Pokemon MMO(in depth)

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SPACEMONKEY321

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#1 SPACEMONKEY321
Member since 2008 • 25 Posts

They should make one. I'm not in love with Pokemon, though i admit i was when i was younger. I was just recently talking with my friends and we were revisting our youth for nostalgic purposes and having a good time(higher in -blam!-) and somehow got to talking about a Pokemon MMO. Now being as high as we were we went off on it and made it seem pretty cool. Later we actually sat down and started expanding on it. This is rather long lol.

First, this be more mature, not an E rated game. I'd have to say it'd be T to draw in the maturer audience, get the aging fans now and the older kids who remember the old show. A lil blood not much. Pokemon will be hunting eachother if they're predatory for example.

So pretty much this MMO would be complete redo of things. It'd be an open world filled with the four regions that they have in the gameboy games, so when you start the game you choose one of those four regions then choose between one of the 3 starters that are found in that region. The region you first start in is made easy for you, you only have the ability to venture around in that first region until you defeat all its gym leaders. All the gym leaders of that first region are made rather weak for you so you can begin and get used to the game, leveling up your pokemon, learning the new machanics, etc, along with all the AI controlled trainers in that region who are weak like the gym leaders. Once you have beat that first league that you chose, you're free to journey everywhere around in the any of the other four regions, trying to top the other players out there, replacing the best of them as the Champions(Only a certain amount of players allowed into the most elite of elite clubs/clans int he game, lets say 100 to 1000, depending on how many people are playing the MMO).
To become a member you must first get at least 24 badges(completing three different regions leagues) then defeat the AI controlled Elite Four of the game(all extremely strong) then once they are defeated it will show you the location of Champions on your map located throughout the world, you must track them down and challenge one to defeat and replace him. If you fail, you must wait a week or month(depends on the final product) before you can go to defeat the Elite Four again and Challenge another champion, this will help the champions from being flooded with challenges. Now, you can challenge any other player in the game, but he can deny the challenge and you two wont duel with your pokemon. For Champions though, they will be required to accept a certain percentage of the challenges they recieve, if they do not meet the requirment they will recieve a notification and if they still dont meet the requirement within a certain amount of time they will be removed from the Champions club and the next time another champion is defeated instead of him being replaced, the challenger will fill the gap left by the booted champion from earlier.

Being a Champion will give you access to certain areas to game, that contain various special side quest, stronger pokemon to capture, and the Champions will also recieve a salary. Champions will also have tournaments to determine who is the best of the best that are held every month or so. Prizes will include extremely rare items that would allow them to have a chance to capture legendary pokemon. There will also be small local tournaments held regularly for non-champion players who wish to show whos better. They will recieve various prizes, but none as valuable or as rare as what Champions win in their tournaments.

When you challenge another player; and they accept, you two choose whats to be wagered in the match. You can select from money to be won/lost, or you could wager your items, or maybe even your Pokemon, maybe even combos of them, or nothing at all9so the battles purpose is nothing more than to strengthen your pokemon), your choice. If you challenge an AI controlled trainer it will always accept, though if they challenge you, you can deny the challenge. The battle system will be completely redone, im not entirely sure how yet, but the system found in the old games will have to go. it just wont work and will frankly be to boring.

