is nintendo kiddie

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klonoafanboy122

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#1 klonoafanboy122
Member since 2013 • 232 Posts

i have been hering alot of people say that nintendo is only for kids and anyone over the age of 12 soudnt play nintendo games and sould start playing games for there age group does anyone agree with this? that nintendo is only for kids cuz i dont i think nintendo is for everyone and justy because they make E rated games dosent mean there kiddie

 

what do u guys think do u guy think nintendo is kiddie or not?

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JML897

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#2 JML897
Member since 2004 • 33134 Posts
I like the personality and color that first-party Nintendo games have. Give me Mario and Zelda over Gears of War and CoD.
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Samslayer

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#3 Samslayer
Member since 2005 • 1852 Posts

I wouldn't necessarily say it is "kiddie", as you say.  I would label it quirky (minus the earlier consoles).  Are they targeting a younger crowd for sure, but from my experience everyone can have fun with Nintendo's quirky consoles. 

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JML897

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#4 JML897
Member since 2004 • 33134 Posts

I actually see Nintendo similar to how I see Pixar when it comes to films.

When the companies are at their best, it doesn't really matter if you're 5 or 25 years old - both age groups can really enjoy what they're playing/watching. If the TC's friends can't appreciate something like Mario Galaxy then that's their own loss.

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Shadowchronicle

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#5 Shadowchronicle
Member since 2008 • 26969 Posts

I wouldn't necessarily say it is "kiddie", as you say.  I would label it quirky (minus the earlier consoles).  Are they targeting a younger crowd for sure, but from my experience everyone can have fun with Nintendo's quirky consoles. 

Samslayer
I agree with this guy. It may be targeted for kids but everyone can play Nintendo's games... And have fun. I think they bring in variety to console gaming and without them we would lack colorful titles. Not that we need them but it is nice to have all these different games.
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judaspete

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#6 judaspete
Member since 2005 • 8058 Posts
The pixar comparison is spot on. I think there is a period of adolescence many people go through where they stop liking Nintendo and Pixar in favor of things with boobs, guns and explosions. Don't worry, most of you friends will grow out of this phase and start appreciating colors other than grey and brown again.
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pawq4

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#7 pawq4
Member since 2013 • 448 Posts

Nah Nintendo games are for all ages. I would appreciate it if more Nintendo first-party titles were new IPs. I don't think Nintendo has anything right now that can rival the story of the Last of Us.

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Jag85

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#8 Jag85
Member since 2005 • 20611 Posts

While I agree with the Pixar comparison, I'd say Nintendo is more like the Disney of gaming... Nintendo has been around since the dawn of the gaming industry, just as Disney has been around since the dawn of Hollywood.

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bowserjr123

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#9 bowserjr123
Member since 2006 • 2478 Posts

Play something like Xenoblade Chronicles, any Metroid game, F-Zero GX, Eternal Darkness, Sin and Punishment, Super Smash Brothers Melee, Advance Wars, Fire Emblem, and Star Fox and tell me that Nintendo is solely kiddy.  Yes, some of their franchises appeal to a younger audience but to say they are solely kiddy is ignorant.

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pawq4

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#10 pawq4
Member since 2013 • 448 Posts

While I agree with the Pixar comparison, I'd say Nintendo is more like the Disney of gaming... Nintendo has been around since the dawn of the gaming industry, just as Disney has been around since the dawn of Hollywood.

Jag85

I don't want to derail this thread, but how the hell did you manage to get your i5 3570k to 5.2 Ghz?

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Jag85

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#11 Jag85
Member since 2005 • 20611 Posts

[QUOTE="Jag85"]

While I agree with the Pixar comparison, I'd say Nintendo is more like the Disney of gaming... Nintendo has been around since the dawn of the gaming industry, just as Disney has been around since the dawn of Hollywood.

pawq4

I don't want to derail this thread, but how the hell did you manage to get your i5 3570k to 5.2 Ghz?

I didn't. That's just the theoretical limit, though the most I've ever pushed it was probably about 4.5 GHz or so. Nowadays, I just leave it at 3.5 GHz most of the time.
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Bardock47

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#12 Bardock47
Member since 2008 • 5429 Posts

Nintendo  = Disney of gaming.

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AtelierFan

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#13 AtelierFan
Member since 2006 • 1544 Posts

Play something like Xenoblade Chronicles, any Metroid game, F-Zero GX, Eternal Darkness, Sin and Punishment, Super Smash Brothers Melee, Advance Wars, Fire Emblem, and Star Fox and tell me that Nintendo is solely kiddy.  Yes, some of their franchises appeal to a younger audience but to say they are solely kiddy is ignorant.

bowserjr123
I agree. Add to that Manhunt on the Gamecube, along with the Resident Evil games, and I'm baffled at the 'kiddie' damnation. And - speaking as a 38 year old gamer that got his NES at age 12 - I have to say the only thing that is 'kiddie' is trying to define your 'maturity' by what video games you play.
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simomate

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#14 simomate
Member since 2011 • 1875 Posts

i have been hering alot of people say that nintendo is only for kids and anyone over the age of 12 soudnt play nintendo games and sould start playing games for there age group does anyone agree with this? that nintendo is only for kids cuz i dont i think nintendo is for everyone and justy because they make E rated games dosent mean there kiddie

 

what do u guys think do u guy think nintendo is kiddie or not?

klonoafanboy122

Nintendo targets children as their audience in the same way as Pixar and Dreamwork's animation studios target their film... and in the same way, both adult and children alike enjoy them.

