I know there are number of threads on westerners game taste than Japanese game taste but I have not seen any on ( RPG) westerners combat and game scenery than ( JRPG) Japanese combat and game scenery.
After looking at number of games it appears ( RPG) westerners games the combat and game scenery is really different
The (JRPG) Japanese combat seem to be into more fighting and action and hundreds to thousands of different enemies !! Where ( RPG) westerners games more open world, game interaction than the fighting and action and only a handful of different enemies.
The game scenery is very different too I will expplain more on this later.
Just take look at the game Soul Blazer and you can see the combat and game scenery is very different .
Around 1:44 , 9:43 , 13:33 , 16:25, 17:05, 17:29, 18:21 and 22:67 so on in the game and you get good idea some of the scenery .
http://www.youtube.com/watch?v=FqLkwdBt630
Not sure what you would even call some the game scenery. And to have spin game like Soul Blazer with top of line 3D graphics may be too hard to make.
The JRPG was more about exploration of scenery and fighting and accounting different enemies where RPG westerners games like skyrim more about open world, game interaction and side quests.
Also it could be RPG games the scenery is more real ( what you find in the real world )where the scenery in JRPG is more fantasy type scenery this could be other facter.
Log in to comment