Should Nintendo have kept the Gamecube Controller like sony with Dualshock?

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TigerSuperman

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#1 TigerSuperman
Member since 2013 • 4331 Posts
 Now I know Nintendo likes change and all, but this should have been a side option for Wii and WiiU as well. Look at the controller. Then look what the Wii had:  and Look what Wii U had:  In my opinion: All they had to do for the Wii was add another Z button. Evened out the top a bit. And maybe made the second stick on the right a tad bigger with less deadzones. And of course, the Home and select buttons. Heck, you would not even need to plug it in, get a mini-wavebird wireless going in the back and you go a wireless core controller. As for the Wii U, after the above, all they would have to add would be the power button and then that would be it. Heck, they should have just kept doing versions of the Gamecube controller like the DS for Sony. Because unlike them, there are next to no complaints about the Gamecube controller. So who else agrees that they just should have stayed eith and upgraded the Gamecube controller?
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nameless12345

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#2 nameless12345
Member since 2010 • 15125 Posts

I think so too.

I really liked this fake:

 

99a649707c5d23e768b4dbc5b0b0f812.jpeg?it

 

Seemed like the GC pad, but perfected.

There was no need to copy the 360 pad.

But I also think they should support it better. (i.e. make most games compatible with it)

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TigerSuperman

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#3 TigerSuperman
Member since 2013 • 4331 Posts

I think so too.

I really liked this fake:

 

99a649707c5d23e768b4dbc5b0b0f812.jpeg?it

 

Seemed like the GC pad, but perfected.

There was no need to copy the 360 pad.

But I also think they should support it better. (i.e. make most games compatible with it)

nameless12345
I like it, although I still prefer the Big A and B buttons with X and y on the top sides.
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BarbaricAvatar

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#4 BarbaricAvatar
Member since 2006 • 1000 Posts

They all look uncomfortable.

One day a company will have the foresight to include changeable positions for left-analogue and D-pad. I know 50% of the people here will disagree but having the left stick so high asks your thumb to move in an unnatural fashion to turn left. I had to quit my dream-job because of the horrific hand-cramps the poor controllers were giving me.

But back on-topic, i'd say of them all the Gamecube controller looks the most comfortable and the Wii looks the most likely to slip from your grasp. And the Wii-U looks flashy but completely unsuitable for precision gaming - though maybe that's the point.

Basically: Yes to the topic title. :D

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Legolas_Katarn

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#5 Legolas_Katarn
Member since 2003 • 15556 Posts
I really don't like the Gamecube controller, and if the Wii U controller had less buttons than other console's controllers that would have been a problem.
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JML897

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#6 JML897
Member since 2004 • 33134 Posts
I wish every controller had a layout like the 360 controller.
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Legolas_Katarn

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#7 Legolas_Katarn
Member since 2003 • 15556 Posts
I wish every controller had a layout like the 360 controller. JML897
^ But with a better D-Pad.
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gamenerd15

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#8 gamenerd15
Member since 2007 • 4529 Posts

The Gamecube controller was not that great.  it was not that bad either, but not having clickable analog sticks and one less shoulder button hurt the system.  The triggers themselves had to be pushed in quite a bit for a game to respond.  The SNES style controller is best.   

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nameless12345

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#9 nameless12345
Member since 2010 • 15125 Posts

I wish every controller had a layout like the 360 controller. JML897

 

360 pad doesn't have ideal analog stick position, imo.

The best analog stick position is GCs, imo.

But I do like the new X1 pad.

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JigglyWiggly_

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#10 JigglyWiggly_
Member since 2009 • 24625 Posts
They're all bad.
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LittleMac19

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#11 LittleMac19
Member since 2009 • 1638 Posts
I wish every controller had a layout like the 360 controller. JML897
Yea, this ^^ The 360 controller is quite possibly the best controller ever created in my opinion, the D-pad is weak but I never used that anyway.
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nameless12345

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#12 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="JML897"]I wish every controller had a layout like the 360 controller. LittleMac19
Yea, this ^^ The 360 controller is quite possibly the best controller ever created in my opinion

 

That's not possible because this is the best console controller ever created by man. (or aliens) ;)

 

[prepares flameshield... :P]

 

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#13 veolyn
Member since 2013 • 71 Posts
[QUOTE="JML897"]I wish every controller had a layout like the 360 controller. LittleMac19
Yea, this ^^ The 360 controller is quite possibly the best controller ever created in my opinion, the D-pad is weak but I never used that anyway.