I actually see Nintendo similar to how I see Pixar when it comes to films.

When the companies are at their best, it doesn't really matter if you're 5 or 25 years old - both age groups can really enjoy what they're playing/watching. If the TC's friends can't appreciate something like Mario Galaxy then that's their own loss.

JML897

Oh. You beat me to it ^

Honestly, anyone who says that someone ewho enjoys something like Nintendo needs to grow up... needs to grow the heck up themselves lol.

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bunny569

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#15 bunny569
Member since 2007 • 1181 Posts

Their target audience is children and adults who miss their childhood or that kid who never grew up. To me the people who say its for kids are kids themselves trying to be adults, and gaming has always been considered for kids since the famicon era but many college students still enjoyed playing the games.

 

Many of these kids who grew up playing nintendo since their first console still remember having fun playing all these games and they are still loyal nintendo fans, is it for kids? YES!   is it for adults? YES!  there is no wrong way to play video games, if you truely enjoy a platform then play it, what is it socially unacceptable for someone who is 25 to have a Wii U and a 3DS? no of course not!

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penpusher

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#16 penpusher
Member since 2004 • 3573 Posts
I was going to ask what this has to do with the legacy forums, but since Nintendo gained that reputation during the legacy era it makes a kind of sense to post here :). I wouldn't say it's "kiddy" myself. The only reason Nintendo got that reputation at all is because they've never really been one to focus on violent gaming and blood as much as the other consoles did, and when Mortal Kombat appeared they sealed it forever by going over the top on the censorship. Mind you I think that thanks to the likes of MK and Splatter house (it was splatter house wasn't it? ) I think the other consoles went over board on it. Unfortunately people are stupid, and they see Nintendo's games, and other peoples games and just assume kiddy. They can't see past their COD and Battlefield games, they just see colourful graphics and kiddy themes, rather than genuinely great games.
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BarbaricAvatar

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#17 BarbaricAvatar
Member since 2006 • 1000 Posts

I'll put it like this.

If i were buying my child their first console, i would get them a Nintendo.Then when they're older they might want to try something a bit more mature... or they might like the happy-furry-sparkly world of the games they already have.

Though if they're still playing Nintendo when old enough to drive then i'll suspect something's socially wrong with them. :D

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penpusher

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#18 penpusher
Member since 2004 • 3573 Posts

I'll put it like this.

If i were buying my child their first console, i would get them a Nintendo.Then when they're older they might want to try something a bit more mature... or they might like the happy-furry-sparkly world of the games they already have.

Though if they're still playing Nintendo when old enough to drive then i'll suspect something's socially wrong with them. :D

BarbaricAvatar

Just assuming you aren't joking for a second. My personal idea of mature doesn't tend to involve slashing people to bit's in gears of war, or donning a cool looking sci-fi armoured suit :p. There isn't really such a thing as "mature" gaming, it's all silly and anyone who thinks otherwise is seriously kidding themselves :D.

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metalgrinch

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#19 metalgrinch
Member since 2005 • 455 Posts

As adults we become really jaded by the fact that the kid video game market audience is GIGANTIC, perhaps moreso than the adult one. We need a system that is overall a more "family friendly" type system. But we shouldn't forget that if the game is good, the game is good, no matter the rating. There are some real M-rated turds out there and many genuinely great E-rated ones. Plus, a system like the Wii-U would be more appealing to those audiences that the Xbox and PS miss, particularly older adults who never grew up with games, and women in general. Those people have lots of cash too, and Nintendo knows this, so while they may appeal to many hardcore gamers (who are still waiting for an all new Wii-U Zelda and FINALLY A NEW METROID PLEASE!!!!), they also know there is great money to be made with other casual ones. The only problem with the Wii-U being that the marketing to these other groups must be done right, which sadly, Nintendo has incredibly FAILED to do with the Wii-U.

When the next gen systems are in this Christmas, Nintendo had better SERIOUSLY step it up or go the way Sega over a decade ago.

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trugs26

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#20 trugs26
Member since 2004 • 7541 Posts

[QUOTE="BarbaricAvatar"]

I'll put it like this.

If i were buying my child their first console, i would get them a Nintendo.Then when they're older they might want to try something a bit more mature... or they might like the happy-furry-sparkly world of the games they already have.

Though if they're still playing Nintendo when old enough to drive then i'll suspect something's socially wrong with them. :D

penpusher

Just assuming you aren't joking for a second. My personal idea of mature doesn't tend to involve slashing people to bit's in gears of war, or donning a cool looking sci-fi armoured suit :p. There isn't really such a thing as "mature" gaming, it's all silly and anyone who thinks otherwise is seriously kidding themselves :D.



