@playerp said:
1. When you pick up items, but then fail a mission and have to do the same things all over again, you will find the same items again. Does this mean that what you picked up before was lost when you had to respawn, or are you getting more of the same loot?
2. How come in Far Cry 3 (and is this common?) you have to complete a mission before turning off the game? If you don't, you have to start all over again, which is really frustrating if you are 3/4 through a tough mission. Why can't you continue from checkpoint saves the next day?
3. In Far Cry 3, when you "learn" different skills, how do you employ them? I just click "learn this skill" and then what? Is it in my abilities when I'm fighting automatically?
4. Also, are these games RPGs or adventure games or both?
1. You don't really fail missions in most games any more, you just die and respawn. You will get the same loot; if it does not spawn with you, then you will find it in the same spot.
2. I agree, checkpoint saves are terrible. With that said, I never found it particularly frustrating in the Far Cry series to have to go back 5 minutes. Plus the missions are generally fun, replaying isn't a big deal.
Common? Yes, but generally not a huge problem. Obviously manual saves at any point are ideal, but for the most part not that bad.
3. The skill descriptions will tell you. Generally it's some variation of something you already do. So for example if you get the death from below skill, usually you just have to melee attack someone from below. If you get the kill-streak skill (forgot the name, but it;'s the one where you can melee multiple people in a row if they are close enough), you just keep tapping the melee attack button at the right moment
4. Neither. They are action/shooter/FPS games. Don't let the skill system fool you; these games are far from RPG's.
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