This is a very interesting quote I found in the Call of Duty 3 review from IGN when a Japanese developer asked this editor why FPSs are so popular in America:
"I was recently asked by a Japanese game developer why first-person shooters are so popular in America. Don't we get bored of doing the same thing over and over? At the time I was at a loss for an explanation, but after playing Call of Duty 3 I can answer that question. We don't mind playing scores of shooters because month after month we're presented with games in the genre that up the ante in terms of presentation, mechanics, and overall quality. For example, only a year after Treyarch brought us Call of Duty 2: Big Red One, they're back with another installment in the series. They've added enough to the successful Call of Duty formula that we were happy to once again join the battle for the free world." --IGN( http://ps2.ign.com/articles/746/746053p1.html )
But I think the real question should be the other way around and it should be the editor asking the Japanese developer, "Why aren't first-person shooters popular in Japan?" The answer to that question is something we may never really know. I would even throw in real-time strategy (RTS) games in that mix.
I think the whole argument that "games are hard" is a cop-out and not the whole truth to why games like these aren't popular in Japan. For example, what about Gundam games? Controlling a Gundam is more complicating than memorizing all the controls for Master Chief. Also, there are tons of anime games I played that had insane control schemes yet they found huge success in the Japanese market. So it's not that games are complicated to why they avoid FPSs and RTSs...I think it's something more than that. Also, the violence issue is also contradicted by Japanese games like Biohazard (Resident Evil), Metal Gear Solid, Onimusha, Devil May Cry, and any Suda 51 game. And anime/manga has tons of violence, so blaming western games for being all about "killing" is a little hypocritical, don't you think?
The surprising thing is, a lot of well-known and respected Japanese developers are fans of Half-Life 2, Counter-Strike, and Starcraft. Maybe it's because they're hardcore gamers at heart, but my point is, if they can like it than I wonder why the average Japanese gamer avoid or ignore these certain western genres?
Anyway, just thought I bring up a topic of discussion. I don't have all the answers, but I'm just throwing out possibilites, contradictions, hypocracy, and the "why" question to this complicated issue.
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