I agree with you there. It's all just some kind of fantasy land, equivalent to a child playing in the back yard in their own fantasy land. Regardless of the setting, be it colourful sprites or gritty blood.  There isn't anything wrong with it, but it's just silly to try and categorise one set as "mature" and the other "kiddie" (unless used in the sense of exposing a game to a person of certain age, e.g games with sexual content to minors). 

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Jag85

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#21 Jag85
Member since 2005 • 20611 Posts

"Critics who treat 'adult' as a term of approval, instead of as a merely descriptive term, cannot be adult themselves. To be concerned about being grown up, to admire the grown up because it is grown up, to blush at the suspicion of being childish; these things are the marks of childhood and adolescence. And in childhood and adolescence they are, in moderation, healthy symptoms. Young things ought to want to grow. But to carry on into middle life or even into early manhood this concern about being adult is a mark of really arrested development. When I was ten, I read fairy tales in secret and would have been ashamed if I had been found doing so. Now that I am fifty I read them openly. When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."

- C.S. Lewis

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trugs26

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#22 trugs26
Member since 2004 • 7541 Posts

"Critics who treat 'adult' as a term of approval, instead of as a merely descriptive term, cannot be adult themselves. To be concerned about being grown up, to admire the grown up because it is grown up, to blush at the suspicion of being childish; these things are the marks of childhood and adolescence. And in childhood and adolescence they are, in moderation, healthy symptoms. Young things ought to want to grow. But to carry on into middle life or even into early manhood this concern about being adult is a mark of really arrested development. When I was ten, I read fairy tales in secret and would have been ashamed if I had been found doing so. Now that I am fifty I read them openly. When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."

- C.S. Lewis

Jag85


What I just said, except put so much better :P Thanks for the nice quote :)

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nameless12345

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#23 nameless12345
Member since 2010 • 15125 Posts

I agree with those making the comparison with Disney.

Nintendo pretty much are the video gaming equivalent to Disney and Miyamoto's contribution to the video game industry is comparable to Disney's contribution to the animation industry.

Apparently, some people think it's ok for grown-ups to still like Disney and cartoons but it's not ok to still like Nintendo... (which is not that surprising since the gaming industry is mostly populated by testosterone-filled adolescents)

However, I will also say this:

In the 8-bit era and largly the 16-bit era, consoles were mostly seen as "kid's toys" (altho Sega already were trying to give a more "cool" and "mature" image - it took a while for Nintendo to realize that realistic graphics and un-censored games could be beneficial for their success) and mascot-driven and colorful games were still very popular and this happens to be the type of game Nintendo makes.

But in the 32-bit/64-bit era, consoles started to attract an older demograpic too, i.e. the ones who liked sports games, racing games, shooters, fighters and RPGs.

The Sony PlayStation did a great job catering to that demographic while Nintendo still had this "kid's toy" image. (depite having arguably better shooters than the PSX)

Games like MGS, Tomb Raider and Resident Evil were also attractive to older demograpic and they were mostly exclusive to PSX at the time.

Going in the 6th gen era, Nintendo struggled even more since mascot-driven games got even less popular and people were mostly obsessing with games like GTA, Halo, Gran Turismo, MGS and Final Fantasy.

And they had nothing to counter those games except perhaps for the Resident Evil games. (which were exclusive to Nintendo at the time)

In addition, the GC was labeled a "kid's toy" even more than the previous systems. (ignoring that it actually had the most M-rated titles of any Nintendo system)

So with the Wii, they started to cater to a bit different audience (the "casual gamer") and they were successful at it, but now comming into the current-gen era, the WiiU is stuggling because those same audiences abandoned them.

So in a way, this topic's subject is not a so senseless question since Nintendo does not appeal to the same audiences that are also attracted by Sony's and MS' systems and it shows in the sales...

It's also not possible to deny that the gaming industry now mostly caters to younger adults while Nintendo still mostly caters to children. (and the "nostalgic gamer")

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nameless12345

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#24 nameless12345
Member since 2010 • 15125 Posts

Unfortunately people are stupid, and they see Nintendo's games, and other peoples games and just assume kiddy. They can't see past their COD and Battlefield games, they just see colourful graphics and kiddy themes, rather than genuinely great games.penpusher

 

I agree with this.

Apparently, some people are unable to see past the childish themes and see things like great game design, polish, attention to details, appealing art-style, replay value, genuine dedication to make an amusing game, ect.

Some of us appreciate Nintendo for the above-mentioned reasons rather than being obsessed with "cuteness" or "kiddyness"...

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TigerSuperman

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#25 TigerSuperman
Member since 2013 • 4331 Posts

While I agree with the Pixar comparison, I'd say Nintendo is more like the Disney of gaming... Nintendo has been around since the dawn of the gaming industry, just as Disney has been around since the dawn of Hollywood.

