Most annoying enemies in video games.

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Reed_Bowie

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#1 Reed_Bowie
Member since 2011 • 506 Posts

In your oppinion, which enemies are the most annoying in any video game you have played? For me it has to be Wizzrobes from the first Legend of Zelda. These things just warp through walls and rush at you, and fire a bunch of spells. Their attacks do a lot of damage to you if you don't have the red or blue ring. And worst of all, they take quite a few hits to kill.

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mmmwksil

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#2 mmmwksil
Member since 2003 • 16423 Posts

Anything that has been programmed to heal itself in RPGs. That's just flat-out CHEATING! :evil:

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IndianaPwns39

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#3 IndianaPwns39
Member since 2008 • 5037 Posts

I'm playing Prototype right now, and while the game was balanced the end is straight up annoying. The super hunters just lock on you and spam the same move over and over, and supersoldiers spam their grab attack as well. It isn't even like it makes the game hard, just annoying. "Oh look, I'm being grabbed again. *Sigh* Where's the prompt to counter?"

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topsemag55

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#4 topsemag55
Member since 2007 • 19063 Posts
If you want a real challenge, the final boss in Drakensang - River of Time. It took me a good 30 minutes to defeat it.
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Fightingfan

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#5 Fightingfan
Member since 2010 • 38011 Posts

Anything that has been programmed to heal itself in RPGs. That's just flat-out CHEATING! :evil:

mmmwksil

Mithos in Tales of Symphonia was total BS.

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deactivated-5ee7c440a05b6

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#6 deactivated-5ee7c440a05b6
Member since 2005 • 84 Posts

The obvious one: The Flood in the Halo series. That yeti thing from Uncharted 2. The husks in Mass Effect 2; they are frustrating to no end. Also just about every enemy in Resistance 2. The satyrs in God of War come to mind too.

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Drosa

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#7 Drosa
Member since 2004 • 3136 Posts

The devourers from Guild Wars andany other opponent that pops up out of the ground. It gets really annoying when only a couple pop up.After the fight is over and you'vecollected the loot and begin to move on then the rest of the group pops up for round two.

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Zevvion

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#8 Zevvion
Member since 2009 • 454 Posts

Any enemy that stuns your character.

Seriously, getting stunned in a videogame is the worst. Also, I think it's bad design. There is no feedback for the player to justify a stun. You are playing the character, so in essence you are the character. When he gets stunned, you get stunned. But you do not feel stunned (obviously), therefor it becomes incredibly frustrating. It's like losing control of your character for 2 seconds without a good reason to me. It just blows.

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Metamania

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#9 Metamania
Member since 2002 • 12035 Posts

Anything that has been programmed to heal itself in RPGs. That's just flat-out CHEATING! :evil:

mmmwksil

Alexei from Tales Of Vesperia can get really annoying with his Ice Fang attack or something like that, where it attacks you, but heals him at the same time. It can get really irritating!

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Evolution-X0

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#10 Evolution-X0
Member since 2008 • 1740 Posts
Enemies which stuns, poisons, knocks you back and heals itself.
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6matt6

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#11 6matt6
Member since 2005 • 9726 Posts
Those incendiary shuriken ninjas in NG2 all they do is spam the hell out of them and you have to constantly roll like you have ADD.
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ionusX

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#12 ionusX
Member since 2009 • 25778 Posts

If you want a real challenge, the final boss in Drakensang - River of Time. It took me a good 30 minutes to defeat it.topsemag55

remind me never to show you duhuum mmk..

http://wiki.guildwars.com/wiki/Dhuum

to put things in prspective for you an average player has about 500-600hp while duhuum has around 80,000!!!

he can also kill almost anyone in a single hit. he is so powerful that he rises from the grave to slay players that cheat in-game..

duhuum is like a 45 minute fight if not longer for a team of 8 players and its really.. really easy to screw up.

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Oil_Rope_Bombs

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#13 Oil_Rope_Bombs
Member since 2010 • 2667 Posts
The birds in Ninja Gaiden. OH MY GOD HOW I HATE THEM.
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EvilSelf

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#14 EvilSelf
Member since 2010 • 3619 Posts

Some of Final Fantasy series bosses are downright annoying...for example, Barthendelous from Final Fantasy 13 was boring as hell.

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SapSacPrime

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#15 SapSacPrime
Member since 2004 • 8925 Posts

That invincible necromorth in dead space that just follows you around being a pita while you wait for the doors to unlock -_- not really hard to deal with but the door mechanics did make it annoying.

