This topic is locked from further discussion.
I was disappointed with how Ninja Gaiden fell apart. Ninja Gaiden Black might still be the best action sword fighting game of all time, the only other I could think of would be Bayonetta. Anyway, Ninja Gaiden 2 was a completely unbalanced mess that frequently strung out less content in ways that felt counter intuitive to the strengths of the game, ala having ranged only fights in a game where the close quarters combat was really great, and a story that was not only bad but completely in your face.Â
splinter cell double agent, holy hell the one on xbox was a completely different and superior game to the 360 version. it actually felt like a sequel to chaos theory vs the downgrade and emphasis on combat. theres a few other but i cant think of them right now
The 360 version? Are you talking about the xbox vs 360 versions of Double Agent or are you talking about Double Agent vs Conviction?splinter cell double agent, holy hell the one on xbox was a completely different and superior game to the 360 version. it actually felt like a sequel to chaos theory vs the downgrade and emphasis on combat. theres a few other but i cant think of them right now
Djmaster214
Way too many list. WAYYY too many.Â
The only current generation game that's better than its last generation counterpart that I can think of is Shin Megami Tensei IV, which is probably the best RPG Atlus has ever put out.
I owned GTA4 for a couple of years- never played the campaign past getting to my apartment. It was all about the multiplayer and I was okay with that. I personally had the most fun I've ever had playing GTA in that damn multiplayer mode. And I used to swap player skins and retool the vehicle physics in GTA3. Not to mention loading up my mp3s into the game. But that's me. On a semi related note, I think it's time for a new Punisher game.The Resident Evil and Splinter Cell series's obvioulsy, but also San Andreas.
RageQuitter69
What was a WRPG last gen?I would WRPG as a whole. Lately they been removing the role playing from them and replaying with interactive story and pretending to be the character through moral and dialog picks.
wiouds
I would WRPG as a whole. Lately they been removing the role playing from them and replaying with interactive story and pretending to be the character through moral and dialog picks.
wiouds
Awesome post on so many levels.
[QUOTE="wiouds"]What was a WRPG last gen?I would WRPG as a whole. Lately they been removing the role playing from them and replaying with interactive story and pretending to be the character through moral and dialog picks.
El_Zo1212o
He's a joke account. But he's semi-right: WRPG dialogues are worse. They went from this
Â
To this:
Â
What was a WRPG last gen?[QUOTE="El_Zo1212o"][QUOTE="wiouds"]
I would WRPG as a whole. Lately they been removing the role playing from them and replaying with interactive story and pretending to be the character through moral and dialog picks.
ReddestSkies
He's a joke account. But he's semi-right: WRPG dialogues are worse. They went from this
Â
To this:
Â
Need a console example. Generations are irrelevant to PC gaming.El_Zo1212o
The dumbing down of the WRPG genre coincides with its arrival on consoles. It's essentially been stagnating since then, dialogue-wise for the most part. A before/after pic comparison can only be made with games that came out before the Xbox 1.
[QUOTE="ReddestSkies"][QUOTE="El_Zo1212o"] What was a WRPG last gen?El_Zo1212o
He's a joke account. But he's semi-right: WRPG dialogues are worse. They went from this
Â
To this:
Â
I measure PC games using the generation system as well. After is no official ruling for what a gaming generation encapsulates.
In the KotoR I had option to control my characters role within a class. The problem is that I lost that in ME2. ME2 had only two choices that affect your characters role and one was very limited.
My problem is that this gen seems to push the moral and dialog picks while taking out how I can role play my character. You can have a good RPG even if the main character is premade and there are not dialog or moral picks. Many new WRPG seem to be taking out a large amount of out of combat skill that does not about chatting with a NPC, crafting, or unlocking.
Need a console example. Generations are irrelevant to PC gaming.[QUOTE="El_Zo1212o"][QUOTE="ReddestSkies"]
He's a joke account. But he's semi-right: WRPG dialogues are worse. They went from this
Â
To this:
Â
wiouds
I measure PC games using the generation system as well. After is no official ruling for what a gaming generation encapsulates.
In the KotoR I had option to control my characters role within a class. The problem is that I lost that in ME2. ME2 had only two choices that affect your characters role and one was very limited.
