MS developing 1000-player online FPS match technology

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ASK_Story

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#1 ASK_Story
Member since 2006 • 11455 Posts

Stole this from 1up'sforum:

http://blog.darkspirefilms.com/?p=43

1000 Master Chiefs battling each other online? Talk about a Bloodbath!

Despite problems with bandwidth, Microsoft seems to be creating a new technology code named "DonnyBrook"

This system allows people to play new fps games on a massive scale. We're talking about hundreds to thousands of people all shooting at each other at the same time... Sound fun to you? Sounds fun to me!

The video below describes it as Helms Deep from Lord of the Rings but with every orc, every elf, every person on the battlefield being controlled by a real person online. Now this would be a huge problem because most people don't have the upload bandwidth capacity to keep themselves up to date with everyone else on the map, but with this new system it is possible through "focus sets"

Focus sets refers to a new system by which the player gets more updates from players they have recently interacted with in the game. This way the players that you are fighting against will be lag free, while the players you aren't fighting against will only be updating once every few frames.

This may lead to some questions, such as, Why aren't the players who I am not focussing on lagging like crazy. This is fixed by another technique called "Guidable AI"

Guidable AI is a brilliant solution to this problem. At the most basic level, the Guidable AI emulates the people you are not focussed on in between the actual updates of the real player. Since this AI is locally being run, there will be no problems with bandwidth.

Wow...if Microsoft pulls this off, will this be the next big thing for games? But to those who play FPS matches online often, do you think this is a good thing ora bad thing? Which do you prefer? Tightly 4-16 player matches or a all out crazy 1000 player war?

I kind of like the idea of 1000 players fighting each other out. That sounds crazy, like a real virtual war! But it can also have disadvantages.

If this happens with Halo 4, talk about Halo Wars maximized!

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gaminggeek

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#2 gaminggeek
Member since 2003 • 14223 Posts
Why would you want to do that? I'd rather have an intimate 2-8 player online game with people I know.
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selbie

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#3 selbie
Member since 2004 • 13295 Posts
 *drools*
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superiorNilly

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#4 superiorNilly
Member since 2007 • 547 Posts
I'd rather just stick to 2 - 32 players. If there were 100 - 1000 players fighting at once youd die within about 2 seconds of spawning.
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CarnageHeart

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#5 CarnageHeart
Member since 2002 • 18316 Posts
Wow. The biggest online game I have spent time with in team play is Warhawk, which maxes out at 32 players at once. I didn't even know that 1000 players was possible this generation. I can only vaguely imagine how such a game would work, but I suspect for it to work well it would have to play out much differently than smaller scale first person shooters. Definentely worth keeping an eye on.
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HiroArka

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#6 HiroArka
Member since 2004 • 797 Posts
If that ever happens .. I will literaly stand here and pee my pants infront of a lot of people if I went to join a match and there was a 500 vs. 500 match. That would be pure extasy
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ninjabeaver1

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#7 ninjabeaver1
Member since 2005 • 926 Posts

I'm quite content with 16,32 & 40 player games with FPS. But I certainly wouldn't mind experiencing it one day.

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Archangel3371

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#8 Archangel3371
Member since 2004 • 46829 Posts
Woah. Now that sounds awesome. Like CarnageHeart says it would totally play different then the way they are now and would certainly lead to some really cool and different game modes. I wonder how this tech could be used on games of a different genre or possibly lead to some different kinds of games and gameplay. Certainly something to keep an eye on for sure.
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nopalversion

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#9 nopalversion
Member since 2005 • 4757 Posts
Taking part in a massive battle, that sounds fun. Still, even 32 isbewildering for me.
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Planeforger

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#10 Planeforger
Member since 2004 • 20065 Posts

Didn't...uh...Starsiege: Tribes(?) have something like this?

Maybe it wasn't that - but I remember that some sci-fi themed game had multiple-hundred-player online battles...

