The most important game of the decade?

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nameless12345

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#1 nameless12345
Member since 2010 • 15125 Posts

In my opinion, the original Operation Flashpoint from 2001. The first real battlefield sim game with all sorts of playlable combat vehicles and the first game that proved that punishing realism can make a fun game too. Infact the core concept is so good they barely changed it for the unofficial successors (ArmA series).

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RandoIph

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#2 RandoIph
Member since 2010 • 2041 Posts
Big Rigs: Over the road racing.
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branketra

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#3 branketra
Member since 2006 • 51726 Posts
Devil May Cry. It gave a game with worse villains than Resident Evil but also gave a way to defeat so horribly that it was kind of a joke. It showed that horrible monsters could not only be wiped out in style, but it could look easy. The thing that makes Devil May Cry special is that the player has to be good at it.
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speedfreak48t5p

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#4 speedfreak48t5p
Member since 2009 • 14490 Posts

Modern Warfare 2. Tough lesson on how NOT to make a sequel.

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nameless12345

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#5 nameless12345
Member since 2010 • 15125 Posts

Looks like there is a little missunderstanding of this thread. This is not a joke topic, I'm actually asking you which game was the most important in the last ten years in your opinion :)

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savebattery

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#6 savebattery
Member since 2009 • 3626 Posts
Wii Sports is the only answer.
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m25105

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#7 m25105
Member since 2010 • 3135 Posts

Wii Sports is the only answer. savebattery

Agreed.

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wiouds

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#8 wiouds
Member since 2004 • 6233 Posts

I would say Halo since it was the one that drag FPS to the forefront.

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Treflis

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#9 Treflis
Member since 2004 • 13757 Posts

I would say Halo since it was the one that drag FPS to the forefront.

wiouds
First person shooters left the forefront? News to me.
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ionusX

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#10 ionusX
Member since 2009 • 25778 Posts

id say the orangebox.. and more importantly steam.. nothing has been as influential in gaming as steam and Digital download gaming. i use steam as it is the largest of these systems, the most successful, and argueably the first.

steam has shown us the way to a better way of gaming and playing the games we want and how to get them.. xbl psn, wii store, d2d, impulse. gfwl.. they all just imitatin

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burgeg

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#11 burgeg
Member since 2005 • 3599 Posts

I'm surprised nobody has said GTA 3 yet. Seriously, is there any other answer? GTA 3 completely changed gaming. It was revolutionary, essentially created a genre and was also super duper popular. How many open world games do we see today? Tons. All thanks to GTA 3. Words alone cant describe how groundbreaking and how important GTA 3 was to gaming.

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Rekunta

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#12 Rekunta
Member since 2002 • 8275 Posts

I'm surprised nobody has said GTA 3 yet. Seriously, is there any other answer? GTA 3 completely changed gaming. It was revolutionary, essentially created a genre and was also super duper popular. How many open world games do we see today? Tons. All thanks to GTA 3. Words alone cant describe how groundbreaking and how important GTA 3 was to gaming.

burgeg

This is the correct answer.

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keech

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#13 keech
Member since 2003 • 1451 Posts

I'm surprised no one has said the most obvious answer: World of Warcraft

Love the game or hate the game. You cannot deny it's importance and impact on the game industry and community. It is hands down one of the most successful media products even released. Shattered records, made money on a level most of us can't even fathom, and has proven its staying power over the years. People who don't and have never even played a video game in their entire life play WoW alongside the most hardcore gaming fanatics. Most importantly it brought a relitivly niche genre into the spotlight and now every developer and publisher is trying to cash in on it.

I don't much care for WoW. Played it for about 6 months and got bored. But I certainly can't deny it's importance.

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Gladestone1

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#14 Gladestone1
Member since 2004 • 5695 Posts

Think its clearly elder scrolls series..Its the main rpg of this erra..Its clearly sold millions of copies..From morrowind to oblivion now to elder scrolls five..Its shined through many decades..Its been one of the few series to with stand the test of time..It will sell for a long time to come..

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Evilmeanie

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#15 Evilmeanie
Member since 2010 • 423 Posts
I'd like to go with Steam and digital distribution as being the most important gaming contribution for PC owners, but the OP was asking for the most important game. I am gonna have to roll with GTA 3 as was suggested earlier. It really started the sandbox genre and its style of violence appeared in a lot of other titles.
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yidabud_eudx

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#16 yidabud_eudx
Member since 2010 • 25 Posts

Think its clearly elder scrolls series..Its the main rpg of this erra..Its clearly sold millions of copies..From morrowind to oblivion now to elder scrolls five..Its shined through many decades..Its been one of the few series to with stand the test of time..It will sell for a long time to come..

Gladestone1

This is supposed to be the most important game of the decade not the most succesful and the elder scrolls game that had the most impact on gaming would probably be Daggerfall and that came out in 1996.