My problem is that this gen seems to push the moral and dialog picks while taking out how I can role play my character. You can have a good RPG even if the main character is premade and there are not dialog or moral picks. Many new WRPG seem to be taking out a large amount of out of combat skill that does not about chatting with a NPC, crafting, or unlocking.
I blame EA for the change from ME to ME2- EA clearly wanted it to be a shooter with the same conversation system. It's why I never finished 2 and never even considered playing 3.[QUOTE="El_Zo1212o"] Need a console example. Generations are irrelevant to PC gaming.ReddestSkies
The dumbing down of the WRPG genre coincides with its arrival on consoles. It's essentially been stagnating since then, dialogue-wise for the most part. A before/after pic comparison can only be made with games that came out before the Xbox 1.
Then it isn't applicable to the topic. The topic itself is console-based due to it's reliance on generations which is a measurement applied strictly to console games.[QUOTE="wiouds"][QUOTE="El_Zo1212o"] Need a console example. Generations are irrelevant to PC gaming.El_Zo1212o
I measure PC games using the generation system as well. After is no official ruling for what a gaming generation encapsulates.
In the KotoR I had option to control my characters role within a class. The problem is that I lost that in ME2. ME2 had only two choices that affect your characters role and one was very limited.
My problem is that this gen seems to push the moral and dialog picks while taking out how I can role play my character. You can have a good RPG even if the main character is premade and there are not dialog or moral picks. Many new WRPG seem to be taking out a large amount of out of combat skill that does not about chatting with a NPC, crafting, or unlocking.
I blame EA for the change from ME to ME2- EA clearly wanted it to be a shooter with the same conversation system. It's why I never finished 2 and never even considered playing 3.That is just an example. I blame the game developer. It not the only games that happen to. I am just saying as it seems that WRPG have gotten worse this gen and I do add PC game into the generation talks. As I said before My problem is that many WRPG seem to relay on pretending the character while removing how you can role play your character.
Splinter cell conviction was a great game. Just becaue it was different than the older games doesn't mean it wasn't a great game, just like Dead Space 1 vs. Dead Space 2. I also wouldn't say that DMC is a good example, just cause DMC 3 may have been the best doesn't mean 4 and "5" weren't really good games. Both critic and consumer (for the most part) enjoyed those games.
Â
As for the topic, Resident Evil is the only one I can think of. Surprised no one said Halo.
Honestly a lot of games from last gen had weaker successors.
Seems odd, doesn't it? Shouldn't newer hardware enable devs to make better games? Also, are you suggesting that Fire Emblem: Awakening isn't the best Fire Emblem since the Sacred Stones on GBA?
- Resident Evil Remake
- Resident Evil 4
- Metroid Prime
- Metroid Prime 2
- Prince of Persia Sands of Time
- Splinter Cell Chaos Theory
- Metal Gear Solid 3: Snake Eater
- Grand Theft Auto San Andreas
- Battlefield 2 and 2142
- Rainbow Six Raven Shield
- Devil May Cry 3
- Silent Hill 2 and 3
- Paper Mario Thousand Year Door
- Fire Emblem Path of Radiance
Honestly a lot of games from last gen had weaker successors.
jg4xchamp
Splinter cell conviction was a great game. Just becaue it was different than the older games doesn't mean it wasn't a great game, just like Dead Space 1 vs. Dead Space 2. I also wouldn't say that DMC is a good example, just cause DMC 3 may have been the best doesn't mean 4 and "5" weren't really good games. Both critic and consumer (for the most part) enjoyed those games.
As for the topic, Resident Evil is the only one I can think of. Surprised no one said Halo.
firefox59
The thing is, people cannot and will not accept change. They prefer the older styles to their favorite franchises. Me, on the other hand, I try to find at least ONE GOOD THING about the next game in itself while playing it, but even that one redeeming quality won't save it fully. Splinter Cell Conviction was the first game I played in the franchise and immediately fell in love with it. People, since then, on the boards, have told me to play the older games. I don't know if I ever will...I even tried Double Agent and I couldn't get into it as much as I wanted to, which leads me to my next point - even if the older games may be better for some people, it may not be better for other folks like me.
The people who think that Splinter Cell Crapviction is great do not understand, the developers turned a stealth series into a third person shooter series and now the stealth genre is dying.Splinter cell conviction was a great game. Just becaue it was different than the older games doesn't mean it wasn't a great game, just like Dead Space 1 vs. Dead Space 2. I also wouldn't say that DMC is a good example, just cause DMC 3 may have been the best doesn't mean 4 and "5" weren't really good games. Both critic and consumer (for the most part) enjoyed those games.
