I've just published a post on my blog about whether more games should include fixed save points and was interested to see if other people shared my view.
I think that games like Dark Souls and Alien Isolation use the idea of fixed save points really well, to limit what the player can do (by them losing progress by not being able to save all the time), and to also create a further sense of tension/urgency to find the next place to save.
Pretty much all games have auto-save features, or let you manually save wherever you are, and what I though could be interesting is the inclusion of optional fixed save points. I reckon this could vary up games a fair bit, and also give titles much more replayability on what is essentially a higher difficulty level.
So do you think that more games should have this as a feature, optional or not?
Here is a link to my post about it: http://www.blogstrum.com/2018/01/fixed-save-points.html (I'm not sure if this is spamming or not, this is my first post here so not 100% on the rules)
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