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UpInFlames

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#11 UpInFlames
Member since 2004 • 13301 Posts

Well, I once heard a guy from Microsoft throwing out ideas about an RTS/FPS game which would feature PC/360 interactivity. For example, a PC gamer would play an RTS game and control hundreds of units which would in actuality all be 360 FPS players. This technology sounds like it would make that game a reality, although I believe we're still very far off. I seriously doubt we'll see something like this this generation.

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matthewjackman

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#12 matthewjackman
Member since 2006 • 407 Posts

What happened with Planetside? I remember playing the trial and there were lots of people fighting....can't rememeber if the number of people was limited or not though.

Anyway with this technology what happens with long range fighting? If you play Battlefield or Quake Wars you can snipe from a killometre away.

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RK-Mara

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#13 RK-Mara
Member since 2006 • 11489 Posts
That is nothing new. There has been MMOFPS for years.
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inoperativeRS

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#14 inoperativeRS
Member since 2004 • 8844 Posts

Didn't...uh...Starsiege: Tribes(?) have something like this?

Maybe it wasn't that - but I remember that some sci-fi themed game had multiple-hundred-player online battles...

Planeforger

Tribes had large battles but not THAT large. 128 players if I remember correctly.

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inoperativeRS

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#15 inoperativeRS
Member since 2004 • 8844 Posts

Didn't...uh...Starsiege: Tribes(?) have something like this?

Maybe it wasn't that - but I remember that some sci-fi themed game had multiple-hundred-player online battles...

Planeforger

Tribes had large battles but not THAT large. 128 players if I remember correctly.

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Korubi

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#17 Korubi
Member since 2003 • 261 Posts
The idea of playing something like Helm's Deep with real players is pretty spectacular. The way they put it, this sounds pretty possible in the near future. Bring it on.
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inoperativeRS

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#18 inoperativeRS
Member since 2004 • 8844 Posts

Anything Microsoft sucks tbh they're always behinc the competition and yet people forget that, like Linux is a far better OS.Grantelicious

Ugh, as a long time Linux dual booter I can assure you Linux is in no way a better OS than windows. It's free and safer, but those are the only real advantages as far as I'm concerned, windows is a far better OS if you're only looking for entertainment and don't care about the tech beneath it all IMO. Not to mention mac, which would be the best of the bunch if it wasn't for the overpriced hardware.

Sorry for going off topic.

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winnerjay

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#19 winnerjay
Member since 2003 • 493 Posts
well i have 64 player expierence in CoD PC and BF2 and 1942 and i think it HIGHLY depends on the map. and i have also played planetside which holds hundreds at a time and althought not everyone was in the same areas at once the battles got to be huge and they were a ton of fun. i hope this tech comes sooner then later.
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duxup

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#20 duxup
Member since 2002 • 43443 Posts

Surreeeeeee.

Their console is still behind what PCs have been able to do for quite a while . . . and they're suddenly going to jump to 1000. Vaporware City.

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GodModeEnabled

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#21 GodModeEnabled
Member since 2005 • 15314 Posts
Sounds awesome, and something id like to experience for sure though I doubt it will be possible this generation.
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-DirtySanchez-

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#22 -DirtySanchez-
Member since 2003 • 32760 Posts
no thanks ill stick with 40 man maps, it would be awesome but its to soon the lag would be horrible
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Teuf_

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#23 Teuf_
Member since 2004 • 30805 Posts

Surreeeeeee.

Their console is still behind what PCs have been able to do for quite a while . . . and they're suddenly going to jump to 1000. Vaporware City.

duxup


Well the main problem with Xbox games has been that they don't run on dedicated servers, so they've mainly been limited to measly 8 v. 8 matches (yesI know plenty of you console guys enjoy those sized matches, but you just haven't experienced a game like Battlefield 2142 yet :P). For this system to work, you would still need dedicated servers, possibly multiple dedicated servers per match. All their system does is solve the problem of limited upload bandwidth (for users).
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Teuf_

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#24 Teuf_
Member since 2004 • 30805 Posts

no thanks ill stick with 40 man maps, it would be awesome but its to soon the lag would be horrible-DirtySanchez-

The whole point of the system is to eliminate the lag...

