Yeah, I'm still going to have to go with "crippled gameplay" and "gimped music."
I played the originals pretty fanatically, so it was pretty obvious to me that the games simply ran slower. This was especially obvious during the boss battles (look no further than Quick Man, if you need proof).
Also, the musical tracks were a huge letdown for me. The original Mega Man trilogy had fantastic music. When "updating" the music for the Mega Drive version, the team in charge of the project either didn't or *couldn't*duplicate the variety of "instruments" from the original tracks. As a result, the music sounds muddier, with the harmonizing bits being less distinct.
Enhancedvisuals or no, this was clearly a pretty lazy "update," with not enough improvements being made to compensate for the sacrifices. It's perfectly playable (especially for those with little to no experience with the originals) and it's worth having as a collector's item (I'm glad I own it, for one), but it's in no way superior to the original 8-bit versions.
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