I'd agree if the d-pad wasn't utter garbage.
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#14 Eikichi-Onizuka
Member since 2008 • 9205 Posts
I don't like the tiny dpad for the Gamecube so I wouldn't want it to replace the classic(I prefer the pro version, it's more comfortable). There are a good number of Wii games that can be played with the Gamecube controller(SSB Brawl, etc).
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mariokart64fan

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#15 mariokart64fan
Member since 2003 • 20828 Posts

you could still use gamecube controllers for most games that used classic controls lol,  

 

but no , i think the ccpro was perfect , 

and the wiiu is good to , but id like the n64 style -flashy colors etc

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XxR3m1xInHDn3D

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#16 XxR3m1xInHDn3D
Member since 2013 • 2365 Posts
I don't understand why the Wii U controller has the analogs above the face buttons. Could someone explain why?
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Blueresident87

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#17 Blueresident87
Member since 2007 • 5989 Posts

The GC controller was pretty awful. All versions.

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NationProtector

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#18 NationProtector
Member since 2013 • 1609 Posts

[QUOTE="JML897"]I wish every controller had a layout like the 360 controller. nameless12345

 

360 pad doesn't have ideal analog stick position, imo.

The best analog stick position is GCs, imo.

But I do like the new X1 pad.

They are almost exactly the same.
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conkertheking1

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#19 conkertheking1
Member since 2009 • 876 Posts

[QUOTE="nameless12345"]

I think so too.

I really liked this fake:

 

99a649707c5d23e768b4dbc5b0b0f812.jpeg?it

 

Seemed like the GC pad, but perfected.

There was no need to copy the 360 pad.

But I also think they should support it better. (i.e. make most games compatible with it)

TigerSuperman

I like it, although I still prefer the Big A and B buttons with X and y on the top sides.

That was the one thing I hated about the GC controller. It made playing SNES classics like Mega Man X and DKC so awkward.

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30hanman

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#20 30hanman
Member since 2012 • 49 Posts

My pick would be the Pro Controller for the Wii U.

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#21 conkertheking1
Member since 2009 • 876 Posts

I don't understand why the Wii U controller has the analogs above the face buttons. Could someone explain why?XxR3m1xInHDn3D

When it was first revealed, everyone was talking smack on it for being so similar to the 360 controller. the analog/ button pad switch up is really the only big diffrence between the two.

Which doesn't make much sense, because with the same reasoning, MS "ripped off" the GC controller with their first Xbox controller.

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BuryMe

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#22 BuryMe
Member since 2004 • 22017 Posts

No way; the GC had a terrible controller.

The button layout was bad, unless the game was designed specifically to work with it. Multiplats were bad because controls were designed for the gace buttons to be in a diamond. The dpad was too small, and the c-stick sucked.

The classic controller was my favourite, and the one for the WiiU looks pretty cool, too.

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bowserjr123

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#23 bowserjr123
Member since 2006 • 2478 Posts

As much as I liked the Gamecube controller, it's been good that Nintendo has classic and pro controllers avaiable too.

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DJ-Lafleur

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#24 DJ-Lafleur
Member since 2007 • 35604 Posts

GC controller and the 360 controller are my two favorite controllers made. <3

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#25 BLaverock
Member since 2013 • 71 Posts

I'm sure it partially depends on the hands, but for me, the gamecube controller was one of the most comfiest of all controllers.

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#26 nintendoboy16
Member since 2007 • 42211 Posts

No way; the GC had a terrible controller.

The button layout was bad, unless the game was designed specifically to work with it. Multiplats were bad because controls were designed for the gace buttons to be in a diamond. The dpad was too small, and the c-stick sucked.

The classic controller was my favourite, and the one for the WiiU looks pretty cool, too.

BuryMe

I can't agree to that. I can understand MOST traditional fighters (save for something like Naruto: Clash of Ninja and Zatch Bell! Mamodo Battles where their simplistic methods fit fine), but even with Soul Calibur II or DBZ: Budokai, it still worked once you got used to it.

In other games, like Prince of Persia: Sands of Time, Lord of the Rings: Two Towers/Return of the King, and LEGO Star Wars worked quite alright with the face button placements. As for the C-Stick, I don't think it's too bad for functionality either based on my experience with TS2 or dual-analog mode in Star Fox: Assault.

I'll give you the D-Pad size though, that's pretty bad.