Never played a Mega Man game

This topic is locked from further discussion.

Avatar image for singtim
singtim

38

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 singtim
Member since 2011 • 38 Posts

I've always known about them and heard good things but just never played any of them. Not too bothered about going back to the original NES games but can anyone recommend where to start - with titles that are not really dated?

cheers!

Avatar image for Eikichi-Onizuka
Eikichi-Onizuka

9205

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#2 Eikichi-Onizuka
Member since 2008 • 9205 Posts
I think Mega Man X4 would be a good starting point. And if you like that then you may like Mega Man 7-8, X1-3, and the Zero/ZX games for handhelds as well. Mega Man X5 and X8 are also decent but as good as others imo.
Avatar image for RossRichard
RossRichard

3738

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 RossRichard
Member since 2007 • 3738 Posts

I would recommend Mega Man 2. This is a really basic Mega Man game, and is where the series really took off. The original Mega Man was punishingly difficult, but Mega Man 2 really got it right with being challenging while still being fun.

Avatar image for JoeInWonderland
JoeInWonderland

112

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 JoeInWonderland
Member since 2012 • 112 Posts

I played a few on NES when I was younger but found it to be way too difficult, but a few years later picked up the one for the N64 and had tons of fun. That was the best IMO.

Avatar image for benleslie5
benleslie5

9196

Forum Posts

0

Wiki Points

0

Followers

Reviews: 557

User Lists: 0

#5 benleslie5  Moderator
Member since 2006 • 9196 Posts

I would recommend Mega Man 2. This is a really basic Mega Man game, and is where the series really took off. The original Mega Man was punishingly difficult, but Mega Man 2 really got it right with being challenging while still being fun.

RossRichard

I would also recommend Mega Man 2 as well

Avatar image for Emerald_Warrior
Emerald_Warrior

6581

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#6 Emerald_Warrior
Member since 2008 • 6581 Posts

If you want to play good Mega Man games, then you should most definelty "be bothered" to check out the NES games. They're the best in the entire series. Mega Man 2 and 3 in particular are considered the pinnacle of the series by many Mega Man fans. Mega Man 5 & 6 are personal favorites of mine, as well.

Avatar image for JuarN18
JuarN18

4981

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7 JuarN18
Member since 2007 • 4981 Posts

the nes games are the best!

but you can't go wrong with the megaman x collection for last gen consoles

Avatar image for Eikichi-Onizuka
Eikichi-Onizuka

9205

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#8 Eikichi-Onizuka
Member since 2008 • 9205 Posts

the nes games are the best!

but you can't go wrong with the megaman x collection for last gen consoles

JuarN18
Definitely this if the OP has a PS2, GC, or Xbox. Two awesome collections.
Avatar image for TheBlackKnight3
TheBlackKnight3

1586

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#9 TheBlackKnight3
Member since 2008 • 1586 Posts

Go for the Megaman Anniversary Collection and X Collection. Recently made it a challenge for myself to beat the two collections, only beat original Megaman 1 so far.

Avatar image for bigboi10
bigboi10

69

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#10 bigboi10
Member since 2012 • 69 Posts
Start with Megaman X. Trust me on this.
Avatar image for GreekGameManiac
GreekGameManiac

6439

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#11 GreekGameManiac
Member since 2010 • 6439 Posts

the nes games are the best!

but you can't go wrong with the megaman x collection for last gen consoles

JuarN18

As for as i know,it's not available in Europe.

And that,saddens me.

Avatar image for allicrombie
Allicrombie

26223

Forum Posts

0

Wiki Points

0

Followers

Reviews: 43

User Lists: 0

#12 Allicrombie
Member since 2005 • 26223 Posts
I'd play 2 and 3, then jump to X.
Avatar image for MLBknights58
MLBknights58

5016

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#13 MLBknights58
Member since 2006 • 5016 Posts

First off, shame on you.

Second, a great entry point into basic Megaman gameplay (because really, the gameplay is basic but flawless) is Megaman 2 and 3, as others have said, for the NES. I also found 7 on the SNES to be a personal favorite, but I'm most likely in the minority there. Hardest Wily fight in the series IMO.

Third, Megaman X 1-3 are the greatest games ever and should not be missed. Furthermore, these games should be replayed on a daily basis and then carefully put into a display case in your house so they remain intact, and infinitely replayable.

Fourth, dispose of your gaming collection because they all pale in comparison to Megaman X1-3.

