I really liked it, but it's far from my GOTY. As good as the graphics and atmosphere were, the gameplay was too easy, the world felt fairly empty (there were plenty of grinding/fetch quests to do, but no compelling reasons to do any of it ), and I had some big problems with the story and characters.
John Marston was a really inconsistent character. For all of his talk about redemption, hanging up his guns and settling down with his family...he really had no problem with killing immense numbers of people for the flimsiest of reasons. Also, for all of his badass-ery, he lets every other character in the game walk all over him, even if their quests won't help his main goal, and even if the people he's working for are clearly evil. That's not even to mention the inconsistency between him being a good guy in the story and a complete prick in the gameplay, if you play him that way.
As for the other characters, you usually didn't see them enough to form any sort of bond with them, and those that you do grow to like tend to completely disappear after a few quests (why couldn't I visit Bonnie at any time during the game?). The villains are the same - there isn't much build-up to them, so there wasn't much distinguishing them from the typical enemies you gun down by the hundreds.
These wouldn't be too bad in most cases, but since the important part of RDR's story seemed to revolve around Marston's bond with his family (who you don't even see until late in the game)...it just made the first three quarters of the story feel like meaningless filler. But I liked the last part of the game (at least until the 'second' ending, which seemed like a really bad move on Rockstar's part).
Okay, that sounded more negative than I'd hoped. I don't think it was a bad game by any means, but I have too many major complaints for me to think of it as a truly great game.
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