Â
As for the topic, Resident Evil is the only one I can think of. Surprised no one said Halo.
firefox59
Silent Hill, Splinter Cell, Resident Evil, Devil May Cry, Alien versus Predator, Ninja Gaiden, Final Fantasy, etc etc.
Â
Â
[QUOTE="firefox59"]
Splinter cell conviction was a great game. Just becaue it was different than the older games doesn't mean it wasn't a great game, just like Dead Space 1 vs. Dead Space 2. I also wouldn't say that DMC is a good example, just cause DMC 3 may have been the best doesn't mean 4 and "5" weren't really good games. Both critic and consumer (for the most part) enjoyed those games.
As for the topic, Resident Evil is the only one I can think of. Surprised no one said Halo.
Metamania
The thing is, people cannot and will not accept change. They prefer the older styles to their favorite franchises. Me, on the other hand, I try to find at least ONE GOOD THING about the next game in itself while playing it, but even that one redeeming quality won't save it fully. Splinter Cell Conviction was the first game I played in the franchise and immediately fell in love with it. People, since then, on the boards, have told me to play the older games. I don't know if I ever will...I even tried Double Agent and I couldn't get into it as much as I wanted to, which leads me to my next point - even if the older games may be better for some people, it may not be better for other folks like me.
A lot of that is nostalgia. If those people could go back and experience those games new now, it would be a different experience. I agree though about Conviction. The great thing about Blacklist is that you can play it like conviction or stealth through the entire game like the older ones.[QUOTE="firefox59"]The people who think that Splinter Cell Crapviction is great do not understand, the developers turned a stealth series into a third person shooter series and now the stealth genre is dying. You kinda responded with a statement that shows the exact point I was making lol. It's a different type of game, doesn't mean it sucks. Ubisoft isn't solely responsible for the stealth genre dying.... Also, there were plenty of great stealth games this gen.Splinter cell conviction was a great game. Just becaue it was different than the older games doesn't mean it wasn't a great game, just like Dead Space 1 vs. Dead Space 2. I also wouldn't say that DMC is a good example, just cause DMC 3 may have been the best doesn't mean 4 and "5" weren't really good games. Both critic and consumer (for the most part) enjoyed those games.
Â
As for the topic, Resident Evil is the only one I can think of. Surprised no one said Halo.
RageQuitter69
[QUOTE="jg4xchamp"]Seems odd, doesn't it? Shouldn't newer hardware enable devs to make better games? Also, are you suggesting that Fire Emblem: Awakening isn't the best Fire Emblem since the Sacred Stones on GBA? I would say yes to Awakening. I think it's a good game, but I think it's severely lacking in mission variety in comparison to Sacred Stones and Path of Radiance(albeit yes PoR was the easiest Fire Emblem). That said I was more comparing Path of Radiance to Radiant Dawn. 3DS is technically part of the WiiU/Xbox One/PS4 era no?
- Resident Evil Remake
- Resident Evil 4
- Metroid Prime
- Metroid Prime 2
- Prince of Persia Sands of Time
- Splinter Cell Chaos Theory
- Metal Gear Solid 3: Snake Eater
- Grand Theft Auto San Andreas
- Battlefield 2 and 2142
- Rainbow Six Raven Shield
- Devil May Cry 3
- Silent Hill 2 and 3
- Paper Mario Thousand Year Door
- Fire Emblem Path of Radiance
Honestly a lot of games from last gen had weaker successors.
El_Zo1212o
Seems odd, doesn't it? Shouldn't newer hardware enable devs to make better games? Also, are you suggesting that Fire Emblem: Awakening isn't the best Fire Emblem since the Sacred Stones on GBA? I would say yes to Awakening. I think it's a good game, but I think it's severely lacking in mission variety in comparison to Sacred Stones and Path of Radiance(albeit yes PoR was the easiest Fire Emblem). That said I was more comparing Path of Radiance to Radiant Dawn. 3DS is technically part of the WiiU/Xbox One/PS4 era no?[QUOTE="El_Zo1212o"][QUOTE="jg4xchamp"]
- Resident Evil Remake
- Resident Evil 4
- Metroid Prime
- Metroid Prime 2
- Prince of Persia Sands of Time
- Splinter Cell Chaos Theory
- Metal Gear Solid 3: Snake Eater
- Grand Theft Auto San Andreas
- Battlefield 2 and 2142
- Rainbow Six Raven Shield
- Devil May Cry 3
- Silent Hill 2 and 3
- Paper Mario Thousand Year Door
- Fire Emblem Path of Radiance
Honestly a lot of games from last gen had weaker successors.