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RK-Mara

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#25 RK-Mara
Member since 2006 • 11489 Posts

[QUOTE="-DirtySanchez-"]no thanks ill stick with 40 man maps, it would be awesome but its to soon the lag would be horribleTeufelhuhn

The whole point of the system is to eliminate the lag...

Yeah. And there's nothing impossible about it. EVE is a bit different, but it can hold over 50,000 players at same time.

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DarKre

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#26 DarKre
Member since 2003 • 9529 Posts
Whats the point of these super battles, if I read corectly the "focus matches" you'll still only see an actual battle between a couple of people at one time.
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ghostranger

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#27 ghostranger
Member since 2003 • 324 Posts
I used to play Joint Operations when it was first released. I beleive it had 150 player battles. Sad thing was that the maps were so big that you would rarely see a firefight with more than 15 people. Big numbers does not equal lots of action.
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11Marcel

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#28 11Marcel
Member since 2004 • 7241 Posts

1000 man modern or future warfare would in no way work. Because of the possible range of your weapons you can have 100 players pointing your gun to you. The point of fps games is that you can do something to not have you die. If you have so many enemies, you'll go down anyways. With medieval warfare it might work though. I think 100 players is enough.

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rimnet00

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#29 rimnet00
Member since 2003 • 11003 Posts
I can just imagine it. 8 vs 992. Then one of the 8 yelling "THIS IS SPARTA"! This could turn out to be very amazing. Of course, the game would take a different aim then normal 32 man FPS games.
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darklordlaird

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#30 darklordlaird
Member since 2007 • 65 Posts
Halo Wars, but for real. Could the 360 handle it?
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-DirtySanchez-

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#31 -DirtySanchez-
Member since 2003 • 32760 Posts

[QUOTE="-DirtySanchez-"]no thanks ill stick with 40 man maps, it would be awesome but its to soon the lag would be horribleTeufelhuhn

The whole point of the system is to eliminate the lag...

you can barely run 8 man gameson a system online with no lag, good luck havein no lag in one over 100
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Teuf_

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#32 Teuf_
Member since 2004 • 30805 Posts
[QUOTE="Teufelhuhn"]

[QUOTE="-DirtySanchez-"]no thanks ill stick with 40 man maps, it would be awesome but its to soon the lag would be horrible-DirtySanchez-

The whole point of the system is to eliminate the lag...

you can barely run 8 man gameson a system online with no lag, good luck havein no lag in one over 100



I take it you've never played Warhawk, Resistance, or Perfect Dark Zero?


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SemiMaster

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#33 SemiMaster
Member since 2006 • 19011 Posts
Problem with 1000 person death matches is any shot you take will most likely kill someone else. The same thing occurs with any FPS death match where everyone gets explosives galore. I hate those matches and unless there is some true sense of balance, I'd hate this too.
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lucky326

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#34 lucky326
Member since 2006 • 3799 Posts
A deathmatch like that on something like the Cod series would be fantastic bye bye 64 player free for all hello 1000 player free for all.
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Dutch_Mix

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#35 Dutch_Mix
Member since 2005 • 29266 Posts
Sounds like a fairly lofty goal. I'll be anxious to see if they can pull it off (especially on a console).
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br0kenrabbit

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#36 br0kenrabbit
Member since 2004 • 18078 Posts

What happened with Planetside? I remember playing the trial and there were lots of people fighting....can't rememeber if the number of people was limited or not though.

