Kinect and sign language! Now I see its potential!

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grenadesaway

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#1 grenadesaway
Member since 2008 • 44 Posts

Yes, the initial games seem lame and half-assed, but if it does recognize sign language and lips and possible eye movement, damn, for all the physically impaired players out there, whether on wheel chairs, down-syndrome, or what-have you, then WOW! finally!

Most say that Kinect was to rival the Wii, and now Move, but no, this could possibly be in a realm of its own; ie even out do the Wii and Move! Those games still interact and utilize motion and full body capability (or torso anyhow) but with Kinect, if, IF, it does live up to its claim, then the possibilities are in itself pretty endless. For hardcore gamers, coming to mean, give me the contoller in my hand, with buttons and sticks, then most current, and possible over-all, games for Kinect won't be enough, but for these other players, that have so far been left out, well, then for them this can be their way to socialize, meet new players, stimulate their inner adventure and just feel connected without the actual "physical" ability. Sign language can be used to talk and text to each other in maybe even controller games! Think it, if they can adapt the camera to read the body but still play the actual game, then deaf players can "hear" other players and talk to them as they play, either via parties or PSN Home-like text screens. Man, yes, this can definitely be the start to something beyong body-motiongaming!

Now I say for Microsoft to create capability to have picture within picture with Kinect, or better, half screen without being in the same room, and people can play, talk, see eachother and wow, yes, I am actually psyched for Kinect now, simply for these possible new players and gamers. So their games will, for the time being, be, well, mediocre, but given time, I can see Machinirum, Limbo, Braid, and such to come to Kinect. Why not! Microsoft needs to dig in a little, spend the money to bring these games to Kinect and yes, I can see Wii-like sales for Kinect by next year... Bring the games and quality and the gamers will follow -hardcore and casual, and possibly (fingers-crossed), physically impaired. Anyway, this is my optimist side coming out, and for them, well, I'll put my thoughts and risk ridicule...for they need something and Kinect can possibly be it.

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ThatOneP0ster

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#2 ThatOneP0ster
Member since 2009 • 231 Posts
What the crap are you talking about? Use sign language for hardcore games? If that is what you are talking about. There are so many things wrong with that.
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Daavpuke

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#3 Daavpuke
Member since 2009 • 13771 Posts
I think the potential of that is immense, though my degree might make me biased on that account. But I can only see positive things happening from this implementation I don't see how you can play and use sign language at the same time though. Although it would be nice for some games to implement small and simple sign language puzzles. This way any gamer can subliminally start learning some sign language and that's where this grand potential can start.
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lamprey263

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#4 lamprey263
Member since 2006 • 45440 Posts
I would learn sign language through Kinect, might as well get my money's worth, an ASL class at community college can cost a lot of money
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trugs26

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#5 trugs26
Member since 2004 • 7541 Posts

Yeah this is quite cool.

I see this sort of technology as a great step forward for the deaf community. But, the only thing I'm skeptical about is how good it is at recignising signs, and how fast it can. Because if it failed at these 2 things, then the whole thing would be pretty pointless. But nevertheless, the fact that it's going in this direction means things can only get better, so good on Kinect.

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VladJasonDrac

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#6 VladJasonDrac
Member since 2010 • 601 Posts

I commented on the article that this is pretty epic and innovative but from everything I have seen Kinect will be a beta release full of problems and bugs. Heck of a lotta potential in there. Moreso than Move or the Wii but based on what everyone has said that has used it Kinect isn't ready to be released yet