Avatar image for WiiCubeM1
WiiCubeM1

4735

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#14 WiiCubeM1
Member since 2009 • 4735 Posts

The only one I've ever played was Mega Man 6, and that was only for about an hour, and that hour was 12 years ago. I have no opinions on the Mega Man franchise other than they are hard as f*ck. I never made it past the first level in 6 that whole hour I played.

Avatar image for deactivated-5d10fd97c5249
deactivated-5d10fd97c5249

68

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#15 deactivated-5d10fd97c5249
Member since 2006 • 68 Posts
Whatever you do, DO NOT start with Mega Man 9 if you were inclined to do so for whatever reason. I'd start with Mega Man 2 (Mega Man 1 didn't have health bars, and is therefore insanely hard).
Avatar image for Bubble_Man
Bubble_Man

3100

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#16 Bubble_Man
Member since 2006 • 3100 Posts

If you can find it for a decent price, just get the Mega Man Collection for PS2 or gamecube.

Avatar image for Emerald_Warrior
Emerald_Warrior

6581

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#17 Emerald_Warrior
Member since 2008 • 6581 Posts

Whatever you do, DO NOT start with Mega Man 9 if you were inclined to do so for whatever reason. I'd start with Mega Man 2 (Mega Man 1 didn't have health bars, and is therefore insanely hard).dante1st

Who told you it didn't have health bars?

Avatar image for Jakandsig_
Jakandsig_

287

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18 Jakandsig_
Member since 2012 • 287 Posts
SOme of you amaze me with your lack of well... I mean you are actually telling him to start on a Spin-off series then the original Megaman? Even then Megaman 8 would be the game, sepite the crticism of the sounds and anime voice acting/cutscenes, it is the most balanced, best aging, varied in depth and with the best play control at that point on then any other Megaman game in that same genres. (SO BN AND SF ARE OUT.) Megaman X8 is the only one on that same lvel almost everything else has debatable playability and play control. Of the original megaman series, it is the best gameplay and varied one in the series regardless if you don;t like what's around it.
Avatar image for Blueresident87
Blueresident87

5998

Forum Posts

0

Wiki Points

0

Followers

Reviews: 18

User Lists: 8

#19 Blueresident87
Member since 2007 • 5998 Posts

The originals are the best, but the 'X' series is pretty good too.

Avatar image for Aero5555
Aero5555

1333

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#20 Aero5555
Member since 2006 • 1333 Posts

I think Mega Man X4 would be a good starting point.Eikichi-Onizuka

This, a million times this.

Avatar image for 4NGoods
4NGoods

1030

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#21 4NGoods
Member since 2007 • 1030 Posts

First off, shame on you.

Second, a great entry point into basic Megaman gameplay (because really, the gameplay is basic but flawless) is Megaman 2 and 3, as others have said, for the NES. I also found 7 on the SNES to be a personal favorite, but I'm most likely in the minority there. Hardest Wily fight in the series IMO.

Third, Megaman X 1-3 are the greatest games ever and should not be missed. Furthermore, these games should be replayed on a daily basis and then carefully put into a display case in your house so they remain intact, and infinitely replayable.

Fourth, dispose of your gaming collection because they all pale in comparison to Megaman X1-3.

MLBknights58

Agreed. X1-3 were the best of the entire series in my opinion. Not to shabby for a spin-off. After that it kinda went downhill for the X series. I know there a lot of people loved X4 but i just didnt find it as fun as the first three. I have most of the original games but didnt buy X6 b/c X5 kinda killed the series for me. X7 was meh.... But X8 was amazingly fun. As far as the original series goes they I found 7 on snes my personal fav but the remake of the orginal on psp was pretty good as well. Havent tried the new ones that are on psn so no comment there.

Avatar image for Koi-Neon-X
Koi-Neon-X

2148

Forum Posts

0

Wiki Points

0

Followers

Reviews: 55

User Lists: 0

#22 Koi-Neon-X
Member since 2009 • 2148 Posts

I highly recommend picking up the Mega Man Anniversary Collection and Mega Man X Collection on the PS2. Mega Man 2 and Mega Man X are my two faves.

Avatar image for deactivated-57ad0e5285d73
deactivated-57ad0e5285d73

21398

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#23 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

Just start with the original. The X series is nowhere near as good.

Avatar image for Aero5555
Aero5555

1333

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#24 Aero5555
Member since 2006 • 1333 Posts

I don't care what anyone says. X4 is the pinnacle of any MMX sidescroller in gameplay, level design and plot. Inafune intended to reach that narrative in the plot from X1 and the timing of the switch to 32-bit consoles couldn't have been better.