Anyway with this technology what happens with long range fighting? If you play Battlefield or Quake Wars you can snipe from a killometre away.

matthewjackman
Planetside could host 999 players on each continent. That's 333 players from each of the three teams. I've seen plenty of 3-way continent locks before, sometimes two 3-way locks at once. It's been well over a year since I've played, however, so I can't comment on the populations today. But yeah, this has been done before and is old news.
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Kreatzion

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#37 Kreatzion
Member since 2003 • 6468 Posts
Games based off of wars and battles would definitely benefit from this. Imagine invading the shores of Normandy with 599 other human comtrolled soldiers. Tell me that would not be bad ass.
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misteryoung

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#38 misteryoung
Member since 2005 • 112 Posts

wow that would be so amazing....just imaganie all the possibilities

i think it would be cool if you could only hear the people talking who are close to you so you dont hear some one on the other side of the map that has no importance to you

this would work amazingly with endwar....maybe a sequel to it could have this technology

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teufelherz

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#39 teufelherz
Member since 2004 • 1315 Posts
This is great. We could actually engage in huge battles of 2 or 3 teams. If this is possible, then the way we play FPS games now would definitely change. I don't think it would just be death match or last man standing or something, but I definitely see a lot of potential for changing the way we play online games now.
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LaP

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#40 LaP
Member since 2002 • 17786 Posts

Wow i can only imagine the advantage the host will get :| I already make nightmare about it.

It's so easy to sell hype to people these days i can't believe it. I said it and say it again MS could sell **** to people even if those people produce it each day of their live.

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Teuf_

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#41 Teuf_
Member since 2004 • 30805 Posts

Wow i can only imagine the advantage the hostwill get :| I already make nightmare about it.

LaP


There's absolutely no way you could have a player host a game like that.
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LaP

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#42 LaP
Member since 2002 • 17786 Posts
[QUOTE="LaP"]

Wow i can only imagine the advantage the hostwill get :| I already make nightmare about it.

Teufelhuhn



There's absolutely no way you could have a player host a game like that.

At the time i'm writing this i can't even see a free dedicated server hosting this. It's not like MS is synonymous of programming genius. It took them how many years to get a ******* web browser right with IE 7 ?

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Teuf_

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#43 Teuf_
Member since 2004 • 30805 Posts
[QUOTE="Teufelhuhn"][QUOTE="LaP"]

Wow i can only imagine the advantage the hostwill get :| I already make nightmare about it.

LaP



There's absolutely no way you could have a player host a game like that.

At the time i'm writing this i can't even see a free dedicated server hosting this. It's not like MS is synonymous of programming genius. It took them how many years to get a ******* web browser right with IE 7 ?



Yes because I'm sure they have the same people who made a web browser working on this...

There's nothing incredibly radical about what they're proposing. MMO's have probably been using variants of that scheme for years.
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erawsd

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#44 erawsd
Member since 2002 • 6930 Posts

Wow i can only imagine the advantage the host will get :| I already make nightmare about it.

It's so easy to sell hype to people these days i can't believe it. I said it and say it again MS could sell **** to people even if those people produce it each day of their live.

LaP

I'm sure most people will agree it sounds fun, but I don't see anyone running out and getting a 360 or Vista based on this information.

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LaP

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#45 LaP
Member since 2002 • 17786 Posts

Problem with 1000 person death matches is any shot you take will most likely kill someone else. The same thing occurs with any FPS death match where everyone gets explosives galore. I hate those matches and unless there is some true sense of balance, I'd hate this too.SemiMaster

You are right in a 1000 men online fps game you would need to remove all nades as the game would quickly become a nades fest.

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LaP

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#46 LaP
Member since 2002 • 17786 Posts
[QUOTE="LaP"][QUOTE="Teufelhuhn"][QUOTE="LaP"]

Wow i can only imagine the advantage the hostwill get :| I already make nightmare about it.

Teufelhuhn



There's absolutely no way you could have a player host a game like that.

