Team Based game!

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Welis

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#1 Welis
Member since 2004 • 1431 Posts

I remember back when there were games like Rainbow Six(Not Vegas) and Swat for instance.. They were all amazing and you had to put real effort to succeed. I am looking for more games like them. A game where you go with your squad and you are not ALONE. Work together and succeed together. And I am not talking about work together like Call of Duty, just some AI that helps you, but I am talking about games you go into adventure with your teammates. Take Star Wars Republic Commando for instance. Any guys can recommend me any other games like that?


Thanks :D

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UpInFlames

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#2 UpInFlames
Member since 2004 • 13301 Posts

I suggest Army of Two, The Warriors, Left 4 Dead and Team Fortress 2. All games where teamwork matters a lot - be it single-player, co-op or multiplayer.

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speedfreak48t5p

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#3 speedfreak48t5p
Member since 2009 • 14491 Posts

Battlefield Bad Company 2

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ericpol

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#4 ericpol
Member since 2006 • 370 Posts
L4D series you can't survive without teamwork. TF2 is very good too.
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hiphopballer

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#5 hiphopballer
Member since 2009 • 4059 Posts

i agree that L4D and FT2 are really good team beased games. u can get them off steam.

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chaosflare44

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#6 chaosflare44
Member since 2009 • 601 Posts

L4D 1 or 2 are both team based. Survivors have to work together to get out alive, and infected need to team up to take out the survivors. Bad Company 2's multiplayer relies heavily on teamwork what with its amazing spawn system. TF2 is amazing in general, but if you get it, get it for the PC so you can get all the updates and maps and stuff. They have yet to come out with any of them for the 360 or PS3.

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Ensamheten

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#7 Ensamheten
Member since 2010 • 392 Posts

Left4Dead doesn't really require that much teamplay. Just need to make sure that everyone is shooting in the same direction. Thereare no squad basedgames asgreat as SW:RC. But if you justwant something quite similar I can recommend plenty.

Gears of War 1 (one(the first game)). CO-OP in split screen or one of your XBL friends(has to have mic) is really fun. Stay away from the sequel thoughbecause it sucks ass. How could they fail so badwith that franchise?

Tom Clancy - Rainbow Vegas 2. Terrorist hunt with 2 players splitt screen is fun. And if you find a server with 4 players(very rare especially when the game is so old)

Brothers in Arms and the expansion pack. It's a single player game. BIA Hell's Highway is not even worth trying though.

Halo: Combat Evolved long splitt screen co-op campaign.

EDIT: I also want to add that Enemy Terrirtory: Quake Wars beats BF:BC2 when it comes to multiplayer team work and that people who claims that TF2 has something to do with team work hasprobably never played a squad based shooter before.

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chaosflare44

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#8 chaosflare44
Member since 2009 • 601 Posts

How does L4D not require teamplay? If you get pinned you NEED a buddy to help you. And if you are the infected you NEED to work together to take out the survivors because it's impossible to win by yourself. Besides, don't most coop game require you to shoot in the same directions? Hence why its called TEAMWORK, not run around by yourself and shoot everything.

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UpInFlames

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#9 UpInFlames
Member since 2004 • 13301 Posts

Left4Dead doesn't really require that much teamplay. Just need to make sure that everyone is shooting in the same direction. Thereare no squad basedgames asgreat as SW:RC. But if you justwant something quite similar I can recommend plenty.

Gears of War 1 (one(the first game)). CO-OP in split screen or one of your XBL friends(has to have mic) is really fun. Stay away from the sequel thoughbecause it sucks ass. How could they fail so badwith that franchise?

Tom Clancy - Rainbow Vegas 2. Terrorist hunt with 2 players splitt screen is fun. And if you find a server with 4 players(very rare especially when the game is so old)

Brothers in Arms and the expansion pack. It's a single player game. BIA Hell's Highway is not even worth trying though.

Halo: Combat Evolved long splitt screen co-op campaign.