jg4xchamp
[QUOTE="RageQuitter69"][QUOTE="firefox59"]The people who think that Splinter Cell Crapviction is great do not understand, the developers turned a stealth series into a third person shooter series and now the stealth genre is dying. You kinda responded with a statement that shows the exact point I was making lol. It's a different type of game, doesn't mean it sucks. Ubisoft isn't solely responsible for the stealth genre dying.... Also, there were plenty of great stealth games this gen.Splinter cell conviction was a great game. Just becaue it was different than the older games doesn't mean it wasn't a great game, just like Dead Space 1 vs. Dead Space 2. I also wouldn't say that DMC is a good example, just cause DMC 3 may have been the best doesn't mean 4 and "5" weren't really good games. Both critic and consumer (for the most part) enjoyed those games.
Â
As for the topic, Resident Evil is the only one I can think of. Surprised no one said Halo.
firefox59
If Conviction was released for a different series other than the Splinter Cell series, then opinions would be different, unlike Resident Evil 5, which is just garbage what ever way you look at it. You said there were plenty of great stealth games this gen, list them all then?
You kinda responded with a statement that shows the exact point I was making lol. It's a different type of game, doesn't mean it sucks. Ubisoft isn't solely responsible for the stealth genre dying.... Also, there were plenty of great stealth games this gen.[QUOTE="firefox59"][QUOTE="RageQuitter69"] The people who think that Splinter Cell Crapviction is great do not understand, the developers turned a stealth series into a third person shooter series and now the stealth genre is dying.RageQuitter69
If Conviction was released for a different series other than the Splinter Cell series, then opinions would be different, unlike Resident Evil 5, which is just garbage what ever way you look at it. You said there were plenty of great stealth games this gen, list them all then?
So you're saying that the general opinion is that people didn't like Conviction because it had the Splinter Cell name? That I'd agree with, but the point is that people should look beyond that and it's their fault for buying a game just because of the name when sooo many franchises have changed from what they originally did. Stealth games include Deus Ex: Human Rev, Dishonored, Assassin's Creed 1 (i consider it stealth), Mark of the Ninja, HItman i guess?, Ghost Recon: FS is basically stealth, the Arkham games have solid stealth components, etc. There were never really that many pure only stealth games but there are a bunch with solid stealth elements.[QUOTE="firefox59"]The people who think that Splinter Cell Crapviction is great do not understand, the developers turned a stealth series into a third person shooter series and now the stealth genre is dying.Splinter cell conviction was a great game. Just becaue it was different than the older games doesn't mean it wasn't a great game, just like Dead Space 1 vs. Dead Space 2. I also wouldn't say that DMC is a good example, just cause DMC 3 may have been the best doesn't mean 4 and "5" weren't really good games. Both critic and consumer (for the most part) enjoyed those games.
As for the topic, Resident Evil is the only one I can think of. Surprised no one said Halo.
RageQuitter69
I've played every Splinter Cell and Conviction is tied for my favorite, the other being Chaos Theory.
The Deniable Ops portion of Conviction is actually one of the best stealth experiences ever made, period.
[QUOTE="firefox59"]The people who think that Splinter Cell Crapviction is great do not understand, the developers turned a stealth series into a third person shooter series and now the stealth genre is dying.Splinter cell conviction was a great game. Just becaue it was different than the older games doesn't mean it wasn't a great game, just like Dead Space 1 vs. Dead Space 2. I also wouldn't say that DMC is a good example, just cause DMC 3 may have been the best doesn't mean 4 and "5" weren't really good games. Both critic and consumer (for the most part) enjoyed those games.
As for the topic, Resident Evil is the only one I can think of. Surprised no one said Halo.
RageQuitter69
Whoa, whoa, whoa, hold up a second.
You are saying that Conviction is the cause of the "stealth genre dying" Since WHEN? You make it sound like once Conviction turned into what you called a "third-person shooter" series, the stealth genre just withered and died so fast.