At the time i'm writing this i can't even see a free dedicated server hosting this. It's not like MS is synonymous of programming genius. It took them how many years to get a ******* web browser right with IE 7 ?



Yes because I'm sure they have the same people who made a web browser working on this...

There's nothing incredibly radical about what they're proposing. MMO's have probably been using variants of that scheme for years.

mmo framerate is not that great in city when a lot of people play. they are not free. and there israrely more than 50 peoples in a area at once. For the most part WoW area are empty expect big cities and evenbig city are not 1000 men of population at once far from it. The only time there a lot of people at once is when a world raid occur or when the game or expension comes out. When BC came out it was very laggy for a couple of days. And when a big world raid occur you can prepare yourself for the slide show. And i don't talk of 1000 men world raid here. This would make the server crash.

Try to visit stormwind when the horde raid it and comeback again. If you can comeback of course the lag you will get could kill your computer. I was in SW once when the hord raid it it was so much laggy it was barely playable.

MMORPG are big. Yes at lot of people play it at the same time but in different area of the world. They are on the same server but you can't interact with them or see them.

When someone talk about a 1000 players online game i think og a game where you can interact with the 1000 players at any given time which is not the case with a mmorpg since you need to travel like 1 hour to get from point A to point B.

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Archangel3371

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#47 Archangel3371
Member since 2004 • 46829 Posts
[QUOTE="LaP"]

Wow i can only imagine the advantage the host will get :| I already make nightmare about it.

It's so easy to sell hype to people these days i can't believe it. I said it and say it again MS could sell **** to people even if those people produce it each day of their live.

H3LLRaiseR

I'm sure most people will agree it sounds fun, but I don't see anyone running out and getting a 360 or Vista based on this information.

Agreed.

Thinking that this sounds awesome and hoping that something like this comes to fruition is not the same as "buying the hype".

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LaP

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#48 LaP
Member since 2002 • 17786 Posts
[QUOTE="H3LLRaiseR"][QUOTE="LaP"]

Wow i can only imagine the advantage the host will get :| I already make nightmare about it.

It's so easy to sell hype to people these days i can't believe it. I said it and say it again MS could sell **** to people even if those people produce it each day of their live.

Archangel3371

I'm sure most people will agree it sounds fun, but I don't see anyone running out and getting a 360 or Vista based on this information.

Agreed.

Thinking that this sounds awesome and hoping that something like this comes to fruition is not the same as "buying the hype".

Of course

But your know at lot of fans will buy into this ;) This will happen one day no doubt about it. But i would not bet you will see itthis generation unless it's a game working like a mmorpg (big population world with many low population area).

Anyway sorry about my dumb answersit's just that as a computer engineer it sound not possible with current hardwares and internet connections. Could be wrong and i'll eat my shoes if i'm wrong.

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Archangel3371

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#49 Archangel3371
Member since 2004 • 46829 Posts

Of course

But your know at lot of fans will buy into this ;) This will happen one day no doubt about it. But i would not bet you will see itthis generation unless it's a game working like a mmorpg (big population world with many low population area).

Anyway sorry about my dumb answersit's just that as a computer engineer it sound not possible with current hardwares and internet connections. Could be wrong and i'll eat my shoes if i'm wrong.

LaP

Really? Well yeah if people actually buy some kind of product based of this info then yeah that would be pretty sad.

Yeah it will no doubt happen on that kind of scale someday. I don't know if they can produce something like this yet but I could take it either way, if they can then that would be very cool, if not then oh well I can wait. I'm thinking that it may not turn out as some people might be evisioning it as an all out 1000 player shootout all at once but perhaps as some kind of psuedo-1000 player shootout, if that makes any sense. Kind of like you can see multiple groups fighting and perhaps join or leave those groups in a play session.

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Jagazaar

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#50 Jagazaar
Member since 2007 • 1023 Posts

*entire team throws grenades*

*half the players get kicked for massive friendly fire kill scores*