EDIT: I also want to add that Enemy Terrirtory: Quake Wars beats BF:BC2 when it comes to multiplayer team work and that people who claims that TF2 has something to do with team work hasprobably never played a squad based shooter before.Ensamheten

Your remarks about Left 4 Dead and Team Fortress 2 are hilarious especially considering that you went on to recommend Gears of War and Halo.

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Ensamheten

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#10 Ensamheten
Member since 2010 • 392 Posts

Yes you play as a team and different classes do different tasks but there is no team play. Allways up to the indevidual to destroy the sentry for exampel.

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Strider_91

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#11 Strider_91
Member since 2007 • 6570 Posts

[QUOTE="Ensamheten"]Left4Dead doesn't really require that much teamplay. Just need to make sure that everyone is shooting in the same direction. Thereare no squad basedgames asgreat as SW:RC. But if you justwant something quite similar I can recommend plenty.

Gears of War 1 (one(the first game)). CO-OP in split screen or one of your XBL friends(has to have mic) is really fun. Stay away from the sequel thoughbecause it sucks ass. How could they fail so badwith that franchise?

Tom Clancy - Rainbow Vegas 2. Terrorist hunt with 2 players splitt screen is fun. And if you find a server with 4 players(very rare especially when the game is so old)

Brothers in Arms and the expansion pack. It's a single player game. BIA Hell's Highway is not even worth trying though.

Halo: Combat Evolved long splitt screen co-op campaign.

EDIT: I also want to add that Enemy Terrirtory: Quake Wars beats BF:BC2 when it comes to multiplayer team work and that people who claims that TF2 has something to do with team work hasprobably never played a squad based shooter before.UpInFlames

Your remarks about Left 4 Dead and Team Fortress 2 are hilarious especially considering that you went on to recommend Gears of War and Halo.

GoW1 Is a valid point.. Team-work is essential in a team on that.. else its horrible..
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UpInFlames

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#12 UpInFlames
Member since 2004 • 13301 Posts

Yes you play as a team and different classes do different tasks but there is no team play. Allways up to the indevidual to destroy the sentry for exampel.Ensamheten

A sentry is almost impossible to destroy without the support of a Medic (usually an uber is a must) or a Spy that will place his sapper at just the right time or other teammates who will draw its fire - especially if it's being protected/repaired by the Engy and/or another enemy cIass. Heavy needs Medic support. Engy needs Pyro support to help him weed out Spies going after his gear. Every team needs a good Spy to keep Snipers from decimating everyone and to sabotage well-placed Engy gear. Every team needs a Medic on defense or they will lose. Team Fortress 2 is all about teamwork. It's in the title. There is no multiplayer game where it is more crucial. A team of average individuals playing as a well-coordinated team will destroy a team of individually strong players that aren't playing as a team. Each and every time. Perhaps you just played on a crappy server where people didn't play the game properly or something, I don't know, but Team Fortress 2 is the embodiment of teamwork.

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UpInFlames

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#13 UpInFlames
Member since 2004 • 13301 Posts

GoW1 Is a valid point.. Team-work is essential in a team on that.. else its horrible..Strider_91

I wasn't implying that it doesn't require any teamwork whatsoever, but it doesn't hold a candle to the level of teamwork needed in Left 4 Dead and especially Team Fortress 2.

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chaosflare44

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#14 chaosflare44
Member since 2009 • 601 Posts

Yes you play as a team and different classes do different tasks but there is no team play. Allways up to the indevidual to destroy the sentry for exampel.

Ensamheten
The very fact different classes do different tasks is what teamwork is all about. No one can do everything by themselves so they have to work together. A medic heals a heavy who is decimating the enemy while a spy saps a sentry allowing a scout to rush in and take the intel. If that isn't teamwork I don't know what is.
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Ensamheten

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#15 Ensamheten
Member since 2010 • 392 Posts

[QUOTE="Ensamheten"]

Yes you play as a team and different classes do different tasks but there is no team play. Allways up to the indevidual to destroy the sentry for exampel.

chaosflare44

The very fact different classes do different tasks is what teamwork is all about. No one can do everything by themselves so they have to work together. A medic heals a heavy who is decimating the enemy while a spy saps a sentry allowing a scout to rush in and take the intel. If that isn't teamwork I don't know what is.

