@iamllamapie said:
I'm a fan of Demon's and Dark Souls, just don't listen to him. The fact being invaded is no longer optional isn't a great thing. The fact with Demon's and Dark you needed to be human to be invaded was fine. I'll just be hollow. But people like him are rejoicing the fact it's now forced and telling others if they don't like it, go offline. Which means people like me and many others won't be able to read messages and view other player's blood stains.
The fact these people are embracing forced multiplayer boggles the mind. An option suits both parties and now they're favoring one.
Arguments such as "Now we don't know when we'll be invaded making it so much more interesting" annoys me so much. Want that feeling? Be a human for god's sake. Don't spoil someone else's fun.
I'm very much also a fan, and I agree. . Dark Souls is my favorite title of the past generation. The game is supposed to be oppressive, brutal. I don't mark the game down at all for being so. But constant invasion creates the problem of really unbalanced difficulty that isn't defined by the game itself, in my opinion.
See, I have no problem with getting flattened by Smough's hammer. That's fine. He'll get his just desserts in a minute, now that I know his move pattern. Now, getting invaded by some d*ckbag who min-maxed a character specifically for ruining my experience? That I have a problem with. There are too many ways for invaders to just sap the enjoyment out of the experience. Most of these players are total jerks, and that's not even beginning to mention all those hackers out there.
Sure, there's a covenant to protect you. That's great, assuming that 1. The network stability is such that these covenant interactions are excellent and balanced, and 2. The people that have been summoned actually give a damn to help you. They could stare off into space and leave you on your own at any time.
I don't like the decision, but it won't stop me from playing, since I love the gameplay and co-op so much. In my view, I would have liked to remain undisturbed while Hollow.
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