Don't forget that he had nothing to do with X after X5 and Capcom completely trainwrecked his original continuity.

Avatar image for LOSTLEAD8R
LOSTLEAD8R

473

Forum Posts

0

Wiki Points

0

Followers

Reviews: 155

User Lists: 0

#25 LOSTLEAD8R
Member since 2009 • 473 Posts

Getting the Mega Man Anniversy Collection and/or Mega Man X collection would be the best idea, but if you simply want which games to start off.

Classic Mega Man: 10 followed by 2 followed by 9 followed by 3

10 has an easy mode which is perfect for beginners! 2 has the broken metal blade, which makes the rest of the game easier to handle. 9 was my entry point and one that taught me the brutalness of Mega Man, basically tough love method. And Mega Man 3 due to being a little different from 2 as it throws a few curve balls, like top man's weapon.

Honestly haven't played any X games yet (or rather that I can remember) but X or X4 seem to be good entry points.

I woudlnt' bother with Battle Network or the Zero series as one is a niche title and the other is rather hard. Not bad series mind you, but not good entry points.

Avatar image for Aero5555
Aero5555

1333

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#27 Aero5555
Member since 2006 • 1333 Posts

I wouldn't bother with the Zero series.

LOSTLEAD8R

QFT. The MMZ series is by no means user-friendly and it specifically caters to those who actually cared about Zero and his exploits in the X series. If you don't care about the X series' plot then just ignore MMZ altogether.

ZX is a good entry point though, especially given the easy mode in it.

Avatar image for MLBknights58
MLBknights58

5016

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#28 MLBknights58
Member since 2006 • 5016 Posts

Just start with the original. The X series is nowhere near as good.

Heirren

They are nowhere near as good because X is 1000x better. ;)

Avatar image for deactivated-57ad0e5285d73
deactivated-57ad0e5285d73

21398

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#29 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

[QUOTE="Heirren"]

Just start with the original. The X series is nowhere near as good.

MLBknights58

They are nowhere near as good because X is 1000x better. ;)

Na, they don't feel the same and aren't as difficult. The visuals in the original are also more inspired. The color palette lost its originality once it reached 16bit.

Avatar image for Jakandsig_
Jakandsig_

287

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#30 Jakandsig_
Member since 2012 • 287 Posts
[QUOTE="Aero5555"]

[QUOTE="LOSTLEAD8R"]

I wouldn't bother with the Zero series.

QFT. The MMZ series is by no means user-friendly and it specifically caters to those who actually cared about Zero and his exploits in the X series. If you don't care about the X series' plot then just ignore MMZ altogether.

ZX is a good entry point though, especially given the easy mode in it.

MMZ doesnt even go with the X plot, both plots are full of holes that can absorb all life on the planet if put together, and ZX doesn;t help but even that can connect with the X series better than the Zero series. (Question how is X alive after his body dies now that he has no body with data to activate the holograms?)
Avatar image for Shenmue_Jehuty
Shenmue_Jehuty

5211

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#31 Shenmue_Jehuty
Member since 2007 • 5211 Posts

You should pick Mega Man X collection on the PS2, it has the first X title through X6 I believe. My personal favorite is X4.

You can also play Mega Man through Mega Man 8 on the Mega Man Anniversary Collection game on the PS2.

Avatar image for Aero5555
Aero5555

1333

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#32 Aero5555
Member since 2006 • 1333 Posts

MMZ doesnt even go with the X plot, both plots are full of holes that can absorb all life on the planet if put together, and ZX doesn;t help but even that can connect with the X series better than the Zero series.

(Question how is X alive after his body dies now that he has no body with data to activate the holograms?)Jakandsig_

Well, reasons why it's like that IMO is down to two: *SPOILERS FOR THOSE WHO CARE ABOUT MMX-Z GAME PLOTS*

1. Capcom trainwrecked Inafune's intended X series conclusion by releasing X6 without his consent. Forcing him to hastily change part of MMZ's plot. He probably didn't have time to review the whole thing again. If X5 was the actual last game then the intro of MMZ would've seen him revived after his death at the hands of Sigma.

2. MM games, though laughable when it comes to plot depth and people going as far as saying it's not meant for plots, has always been based on ambiguity and vagueness ever since X1. Didn't we all wanna know where Zero came from ever since we saw him blast Vile's mecha in X1? When did we finally get to know his origins? That's right, X4. Zero's plot in that game has been confirmed to be the actual canon. They should've just named the game "Zero 4" LOL!