The various weaknesses and resistances of pokemon will still apply in the game, but turn based way of combat will be annexed from the game. It will be fought in real time. When you send out a pokemon, you will switch from controlling your trainer, to your pokemon(camera now follows your pokemon, you control him). There will be a menu for your attacks that with all options present: attacks, items, switch to your other pokemon, and a forfeit(retreat if being attacked by wild pokemon). The ammount of attacks your pokemon can know will still be limited, but instead of 4 it will now be 5 or 6(gain special rare items that can increase the amount of moves it can learn). There will be charge timers for certain attacks, but otherwise it will be click and use the move you want. Certain moves such as Hyper Beam will need a waiting period before you use it again, and in the meantime you may only use defensive techniques, but they will not be as effective during the re/charge state of your pokemon. A dodge or sprint button will be implicated, which will have a guage on it that slowly recharges itself, so that the technique will not be spammed. This will help your pokemon land a physical attack, or dodge an attack. Sprint/dodge will be increased(faster) based on the stats of the pokemon speed/evasion; based on the pokemon itself the dodge/sprint technique may be able to be used more in one gauge or recharge faster than other pokemon. Using an item on your pokemon(or the opponents) will also put a small timer up before you can attack again. When battling you will also no longer be able to see the enemy pokemons health; only yours, you will only be able to judge how weak it is by real time damage you do to it. If a pokemon is knocked out to -20%, it will have to be taken to the poke'center for immediate healing within a short period of time or else it will die. Your starter pokemon will have this increased to -50% to help ensure you always have a pokemon.
Pokemon that battle in certain areas may also gain advantages or disadvantages. Water pokemon will get attack and speed increases if they are fighting in water for example or a fire type will slowly have its health drained or its defense lowered if fighting in water/wet area. Certain skills a pokemon have such as flying will have a gauge that gives them a certain amount of time to be in the air. A bird type pokemon will be allowed to spend the most time in the air allowing it to be able to dodge physical attacks from pokemon on the ground, but a heavy dragon type may only be able to fly and evade attacks for a shorter period of time(a minute maybe) before it has to rest on the ground and recharge it stamina.

The way you find pokemon will be completely redone. No more random encounters, you will be able to see all the pokemon wandering around the world, all different types found in different locations you would expect to find them, and some places they overlap with eachother doing their normal behaviors in the open world. You will find fire types near volcanoes, mountains or in tunnels with lava flowing through them, but you may also find some in other areas near thoses. For example, lets say theres a big plain not to far from a valcano. Charizards might fly down from to it and hunt pokemon found in the plains. So you can find them there rarely. Also The more highly evolved pokemon the rarer it is, also some will just be plain out right harder to find then others period. All of them will have different levels, though the weaker levels will be more common than the higher. Pokemon will also, depending on theyre behavior/agressivness attack you in the wild. so be ready to throw out one of your pokemon if they do. For example: get to close to a herd of Taurus and they might stampede you, or a getting to close to another pokemon with its baby will cause it to attack you. Other pokemon will merely pass by you like nothing, or hide and run from you.

If a pokemon does attack you or you attack it, you may try an catch it(poke'ball) when its obvious its getting very weak, it might get a limp, impplying a broken leg(which you will have to take to the pokecenter to have healed) or it gets knocked out. Knocking it out will then have a 50/50 chance of the pokemon either dying or giving you a free chance to catch with a 100% ball capture rate no matter what level ball(poke, great, ultra) or the pokemons level. If you dont want to risk killing it, you will have to use better balls(for the stronger pokemon) which are more expensive, while you carefully make sure you get it weakened without killing it.

Towns will opereate much like anyother MMO, the crowded hub-bub where most players are found. Gyms are located in them or near them. Defeating a Gym leader will not only get you a badge and level up your pokemon but they may also allow you to use certain skills(aswell as give you some) and get items, money. In the towns You may also heal your pokemon at poke-centers, trade your pokemon and items with the players or go to the market to stock up on potions, pokeballs, and other usefull items. Also get quest and items from citizens found in the citys/towns. Certain towns may have certain types of special events going on in them that reward you with rare items(master balls, rare candy, evolutionary stones, etc.)

So ya, my thoughts on it. I'm thinking of submitting it to Nintendo or Gamefreak who make the games, or to some gaming sites like IGN or Gamespot to see if they make an article on it to get the idea some recognition. Whats your thoughts on it? Anythings to add?

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senses_blank

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#2 senses_blank
Member since 2008 • 532 Posts

not a bad idea

but nintendo would never make an MMO

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shemrom

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#3 shemrom
Member since 2005 • 1206 Posts

OK, i have read the whole thing and i have to admit you put a lot of work into this presentation.

I have been a big fan of Pokemon back when i was younger, and into late teen hood played the games on my Game-boys.

but as time past by i was draw into new things- Yu-Gi-Oh- yes hard to believed but true, watch every episodes until the GX Crap came.