Incendiary Ninjas in Ninja Gaiden 2, sooo cheap...

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kaealy

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#16 kaealy
Member since 2004 • 2179 Posts

Any enemy that stuns your character.

Seriously, getting stunned in a videogame is the worst. Also, I think it's bad design. There is no feedback for the player to justify a stun. You are playing the character, so in essence you are the character. When he gets stunned, you get stunned. But you do not feel stunned (obviously), therefor it becomes incredibly frustrating. It's like losing control of your character for 2 seconds without a good reason to me. It just blows.

Zevvion

....................... haha what? Do you pain and like you're being thorn to pieces when the enemies pull your legs and arms off one by one? It's a game mechanic to punish you for not moving or dodging, that is all.

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aGOODdude

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#17 aGOODdude
Member since 2010 • 444 Posts

Usually the final boss in games like Tekken, Mortal Kombat and Street Fighter is a frustrating experience...

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TheShadowLord07

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#18 TheShadowLord07
Member since 2006 • 23083 Posts

radec from killzone2. moves super fast and has a cloak ability. not cool

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crimsonman1245

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#19 crimsonman1245
Member since 2011 • 4253 Posts

Things that do negative status effects.

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cyborg100000

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#20 cyborg100000
Member since 2005 • 2905 Posts

I never liked the head crabs in Half Life - always meant having to get your crowbar out and dodging left/right for a few seconds, or inevitably getting attacked in an air vent.

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mmmwksil

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#21 mmmwksil
Member since 2003 • 16423 Posts

[QUOTE="mmmwksil"]

Anything that has been programmed to heal itself in RPGs. That's just flat-out CHEATING! :evil:

Fightingfan

Mithos in Tales of Symphonia was total BS.

You know, Mithos never gave me any trouble in Symphonia...

Alexei from Tales Of Vesperia can get really annoying with his Ice Fang attack or something like that, where it attacks you, but heals him at the same time. It can get really irritating!

Metamania

I honestly don't remember him spamming that for me in Vesperia. I do recall his frequent and liberal use of mystic artes, though. And that was no fun on Unknown difficulty :cry:

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Shenmue_Jehuty

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#22 Shenmue_Jehuty
Member since 2007 • 5211 Posts

Even though I absolutely love KOF games, many of the newest installments have some of the cheapest, most annoying bosses ever! They use the same two or three ultra powerful moves over and over again, and you're often dead before landing one punch on them. What makes them even more annoying is that most of the time, the only reasonable way to beat them is to be just as cheap as the boss; kinda defeats the purpose of it testing your fighting skills :/

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Metamania

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#23 Metamania
Member since 2002 • 12035 Posts

[QUOTE="Fightingfan"]

[QUOTE="mmmwksil"] Mithos in Tales of Symphonia was total BS.

mmmwksil

You know, Mithos never gave me any trouble in Symphonia...

Alexei from Tales Of Vesperia can get really annoying with his Ice Fang attack or something like that, where it attacks you, but heals him at the same time. It can get really irritating!

Metamania

I honestly don't remember him spamming that for me in Vesperia. I do recall his frequent and liberal use of mystic artes, though. And that was no fun on Unknown difficulty :cry:

Good thing there wasn't an achievement to beat Vesperia on Unknown difficulty, eh? :P

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Black_Knight_00

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#24 Black_Knight_00
Member since 2007 • 78 Posts
Medusa heads in Castlevania, respawning enemies in CoD, any enemy that runs to you and explodes, will o' the wisps in Oblivion, Kuribo/Lakitu in Super Mario Bros, green blobs in Duke Nukem 3D, Houdini Splicers in Bioshock, Manhacks in Half-Life 2, Werewolves in Dragon Age, Balverines in Fable, Deathclaws in Fallout 3, Bloodmounts in Gears of War 2, Hammer Brutes in Halo 3, Boomers in L4D, the birds in Alan Wake, Tonberry in FFVII, the ghosts in F.E.A.R., leaping necromorphs in Dead Space I can go on! >__
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DecadesOfGaming

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#25 DecadesOfGaming
Member since 2007 • 3100 Posts

anything with a ridiculous queeky voice

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Masamune_Wolf

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#26 Masamune_Wolf
Member since 2011 • 108 Posts

The birds in Ninja Gaiden. OH MY GOD HOW I HATE THEM.Oil_rope_bombs

^That and the flying medusa heads in Castlevania.

