You have a mission and the games are always pretty linear.
There's some freedom of course, but it's not sandbox style, like the GTA series.
Arnicus
Pretty much. MGS and MGS2 were both linear, could only really run around in hallways and other assorted areas. MGS3 and 4, while still following the path objectives, introduced larger environments than the previous games. However, none of them give you a wide open map to do whatever you want.
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