I like your ideas of making it more available for teens since like me, I would want slightly more Violent in it, little blood, an iffy on that.

Having Pokemon getting hurt and having certain injury's would make it more interesting. getting it leg sprain(Not broken) or wing and such  will make one more care of them.

And that want the MMo should focus on, Just like the show. If you don't really get into the game so much and have felling when you see your cute Pokemon hurt, seeing it whimper from a jolt of pain, and giving love back to you when you take care of it is  a big part of the whole thing. Just like how much people would go to care for there pets.

Now the whole dieing part, is rediscouse- it will make the kids cry. The fainting system will have to stay in place. Kind of like Death, but they can still be revive at a Poke Center.

What I would like to see in a Pokemon game is allow much more control to your Pokemon. Able to give out complex, but simple commands on the fly to your Pocket Monster. Like, if it can clime, make it run up the nearest tree to for a better advantage point and allow it a spring attack from the tree when commanded, or when another pokemon digs, you have to chose where your Pokemon have to run to avoid getting a hit from it, as it all guess works. Even attacks must have that strategy to it, where to hit at and such.

Instead of PP like the Game-Boys, let have a figtee bar, the more you used certain pokemon, the more tire they get which means, the slower, there reactions times, and even if they can make another attack without failing at it and such, they can rest up in there Poke ball or heal them with items or take them to the nearest Poke Center.

The doge or sprint buttons, and such other would be very helpful in mid battle, like you said.

Although i would like to see the whole world, random pokemon creature roaming around doing the thing creatures do, kind of like Spore, I think it should be done to a small degree. There should be a few roaming of course, but making one hunt for them what makes this game make you happy for all that work you put into it.

The whole Gym leader and town parts is nice, and the whole Main champions thing would be a great Objective for anyone in the game, to beat and take there place, that would keep players in game as well all the other Little things the game should offer, like the Pokemon Beauty pageant contests and such.

There should, as all-ways be little quest you can get from local people from all around that they are needed help from there troubles.just like from the show.

Plus the whole Team Rocket thing, and other Pokemon bandits should be there to keep in interesting.

Having the ability to pick your starting point and allows full custom player looks and even give things to Pokemon to wear would allow more freedom and unique to the players.

The game going to have to be huge, lots to explore like Oblivion and Fallout, but still keep in touch with boundaries, have bikes to allow one to get to places and one need the right pokemon for the right job. Like the 5 commands you can used outside of Battle. Cut, Surfing, Water fall, Strength, Light and such.

Elements and types should still be place as a important role and there should be a Personally traits into each pokemon, which can allow special thing as, They can do better in Battle by that certain pokemon when doing a Double Duel, or could make them not like each other and can make the battle harder on you self. They can Be better certain things when they do what they like and what they don't.

There going to be a personal opinion bar just like Fable 2. if they don;t like you to a certain point, they could run away, and you never see them again. Legendary pokemon and High Evolve ones are harder to keep happy.

I could get into more of want i want to see, but it getting late. 

Go ahead and put in that petion to the game companys to see if they will think about making Pokemon into a MMO, maybe if done right, could big just as big as WOW. ( DOUGHT it but i would like to see so.) I will also be a signer to that petion if it comes to it SpaceMonkey321 :-)

 

 

 

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SPACEMONKEY321

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#4 SPACEMONKEY321
Member since 2008 • 25 Posts
Thank you. I appreciate the input, im definetly gonna share this on the other sites im putting this idea on.
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Zippy50192

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#6 Zippy50192
Member since 2008 • 25 Posts
Ah, hello. Found this on the first site he posted on, and I fully support him. I'm kinda a henchman.
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shemrom

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#7 shemrom
Member since 2005 • 1206 Posts

AHH, the old theme songs are now ringing back in my head, the good old days I say.

 

 

 

the good old days of being a kid :-)....................................

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SPACEMONKEY321

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#8 SPACEMONKEY321
Member since 2008 • 25 Posts
lol zip. We need to to get that petition up tho.
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charrr1234

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#9 charrr1234
Member since 2007 • 685 Posts
Make it just like the show and you got an instant WoW killer and my subscription.
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shemrom

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#10 shemrom
Member since 2005 • 1206 Posts

If they can do it right, and make people want to play it, it could be a WOW killer, i really hope so.

