Innovation of the Current-Gen Titles

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mrcong

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#1 mrcong
Member since 2007 • 3929 Posts

What current-gen games that have been released or will be releasing have either taken/will take the face of gaming as we know it to a higher tier, or bring something new and original to the table seen in few/no other games?

My choices are...

*Far Cry 2(Fall 08): Will offer freedom and graphical prowess unseen in a console game to date, with features such as fauna regeneration, dynamic weather, and adaptive AI.

*The Bourne Conspiracy(June 3, 08): Features cinematic gameplay and brutal hand-to-hand combat mechanics seen in few TPS games thus far.

*Rainbow Six Vegas: Introduced a solid rank system in online MP while incorporating rank-specific rewards via experience points to consoles.

*Battlefield 2:Modern Combat: Despite yielding mixed results, it provided console gamers objective-based MP gameplay within a large-scale map, featuring classes and vehicles, leading to future games of the genre, such as Frontlines:FOW, BF:Bad Company, ET:Quake Wars, and Warhawk.

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cobrax25

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#2 cobrax25
Member since 2006 • 9649 Posts

Modern Combat didnt do anything....it just took an established PC franchise, toned it down, and made it worse.

the games that you mention are all based off the PC Battlefield games...not the crappy console ones.

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hazbazz

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#3 hazbazz
Member since 2005 • 7709 Posts
I think Mario Galaxy did something very innovative for platformers.
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famicommander

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#4 famicommander
Member since 2008 • 8524 Posts
Head tracking, even thought it wasn't a focused feature. There is serious potential there.
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LoG-Sacrament

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#5 LoG-Sacrament
Member since 2006 • 20397 Posts

i thought the free-running system in assassin's creed was a great innovation. it really facilitates the new mobil protagonist that is becoming more prominent in the industry. i just wish the game had more going for it than that one mechanic.

beyond that, i dont know. maybe heavenly sword for the sheer scale of the battles and the new methods of storytelling.

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mrcong

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#6 mrcong
Member since 2007 • 3929 Posts

Modern Combat didnt do anything....it just took an established PC franchise, toned it down, and made it worse.

the games that you mention are all based off the PC Battlefield games...not the crappy console ones.

cobrax25

I understand the point you are making, but I must acknowledge it as being the inaugurate BF-style game on consoles. Sure, BF2 on the PC did virtually everything either better or as good as BF2:MC, but without MC, Devs might not have even considered bringing the large-scale FPS MP games to consoles. MC took the initial plunge. Thats what I meant by "leading to future games of the genre".

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KillOBKilled

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#7 KillOBKilled
Member since 2008 • 231 Posts
Maybe it's because I don't FPS enough, but I really enjoyed Clive Barker's Jericho. The squad control was fun and had a well integrated reason to explain it. I liked jumping between characters using a long range frag launcher and then dual wielding pistols while using support powers like revive, increase fire, immobilize enemies, guided sniper bullets, etc, plus it had a fairly original story behind it. If you ask me that's one of the hardest things to find today...
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SemiMaster

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#8 SemiMaster
Member since 2006 • 19011 Posts

Gears of War : Perfected the cover system. Seriously. Of any game that's come before it to this point, it cannot hold a candle to the preciseness and crisp controls found in that game.

Hell... Grand Theft Auto 4 and Mass Effect try to emulate it.

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cobrax25

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#9 cobrax25
Member since 2006 • 9649 Posts
[QUOTE="cobrax25"]

Modern Combat didnt do anything....it just took an established PC franchise, toned it down, and made it worse.

the games that you mention are all based off the PC Battlefield games...not the crappy console ones.

mrcong

I understand the point you are making, but I must acknowledge it as being the inaugurate BF-style game on consoles. Sure, BF2 on the PC did virtually everything either better or as good as BF2:MC, but without MC, Devs might not have even considered bringing the large-scale FPS MP games to consoles. MC took the initial plunge. Thats what I meant by "leading to future games of the genre".

except "large scale" is relative.

By comparison to all the other BF games the scale in MC is tiny.

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cobrax25

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#10 cobrax25
Member since 2006 • 9649 Posts

Head tracking, even thought it wasn't a focused feature. There is serious potential there.famicommander

Head tracking has exsisted for a while on the PC....

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Thiago26792

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#11 Thiago26792
Member since 2007 • 11059 Posts
You forgt Wii Fit and the balance board ;)
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mrcong

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#12 mrcong
Member since 2007 • 3929 Posts
[QUOTE="mrcong"][QUOTE="cobrax25"]

Modern Combat didnt do anything....it just took an established PC franchise, toned it down, and made it worse.

the games that you mention are all based off the PC Battlefield games...not the crappy console ones.

cobrax25

I understand the point you are making, but I must acknowledge it as being the inaugurate BF-style game on consoles. Sure, BF2 on the PC did virtually everything either better or as good as BF2:MC, but without MC, Devs might not have even considered bringing the large-scale FPS MP games to consoles. MC took the initial plunge. Thats what I meant by "leading to future games of the genre".

except "large scale" is relative.

By comparison to all the other BF games the scale in MC is tiny.

Again, very true. However, the maps in MC are pretty huge compared to console games that preceded it.