Such BS. If you aren't into Conviction whatsoever, there are PLENTY of other stealth games to keep you occupied out there. Mark Of The Ninja, the Assassin's Creed series, Deus Ex: Human Revolution, the Metal Gear Solid series, and so on. Can you explain how in the unholy f*** has the stealth genre "died" when there are PLENTY of stealth games out there to be discovered and played? You are simply, IMO and WADR, a bit too narrow-minded and have tunnel vision about the whole subject. If I were you,l I'd wake up and play what else is out there instead of complaining about a dead horse.
Grammaton-Cleric is correct - the Deniale Ops campaign, in Conviction, is one of the best stealth experiences to offer and the campaign in itself also offers lots and lots of stealth. There are moments where you are forced to kill as part of the storyline, but I've watched Youtube vidoes of players ghosting through all the missions without having to touch a single enemy. Do you still call that a "TPS"? I don't think so. You only call it a TPS because you played it to the point of where you MAKE IT LIKE ONE. That was a choice implemented by the developer and allowed you to use it as your will. Splinter Cell Conviction, by all means, is a stealth game. You just have to not see it as a TPS and play it without killing and I'll also argue that you can still kill people without ever being detected. IMO, that also counts as stealth as well.
Quite frankly, this is a dying issue that needs to let go in the end. All of us will simply have to agree to disagree and move on. Either you like the game or you don't. It's really simple as that. So go ahead, continue to bitch and cry about the series. I'll be moving with Blacklist and maybe someday, I'll definitely go back and play the rest of the series once I find the means and the time for it. Maybe then I can see where you are coming from at that point in time, but until then, since you hate Conviction with the utmost passion, stay away from it and play other stealth games that have that element of stealth that you prefer, like Mark Of The Ninja....which by the way is an EXCELLENT game.
Not just last gen. Even current gen games from 2005 - 2007 play better than their current updates. Devs have streamlined and dumbed down a lot of games or tried to hard for realism over the past 5 years. I know Bioshock is current gen, but after playing through Infinite, I was super disappointed with how linear and dumbed down the gameplay mechanics were.Uncharted 2 compared to Uncharted 3 is another good example of utter disappointment.
Games like Mass Effect 2 compared to Mass Effect 3, ending drama aside. Sure they improved the core gameplay but they added unnecessary 'realistic' features like a weight limit that deters from just picking your guns and having fun. San Andreas compared to GTA 4 is an example of fixing things that didn't need fixing and adding 'realism' that takes away from the fu factor..
I know I'm in the minority here, but I actually preferred the over-the-top nature of Red Dead Revolver to Red Dead Redemption.
The Prince of Persia Sands of Time trilogy is better than The Forgotten Sands.
San Andreas is better than GTA IV.
Splinter Cell games used to be a lot better with their stealth.
[QUOTE="firefox59"]
Splinter cell conviction was a great game. Just becaue it was different than the older games doesn't mean it wasn't a great game, just like Dead Space 1 vs. Dead Space 2. I also wouldn't say that DMC is a good example, just cause DMC 3 may have been the best doesn't mean 4 and "5" weren't really good games. Both critic and consumer (for the most part) enjoyed those games.
Â
As for the topic, Resident Evil is the only one I can think of. Surprised no one said Halo.
Metamania
The thing is, people cannot and will not accept change. They prefer the older styles to their favorite franchises. Me, on the other hand, I try to find at least ONE GOOD THING about the next game in itself while playing it, but even that one redeeming quality won't save it fully. Splinter Cell Conviction was the first game I played in the franchise and immediately fell in love with it. People, since then, on the boards, have told me to play the older games. I don't know if I ever will...I even tried Double Agent and I couldn't get into it as much as I wanted to, which leads me to my next point - even if the older games may be better for some people, it may not be better for other folks like me.
I loved conviction too but I hated that it was dumbed down stealth and  it's lack of spies vs mercs made me play it for around a week or two then never play it again. I've completed every single splinter cell and I played through them all again this year and although I loved conviction it really just isn't as good as the originals. I suggest you play the original xbox version of double agent and also chaos theory because they are much better than the 360 version of double agent. I think the main reason people love splinter cell is because of the spies vs mercs even though the single player and co-op is always greatPlease Log In to post.
Log in to comment