 

But hopes it dosn't becomes a bust like Spore it with it mass hype

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SPACEMONKEY321

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#11 SPACEMONKEY321
Member since 2008 • 25 Posts

Well the market for Pokemon is definetly out there and we know how capable, deep, and exapnsive the game could be, they just need to go make it, and show it off.

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shemrom

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#12 shemrom
Member since 2005 • 1206 Posts

Well the market for Pokemon is definetly out there and we know how capable, deep, and exapnsive the game could be, they just need to go make it, and show it off.

SPACEMONKEY321
Once someone starts making one of coarse :-) That what the petition is for. Night Night, don't let the Pokemon Bugs types Bite
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SPACEMONKEY321

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#13 SPACEMONKEY321
Member since 2008 • 25 Posts

I've created an online petition. Heres the link below.

http://www.petitionspot.com/petitions/pokemonmmo1

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Zippy50192

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#15 Zippy50192
Member since 2008 • 25 Posts
Make it like the 1st season of the show, because it's just far worse. Also, no Brock in the background stating the ovious. "Trecko is a grass type, which means a fire-type move would really be bad!"
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shemrom

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#16 shemrom
Member since 2005 • 1206 Posts

Well we have 7 signatures so far, but were going to need much more for Nintendo to even glance at it....

 

lets keep this post alive

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SPACEMONKEY321

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#17 SPACEMONKEY321
Member since 2008 • 25 Posts

Well shemrom we wouldnt mind you posting the link to the petition around to any sites you know. Heres also a link to where I first posted my ideas.

http://www.bungie.net/Forums/posts.aspx?postID=28326850

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Zippy50192

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#18 Zippy50192
Member since 2008 • 25 Posts
If you join B.Net, you can also join the group we have there.
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SPACEMONKEY321

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#19 SPACEMONKEY321
Member since 2008 • 25 Posts
^What zip said. You should man, would help us out.
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shemrom

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#20 shemrom
Member since 2005 • 1206 Posts

Sorry guys, but it Gamespot i like looking into the boards at, beside i don't do all the My Space, Face Book, stuff most others do, i can do very little to spread it around.

 

however anyone who helps sign the petion who's dose can post it on there blogs and such,

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SPACEMONKEY321

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#21 SPACEMONKEY321
Member since 2008 • 25 Posts
Mkay. Thank you for the support tho.
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RK-Mara

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#22 RK-Mara
Member since 2006 • 11489 Posts

but nintendo would never make an MMO

senses_blank
Never say never.
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fubbal

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#23 fubbal
Member since 2008 • 460 Posts
I will say this when I first looked at your thread I was like ya that will never work.Then I thought about it being a pokemon fan myself and was like you know what thats really a good idea and I could see pokemon becoming a real MMO or if nothing else an actuall pokemon game for the WII that was online with out having to pay for it! That would be awsome. I will say it could be a very real possibiltiy and I even bet that the folks at the big N have at least talked about that idea before!
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#24 SPACEMONKEY321
Member since 2008 • 25 Posts

Thanks. I really hope they consider this. It's such a good idea, I cant understand why they would pass up on the idea Sign the petition if you havent. :D

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shemrom

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#25 shemrom
Member since 2005 • 1206 Posts

I believe like you said that Nintendo has thought about making another Pokemon game that just not for there game-boy systems, they must of have consider something before, HECK,

 

they could be making one in secret right now OOOooHhhhhhhhh.

 

Just Kidding, we would of heard something about it, but if ones recall all the games they made for console didn't sale that well.

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SPACEMONKEY321

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#26 SPACEMONKEY321
Member since 2008 • 25 Posts
The console games they made, were fairly poor. Some were alright. But none were that good.
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XaosII

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#27 XaosII
Member since 2003 • 16705 Posts

Your Champion system causes a snowball-into-avalanche effect where its in a constant state of "Winner keeps winning." Im assuming by the rewards he earns as a champion being so "rare and valuable" to equate with powerful - or that is has a high monetary value that can be used to purchase more powerful items/abilites/pokemon. This means the top 10 players will always have considerably stronger gear than anyone else, effectively locking their status for as long as they play because their strength will always be greater than that of his lower ranked members.