Jag85
I would put Atari in the Disney position. Their equally dumb decision making and attempts to buy out other companies, with items that can't even be compared to the classics except once in awhile are so similar it's scary. Heck, Atari tried to have a deal with EA where they would be in charge of the Madden license and in turn, would sell DBZ right to them or something.
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BigBen11111

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#26 BigBen11111
Member since 2003 • 1529 Posts
No, there is no such thing for age limitation. Nintendo is for everybody. In fact there is some games that are rated for Teens & Mature. Whom ever says Nintendo is just for kids need to grow up themselves.
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klonoafanboy122

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#27 klonoafanboy122
Member since 2013 • 232 Posts

Play something like Xenoblade Chronicles, any Metroid game, F-Zero GX, Eternal Darkness, Sin and Punishment, Super Smash Brothers Melee, Advance Wars, Fire Emblem, and Star Fox and tell me that Nintendo is solely kiddy.  Yes, some of their franchises appeal to a younger audience but to say they are solely kiddy is ignorant.

bowserjr123

i agree i ment people seem to think nintendo i kiddie to me id much rather play kirby over **** call of duty

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klonoafanboy122

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#28 klonoafanboy122
Member since 2013 • 232 Posts

I'll put it like this.

If i were buying my child their first console, i would get them a Nintendo.Then when they're older they might want to try something a bit more mature... or they might like the happy-furry-sparkly world of the games they already have.

Though if they're still playing Nintendo when old enough to drive then i'll suspect something's socially wrong with them. :D

BarbaricAvatar

hows that socally wrong nitendo is for all ages kids and adults can play them if they wanna play nintendo when there in there 20s find people do pla nintendo games at adulthood there not breaking the law playing nintendo games i say let them play it at adulthood they might not wanna play M rated gams

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bowserjr123

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#29 bowserjr123
Member since 2006 • 2478 Posts

[QUOTE="bowserjr123"]

Play something like Xenoblade Chronicles, any Metroid game, F-Zero GX, Eternal Darkness, Sin and Punishment, Super Smash Brothers Melee, Advance Wars, Fire Emblem, and Star Fox and tell me that Nintendo is solely kiddy.  Yes, some of their franchises appeal to a younger audience but to say they are solely kiddy is ignorant.

klonoafanboy122

i agree i ment people seem to think nintendo i kiddie to me id much rather play kirby over **** call of duty

Your terrible grammar aside, yeah Nintendo's games aren't kiddy for the most part and are superior to Call of Duty.  Kirby is not the best example but any of the games I mentioned are infinitely superior to CoD.

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Jag85

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#30 Jag85
Member since 2005 • 20611 Posts

[QUOTE="Jag85"]

While I agree with the Pixar comparison, I'd say Nintendo is more like the Disney of gaming... Nintendo has been around since the dawn of the gaming industry, just as Disney has been around since the dawn of Hollywood.

TigerSuperman

I would put Atari in the Disney position. Their equally dumb decision making and attempts to buy out other companies, with items that can't even be compared to the classics except once in awhile are so similar it's scary.

Heck, Atari tried to have a deal with EA where they would be in charge of the Madden license and in turn, would sell DBZ right to them or something.

I don't see that much resemblance between Atari and Disney. What makes Disney and Nintendo similar is that they were both mascot-driven, mainly catered towards children, and have lasted a very long time. I would rather compare Atari to some of the early pioneers of filmmaking, before Disney's time.

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Jag85

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#31 Jag85
Member since 2005 • 20611 Posts

I agree with those making the comparison with Disney.

Nintendo pretty much are the video gaming equivalent to Disney and Miyamoto's contribution to the video game industry is comparable to Disney's contribution to the animation industry.

Apparently, some people think it's ok for grown-ups to still like Disney and cartoons but it's not ok to still like Nintendo... (which is not that surprising since the gaming industry is mostly populated by testosterone-filled adolescents)

However, I will also say this:

In the 8-bit era and largly the 16-bit era, consoles were mostly seen as "kid's toys" (altho Sega already were trying to give a more "cool" and "mature" image - it took a while for Nintendo to realize that realistic graphics and un-censored games could be beneficial for their success) and mascot-driven and colorful games were still very popular and this happens to be the type of game Nintendo makes.

But in the 32-bit/64-bit era, consoles started to attract an older demograpic too, i.e. the ones who liked sports games, racing games, shooters, fighters and RPGs.

The Sony PlayStation did a great job catering to that demographic while Nintendo still had this "kid's toy" image. (depite having arguably better shooters than the PSX)

Games like MGS, Tomb Raider and Resident Evil were also attractive to older demograpic and they were mostly exclusive to PSX at the time.

Going in the 6th gen era, Nintendo struggled even more since mascot-driven games got even less popular and people were mostly obsessing with games like GTA, Halo, Gran Turismo, MGS and Final Fantasy.

And they had nothing to counter those games except perhaps for the Resident Evil games. (which were exclusive to Nintendo at the time)

In addition, the GC was labeled a "kid's toy" even more than the previous systems. (ignoring that it actually had the most M-rated titles of any Nintendo system)

So with the Wii, they started to cater to a bit different audience (the "casual gamer") and they were successful at it, but now comming into the current-gen era, the WiiU is stuggling because those same audiences abandoned them.

So in a way, this topic's subject is not a so senseless question since Nintendo does not appeal to the same audiences that are also attracted by Sony's and MS' systems and it shows in the sales...

It's also not possible to deny that the gaming industry now mostly caters to younger adults while Nintendo still mostly caters to children. (and the "nostalgic gamer")

nameless12345

What about the 3DS? That is still successfully catering towards a variety of different markets, including kids, adults, hardcore, casual, etc.

