Should games be rated based off of artistic choices?

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rctyke

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#1 rctyke
Member since 2005 • 1122 Posts

Being a long gamespot user, I always see ratings of games that while are great, are based off of their technical elements and enjoyability, but they rarely talk about their creative and artistic ideals, their prespective on the subject, their stories, their humanity, always the epic, the lengthy, always the value, the graphics, the special effects. It goes for the heroism, the goal, the entertainment, the battles, the characters they look up as role models, super heroes, or violent anti-heroes, but not as organic human beings that think, feel or express. This is what I question people that try to claim Video games as an artform, even some of the greatest games that are claimed as art (Bioshock, Shadow of the Collossus) always keep the competetive and let's face it forgiving mindlessness of games. They never punish you for the way you play, never question your humanity, just because you seesomething unusual doesn't mean it is art, just because you can make an imaginative choice, doesn't make it art, it is no different from winning a round of football or pulling off a headshot. Choice can never and should never be taken within an artform. If we were to take video games as an artform, we should take a look at what we are playing to begin with. The death sequence in Final fantasy 7,I can see that, but what about the rest of the game? I can see some people bringing up some examples and they are welcomed, but from mostof video games that I've played, all this leads to the fact that video games cannot be an artform as this, I do believe that. But you know what, I'm fine with that, I am enjoying playing my games for their entertainment. If I want to watch something for it's art, I watch an Arthouse film (One of my favorite types of movies in fact), If I want to play a game, I play to be entertained, I don't like watching action movies for their action (they feel like watching someone play a game). I did not ask a question I would have already knew, but to ask what you think of what games would be rated if they were rated for their artistry, quite different.

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StaticPenguin

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#2 StaticPenguin
Member since 2004 • 3433 Posts

I don't understand.... Do you me factoring everything in a game like the story, character etc. into one category as "artistic choice"? If so, then no.

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rctyke

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#3 rctyke
Member since 2005 • 1122 Posts

I mean the prespective directionof the artistry of the game. you can't just make something we haven't seen but throw in strange sights and ideas and then call it art. A great story and characters don't make art, but whatcomes to his mind in direction and execution.

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OhsNosIsBeenHit

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#4 OhsNosIsBeenHit
Member since 2009 • 25 Posts
I understand what you mean, and I actually agree. Any games, as a whole, will never be art. But I can understand facets of a game being considered art. As for rating games based on how artistic it is, I would say no. Games are meant to be played or interacted with, and art, as far as I know, is meant to be appreciated.
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Xeros606

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#5 Xeros606
Member since 2007 • 11126 Posts
No. Artistic direction can be a plus, but it shouldn't at all be a deciding factor.