This is even worse for those on the lower spectrum of the champion scales over a long period of time because it means that the entry barrior for non-champions into championship is nearly impossible, because even the worst champion over enough time, will acquire rewards that far exceeds that of a non-champion.

Also, whats there to do after you have already collected a core set of Pokemons and you are not interested in the champion system?

Im curious to know what happens when your Pokemon gets knocked out. How long is it unconscious for? And what exactly happens when they die? If your ultra rare pokemon dies, does that mean you have to get him all over again, and level him up? That sorta gives ground for collecting rare pokemon, but never using them.

 

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shemrom

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#28 shemrom
Member since 2005 • 1206 Posts

Your Champion system causes a snowball-into-avalanche effect where its in a constant state of "Winner keeps winning." Im assuming by the rewards he earns as a champion being so "rare and valuable" to equate with powerful - or that is has a high monetary value that can be used to purchase more powerful items/abilites/pokemon. This means the top 10 players will always have considerably stronger gear than anyone else, effectively locking their status for as long as they play because their strength will always be greater than that of his lower ranked members.

This is even worse for those on the lower spectrum of the champion scales over a long period of time because it means that the entry barrior for non-champions into championship is nearly impossible, because even the worst champion over enough time, will acquire rewards that far exceeds that of a non-champion.

Also, whats there to do after you have already collected a core set of Pokemons and you are not interested in the champion system?

Im curious to know what happens when your Pokemon gets knocked out. How long is it unconscious for? And what exactly happens when they die? If your ultra rare pokemon dies, does that mean you have to get him all over again, and level him up? That sorta gives ground for collecting rare pokemon, but never using them.

 

XaosII
Well i see your point into that so lets fix it. Just like the Gym leaders( Somewhat) they are limited to just three pokemon in a champion fight and the challenger can use up to six. The Champs can not use items to help there Pokemon and may only change one out per battle between pokemon after that one battle has finish, once the replacement out, it has to fight all the way till the next set. The challenger can switch out one at a time too in any time during the battle to make it fair and is able to used one item per set. Being a champ gives you many discounts on items and have the ability to get even more rare items, maybe even those master balls. I can't think of anything else they should have for being the big champ. If the Champ is off line for too long, and doesn't keep accepting the challenges that other players who have got to that point, they could be force to give up the title in forfeit and some one could be randomly assign to the job Like who ever suggested for rare pokemon, no one can capture the Legendarys, not even with master balls. Only can take them down for masses EXP for there pokemon and rare items. Champ and players can capture rare Pokemon, but they are harder to keep happy, and if one doesn't treat them right they can run away, and make it even harder for that trainer to fine a replacement each time he loses one after capture. So even Champs have to keep there pokemon healthy and well fit, but also allow them there own relax when they need it. If Pokemon don't keep fighting for some time, they could start leveling down. They keep all there skills, but become weaker and weaker, and that also will contribute to there unhappiness. Also extremely rare pokemon can't be breed, to keep things fair. If anyone else has any suggestion for what the Champ can do if he becomes one let us know so we can add it to the petition
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#29 Darth_Sibbs
Member since 2004 • 4234 Posts
Some awesome ideas but i think it would have some trouble getting off the ground. I know i would love to play it.
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shemrom

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#30 shemrom
Member since 2005 • 1206 Posts

Lastly i would like to add, if one has a ultra rare pokemon, if he dosn't used them, they will be come unhappy very quick and they will run away, so trying to keep it as a private trophy won't help those who wants to collect pokemon just to sell. That will bring there prices up, but it will keep every thing fair. Pokemon dosn't like to be traded or sold to other trader fyi unless they reqally want to be, so training a rare who in unhappy or is very happy is very hard to do without it running away right away.

 

what else you guys think we can add to make the game fair???