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nameless12345

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#32 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

I agree with those making the comparison with Disney.

Nintendo pretty much are the video gaming equivalent to Disney and Miyamoto's contribution to the video game industry is comparable to Disney's contribution to the animation industry.

Apparently, some people think it's ok for grown-ups to still like Disney and cartoons but it's not ok to still like Nintendo... (which is not that surprising since the gaming industry is mostly populated by testosterone-filled adolescents)

However, I will also say this:

In the 8-bit era and largly the 16-bit era, consoles were mostly seen as "kid's toys" (altho Sega already were trying to give a more "cool" and "mature" image - it took a while for Nintendo to realize that realistic graphics and un-censored games could be beneficial for their success) and mascot-driven and colorful games were still very popular and this happens to be the type of game Nintendo makes.

But in the 32-bit/64-bit era, consoles started to attract an older demograpic too, i.e. the ones who liked sports games, racing games, shooters, fighters and RPGs.

The Sony PlayStation did a great job catering to that demographic while Nintendo still had this "kid's toy" image. (depite having arguably better shooters than the PSX)

Games like MGS, Tomb Raider and Resident Evil were also attractive to older demograpic and they were mostly exclusive to PSX at the time.

Going in the 6th gen era, Nintendo struggled even more since mascot-driven games got even less popular and people were mostly obsessing with games like GTA, Halo, Gran Turismo, MGS and Final Fantasy.

And they had nothing to counter those games except perhaps for the Resident Evil games. (which were exclusive to Nintendo at the time)

In addition, the GC was labeled a "kid's toy" even more than the previous systems. (ignoring that it actually had the most M-rated titles of any Nintendo system)

So with the Wii, they started to cater to a bit different audience (the "casual gamer") and they were successful at it, but now comming into the current-gen era, the WiiU is stuggling because those same audiences abandoned them.

So in a way, this topic's subject is not a so senseless question since Nintendo does not appeal to the same audiences that are also attracted by Sony's and MS' systems and it shows in the sales...

It's also not possible to deny that the gaming industry now mostly caters to younger adults while Nintendo still mostly caters to children. (and the "nostalgic gamer")

Jag85

What about the 3DS? That is still successfully catering towards a variety of different markets, including kids, adults, hardcore, casual, etc.

 

You have to take with a grain of salt what I wrote. ;)

It's by no means ment as a "general truth", just more me expressing my subjective views. ;)

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Seabas989

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#33 Seabas989
Member since 2009 • 13567 Posts

They are family friendly and casual.

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#34 Jag85
Member since 2005 • 20611 Posts

[QUOTE="Jag85"]

[QUOTE="nameless12345"]

I agree with those making the comparison with Disney.

Nintendo pretty much are the video gaming equivalent to Disney and Miyamoto's contribution to the video game industry is comparable to Disney's contribution to the animation industry.

Apparently, some people think it's ok for grown-ups to still like Disney and cartoons but it's not ok to still like Nintendo... (which is not that surprising since the gaming industry is mostly populated by testosterone-filled adolescents)

However, I will also say this:

In the 8-bit era and largly the 16-bit era, consoles were mostly seen as "kid's toys" (altho Sega already were trying to give a more "cool" and "mature" image - it took a while for Nintendo to realize that realistic graphics and un-censored games could be beneficial for their success) and mascot-driven and colorful games were still very popular and this happens to be the type of game Nintendo makes.

But in the 32-bit/64-bit era, consoles started to attract an older demograpic too, i.e. the ones who liked sports games, racing games, shooters, fighters and RPGs.

The Sony PlayStation did a great job catering to that demographic while Nintendo still had this "kid's toy" image. (depite having arguably better shooters than the PSX)

Games like MGS, Tomb Raider and Resident Evil were also attractive to older demograpic and they were mostly exclusive to PSX at the time.

Going in the 6th gen era, Nintendo struggled even more since mascot-driven games got even less popular and people were mostly obsessing with games like GTA, Halo, Gran Turismo, MGS and Final Fantasy.

And they had nothing to counter those games except perhaps for the Resident Evil games. (which were exclusive to Nintendo at the time)

In addition, the GC was labeled a "kid's toy" even more than the previous systems. (ignoring that it actually had the most M-rated titles of any Nintendo system)

So with the Wii, they started to cater to a bit different audience (the "casual gamer") and they were successful at it, but now comming into the current-gen era, the WiiU is stuggling because those same audiences abandoned them.

So in a way, this topic's subject is not a so senseless question since Nintendo does not appeal to the same audiences that are also attracted by Sony's and MS' systems and it shows in the sales...

It's also not possible to deny that the gaming industry now mostly caters to younger adults while Nintendo still mostly caters to children. (and the "nostalgic gamer")

nameless12345

What about the 3DS? That is still successfully catering towards a variety of different markets, including kids, adults, hardcore, casual, etc.

You have to take with a grain of salt what I wrote. ;)

It's by no means ment as a "general truth", just more me expressing my subjective views. ;)

Come on, bro. At least put up a fight! :P

Nevertheless, I think what you said is more or less true for Nintendo consoles. But if their consoles don't work out, they'll always have their successful handhelds to fall back on.

