I have been playing Saints Row 2 and it seems kind of pointless to have a game that forces you to do everything a specific way. You have no choice in anything, so it's more like watching a movie than playing a game.
In games like Oblivion, you could get quests to kill a guy or steal something, and there were always multiple ways to go about it. Stealth, combat, and sometimes diplomacy are options in those types of games. But with games like Saint Row its "Go through that door, kill those guys, go up those stairs, kill that boss the specific way we want you to, now get to this safe house." If I had a friend in the room giving me those instructions I would toss him the controller and say, why don't you just play the game. It feels like someone has written a book, and all I am doing is turning the pages.
So, anyone know of any recent, good games with alternate quest solutions? Anything coming out soon that looks promising in this area? I really want to play a game where I have options on how to complete a mission. A game like Oblivion that can actually allow me to create my own options would be awesome. I have played Far Cry 2 and Fallout 3, both were decent about giving muliple ways to do things.
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