So yeah, I agree it's not clear how'd Copy X come about. Heck, it's not even clear how exactly the Zero you're playing as on MMZ is not the original "vessel" and how his original ended up destroyed. But my guess is that Inafune left those to interpretation until he actually goes back and wants to do a Megaman series that ties all the knots. Chances are it'll never happen, sadly.

And yes, for those who dunno, plots and continuities in video games for me are a big deal. More so if I'm a fan of said series. I'm most likely a fan thanks to the plot anywho. Don't get me started on ZX's plot, I think he stopped caring about Zero from then on.

Avatar image for cprmauldin
cprmauldin

1567

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#37 cprmauldin
Member since 2009 • 1567 Posts

I've never played one either. I want to pick up a Mega Man Battle Network game for the GBA soon though. Those games look quite fun.

Avatar image for MLBknights58
MLBknights58

5016

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#38 MLBknights58
Member since 2006 • 5016 Posts

[QUOTE="MLBknights58"]

[QUOTE="Heirren"]

Just start with the original. The X series is nowhere near as good.

Heirren

They are nowhere near as good because X is 1000x better. ;)

Na, they don't feel the same and aren't as difficult. The visuals in the original are also more inspired. The color palette lost its originality once it reached 16bit.

A color palette loses originality? I'm not sure I follow you there.

16bit looks great. Plays faster, run n gun faster, gameplay feels more satisfying, and have more mechanics at your disposal, eg wall jump, dash, leg powerups throught the series, allowing for more versatile combat and platforming.

Not as difficult? Yeah I'll give you that one.

And they're not meant to feel the same, one is older and slower, the other is much faster paced and focused on upgrades and progression via Dr.Light capsules.

So yeah, to each his own, but X >>>>>>> OG Mega anyday.

Avatar image for Jakandsig_
Jakandsig_

287

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#39 Jakandsig_
Member since 2012 • 287 Posts

[QUOTE="Heirren"]

[QUOTE="MLBknights58"]

They are nowhere near as good because X is 1000x better. ;)

MLBknights58

Na, they don't feel the same and aren't as difficult. The visuals in the original are also more inspired. The color palette lost its originality once it reached 16bit.

A color palette loses originality? I'm not sure I follow you there.

16bit looks great. Plays faster, run n gun faster, gameplay feels more satisfying, and have more mechanics at your disposal, eg wall jump, dash, leg powerups throught the series, allowing for more versatile combat and platforming.

Not as difficult? Yeah I'll give you that one.

And they're not meant to feel the same, one is older and slower, the other is much faster paced and focused on upgrades and progression via Dr.Light capsules.

So yeah, to each his own, but X >>>>>>> OG Mega anyday.