You do not have to beashamed of that fact. UpInFlames does not know what it is either. Team work is about tacticts and communication. WiC andET:QW has room for team work. TF2 is too shallow. It only capable toproduce illisions of team play. I love TF2 and I always finish top 5 in the score board but the has no work. It the individual medic which decides when to über a sentry. Random luck linear game play does the rest.

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chaosflare44

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#16 chaosflare44
Member since 2009 • 601 Posts

[QUOTE="chaosflare44"][QUOTE="Ensamheten"]

Yes you play as a team and different classes do different tasks but there is no team play. Allways up to the indevidual to destroy the sentry for exampel.

Ensamheten

The very fact different classes do different tasks is what teamwork is all about. No one can do everything by themselves so they have to work together. A medic heals a heavy who is decimating the enemy while a spy saps a sentry allowing a scout to rush in and take the intel. If that isn't teamwork I don't know what is.

You do not have to beashamed of that fact. UpInFlames does not know what it is either. Team work is about tacticts and communication. WiC andET:QW has room for team work. TF2 is too shallow. It only capable toproduce illisions of team play. I love TF2 and I always finish top 5 in the score board but the has no work. It the individual medic which decides when to über a sentry. Random luck linear game play does the rest.

You must play pub. Play with people who know how to play the game and you'll see how crucial teamwork is. There is no illusion, you are either contributing to the team effort or not. And score does not mean anything, you could easily just camp in 2 fort getting kills and end up on top, but that doesn't mean you win, and that doesn't mean your good. Nice troll attempt by the way.
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UpInFlames

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#17 UpInFlames
Member since 2004 • 13301 Posts

You do not have to beashamed of that fact. UpInFlames does not know what it is either. Team work is about tacticts and communication. WiC andET:QW has room for team work. TF2 is too shallow. It only capable toproduce illisions of team play. I love TF2 and I always finish top 5 in the score board but the has no work. It the individual medic which decides when to über a sentry. Random luck linear game play does the rest.Ensamheten

Actually, the Medic will uber based on feedback from his teammates. Even an uber will not accomplish that much without support from the rest of the team. Is everyone ready? Go, go, go! If defense is really good, the attacking team will organize two or three simultaneous ubers. The team will also suggest whom to uber. Sometimes a Demoman or a Soldier is the better choice than a Heavy. That's teamwork. Sure, there are servers where there is little teamwork, that's why you find a really good one and stick with it. Where I play it's all about teamwork while still not being too serious and just having a good time. I imagine that the teamwork ramps up on clan servers. Either way, Team Fortress 2 is designed from the ground up to offer an incredibly intricate level of teamwork.

By the way, you have yet to offer a practical example of what you believe constitutes teamwork. Can't say that I heard many people praise Quake Wars or World in Conflict for their intricate teamwork mechanics.

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Ensamheten

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#18 Ensamheten
Member since 2010 • 392 Posts

[QUOTE="Ensamheten"]

[QUOTE="chaosflare44"]You do not have to beashamed of that fact. UpInFlames does not know what it is either. Team work is about tacticts and communication. WiC andET:QW has room for team work. TF2 is too shallow. It only capable toproduce illisions of team play. I love TF2 and I always finish top 5 in the score board but the has no work. It the individual medic which decides when to über a sentry. Random luck linear game play does the rest.

chaosflare44

You must play pub. Play with people who know how to play the game and you'll see how crucial teamwork is. There is no illusion, you are either contributing to the team effort or not. And score does not mean anything, you could easily just camp in 2 fort getting kills and end up on top, but that doesn't mean you win, and that doesn't mean your good.

Yes I only play public servers(mostly UKCS) but all servers are about the same. You can't expect everyone to join a clan with people who like teamwork. If a game contains teamwork or not depends on how the majority of the community treats it. Because in the end the game can only be play as the rest of the community does.

