I think the reason we don't see violence in the same light as we see rape is a bit like how Jim Sterling over at Escapist said. in a war game, or hell even the hookers in GTA, they fight back. One way or another you can rationalize the violence in game.
but in the case of rape, it's a one way street. aggresser vs the victim.
I have absolutely no qualms with depiction of rape in media, so long as it does not amount to an endorsement of said act.
The Lara Croft thing was blown out of proportion, i felt. No word was spoken, but everyone knew what the deal was. Then Crystal Dynamics reversed course scared that it might offend someone. the threat is a real-world one, so why not use it to get an emotional reaction out of it. That might sound cheap, up until you slowly realize why other things happen in books, games, movies etc. etc., to illicit an emotional response. clearly there was one, but it was "why are you doing this to Lara?!" first off she wasn't raped, she was threatened with it and fought back for her life. That whole scene was not played out for the pleasure of people who wanna rape lara croft, you can explicitly see it was designed to show a really really dangerous moment between Lara and these evil men.
Morgan Webb over at G4 brought up and mentioned how a show like Law and Order SVU should not be on the air, and it got me thinking. is the word rape supposed to turn into Voldermort? like, "the word that shall not be mentioned"?
There is a lot of talk from the gaming media about how games need to 'grow up' and deal with heavier themes. i'm all for that for some games. other mediums do it all the time and don't even seem to get anywhere near the same controversy.
Seriously, in Tomb Raider the bad guy puts his hand on her and leans over her and the internet went freakin' nuts. Meanwhile, Tears of the Sun movie has an out in the open rape scene of a militia man taking a village woman. Again neither scenes are like "awesome! rape!" they're showing you how disgusting it is.
Just like how i don't horror films because of the supernatural gore freaks me the hell out (i don't have the stomach for it), if your stomach is gonna turn at just the whiff of the word or topic of rape, i dunno what to say. the movie is rated R, the game is rated M. go in expecting something bad to happen, you may not know it's coming but it may be coming.
I also wanna put a spin on something though. From a purely libertarian point of view 'rape games' would be completely legitimate to be made. Out of terrible taste. I've never played them because the idea, that your game has the objective (in this case the primary objective) to rape - say for example - innocent Japanese school girls riding the subway is disgusting. To me that is an endorsement of said behavior, and i'm not the least surprised people would be up in arms over it. I think it has to be something game designers have to think about, exactly what will and will not allow the player to be able to do. Also exactly how responsible are designers for how some of the audience will react to scenes or characters? Like if there is rape porn on the internet for say... Jade from Beyond Good and Evil, exactly how responsible are the designers for that?
Also one last thing, putting aside the topic of rape, i hear a lot of people complain about Lara being put through the ringer. From an origin story perspective i don't have much of a problem with how much hurt she's going through, so long as the story has her evolving and getting better and better at surviving and fighting back. but the Gamespot guys who did the "quote for truth" special recently, brought up a good point. How much of it is based on our gender bias's? While the new Tomb Raider reboot is going for a much grittier real world like go at it then Uncharted did, it's not exactly like Nathan Drake isn't getting his body knocked around a lot either. Would we have cared as much if the same happened to a male protaganist?
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