Wait a minute now, let's look at some differences between the X and original Series before we decide erhem: Megaman Has solid gameplay with basic run and gun action with platforming, most of the theme is a more happier-evil type style. This guy wants to take over the world? Ok let's go i am a hero, MEGAMAN (Super fighting robot) aI will stop you Wily. Megaman X has additional gameplay and add-ons which change how some of the gameplay works including wall jumps and has a more in-depth move sets, which originally, although more serious had kind of the original theme but then went on its own for a darker, more mature, and confusing plot that actually helps with how the game has deeper gameplay depth. Megaman Has some interesting abilities and chips. beat can clobber someone, save you from bits, or put a shield over you, he has a chip that allows immunity toward spikes, has Rush Armor and Rush Power armor, as well as the Rush megaman 7 armor which KINDOF combines both. Some other things, he has a rocket arm canon in V (not to be confused with 5) a Pogo stick, an attack cat, a chip that has rush turn into a motorcycle of doom, have rush attack from the sky, have an arrow shot that splits, have a laser shot, have auto canon, and many other things, although it barely changes how you play and the moveset other than the jet Pack add-on, they all seem more like gimmicks then items that increase depth of gameplay (Although the pit saving and the spike control are pretty dern welcome why you take it out stupidcom?) Megaman X has Armor that while gaining it differs depending on game change his gameplay as well, The ride armor chips introduce in Megaman X3 CD (I am sorry the cart version is almost unplayable for jaggy graphics and music alone.) allowed you to summon different types of ride armor to solve various puzzles, and let's not forget armor sets which also peaked at 3. Crash through bricks with your head (Or in X2 find secret passages.) Fire Dual shot plasma cannons, have you heal if your not moving, air dash, air controlled dash (Reintroduced in x6 with blade armor.), then you had the SUPER ARMOR and GOLD ARMOR (Which combined the super armors together) giving you more abilities. While it lacked in X4 the two arm parts provided different results. In X5 we see stages design specifically for Falcon and Giga armor, while Giga has short range buster fire, and has a powerful but close range ultimate, you can push large objects, avoid being killed by spikes, with Falcon, you can fly around stages, and secret items out of reach, you can be invincible, have a piercing ultimate,, and the fact stages were designed with these in mind allowing gameplay depth.. In X6 we have the Blade armor that can pierce with the Saber and have controlled air dashes but they go longer, and they are also an attack as well. Shadow armor sticks to walls, is very fast, and has a multi- directional weapon. In X7, we have an armor that glides, reaching various places in the 3D world. In X8 we have the most CUSTOMIZABLE armor set with 4 different armors. (Although you can't technically customize the ultimate armor) You can exchange you Red armor parts and Blue armor parts combing different abilities, however, if you find all 4 blue and red parts each and add all of them you get the Blue and red armors which are vastly different including the ultimate attack! Also, you have Navigators in some of the games leading you to secret bosses/locations, giving you strategies, background information. In X5 up there are add-on chips you can add to the character changing or adding to their abilities or power, like the jumper, or Abosrb saber, In X7 you can increase speed, defense, power etc. In X8 you can buy characters, OTHER WEAPONS, energy items, stage effected items, customization items, So in this case Depth in gameplay definitely goes to X, although theme is subjective. You might like both, prefer more series to light fun. Now next subject allies. Megaman excluding the Items (item 1 item 2 etc.) has had many allies. Rush can change the game around by offering more depth, turning into a Jet (sometimes controlled) Spring, Submarine for under water stages, etc. Beat is a massive help, Shield, saving you from bits, attacking people with immense power. Roll uh, works at the lab creating numerous chips in megaman 8. Auto, not only does he do what roll does, and has done it more and better providing a large variety of helpful items, but he is a nice allies in the Sky as he takes his Rocket launcher and helps you blast them fools in megaman 8. Protoman Not only helps,he challenges creating a rivalry, and even gives you his Shield, which for better or worse changes the game set-up if you equip it. Bass ( when he teamed up with megaman to beat King) Has a rapid fire shot, can transform with treble, which also allows flight and discovering secret areas and items. You can't get some of the CDs without him.) Dr.Cossak, for creating Beat. Etc. Megaman X pretty much has a lot as well. Zero has helped many times although X has technically saves Zero more times, and Axl. however, the navigators (as annoying as Alia was in X5) in the games are a great help, however actual people helping you are challenging you. the X series doesn't really have much that create a impact like the navigators. Megaman original wins this round. Plot well this is subjective, the X series plot is more serious and in depth but full of holes and just as messed up as the legends series (actually maybe more.) The Original has a more light/slight serious plot that has questions but not that many since most are caused my the X series existence. Megaman for Plot balance. Although some may