I'm not a big fan of "Generation" term in relation to gaming; maybe it is because I only game on PC and it's not really clear to me what a "generation" is on PC (CPU type? GPU chip? I don't know...). I also think it promotes a lot of competition, but not in the good, constructive sense...more in the crap-talking sense. That's not me being all "PC Mastery Race-y" on you, just what I think lol
But, to answer your question, some games I have enjoyed (love, even) these past few years are:
The Witcher 3: just fun, fun fun.
Homeworld: Deserts of Kharak: a nice return to the story-centric RTS games of my youth, it was nice to see a game built around the epic universe and story of it's predecessors. Truly enjoyable, and the general sense of foreboding you experience your whole time while playing is a unique experience.
Factorio: completely caught me off guard; dropped a small 12 dollars on this game on a whim, and hundreds of hours later I am still hooked. Ugly but endearing game, incredibly fun, limitless replayability.
Divinity: Original Sin: like the review said, it makes you fall in love with the classic RPG genre all over again. Fun fun fun, and funny, too lol. Never forgot the first time I talked to a dungeon-dwelling rat or a clairvoyant cow.
Grim Dawn: been chipping away at this game, slowly but surely, over the past few years. Amazing to see it finally in it's retail, ready-for-sale form. Truly a great game.
SWTOR: not since WoW has an MMO held my attention for so long; starting to fade for me, but I come back frequently enough to remain subscribed. A fun game, and the emphasis on storytelling is nice. Plus...Old Republic Star Wars is da' best.
Cities Skylines: another nice surprise, this city builder came from a studio that is comprised of like 10 people or something crazy like that. Big, fun games don't need big budget or large staff! Constantly supported, moddable, and so forth.
Lethis: Path ofProgress: a good game, but the reason I love it is because it is a nod to the old Impressions' city builders (Pharaoh, Caesar III, etc). Haven't played it for a while, but a great game.
Stonehearth: Minecraft meets town-building/settlement management. Still a bit buggy and weird, but that's early access for you. A fun, charming game with a surprising amount of depth, and a devoted development team that consistently adds and updates a product important to them.
Honorable mentions, AKA "games I want to love, but just can't, probably for stupid reasons:
Far Cry Primal: so many memorable moments, especially the first time my noob ass encountered a sabre tooth w/o having good gear. Now that is a panic moment! But I just can't get over the lackluster main campaign, the recycled terrain map, and so forth. Fun, but they totally ringed it in on this one, like "Oh hey we aren't doing an Assassin's Creed this year so lets crank out an extra Far Cry instead"
Homeworld Remastered: one of my favorite games of all time; the combination of 3D movement (new, at the time), epic story and story telling, beautiful graphics, and so forth is what made me fall in love with the game, and experiencing it all over again in an upgraded game engine is even better. But...it's an older game, so I can't really include it in this "generation".
Anno2205: pretty terrible relative to the other Anno/Dawn of Discovery games, but...I just can't stop playing it! Still, Anno 2070 has me at 300+ hours, 2205 only has me at like 20. But still, I have fun...but I hate it. Love to hate, hate to love? Maybe
There are many many many more I should mention, or forgot to mention, but that's the short list. People that lament about the "golden age" are looking with rose-colored shades; there were fun games back in the day, sure, but things are much, much, much better now. For starters, we can do more in the games, and the "Independent" game studios that are abound are making some really fun games with very little. I mean...Hyper Light Drifter? AMAZING! I've only played an hour or so, but wow....so moving.
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