ME: Andromeda ended up being a really fun game in the end. Yeah, it didn't have the x-factor that the original trilogy has--forgettable protagonist, forgettable companions, laughable antagonist, and the one-size-fits-all class system I loathe--but despite all that, it was simply fun. Great locales, and they ended up doing the whole mini-open world (i.e. numerous zones with large, but not huge, levels) that trades a little bit of size for a whole lot of detail that worked so well in DA: Inquisition.
Exploration was fun, combat was pretty solid, and mixing and matching skills, procs, and detonators was fun. It was also visually stunning, and there were some pretty great "sci-fi moments" as well.
The problem is, they had their B-team developing it. It wasn't the legit Bioware, but Bioware: Canada or something like that. It was the team that was responsible for some of the original ME's DLC. I don't blame Bioware for that, I blame EA.
If ME: Andromeda had been called simply "Andromeda" or "Happy Fun Space Time" and had no association with ME--change the appearance of the alien races, change the lore, etc--it would have been well received. It was a victim of its own pedigree.
Likewise, I think Anthem shows a lot of promise, especially for being the first non-RPG game Bioware has made in a while, but I blame EA for rushing it, overhyping it, and probably being a little overbearing during development. "No, It's not like Destiny. MAKE ME DESTINY!" say's EA to Bioware.
With all that said, I'd be happy if they never made another Mass Effect. I have my fond memories of ME 1-3, and a forgiving attitude towards ME: Andromeda....let's not push our luck, now.
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