Nice troll attempt by the way

?

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Ensamheten

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#19 Ensamheten
Member since 2010 • 392 Posts

[QUOTE="Ensamheten"]You do not have to beashamed of that fact. UpInFlames does not know what it is either. Team work is about tacticts and communication. WiC andET:QW has room for team work. TF2 is too shallow. It only capable toproduce illisions of team play. I love TF2 and I always finish top 5 in the score board but the has no work. It the individual medic which decides when to über a sentry. Random luck linear game play does the rest.UpInFlames

Actually, the Medic will uber based on feedback from his teammates. Even an uber will not accomplish that much without support from the rest of the team. Is everyone ready? Go, go, go! If defense is really good, the attacking team will organize two or three simultaneous ubers. The team will also suggest whom to uber. Sometimes a Demoman or a Soldier is the better choice than a Heavy. That's teamwork. Sure, there are servers where there is little teamwork, that's why you find a really good one and stick with it. Where I play it's all about teamwork while still not being too serious and just having a good time. I imagine that the teamwork ramps up on clan servers. Either way, Team Fortress 2 is designed from the ground up to offer an incredibly intricate level of teamwork.

TF2 is designed to be easy just like CS is. Because Valve know that easy to learn games sell more than advanced games.

By the way, you have yet to offer a practical example of what you believe constitutes teamwork. Can't say that I heard many people praise Quake Wars or World in Conflict for their intricate teamwork mechanics.

Then you have lived under a rock. The thing is that I've played WiC, ET:QW and TF2 while you guys only played TF2. My views are much wider. I would probably not concider TF2 shallow if I hadn't played WiC. In the 1980s people thought that Commendore 64 was a kick ass computer it had 64kB RAM. Now we have 8GB DDR3 memory and C64's hardware is a big yawn.

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UpInFlames

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#20 UpInFlames
Member since 2004 • 13301 Posts

TF2 is designed to be easy just like CS is. Because Valve know that easy to learn games sell more than advanced games.Ensamheten

Accessibility does not rule out depth. Every new installment in the Civilization series has been more and more accessible, but it hasn't lost any of its depth.

By the way, it's funny that you are calling out Team Fortress 2 for being accessible (and yet it's still very intricate for a FPS) all the while praising World in Conflict - a simplistic action game masquerading as a strategy game which doesn't hold a candle to most other strategy games in terms of depth.

Then you have lived under a rock. The thing is that I've played WiC, ET:QW and TF2 while you guys only played TF2. My views are much wider. I would probably not concider TF2 shallow if I hadn't played WiC. In the 1980s people thought that Commendore 64 was a kick ass computer it had 64kB RAM. Now we have 8GB DDR3 memory and C64's hardware is a big yawn.Ensamheten

Actually, I have played World in Conflict and as I said, it's an extremely simplistic game in comparison to other strategy games. It's only "advanced" if you compare it to a FPS which naturally doesn't make any sense.

Irrelevant analogies aside, I'm still waiting for an example of your definition of teamwork.

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Ensamheten

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#21 Ensamheten
Member since 2010 • 392 Posts

[QUOTE="Ensamheten"]I only played Civ 4 and Civ Rev. The combat system in those games was very shallow.

[QUOTE="UpInFlames"]By the way, it's funny that you are calling out Team Fortress 2 for being accessible (and yet it's still very intricate for a FPS) all the while praising World in Conflict - a simplistic action game masquerading as a strategy game which doesn't hold a candle to most other strategy games in terms of depth.UpInFlames

WiC doesn't feature base building instead it focus on combat. It isn't Men of War depth, it's more action oriented. But it is not simple. Team work and correct use tactical aid is essential

Irrelevant analogies aside, I'm still waiting for an example of your definition of teamwork.UpInFlames

Team work is when people cooperate for achieving a greater goal. It must be on purpose and carefully planned. It's never coincidents, or routine.

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eh-ut

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#22 eh-ut
Member since 2009 • 563 Posts
Yeah, team games always give more fun.