My Thoughts on Twilight Princess...

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215269368974565774530927642754

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#1 215269368974565774530927642754
Member since 2006 • 319 Posts

I was actually really angry at TP when i beat it. Maybe its just me, but its ending was lackluster and the final boss fight was ridiculusly easy... i hope the next zelda game is harder than TP. Does anyone else agree with me?

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-Tish-

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#2 -Tish-
Member since 2007 • 3624 Posts
[spoiler] I found the four stages of the final boss to be pretty captivating. On top of that, it was somewhat unexpected. The beginning led you to believe Zant was the main baddie. [/spoiler]
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Clan_Crushbone

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#3 Clan_Crushbone
Member since 2007 • 1501 Posts

After have put well over 150+ hours into TP beetween my different save files, id have to agree the ending was lackluster and pretty anti-climactic, not to mention quite easy. Infact, I would say the entire game was a bit to easy. I would definately like to see the next Zelda be a little bit longer/more difficult than TP was. Thats not to imply TP wasnt challenging in its own right tho. There were definately a few puzzles I was stumped on for a bit. But what I think made it so easy was the combat, and especially the boss battles. I mean most throw away mobs could be dispatched in a few slices with your sword, and a bulk of the boss battles were just mini puzzles really, once you figured out the proper way to beat them, you could easily defeat them in no time without even getting scratched.

Of course, I did like the size of the world. Now I just wish they would have filled it up a bit more. A lot of the places felt very empty, even most of the ''bustling'' towns. But of course I did put in loads of time, so I obviously enjoyed it. A bulk of my time spent tho (like most zelda games) was just running around trying to find chests + heart pieces. All in all id say I was slightly dissapointed with TP, but not enough so that ive turned my back on the franchise or anything. I just hope the next zelda title try's to bring a little more to the table, rather than just relying on what made the old zelda's such great games.

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215269368974565774530927642754

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#4 215269368974565774530927642754
Member since 2006 • 319 Posts

Clan_Crushbone, i agree with everything that you said. I thought that there should've been more interaction with NPCs in the towns. Even in Castle Town the people really didn't say anything that was that interesting at all. I also thought there was a lack of enough side quests. I want to get a zelda game with alot of side quests, a great main quest, a higher difficulty, and more interaction with NPCs. And TP only had the great main quest in my opinion

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Funkyhamster

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#5 Funkyhamster
Member since 2005 • 17366 Posts
I loved the final boss fight... it was what made the game worth it in my mind.
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Gin_Tama

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#6 Gin_Tama
Member since 2006 • 4640 Posts
As I was jumping through temples, as soon I killed the boss, I was disapointed, I felt more could have been done, oppose to the enemy falling down after I hit it 3 times with the weapon I found with-in it. I really compared the game to OoT.. and I pretty much hyped the hell out of it, so I believe thats what kind of decayed my opinion/awesomeness of TP.
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ASK_Story

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#7 ASK_Story
Member since 2006 • 11455 Posts

I loved the final boss too. To some it may not have been challenging, but it was more than made up for with the variety in how Gannon was fought.

I think fighting Gannon was great!

As for the ending...I liked it and didn't at the same time. I thought the ending with Midna was just right but I guess people wanted to see more of what happens after with Link and Zelda, maybe people wanted to see them gettin` it on, or something.

I thought it was just right. The whole game was about Link, Midna, and Zelda, so it was fine to me.

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Sunny-O

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#8 Sunny-O
Member since 2004 • 2877 Posts

The ending battle was very epic, but I believe that they tried stuffing too much into it. Each of the four segments themselves were too short. I wouldn't have minded a one hour-long battle if each segment had been longer or more challenging. I also wish Ganondorf's light sword did more damage.

...overall, I just wish it were longer and/or more difficult.