prefer X's plot anyway. Like me, in some cases. Weapons The X series has some of the most stunning weapons power/speed/animation wise, a large assortment as well, and the ability to change how they work whtehr add-on or charging them. There is also many way to use a weapon, add-ons, ability enhancements. Megaman can sometimes charge weapons to, and may not have as much weapon variety as games like X8 and so on, however, mega mans weapons are more well rounded and can be used in the actual gameplay environment more the the X series which actually adds depth to the gameplay (Like burning a tree to find a secret ladder, changing the whether, destroying terrain etc.) The X series does not deal with world interactivity as much as Megaman does, and in this respect makes the series more strategy wise requiring some thinking and making better puzzles. X series has some but none that makes that much of an impact. Some are actually required to progress in some cases in Original Megaman. Subjective Music: This is subjective although the X series other than the Legends series over all has the longer sound tracks while the majority of Megaman Soundtracks are short as hell and loop all the time.) Also Megaman has the usual upbeat tunes, which also has techno in some games, and some blue type music, while X has upbeat tunes, and techno, then club techno in some games, then Metal. Subjective. Complexity: To be fair going by main series games in both as X barely has spin-offs in comparison, (This includes Megaman and Bass since it is literally part of the story line.) the X series is generally harder and more complex in level design then megaman while megaman is hard as well at times, it usually other than some puzzle and strategy for certain situation, even with that is a more calm and not as OMG EVERYTHING IS GOING TO KILL ME AT ONCE Vibe. The X series is more serious and more of trying to clear a way through obstacles while Megaman is like calm but do this to continue. Subjective Design Stage: Megaman has varied Stage Design. Most of it is balanced and is usually made for Megaman although there are quite a few times where they underestimate Megamans abilities especially for jumping, and I swear Megaman and Bass was made with Bass in mind. Object placement is a tad odd at times, there are more obstacles in your way of gameplay then in the X series although going through them in the X series is sometimes 4x harder. It doesn't really challenge as much and give an even pace. Megaman X series Stage design is like staring at a Wavy line graph. It varies by stage in the SAME GAME. Stage design for X usually is made with it being action packed, with you being able to react quickly, and making the stage around the idea of the boss, not Megaman X. Some people like this approach better. However, balance in stages is random at best and sometimes it changes in the SAME STAGE. Usually obstacles in the way are much harder or require you to go find a hidden object to continue (X6 why you do this to us?) Some obstacles are just irritating, and some require interesting strategy to over come. Now I swear not one stages is actually made with the character in mind completely in any X game except X4, and that's because they were trying to make the game work for X and slapped Zero on later and decided he could go through it just the same which was dead wrong. X6 doesn;t even care who plays the game and the stages in that game are confused as to whether it should be made with the character MIXED with the theme of the enemy MIXED with a stage with quick reactions, MIXED with changing environments depending on the stages MIXED with tons of enemies, MIXED with a survival area MIXED with fast paced puzzles that may kill you (Blizzard wolf fang ice climb with Fire balls falling on you with an enemy shooting you. Arghh..) Although some people may prefer the other, balance goes to Megaman for stage design. Even with the vanishing blocks, and that actually cuts its balance down quite a bit. Design Enemy: Megaman has various enemies of different strengths and attacks. Megaman X does also. But there are a few MAIN differences to how they approach this. In Megaman enemies pop out or attack from NOWHERE. Sometimes you don't see them. Sometimes they hit you into a pit from OUT OF NOWHERE, sometimes they are placed in rows so if you try to take out one enemy while the other is firing you will get hit and then you will get hit again by the original enemy that was trying to get you, and appearing enemies knocking you down toward the bottom of where you just were so you can come back up and hit them again, and i swear some enemies on top of ladders are in such odd positions you can barely see away to attack them WITHOUT BEING HIT (MM&B I am looking at you and Burner mans stage.) Megaman X approaches this with shoving as many randomly skilled enemies at you as it can and sometimes having them off the screen. In some cases, killing a guy that gives you essential parts off the screen so you can't get through a fortress of a certain game (X6 wtf is wrong with you?) Some areas in games of the series will have enemies with different attacks, patterns and/or abilities attacking you at the same time or right next to each other, usually during badly designed stages causing irritation. Their placement is like always in the wrong place but can usually be overcome (excluding X6) so it's not as bad as megamans were you might HAVE tog et attack, but to compensate, they will have a cluster appear out of nowhere. Also pacinfg is odd, I mean you go to an area make it go right into and area that seems quiet and an enemy just kills you sometimes even from behind. To