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SPACEMONKEY321

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#31 SPACEMONKEY321
Member since 2008 • 25 Posts
Whoa shemrom. I love those ideas. Puts a fair amount of balance into it all. Not so sure about the champs having theyre 3v6 thing. maybe 4or5v6, 3v6 just seems a lil unfair no matter what.
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shemrom

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#32 shemrom
Member since 2005 • 1206 Posts
Whoa shemrom. I love those ideas. Puts a fair amount of balance into it all. Not so sure about the champs having theyre 3v6 thing. maybe 4or5v6, 3v6 just seems a lil unfair no matter what. SPACEMONKEY321
It from watching the one of the seasons before, you have to remember that the Champ going to have the stronger pokemon overall. maybe 4 at the most, but not 5 since it will unbalance the fight. he has to prove he is the best of the best after all don't he :-)
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#33 SPACEMONKEY321
Member since 2008 • 25 Posts
Ya, and the champs might be in constant rotation that way, so you dont have access to the super rare items and pokemon all the time. So it would be good.
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shemrom

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#34 shemrom
Member since 2005 • 1206 Posts

I would like to add more to this idea.

Double duels- Trainers can either chose single or double fight against another, but default it should always be single, but if both chooses the double each trainer can put two pokemon on the field. Team work is needed here, So the player needs to be able to switch back between pokemon in the heat of battle as he makes commands for both against the other. Pokemon traits can come in play here more then playing single. If both pokemon likes each other, they can do much better in combat. if they don't like each other, they tend to not help each other and do what they want. Pokemon can also used there attacks to boost each other, like if an water type one shoots water at there target, an electect or grass one can also make there attack and it will do a bit of extra damage,and a higher chance of a crit hit.

Traits should be put into each pokemon randomly when capture. Things like durability, Hearty, Splinter, element resistance, Strong, ect.

each has an effect on a pokemon individuality. Hearty allow that pokemon to have more defence and take a little less damage instead like a normal one would. Durability ones can keep fighting strong, even at low health. Splinter, there faster then usual and can move quicker on the battle field. Elemental RES gives them a small amount resistances against certain elements, maybe even all of them for a few luckily ones. Strong for certain pokemon allow extra damage for Normal, fighting, rock, maybe others too- Types if they used those types of attack. Trainers who start off can chose a small number of starting pokemon and is able to pick any trait for it if it is allow for that type.

There should also be some weakness trait too, I won't get into more about this, maybe another time is you want. If you want to leve traires idea here, please do so in a post :-)

I think that your trainer should be able to upgrade them self's too, to better command your pokemon. Things like loyalty mastery, training mastery, Combat mastery, and such.

When you win battles or finishes quests, you trainer will get a little exp, every time he levels up you get a skill point to used on of of his mastery's . Loyalty, along with badges, will allow you control higher level pokemon the higher that mastery gets. if your pokemon is too strong for your trainer to fully handle.( Remember when Ash charizard first evolve, it won't obey him for quite some time.) It will disobey, and it will more do so the farer it is away from you loyalty mastery max lvl at the time. Trainer mastery will allow more exp for your pokemon when it lives through battles and the harder the battles are, the more exp they will get then usual. Combat mastery should do with branches of that set, things like power control, speed control, even chance. what ever skills you get here will effect every battle in some way on how one pokemon will do. If ya can think up anything you might suggest for skills of the trainer please leave a post.

that all on my mind for now, sorry for spelling

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SPACEMONKEY321

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#35 SPACEMONKEY321
Member since 2008 • 25 Posts

Damn good ideas dude. Ima go share with the rest. I'll also prob update the petition soon with everyones new ideas.

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IronShiggity

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#36 IronShiggity
Member since 2008 • 150 Posts
Damn I hate Pokemon AND MMOs, but I would definitely play that!
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shemrom

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#37 shemrom
Member since 2005 • 1206 Posts
Damn I hate Pokemon AND MMOs, but I would definitely play that!IronShiggity
Looks like this idea flying(Somewhat) Let keep getting those signatures and in time , after like a thousand or something we should send it to Nintendo for a request by there loyal gamers
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kholdstare61

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#38 kholdstare61
Member since 2006 • 944 Posts

It would be interesting if for those who weren't interested in the Champion system, there would be a separate Contest system where you would train your Pokemon for Pokemon Contests instead. Or a Police system where you could hunt for Team Rocket/Aqua/Magma/Galactic members depending on the region and arrest them to get higher ranked in the Justice system. And depending on what system you participate in, you get different ranks or jobs such as Pokemon Trainer, Pokemon Police, Pokemon Contestor (?, dont know what they're called.)

Just an idea.

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kholdstare61

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#39 kholdstare61
Member since 2006 • 944 Posts
It would also be cool if you could take on odd jobs such as being a Doctor and running around the wild healing any Pokemon or Trainers with Pokemon which are injured, or if you can be a Daycare guy and borrow others' Pokemon and train them for a fee, but I geuss that would sorta overcomplicate the game.
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Trav57

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#40 Trav57
Member since 2008 • 231 Posts
i would want to be charizard
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shemrom

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#41 shemrom
Member since 2005 • 1206 Posts
i would want to be charizardTrav57
????????is this a childhood fantasy of yours? Jking :-) I think you mean is you want to have a Charmander as your starting pokemon
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SPACEMONKEY321

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#42 SPACEMONKEY321
Member since 2008 • 25 Posts

Technically based on the system ive been talking about. He could be charizard if he managed to get one. You take control of your pokemon when you enter a battle or if your like flying or surfing, things like that.

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shemrom

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#43 shemrom
Member since 2005 • 1206 Posts

Technically based on the system ive been talking about. He could be charizard if he managed to get one. You take control of your pokemon when you enter a battle or if your like flying or surfing, things like that.

SPACEMONKEY321
Yes, basic control for the battle, cause you are ordering your pokemon to what they should do in the fight, however here some more things i would like to add. I saw the addiction on how the pokmon battle should work as, it is well done space monkey, or who ever suggested it . It what I would fully want to see in this MMO. I saw the part about the quicker ways one can move around the game, I would like to add my own opinion about how it should be done, but you don't have to take everything i say. I belive the bikes should only be rentals, one can choose how long they can have one for how much money they send on the bike rentel. Bikes can move quite fast on ground and can get people into areas that one without one can't. The speed bike is used to get up steep sloops that are found. The trick bike can do hops on ledges found to get to hard to reach areas. Riding pokemon should be fun. But only certion pokemon like those Ponytas and such, and they get you around the map faster then who is walking. Some pokemon will have the ability off the start, some can be taught it. Some pokemon will have the natural trites that makes them won't mine they are being ridden, some will hate it and the longer you ride them, the more they will dislike you. Rideing land base pokemon, they have lots of energy to keep going for a while, but they will get trier out eventually Surfing pokemon are for lakes, rivers, and oceans. The only big swimmers can support the trainer, so they will be only be allow the skill and they will also have the trait if they like being ridden or not. For the battling part here, if you at water and you have land base pokemon here, they will fight off from the surfer, the surfer acts like a support for you against wild pokemon, it will be kinda like double dule, but the surfer will be control with some limits. Flying pokemon can fly over water and go any where above field, but if they get knock out of the sky, they will only have a small window to get back on the surfer before the trainer is force to retrieve it through pokeball and it a automatic faint for that pokemon. If you have a water type or a swimmer, the field will go from the top of the water to even under water fields. sallow water show the bottom or lush algae and plants, and deep ocean shows blackness below. if more then one trainer is on board the pokemon, they can all help fight off the wild pokemon or sit it out. The surfer can get hurt till near faint, but if it comes to that, you are not to used it in battle any longer and it won't take anymore hits off ramdloy till it heal up, this is so you all won't drown at sea He heee. At land, if you used pokemon that are fishy and such, they will have a Hugh speed lost on land against other opponents, so they will get hit a lot more often, but that the same for land types at sea, they only has so little room to move around don't they :-) For flyers, the birds need to be big enough to carry you, maybe even another trainer. depending on it figtree and level it can take you as far as it can, to any cities or fields of choosing, not caves or anything inside. Those pokemon can recharge there figtree quickly if resting for a little bit, and you can quickly fly off again. they are very hard to hit from physical attacks when airborne and they can easely doge attacks when moving quick enough, but of coarse there weakness to electify can be a problem when they fighting them. And the longer they are force to fly hard, the shorter amount of time they can stay full airborne, once they are too tired out, they are vauablen to physical attacks again. They can still fly in short bursts for dogging, but that about it. and about starter pokemon, to keep every player keep playing, all starters pokemon can't died, sure they can faint but never past away. and they are always loyal to there trainer, even if the trainer is a jerk to it. so you are never without a pokemon in the entire game. If people want just to train one pokemon to make it super strong then anyone elses, go for it, but they will get tired very quickly against another trainer with six pokemon to defeat. .
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EyeWierd20