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Saruman1719

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#9 Saruman1719
Member since 2003 • 12466 Posts
The final battle was what sealed the deal in it toppling OoT as my favorite game ever. I can understand your gripes though.
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gabbythefab

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#10 gabbythefab
Member since 2006 • 30 Posts
thougt it good all round. it was a bit of breeze though. i agree with everyone!
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yodariquo

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#12 yodariquo
Member since 2005 • 6631 Posts
I was just hoping for more difficult than Wind Waker, which it was (although definitely still easy). The entire ending, boss included, I was very happy with.
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VMan

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#13 VMan
Member since 2003 • 4940 Posts

Well i've written a review on the game if you wanna know my complete take on it. But I do agree the game in general was a tad on the easy side(doesn't really bother me, just surprised it was). But the fact is, I still found the game to be very fun and a great experience regardless of difficulty, thats all that really matters to me. As for the final battle, or should I say battles, they were both cool to me. As someone said above, I was expecting Zant to be the end all battle, and fighting him through (please put a SPOILER warning in the title if we're going to discuss this) multiple stages, having to use many of the items you required throughout the game (and the fact his wackyness the whole time was freakin' hilarious) made that battle memorable for me.

As for fighting Ganon/Ganondorf, the battle immediately brought back memories of fighting him in Ocarina of Time (for obvious reasons), then having to fight him in Wolf form was great touch, (c'mon! beast against beast!). Epona was then put to great use (IMO, Twilight Princess made the best use ANY Zelda game has made of her), and the final sword battle was the way it should have been: Epic, intense fair, requires use of various sword techniques you learn throughout the game, and most importantly, FUN. I didn't think Link would find a better way to finish Ganondorf off than they way he did in The Wind Waker, but man, driving the Master Sword hard through his chest felt DARN GOOD! Hands down my favorite and most memorable Zelda ending boss fights.

Now let me ask you guy something, and this is something I also bring up in my review. When Midna changed back into her original form and speaks to Link. Did the proper lip-synching and the fact that you get a glimpse of the feeling of actual voice acting in the game not make you wish it was there all along? I did for me.

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Korubi

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#14 Korubi
Member since 2003 • 261 Posts
Play Okami. It's not disappointing, I swear.
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Synchro456

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#15 Synchro456
Member since 2005 • 8359 Posts
I found the game to be really good but just felt that the game was really overhyped so my expectations was really high and I just didn't get that OoT experience still was a great game but just not what I was hoping. The final boss was really fun maybe not so hard but really fun.
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VMan

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#16 VMan
Member since 2003 • 4940 Posts

I found the game to be really good but just felt that the game was really overhyped so my expectations was really high and I just didn't get that OoT experience still was a great game but just not what I was hoping. The final boss was really fun maybe not so hard but really fun.Synchro456

Thats a major reason why, for reputables series like Zelda, I don't bother digging too deep into it and discussing it too much while in development. I honestly ignored just about all the pre-release buzz for the game and began playing knowing practically nothing about it beyond that fact that it was a more mature game than they typically are and was well-recieved by critics and consumers. By not "expecting" much, you don't leave yourself open to be let down by being (honestly no offensive) foolish enough to expect certain things in the first place.

I just played the game I was given and I enjoyed it.

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DrCoCoPiMp

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#17 DrCoCoPiMp
Member since 2005 • 4088 Posts
IMHO, it was the worst zelda ever made. Way too easy, silly items and bla bla bla
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#18 julylion381
Member since 2007 • 25 Posts
:twisted:I Believe This Is the Biggest Piece Of Crapola Since Korea Made Hyundais,I Have been Playing Zelda games For Over TWEENTy YEAR'S ,And i think with Me Spending $49.99 on a Game Where Wimpy-Ass Link Can't even catch Morpheel Swimming Is A Said Due to What Nintendo Has Become,A Company who Makes People think That They are Getting the Same Type of Game that tweenty Years Ago Had Little Link,Zelda,Or What-Ever Name That You Gave Your Character And Is A Company Who Can't Deliver The Good's as Well as Back Then ,Me Getting Stuck Trying to catch Morpheel With a Link that Swims Worse Then My 90 Year Old Grand-Mother Is PRETTY SAD. Hoping You Gaming Pleasure Starts Here.Yours Truly Julylion.:evil: