[QUOTE="CarnageHeart"]
[QUOTE="SuperFlakeman"]
If Nintendo manages to establish themselves as a hardcore platform alongside Xbox 3, Sony risks loosing their position, they'd have to respond quickly if they want to maintain relevancy.
I can see Wii U priced $350, the strategy being to deliver key 1st party software in HD (Mario, Smash Bros, Wii Fit, Zelda, DKC), new IPs that will appeal to the expanded audience (Wii Pictionary, Vitality Sensor) and tablet-enhanced "current gen" multiplats. Their 1st party franchises will differentiate from past iterations by taking advantage of the uPad.
They will also receive next gen multiplats because Nintendo and MS will meet halfway power wise. I predict the power difference between Xbox3/WiiU will be similar to PS3/360. Hopefully MS releases their own version of the uPad for developers to have the required incentive to fully utilize its capabilities and change the core of their games instead of merely enhancing them (equivalent of waggle).
Development costs are going up. Blue ocean is becoming red ocean. Nintendo will be forced to depend more on 3rd parties, and they want Sony's position so they better watch out.
SuperFlakeman
You've probably forgotten more about Nintendo then I will ever know, but I'm pretty sure the vitality sensor was never released.
Given that the three consoles in history which sold 100,000,000 units launched at 300 or less, I don't see why anyone would launch at a higher price point.
The new IPs are predictions made by me for Wii U. I propose that an official Pictionary game from Nintendo done on the uPad would drive Wii U hardware sales similar to how Wii Fit did in 08. They need it, or similar key titles, to succeed on a larger scale. Simply doing sequels to multi million sellers on Wii won't cut it, they need entirely new IPs. Chase Mii is also a good title that received positive feedback at E3, maybe that will be a pack in with the hardware.
I think Wii U will be priced $350 because if it isn't, Sony and MS could easily 1up it and create a Wii situation, this time around Nintendo needs the 3rd parties. And also if they want Wii's level of profitability. They are already taking a loss / minimal profit from 3DS just to keep it selling on DS levels, and I imagine they intend to maintain some kind of profit margin throughout the gen, especially because going from Wii+DS to Wii U+3DS has increased their software development budgets significantly. They even invested in mass hiring to prepare for the HD era just months ago, and that was during Nintendo's worst period financially in years.
Nintendo should not be taken lightly. They just came out as total market leader and they have a ton money in the bank. MS is prepared and Sony is currently paralyzed as a whole, so I think Nintendo will focus on taking out Sony. With MH secured it looks like they already managed to do that in the handheld space, Vita is underperforming badly relative to PSP. Sony needs to act.
Casuals will buy game X for years, but perhaps on a related note, there is little evidence they care much for franchises/sequels (the sequels to Wii Fit and Wii Sports did not do anywhere near as well as their predecessors). However, Nintendo is perfectly capable of cranking out new casual games and interfaces. I think their problem is that theymight not be able to'out-casual' the Kinect.
Nintendo talked about how buttons intimidated casuals and introduced a controller with fewer buttons. MS went a step further and removed the controller. Yes, no controller means less control, but there's little evidence casuals care about precision (which wasn't a strength of the Wiimote either). Now Nintendo has kind of crossbred a more or less full controller and a tablet, which goes against their past talk about complexity alienating casuals. And its doubtful whether it will be a big draw to core gamers because gamers can't really pay full attention to two screens at once. It might prove useful for offline multiplayer games, but for single person at a console (which includes online multiplayer) games core gamers tend to love, I doubt it will be useful.
As for Nintendo engaging in mass hiring, that's interesting, but what sort of people are they hiring? Nintendo is a famously top down organization whose highest compliment is not to give talented game makers the ability to make the games they want to make, but the right to make games based on old Japanese franchises under the close supervision of Miyamoto. if I strongly suspect the people flocking to Nintendo are people looking for steady paychecks (no small thing in these troubled times) who have no creative ambitions.
I agree the Vita is selling poorly in Japan, but it is worth noting that in Japan the DS didn't take off until Nintendogs and Brain Training, the PSP didn't take off until Monster Hunter (which Nintendo has purchased exclusivity to) and the 3DS didn't take off until its pricecut (which happened five months after launch), so the three month old Vita not flying off shelves (to put it mildly) isn't unprecedented and isn't worrying yet.
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