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#35 Suitcaseman
Member since 2013 • 43 Posts

[QUOTE="nameless12345"]

I agree with those making the comparison with Disney.

Nintendo pretty much are the video gaming equivalent to Disney and Miyamoto's contribution to the video game industry is comparable to Disney's contribution to the animation industry.

Apparently, some people think it's ok for grown-ups to still like Disney and cartoons but it's not ok to still like Nintendo... (which is not that surprising since the gaming industry is mostly populated by testosterone-filled adolescents)

However, I will also say this:

In the 8-bit era and largly the 16-bit era, consoles were mostly seen as "kid's toys" (altho Sega already were trying to give a more "cool" and "mature" image - it took a while for Nintendo to realize that realistic graphics and un-censored games could be beneficial for their success) and mascot-driven and colorful games were still very popular and this happens to be the type of game Nintendo makes.

But in the 32-bit/64-bit era, consoles started to attract an older demograpic too, i.e. the ones who liked sports games, racing games, shooters, fighters and RPGs.

The Sony PlayStation did a great job catering to that demographic while Nintendo still had this "kid's toy" image. (depite having arguably better shooters than the PSX)

Games like MGS, Tomb Raider and Resident Evil were also attractive to older demograpic and they were mostly exclusive to PSX at the time.

Going in the 6th gen era, Nintendo struggled even more since mascot-driven games got even less popular and people were mostly obsessing with games like GTA, Halo, Gran Turismo, MGS and Final Fantasy.

And they had nothing to counter those games except perhaps for the Resident Evil games. (which were exclusive to Nintendo at the time)

In addition, the GC was labeled a "kid's toy" even more than the previous systems. (ignoring that it actually had the most M-rated titles of any Nintendo system)

So with the Wii, they started to cater to a bit different audience (the "casual gamer") and they were successful at it, but now comming into the current-gen era, the WiiU is stuggling because those same audiences abandoned them.

So in a way, this topic's subject is not a so senseless question since Nintendo does not appeal to the same audiences that are also attracted by Sony's and MS' systems and it shows in the sales...

It's also not possible to deny that the gaming industry now mostly caters to younger adults while Nintendo still mostly caters to children. (and the "nostalgic gamer")

Jag85

What about the 3DS? That is still successfully catering towards a variety of different markets, including kids, adults, hardcore, casual, etc.

The 3DS is successful at catering to kids, which is why when you look at software sales, no games that aren't aimed for a younger audience are anywhere near the top.
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#36 Jag85
Member since 2005 • 20611 Posts

[QUOTE="Jag85"]

[QUOTE="nameless12345"]

I agree with those making the comparison with Disney.

Nintendo pretty much are the video gaming equivalent to Disney and Miyamoto's contribution to the video game industry is comparable to Disney's contribution to the animation industry.

Apparently, some people think it's ok for grown-ups to still like Disney and cartoons but it's not ok to still like Nintendo... (which is not that surprising since the gaming industry is mostly populated by testosterone-filled adolescents)

However, I will also say this:

In the 8-bit era and largly the 16-bit era, consoles were mostly seen as "kid's toys" (altho Sega already were trying to give a more "cool" and "mature" image - it took a while for Nintendo to realize that realistic graphics and un-censored games could be beneficial for their success) and mascot-driven and colorful games were still very popular and this happens to be the type of game Nintendo makes.

But in the 32-bit/64-bit era, consoles started to attract an older demograpic too, i.e. the ones who liked sports games, racing games, shooters, fighters and RPGs.

The Sony PlayStation did a great job catering to that demographic while Nintendo still had this "kid's toy" image. (depite having arguably better shooters than the PSX)

Games like MGS, Tomb Raider and Resident Evil were also attractive to older demograpic and they were mostly exclusive to PSX at the time.

Going in the 6th gen era, Nintendo struggled even more since mascot-driven games got even less popular and people were mostly obsessing with games like GTA, Halo, Gran Turismo, MGS and Final Fantasy.

And they had nothing to counter those games except perhaps for the Resident Evil games. (which were exclusive to Nintendo at the time)

In addition, the GC was labeled a "kid's toy" even more than the previous systems. (ignoring that it actually had the most M-rated titles of any Nintendo system)

So with the Wii, they started to cater to a bit different audience (the "casual gamer") and they were successful at it, but now comming into the current-gen era, the WiiU is stuggling because those same audiences abandoned them.

So in a way, this topic's subject is not a so senseless question since Nintendo does not appeal to the same audiences that are also attracted by Sony's and MS' systems and it shows in the sales...

It's also not possible to deny that the gaming industry now mostly caters to younger adults while Nintendo still mostly caters to children. (and the "nostalgic gamer")

Suitcaseman

What about the 3DS? That is still successfully catering towards a variety of different markets, including kids, adults, hardcore, casual, etc.

The 3DS is successful at catering to kids, which is why when you look at software sales, no games that aren't aimed for a younger audience are anywhere near the top.

