What I really enjoy about the gaming community is that they judge games they haven't played by taking other peoples arguments and using it as their own. A lot of people hate COD and have never played it before, yet they go on youtube and talk like they have all these points of criticism which weren't theirs in the first place:
"THIS GAME LACKS CREATIVITY AND UNIQUE BOSS STRUCTURE!"
"THIS GAME LACKS GOOD GAME MECHANICS!"
"THIS GAME HAS LAZY DEVELOPERS WHO CASH IN MONEY AND DON'T GIVE A SHIT ABOUT THE FANS"
"THIS COMPANY DOESN'T LISTEN TO THE FANS"
"WHY CHANGE WHAT ISN'T BROKEN??"
When arguments like this come up, especially when they try using words like "Structure" or "Mechanics", it's like "Hey man... Do you even know what you're talking about?". Some people won't like how some games are done but damn, blaming developers and people you never met who might not even had to be of blame is damn stupid. Rushed dates, the people these developers answer to, the fans even are the people who all can affect a video game.
All it really is though my friend is this... Gamers and just people in general don't know what they want. It's only when something is new and has no ties of the past that they'll love it. Once you try to change or improve it though, they turn on you. It needs to be exactly like it's predecessor or it is not good. For how long were Final Fantasy games exactly the same before they switched it up at X where the supposed "downfall" of Square came to be? The Resident Evil games?
COD and a few other war games have been almost exactly the same for generations, that's why they are so successful and that's why people who don't fit into the war game scene hate it.
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