REALISTIC SHOOTERS (ie projectile based weaponry.) i think that we should look at guns in bioshock, they have a nice heavy feel to them. the reason being there is a slight delay between firing the trigger and getting the gun to go off. and when the gun does go off, the rumble in your controller should be gigantic. like, the rumble should make your hands feel tickly after firing a machine gun. the delay after firing the gun should be minute, but noticable. flamethrowers should have more water hose physics and less fire physics. in real life a flamethrower is just a fire hose that shoots ignited gas. a good example would be rathet and clank future tools of destruction. and going back to bullets. i like gunpowder based weapons to have recoil, but shoot like a firehose only without the archyness of the water.
SCIFI shooters, lasers otherwise. when i shoot a laser in a videogame it should feel like a flash light. no recoil, but the laser should feel very light. sort of like the sentinel gun from halo, but preferably not that weak. in halo series there are "plasma rifles" that act like machine guns. i feel kinda in the middle. plasma rifle type weapons should shoot like a flash light, but when it hits its target it should act like magma.
how do you like your guns to feel?
Log in to comment