The 3DS's most successful games are casual friendly games, the kind that appeals to casual adult and child gamers alike. Nethertheless, there are plenty of successful hardcore games as well, like Ocarina of Time 3D, Monster Hunter 3 Ultimate, Dragon Quest VII, Super Street Fighter IV 3D, etc.

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#37 Suitcaseman
Member since 2013 • 43 Posts

[QUOTE="Suitcaseman"][QUOTE="Jag85"]

What about the 3DS? That is still successfully catering towards a variety of different markets, including kids, adults, hardcore, casual, etc.

Jag85

The 3DS is successful at catering to kids, which is why when you look at software sales, no games that aren't aimed for a younger audience are anywhere near the top.

The 3DS's most successful games are casual friendly games, the kind that appeals to casual adult and child gamers alike. Nethertheless, there are plenty of successful hardcore games as well, like Ocarina of Time 3D, Monster Hunter 3 Ultimate, Dragon Quest VII, Super Street Fighter IV 3D, etc.

No they don't, ;literally all the top 3DS games, at least here in the states, are aimed toward the younger audience and quite a few even add some, interesting handholding. Ocarina of time is not a hardcore game.
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#38 klonoafanboy122
Member since 2013 • 232 Posts

[QUOTE="klonoafanboy122"]

[QUOTE="bowserjr123"]

Play something like Xenoblade Chronicles, any Metroid game, F-Zero GX, Eternal Darkness, Sin and Punishment, Super Smash Brothers Melee, Advance Wars, Fire Emblem, and Star Fox and tell me that Nintendo is solely kiddy.  Yes, some of their franchises appeal to a younger audience but to say they are solely kiddy is ignorant.

bowserjr123

i agree i ment people seem to think nintendo i kiddie to me id much rather play kirby over **** call of duty

Your terrible grammar aside, yeah Nintendo's games aren't kiddy for the most part and are superior to Call of Duty.  Kirby is not the best example but any of the games I mentioned are infinitely superior to CoD.

i am not a terrable gamer i am a good gamer second kirby is for all ages just as much as starfox or metroid is just because i mentioned kirby dosent make me a terrable gamer ok

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#39 klonoafanboy122
Member since 2013 • 232 Posts

[QUOTE="Suitcaseman"][QUOTE="Jag85"]

What about the 3DS? That is still successfully catering towards a variety of different markets, including kids, adults, hardcore, casual, etc.

Jag85

The 3DS is successful at catering to kids, which is why when you look at software sales, no games that aren't aimed for a younger audience are anywhere near the top.

The 3DS's most successful games are casual friendly games, the kind that appeals to casual adult and child gamers alike. Nethertheless, there are plenty of successful hardcore games as well, like Ocarina of Time 3D, Monster Hunter 3 Ultimate, Dragon Quest VII, Super Street Fighter IV 3D, etc.

dont forget the tales of the abbys remake on 3ds

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#40 Jag85
Member since 2005 • 20611 Posts

[QUOTE="Jag85"]

[QUOTE="Suitcaseman"] The 3DS is successful at catering to kids, which is why when you look at software sales, no games that aren't aimed for a younger audience are anywhere near the top.Suitcaseman

The 3DS's most successful games are casual friendly games, the kind that appeals to casual adult and child gamers alike. Nethertheless, there are plenty of successful hardcore games as well, like Ocarina of Time 3D, Monster Hunter 3 Ultimate, Dragon Quest VII, Super Street Fighter IV 3D, etc.

No they don't, ;literally all the top 3DS games, at least here in the states, are aimed toward the younger audience and quite a few even add some, interesting handholding.

Ocarina of time is not a hardcore game.

Please tell me you're being sarcastic?

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#41 Suitcaseman
Member since 2013 • 43 Posts

[QUOTE="Suitcaseman"][QUOTE="Jag85"] The 3DS's most successful games are casual friendly games, the kind that appeals to casual adult and child gamers alike. Nethertheless, there are plenty of successful hardcore games as well, like Ocarina of Time 3D, Monster Hunter 3 Ultimate, Dragon Quest VII, Super Street Fighter IV 3D, etc.

Jag85

No they don't, ;literally all the top 3DS games, at least here in the states, are aimed toward the younger audience and quite a few even add some, interesting handholding.

Ocarina of time is not a hardcore game.

Please tell me you're being sarcastic?

Do you know what hardcore is? Because Ocarina of time is casual not hardcore. Especially the way you were using it before. However, if you believe otherwise, that is that, and we leave it from there.
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#42 Jag85
Member since 2005 • 20611 Posts

[QUOTE="Jag85"]

[QUOTE="Suitcaseman"] No they don't, ;literally all the top 3DS games, at least here in the states, are aimed toward the younger audience and quite a few even add some, interesting handholding.

Ocarina of time is not a hardcore game.Suitcaseman

Please tell me you're being sarcastic?

Do you know what hardcore is? Because Ocarina of time is casual not hardcore. Especially the way you were using it before. However, if you believe otherwise, that is that, and we leave it from there.

How would you define "casual" and "hardcore" games? I highly doubt most of the casual gamers who play Wii Fit or Angry Birds would be fans of Ocarina of Time...