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Overlord93

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#27 Overlord93
Member since 2007 • 12602 Posts
****ing Zubat
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mmmwksil

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#28 mmmwksil
Member since 2003 • 16423 Posts

Good thing there wasn't an achievement to beat Vesperia on Unknown difficulty, eh? :P

Metamania

I would've earned it, because I did beat the game on Unknown (and it was fun to boot). However, it was no where near as fun as the Unknown difficulty in Tales of the Abyss. I blame it on the lack of a Glory skill for anyone but Yuri.

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Metamania

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#29 Metamania
Member since 2002 • 12035 Posts

[QUOTE="Metamania"]

Good thing there wasn't an achievement to beat Vesperia on Unknown difficulty, eh? :P

mmmwksil

I would've earned it, because I did beat the game on Unknown (and it was fun to boot). However, it was no where near as fun as the Unknown difficulty in Tales of the Abyss. I blame it on the lack of a Glory skill for anyone but Yuri.

Yeah, I wouldn've earned it too, because I also did the same thing. From start to finish, I beat it on Unknown and it was challenging, but fun! Even though I've beaten Abyss, I never beaten Abyss on Unknown...wonder how much more of a pain it would be go through on it than on Vesperia?

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mmmwksil

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#30 mmmwksil
Member since 2003 • 16423 Posts

[QUOTE="mmmwksil"]

[QUOTE="Metamania"]

Good thing there wasn't an achievement to beat Vesperia on Unknown difficulty, eh? :P

Metamania

I would've earned it, because I did beat the game on Unknown (and it was fun to boot). However, it was no where near as fun as the Unknown difficulty in Tales of the Abyss. I blame it on the lack of a Glory skill for anyone but Yuri.

Yeah, I wouldn've earned it too, because I also did the same thing. From start to finish, I beat it on Unknown and it was challenging, but fun! Even though I've beaten Abyss, I never beaten Abyss on Unknown...wonder how much more of a pain it would be go through on it than on Vesperia?

Tenfold XP and transfer all C.Cores and AD Skills if you do. It makes the game not only much more manageable, less of a chore compared to Vesperia. A friend to play a second character alongside you also makes battles so much more hectic! Nothing like making mad dashes to those FoFs to use the fancy artes :P

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keech

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#31 keech
Member since 2003 • 1451 Posts

Molboro from every Final Fantasy game ever made. Big tentacled monstrosities straight out of your more horrible adults only anime nightmares. If that wasn't bad enough then they inflict every single negative status effect in the game on your entire party with a single move. Then you can just sit and watch helplessly as your party kills each other and slowly dies of poison.

Ironically all my choices are from FF games. Runners up inclided but not limited to:

Bombs

Tonberries

Cactuars

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deadesa

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#32 deadesa
Member since 2005 • 1706 Posts

Any enemy that stuns your character.Zevvion

A million times this! Both Witcher games come to mind when talking about the cheapness of stun affects. Seriously made the game so cheap on the harder difficulties and even pushed me to trade harsh words with my monitor on more than one occasion. Never a less pleasurable experience then being driven to such heights of anger you yell at inanimate objects, pleading for them to cut you a break, makes you look a bit loony.

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GeoffZak

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#33 GeoffZak
Member since 2007 • 3715 Posts

Anything that has been programmed to heal itself in RPGs. That's just flat-out CHEATING! :evil:

mmmwksil

^ THIS!!!! XD

And those flying medusa heads in Castlevania. I can't climb the stairs with those damn things flying all over the place.

And the mages in Persona 3, the ones that can kill you in one hit with that unfair spell. I always flee the battle IMMEDIATELY if I'm up against them.

And mimics. The monsters that disguise themselves as treasure chests. They're harder to kill than the average enemy, and they're in just about every JRPG.

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GeoffZak

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#34 GeoffZak
Member since 2007 • 3715 Posts

[QUOTE="mmmwksil"]

Anything that has been programmed to heal itself in RPGs. That's just flat-out CHEATING! :evil:

Metamania

Alexei from Tales Of Vesperia can get really annoying with his Ice Fang attack or something like that, where it attacks you, but heals him at the same time. It can get really irritating!

I remember Alexei spamming his mystic arte over and over again. If you're not at full health, you're dead. DX

I remember there were a few times in that boss fight when I was out of his reach when he cast it, and I was all like: "HELL YEAH!!!!!! :D:D:D"

Enemies that have ultimate attacks that can kill the player in one hit are probably the most annoying.

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StealthMonkey4

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#35 StealthMonkey4
Member since 2009 • 7434 Posts

Anything that heals itself is extremely irritating, also enemies that are invincible in certain spots and can only be hurt a certain way are also extremely irritating.