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#44 EyeWierd20
Member since 2007 • 413 Posts
I can just say that Poke'mon was always really fun... I took my GameBoy wherever I went with me (trying to level up that darn cacoon thing! They're useless, and yeah I still remember how much). But I think the MMO would have to be done by a third party. I don't think Nintendo will ever try to make something T rated that was always E (and by always I mean for years and years...) I'm not sure if I would play it though since I'm not into playing MMOs, only just RPGs, the way Poke'mon always was.
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ASK_Story

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#45 ASK_Story
Member since 2006 • 11455 Posts
Nintendo won't do it. They can also make the coolest Pokemon RPG with a lot of depth, gameplay, character, etc., like Final Fantasy but with Pokemon. But like again, Nintendo won't do it.
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shemrom

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#46 shemrom
Member since 2005 • 1206 Posts
Nintendo won't do it. They can also make the coolest Pokemon RPG with a lot of depth, gameplay, character, etc., like Final Fantasy but with Pokemon. But like again, Nintendo won't do it.ASK_Story
This is i good idea to be brought to the table by some one, Yea the game has been an E rated game, but maybe it time for it to move on from it, especially since it a gen that aging these days
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kholdstare61

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#47 kholdstare61
Member since 2006 • 944 Posts
[QUOTE="EyeWierd20"]I can just say that Poke'mon was always really fun... I took my GameBoy wherever I went with me (trying to level up that darn cacoon thing! They're useless, and yeah I still remember how much). But I think the MMO would have to be done by a third party. I don't think Nintendo will ever try to make something T rated that was always E (and by always I mean for years and years...) I'm not sure if I would play it though since I'm not into playing MMOs, only just RPGs, the way Poke'mon always was.

Well, Zelda Twilight Princess was rated T when all previous Zeldas were rated E. Then again Zelda was always a darker series than Pokemon. I think the main thing stopping Nintendo from making this is their online policy. They haven't gotten past friend codes yet, I dont think an MMO has a chance.
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shemrom

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#48 shemrom
Member since 2005 • 1206 Posts
[QUOTE="kholdstare61"][QUOTE="EyeWierd20"]I can just say that Poke'mon was always really fun... I took my GameBoy wherever I went with me (trying to level up that darn cacoon thing! They're useless, and yeah I still remember how much). But I think the MMO would have to be done by a third party. I don't think Nintendo will ever try to make something T rated that was always E (and by always I mean for years and years...) I'm not sure if I would play it though since I'm not into playing MMOs, only just RPGs, the way Poke'mon always was.

Well, Zelda Twilight Princess was rated T when all previous Zeldas were rated E. Then again Zelda was always a darker series than Pokemon. I think the main thing stopping Nintendo from making this is their online policy. They haven't gotten past friend codes yet, I dont think an MMO has a chance.

Never know till we try, if we don;t try then it will never be thought of
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sAndroid17

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#49 sAndroid17
Member since 2005 • 8715 Posts
cool idea, been thought of million times. but it will never happen :(
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shemrom

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#50 shemrom
Member since 2005 • 1206 Posts
cool idea, been thought of million times. but it will never happen :(sAndroid17
again.......never know till we try to get it to be made, that what the petition for