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#43 Suitcaseman
Member since 2013 • 43 Posts

[QUOTE="Suitcaseman"][QUOTE="Jag85"]

Please tell me you're being sarcastic?

Jag85

Do you know what hardcore is? Because Ocarina of time is casual not hardcore. Especially the way you were using it before. However, if you believe otherwise, that is that, and we leave it from there.

How would you define "casual" and "hardcore" games? I highly doubt most of the casual gamers who play Wii Fit or Angry Birds would be fans of Ocarina of Time...

You are now limiting casuals. Look at games on PS3 and 360 that are considered casual due to certain gameplay and design decisions and then go back and look at OoT.
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#44 Jag85
Member since 2005 • 20611 Posts
[QUOTE="Jag85"]

[QUOTE="Suitcaseman"] Do you know what hardcore is? Because Ocarina of time is casual not hardcore. Especially the way you were using it before. However, if you believe otherwise, that is that, and we leave it from there.Suitcaseman

How would you define "casual" and "hardcore" games? I highly doubt most of the casual gamers who play Wii Fit or Angry Birds would be fans of Ocarina of Time...

You are now limiting casuals. Look at games on PS3 and 360 that are considered casual due to certain gameplay and design decisions and then go back and look at OoT.

Again, how would you define "hardcore" and "casual"? Are you referring to demographics or difficulty levels?
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#45 Suitcaseman
Member since 2013 • 43 Posts
[QUOTE="Suitcaseman"][QUOTE="Jag85"] How would you define "casual" and "hardcore" games? I highly doubt most of the casual gamers who play Wii Fit or Angry Birds would be fans of Ocarina of Time...Jag85
You are now limiting casuals. Look at games on PS3 and 360 that are considered casual due to certain gameplay and design decisions and then go back and look at OoT.

Again, how would you define "hardcore" and "casual"? Are you referring to demographics or difficulty levels?

Game mechanics and Difficulty levels.
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#46 drekula2
Member since 2012 • 3349 Posts
i don't think nintendo is kiddie. but i do think they are trying to re-iterate the past rather than create new memories nintendo is that popular jock in high school who was a star football player, women loved him, he was good looking, he got invited to parties and he even got better grades than you too. you see him 15 years later: and he's still in his football jacket talking about all the memories he had in high school and asking you if you want to play beer pong.
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#47 Suitcaseman
Member since 2013 • 43 Posts
[QUOTE="drekula2"]i don't think nintendo is kiddie. but i do think they are trying to re-iterate the past rather than create new memories nintendo is that popular jock in high school who was a star football player, women loved him, he was good looking, he got invited to parties and he even got better grades than you too. you see him 15 years later: and he's still in his football jacket talking about all the memories he had in high school and asking you if you want to play beer pong.

>Jock >Better grades Choose.
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#48 Jag85
Member since 2005 • 20611 Posts

[QUOTE="Jag85"][QUOTE="Suitcaseman"] You are now limiting casuals. Look at games on PS3 and 360 that are considered casual due to certain gameplay and design decisions and then go back and look at OoT.Suitcaseman
Again, how would you define "hardcore" and "casual"? Are you referring to demographics or difficulty levels?

Game mechanics and Difficulty levels.

So I assume you're going by the more old-school definition of "casual" and "hardcore" then? In that case, the vast majority of modern games in general are not "hardcore" in the old-school sense.

What I was referring to is the more modern definitions, as in gamer demographics, with the term "casual" referring to the newer demographic of gamers brought in by the DS/Wii/mobiles, while "hardcore" refers to the more traditional demographic of gamers, or "core" gamers.

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#49 Jag85
Member since 2005 • 20611 Posts

[QUOTE="drekula2"]i don't think nintendo is kiddie. but i do think they are trying to re-iterate the past rather than create new memories nintendo is that popular jock in high school who was a star football player, women loved him, he was good looking, he got invited to parties and he even got better grades than you too. you see him 15 years later: and he's still in his football jacket talking about all the memories he had in high school and asking you if you want to play beer pong.Suitcaseman
>Jock

>Better grades

Choose.

Depends on culture.

In Western cultures, jocks are often portrayed with bad grades.

But in Eastern cultures, jocks are often portrayed with good grades.

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#50 Suitcaseman
Member since 2013 • 43 Posts

[QUOTE="Suitcaseman"][QUOTE="Jag85"] Again, how would you define "hardcore" and "casual"? Are you referring to demographics or difficulty levels?Jag85

Game mechanics and Difficulty levels.

So I assume you're going by the more old-school definition of "casual" and "hardcore" then? In that case, the vast majority of modern games in general are not "hardcore" in the old-school sense.

What I was referring to is the more modern definitions, as in gamer demographics, with the term "casual" referring to the newer demographic of gamers brought in by the DS/Wii/mobiles, while "hardcore" refers to the more traditional demographic of gamers, or "core" gamers.

If a game that is easy handholds you for no real reasonso that it can get the attention of a wider audience (and other variations) its casual. So no the "vast majority" is not casual by the definition that makes sense the most. Zelda is a game clearly aimed at a different group of people to get into Zelda that ALTTP failed to do. It was easier, it had shallow action, it held your hand. MM, a comparable example, does not do this.