be honest both are just as bad as the other. But the X series has better AI in some cases and the enemies aren't as repetitious. X wins Enemy balance just barely. Design Boss Megamans Boss Design is depending on how you play the game. This also depends on what game you are playing. For example, in Megaman 2, it can actually be very hard if you play normally, but otherwise with one weapons some of the battles aren't as bad. In a game like Megaman and Bass though it matters freaking not. The Robot Masters Vs. Mavericks (X series) is an interesting one. For one in the X series, the weapons are way more helpful and better. While In Megaman they enhance gameplay add abilities (like dashing) and are in some cases powerful. The other thing, Boss order is more important in the Megaman series then the X series (excluding secret items in stages) as in the X series in some cases the weakness weapon is next to useless are hard to use in general. (X7 and the Warfly or whatever his name is.) However Boss rooms in Megaman X are almost always in the boss advantage. (Especially in X6) Heck some times they are not made for the CHARACTER at all. (GATEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE) and I mean literally I swear. Also Megaman X usually has the Boss use more deadly moves as the health becomes low enough while in Some Megaman games this happens, but usually just faster pace of the normal attacks. Megaman boss on the other hand damage you way too damn much in many games and in some cases are almost virtually impossible without some item that allows you to raise defense for a short periods or heal you. However Megman battle are usually much shorter and the attack pattern is random but more predictable. X the patterns are more random then predictable, and in some cases will almost REQUIRE armor. There's a reason people were it all the time and you rarely see X without it, the damage sustained is just ridiculous (although not as ridiculous as Zero and Protoman mind you, depending.) It's basically Predictable pattern plus damage plus being short Vs. Being longer, not being as predictable, boss advantage. Subjectivity on this one. Design: Villain: Main villains in the X series usually either come out of nowhere show up during a stage or have their own stage. Such include Vile Domino and such. Sometimes introduced later in the game. In Megaman the villains are almost always predictable. Mr.X, framed Protoman copy, and Cossak being the ONLY exceptions although some common sense would make you think it;s wily anyway although 6 and 5 did a bit of a better job trying to trick the player. Main villains in the X series has some freaking unfair advantage in power or in stage layout. Like Vile Riding ride armor in a small room then you still have to beat VILE AFTER the armor dies, or the bottomless pit in Gates Stage and the fact characters like Zero love slamming into it. How about the 3 FREAKING TIME we must beat Sigma in X3, and avoid lava. HIGH MAX, most wouldn't have realized you have to attack him twice I know some people to this day that thinks he is invincible. GATE IS INVINCIBLE. You have to spread his own attack at him, but at the same time avoid it yourself. That boss room layout makes aiming a damn chore especially with Zero who by the way loves to nosedive into bottomless pits.Some have just damn large attacks that cover like the whole screen, Dynamo and Colonel do this. Sometimes they show up at the worst times, or in some cases un avoidable after you enter a stage like Bit and Byte and in some cases, Agile, Violen, and Serges. Lumine has a 3rd form after getting beat down by the first 2 which requires you to beat her in 30 second or you just lose and a white light comes and you die. Etc., Etc. Etc. Main Villains in the Megaman Series which included Bass and protoman in some cases . Are different as to say. For one, they aren;t really popping out of nowhere (Except protoman) BUT are not like the X series where you must be fast with reflexes and overpower the enemy. In Megaman series, you usually have to use strategics and attack based on what you have to defeat an enemy, the majority of major villains can take Megaman out in 5 second. King can do it in 3 without the shield. Some main villains are hard to actually hit and require good timing before they out time you. Main villains (or main boss battles) don't usually have Stage advantages but usually just power advantages and lack of an actual hit point. For example, the Wily Saucer series, the Yellow devil series etc. It really depends on move, but when it comes to how balanced the games are to their way of fighting main villains the Megaman series wins as while some may prefer the X series method, it;s all over the palace. That's Tie:4 X: 2 and Original Megaman:4 So It's basically; Balanced game with Strategy involved in the gameplay and battling with light plot and many in game NPCs that help. Vs. Unbalanced Game with fast action with lots of variety, lots of customization, a deeper plot, lack of that much strategy and unfair boss and enemy advantages and questionable stage design. So I mean really some people prefer the X series and some just prefer the Megaman series, but between these two there is by no means a "It should be clear as day one series is better than the other" Both have flaws. Many flaws, although Megaman original is factually a more balanced game. While Megaman X isn't but has plot and fast paced gameplay. Megaman has more strategy, X does not. Megaman has more assistance, X has more playable characters, That impact the game. So remember this as you say one is much better than the other.
Avatar image for soapman72
soapman72

