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The Gradius series and the R-Type series,which I am suprised has not been mentioned more,I have always thought of R-Type as legendary in the genre.mattykovaxLegendary boring, maybe.
Legendary boring, maybe.It kind of paved the way though.....[QUOTE="mattykovax"]The Gradius series and the R-Type series,which I am suprised has not been mentioned more,I have always thought of R-Type as legendary in the genre.Panzer_Zwei
[QUOTE="Panzer_Zwei"]Legendary boring, maybe.It kind of paved the way though.....Gradius paved the way. It incorporated many concepts that became genre standards: Options, enemy formations, item droppings and such. R-Type just followed along 2 years later, and had little influence in the genre, with the Arcade sequels actually being worse than the original, and R-Type III behind the times by 1994 standards. Actually the few shooting games that were influenced by it, such as Pulstar and Last Resort, share most of its flaws like slow gameplay and uninmpressive mechanics.[QUOTE="mattykovax"]The Gradius series and the R-Type series,which I am suprised has not been mentioned more,I have always thought of R-Type as legendary in the genre.mattykovax
Gradius paved the way. It incorporated many concepts that became genre standards: Options, enemy formations, item droppings and such. R-Type just followed along 2 years later, and had little influence in the genre, with the Arcade sequels actually being worse than the original, and R-Type III behind the times by 1994 standards. Actually the few shooting games that were influenced by it, such as Pulstar and Last Resort, share most of its flaws like slow gameplay and uninmpressive mechanics.You're too good to be true.
Panzer_Zwei
You're too good to be true.[QUOTE="Panzer_Zwei"]Gradius paved the way. It incorporated many concepts that became genre standards: Options, enemy formations, item droppings and such. R-Type just followed along 2 years later, and had little influence in the genre, with the Arcade sequels actually being worse than the original, and R-Type III behind the times by 1994 standards. Actually the few shooting games that were influenced by it, such as Pulstar and Last Resort, share most of its flaws like slow gameplay and uninmpressive mechanics.
Lxthr
what do you mean by that ? :|
It kind of paved the way though.....Gradius paved the way. It incorporated many concepts that became genre standards: Options, enemy formations, item droppings and such. R-Type just followed along 2 years later, and had little influence in the genre, with the Arcade sequels actually being worse than the original, and R-Type III behind the times by 1994 standards. Actually the few shooting games that were influenced by it, such as Pulstar and Last Resort, share most of its flaws like slow gameplay and uninmpressive mechanics.[QUOTE="mattykovax"][QUOTE="Panzer_Zwei"]Legendary boring, maybe.
Panzer_Zwei
You're too good to be true.[QUOTE="Lxthr"]
[QUOTE="Panzer_Zwei"]Gradius paved the way. It incorporated many concepts that became genre standards: Options, enemy formations, item droppings and such. R-Type just followed along 2 years later, and had little influence in the genre, with the Arcade sequels actually being worse than the original, and R-Type III behind the times by 1994 standards. Actually the few shooting games that were influenced by it, such as Pulstar and Last Resort, share most of its flaws like slow gameplay and uninmpressive mechanics.
joesh89
what do you mean by that ? :|
I find it hard to believe that any true fan of shooting games would say that R-Type had little influence in the genre, and that what few games it influenced were not good. Go play Xexex, then, Panzer_Zwei.I have actually, a lot, and quite possibly on a deeper level than you.I find it hard to believe that any true fan of shooting games would say that R-Type had little influence in the genre, and that what few games it influenced were not good. Go play Xexex, then, Panzer_Zwei.
Lxthr
And if you think this Konami game was influenced by R-Type, then obviously you need play more shooting games.
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