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raven_squad

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#36 raven_squad
Member since 2007 • 78438 Posts
The flea men and their many variations in Castlevania: Symphony of the Night were absolutely infuriating at times. :P
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Gohansephiroth

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#37 Gohansephiroth
Member since 2005 • 9871 Posts

Medusa heads in CastlevaniaBlack_Knight_00

The most correct anwser hands down

medusa

Easily the most annoying enemy in any series, they aren't powerful but they are always placed in the most hazardous areas which end in instant death.

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Vanillamarble

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#38 Vanillamarble
Member since 2011 • 232 Posts
The final boss in the first Uncharted on crushing. The one in the second one was annoying, but you have the ledge trick to help you out. The final boss in the first one is FRIGGIN IMPOSSIBLE. I still havent beaten it.
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Yams1980

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#39 Yams1980
Member since 2006 • 2866 Posts

i always hated flying stuff that was hard to hit. also any enemies that can 1 shot you is just terrible gameplay and not fun.

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blaqphantom

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#40 blaqphantom
Member since 2010 • 1829 Posts
the ghosts from SH4 which were the reason i never finished it, i hate enemies you can't kill.
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RathiAssassin

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#41 RathiAssassin
Member since 2008 • 51 Posts

Usually the final boss in games like Tekken, Mortal Kombat and Street Fighter is a frustrating experience...

aGOODdude
I totally agree with you on Tekken!! Here you have all of these cool martial artist characters, and the lass boss is randomly some huge ass monster that shoots fire out of its belly (Tekken 5)
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Zevvion

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#42 Zevvion
Member since 2009 • 454 Posts

[QUOTE="Zevvion"]

Any enemy that stuns your character.

Seriously, getting stunned in a videogame is the worst. Also, I think it's bad design. There is no feedback for the player to justify a stun. You are playing the character, so in essence you are the character. When he gets stunned, you get stunned. But you do not feel stunned (obviously), therefor it becomes incredibly frustrating. It's like losing control of your character for 2 seconds without a good reason to me. It just blows.

kaealy

....................... haha what? Do you pain and like you're being thorn to pieces when the enemies pull your legs and arms off one by one? It's a game mechanic to punish you for not moving or dodging, that is all.

I know that's why they put it in there. But it just doesn't work and is a serious gameplay flaw. At least, I think so. I understand if you do not agree but, for example, in Mass Effect 2; when you are in cover and get stunned, your character stands as tall as he is and starts shaking his head like: ouch. I felt that. But that makes no sense whatsoever. If you get hit, the first thing you'd do instinctively is get your ass to the ground behind cover. Not stand as tall as you are awaiting gunfire damage while shaking your head to clear the blow. It just completely kills the immersion for me. Plus like I said before, I'm just waiting for my character to get out of stun. I essentially lose control over my character. That's never clever gameplay design. I understand what you mean when seeing it as a penalty. But they should just drag down your health or something like that. I'd rather be near-death but still in control, than lose control for 2 seconds. I just don't like it.
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DARKNESSxEAGLE

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#43 DARKNESSxEAGLE
Member since 2010 • 489 Posts

Bats. In anything, bats are the most annoying things ever. But if you're wanting more specific enemies (like saying Goombas, or Bowser) then I would have to say the Yeti boss from EVO on the SNES. It is just an annoyingly cheap boss that is..... annoying.

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Solid_Snake325

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#44 Solid_Snake325
Member since 2006 • 6091 Posts
Zombies. The constant grabbing is very irritating.
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chicknfeet

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#45 chicknfeet
Member since 2004 • 15630 Posts
Hands down, the most annoying enemy i've ever encountered is the Mindflayer from FF: Original. He has an attack that only does 1 visible point of damage but it also can instantly kill you. I used to hate that, especially when i just killed a boss in the dungeon and these stupid things would kill me on my way back out the dungeon.
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BlackDevil99

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#46 BlackDevil99
Member since 2003 • 2329 Posts

every enemy in Demon's Soul's, damn i sucked at that game.

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Mr-Espresso

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#47 Mr-Espresso
Member since 2011 • 372 Posts

A WILD ZUBAT HAS APPEARED!!!!

Also the majority of the enemies on Demon's Souls, most notably Black Phantom Garl Vinland. The guy takes off stupid damage and has awesome armor, also he heals himself constantly which is really annoying due to the lack of damage you can do on the guy.

Other notables are the likes of Jinpachi, Geese Howard, Akuma and pretty much any Bullet Hell game.