2714

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#40 soapman72
Member since 2010 • 2714 Posts

I would recommend Mega Man 2. This is a really basic Mega Man game, and is where the series really took off. The original Mega Man was punishingly difficult, but Mega Man 2 really got it right with being challenging while still being fun.

RossRichard

only played mega man one and am getting my butt handed to me

Avatar image for Emerald_Warrior
Emerald_Warrior

6581

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#41 Emerald_Warrior
Member since 2008 • 6581 Posts

[QUOTE="RossRichard"]

I would recommend Mega Man 2. This is a really basic Mega Man game, and is where the series really took off. The original Mega Man was punishingly difficult, but Mega Man 2 really got it right with being challenging while still being fun.

soapman72

only played mega man one and am getting my butt handed to me

lol, yeah, Mega Man 1 is one of the hardest games in the entire series. It's a wonder it ever got a sequel, because even by NES standards it was frustrating as hell.

Mega Man 2 is much less punishing. I'd start with that one. Story isn't all that important for the series, so it's not like you HAVE to play #1 first to understand it. Dr. Wiley creates 8 robot masters and tries to take over the world. You are Mega Man, a creation of Dr. Light, who goes out and fights against the robot masters and Dr. Wiley. The story changes little through-out the main series.

Avatar image for Jakandsig_
Jakandsig_

287

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#42 Jakandsig_
Member since 2012 • 287 Posts
[QUOTE="Emerald_Warrior"]

[QUOTE="soapman72"]

[QUOTE="RossRichard"]

I would recommend Mega Man 2. This is a really basic Mega Man game, and is where the series really took off. The original Mega Man was punishingly difficult, but Mega Man 2 really got it right with being challenging while still being fun.

only played mega man one and am getting my butt handed to me

lol, yeah, Mega Man 1 is one of the hardest games in the entire series. It's a wonder it ever got a sequel, because even by NES standards it was frustrating as hell.

Mega Man 2 is much less punishing. I'd start with that one. Story isn't all that important for the series, so it's not like you HAVE to play #1 first to understand it. Dr. Wiley creates 8 robot masters and tries to take over the world. You are Mega Man, a creation of Dr. Light, who goes out and fights against the robot masters and Dr. Wiley. The story changes little through-out the main series.

Megaman 1 also if I recall sold and barely did anything for the it's name but still made a sequel. Good suggestion all though megaman 2 is more, funny with it;s stage design, Starting with 2 or 4 (familiar charge aspect) is good, but starting with one or 5 nah.
Avatar image for DevilBorg
DevilBorg

810

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#43 DevilBorg
Member since 2009 • 810 Posts
Just pick one up (but not 7 or 8 since they are different from the rest IMO). We could argue all day which one to start with, but nobody has the correct answer. My first Mega Man game was 9. I liked it so much I picked up the Anniversary Collection and played 1, then 10 when it came out, then 2, and now I'm just playing them in order 3 to 8. I would start with 9 or 10 since you want some that are newer, and Mega Man 8 was for the Playstation, so there's a large gap there.

Avatar image for Another48hours
Another48hours

1970

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#44 Another48hours
Member since 2012 • 1970 Posts
[QUOTE="DevilBorg"]Just pick one up (but not 7 or 8 since they are different from the rest IMO). We could argue all day which one to start with, but nobody has the correct answer. My first Mega Man game was 9. I liked it so much I picked up the Anniversary Collection and played 1, then 10 when it came out, then 2, and now I'm just playing them in order 3 to 8.

Edit: Just re-read your question, OP. You're asking for a newer Mega Man title. In that case, 9 and 10 are your only choices (not counting spin-offs anyway), as Mega Man 8 was made for the SNES, so there's a huge gap there. The N64 ones were very, very different because of the 3D, so just ignore those and play 9 or 10 to start out with if you aren't willing to go back to the NES era.

i play the Megaman series so I am wondering what you are talking about. I just happened to read your post a few thoughts: Megaman 7 and 8 are not different from the rest Megaman 8 is not a SNES game. 9 and 10 are not the only choices the N64 ones? You mean one, and that was a BAD PORT of the one on the playstation. The 3D Megaman games are Megaman Legends, a different series. (The only original series 3D Megaman game on PS is Canon Spike and that's not really a Megaman game. That and the racing game Battle & chase) Why would he ignore the 3D Megaman games again?
Avatar image for DevilBorg
DevilBorg

810

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#45 DevilBorg
Member since 2009 • 810 Posts
[QUOTE="Another48hours"][QUOTE="DevilBorg"]Just pick one up (but not 7 or 8 since they are different from the rest IMO). We could argue all day which one to start with, but nobody has the correct answer. My first Mega Man game was 9. I liked it so much I picked up the Anniversary Collection and played 1, then 10 when it came out, then 2, and now I'm just playing them in order 3 to 8.

Edit: Just re-read your question, OP. You're asking for a newer Mega Man title. In that case, 9 and 10 are your only choices (not counting spin-offs anyway), as Mega Man 8 was made for the SNES, so there's a huge gap there. The N64 ones were very, very different because of the 3D, so just ignore those and play 9 or 10 to start out with if you aren't willing to go back to the NES era.

i play the Megaman series so I am wondering what you are talking about. I just happened to read your post a few thoughts: Megaman 7 and 8 are not different from the rest Megaman 8 is not a SNES game. 9 and 10 are not the only choices the N64 ones? You mean one, and that was a BAD PORT of the one on the playstation. The 3D Megaman games are Megaman Legends, a different series. (The only original series 3D Megaman game on PS is Canon Spike and that's not really a Megaman game. That and the racing game Battle & chase) Why would he ignore the 3D Megaman games again?

Oh man. I didn't realize Mega Man 64 was just Legends. 7 and 8 (I didn't realize that wasn't for the SNES, so my fault again) feel different from the rest of the games. They're lower in quality. I just don't think it'd be a good starting out point for somebody new. Not saying they're bad, but might not be the best ones for somebody new. I'll go back and edit my post to fix those mistakes.