It has often puzzled me as to why developers such as rockstar, bethesda, ubisoft and square enix don't make huge world maps, instead they make maps that you can travel from end to end in as little as ten minutes. Maybe they feel as though if the world is too big that people will get lost and not want to play, but isn't that exactly what we want? A world so big that we can get lost, not one so small that we know our way around it like it's our home town. Personally I would love to see game world's get alot bigger, maybe even country size. Maybe that's just a pipe dream though...
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