Stole this from 1up'sforum:
http://blog.darkspirefilms.com/?p=43
1000 Master Chiefs battling each other online? Talk about a Bloodbath!
Despite problems with bandwidth, Microsoft seems to be creating a new technology code named "DonnyBrook"
This system allows people to play new fps games on a massive scale. We're talking about hundreds to thousands of people all shooting at each other at the same time... Sound fun to you? Sounds fun to me!
The video below describes it as Helms Deep from Lord of the Rings but with every orc, every elf, every person on the battlefield being controlled by a real person online. Now this would be a huge problem because most people don't have the upload bandwidth capacity to keep themselves up to date with everyone else on the map, but with this new system it is possible through "focus sets"
Focus sets refers to a new system by which the player gets more updates from players they have recently interacted with in the game. This way the players that you are fighting against will be lag free, while the players you aren't fighting against will only be updating once every few frames.
This may lead to some questions, such as, Why aren't the players who I am not focussing on lagging like crazy. This is fixed by another technique called "Guidable AI"
Guidable AI is a brilliant solution to this problem. At the most basic level, the Guidable AI emulates the people you are not focussed on in between the actual updates of the real player. Since this AI is locally being run, there will be no problems with bandwidth.
Wow...if Microsoft pulls this off, will this be the next big thing for games? But to those who play FPS matches online often, do you think this is a good thing ora bad thing? Which do you prefer? Tightly 4-16 player matches or a all out crazy 1000 player war?
I kind of like the idea of 1000 players fighting each other out. That sounds crazy, like a real virtual war! But it can also have disadvantages.
If this happens with Halo 4, talk about Halo Wars maximized!
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