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AFBrat77

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#17 AFBrat77
Member since 2004 • 26848 Posts

Game of the decade = Metroid Prime (without question)

BUT

Most important Game of the Decade = Grand Theft Auto III

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AFBrat77

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#18 AFBrat77
Member since 2004 • 26848 Posts

I'm surprised no one has said the most obvious answer: World of Warcraft

Love the game or hate the game. You cannot deny it's importance and impact on the game industry and community.

keech

WoW would be second to GTA III as most important, though WoW had a major impact in PC gaming, GTA III had major importance in all gaming platforms.

Also, although its not the most important, original Guitar Hero deserves some kudos.

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AFBrat77

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#19 AFBrat77
Member since 2004 • 26848 Posts

In my opinion, the original Operation Flashpoint from 2001. The first real battlefield sim game with all sorts of playlable combat vehicles and the first game that proved that punishing realism can make a fun game too. Infact the core concept is so good they barely changed it for the unofficial successors (ArmA series).

nameless12345

great game....but highly specialized for such a sweeping question.

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AFBrat77

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#20 AFBrat77
Member since 2004 • 26848 Posts

I would say Halo since it was the one that drag FPS to the forefront.

wiouds

DOOM (late 1993) was the game that brought FPS to the forefront. Huge seller and pretty much created the PC Gaming market on a wide scale.

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faheem_s_i

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#21 faheem_s_i
Member since 2006 • 346 Posts
For me it would definitely be gta 3.
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ArchonOver

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#22 ArchonOver
Member since 2010 • 1103 Posts

World of Warcraft. That thing is a BEAST.

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pl4yer_f0und

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#23 pl4yer_f0und
Member since 2009 • 990 Posts

whats the biggest genre in gaming now?? Online shooters of course, and who brought that to the forefront? Halo. No other game revolutionized fps like halo.

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planetjumper

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#24 planetjumper
Member since 2010 • 638 Posts

whats the biggest genre in gaming now?? Online shooters of course, and who brought that to the forefront? Halo. No other game revolutionized fps like halo.

pl4yer_f0und

false that was quake arena, ut and specifically cs 1.6 that brought online shooters to the forefront, halo brought attention to the consoles by creating a serious alternative to pc shooters

I would say world of warcraft (2004), Deus Ex(2000), GTA III(2001), Half Life 2 and with it steam(2004), Orange Box(2007), Warcraft 3(2002), CS 1.6(1999~2000), Halo 2 (2004)

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TF626

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#25 TF626
Member since 2010 • 593 Posts

I'd probably say Metal Gear Solid 2: Sons of Liberty. To me that was a game that was groundbreaking in every possible way, and from a graphics standpoint amazing. But I could also say Grand Theft Auto III for pioneering the "sand-box" era.

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nameless12345

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#26 nameless12345
Member since 2010 • 15125 Posts

whats the biggest genre in gaming now?? Online shooters of course, and who brought that to the forefront? Halo. No other game revolutionized fps like halo.

pl4yer_f0und

Online shooters are nothing new though. Quake was already online enabled and highly popular back then. Halo was just a revolution for console shooters.

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nameless12345

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#27 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

In my opinion, the original Operation Flashpoint from 2001. The first real battlefield sim game with all sorts of playlable combat vehicles and the first game that proved that punishing realism can make a fun game too. Infact the core concept is so good they barely changed it for the unofficial successors (ArmA series).

AFBrat77

great game....but highly specialized for such a sweeping question.

I picked it because it is yet to be matched by the competition (counting out the ArmA series). Maybe in a few years Call of Duty and Medal of Honor will finaly match it :P

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keech

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#28 keech
Member since 2003 • 1451 Posts

[QUOTE="pl4yer_f0und"]

whats the biggest genre in gaming now?? Online shooters of course, and who brought that to the forefront? Halo. No other game revolutionized fps like halo.

planetjumper

false that was quake arena, ut and specifically cs 1.6 that brought online shooters to the forefront, halo brought attention to the consoles by creating a serious alternative to pc shooters

I would say world of warcraft (2004), Deus Ex(2000), GTA III(2001), Half Life 2 and with it steam(2004), Orange Box(2007), Warcraft 3(2002), CS 1.6(1999~2000), Halo 2 (2004)

Also worth pointing out almost everything the original Halo was praised for, Half-Life did first. Only reason Halo took off is because it was the first to do it on a console and had one of the most massive marketing campaigns in video game history at the time.

I like Halo and all. But it didn't really do anything new, it just took what FPS games had been doing on the PC and brought it to consoles.

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blaqphantom

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#29 blaqphantom
Member since 2010 • 1829 Posts

World of Warcraft. That thing is a BEAST.

ArchonOver
This 12 + million people can't be wrong.
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Evilmeanie

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#30 Evilmeanie
Member since 2010 • 423 Posts
[QUOTE="ArchonOver"]

World of Warcraft. That thing is a BEAST.

blaqphantom
This 12 + million people can't be wrong.

I personally would put WoW in the negative column. It has hurt PC gaming in general, imo. (And I admire WoW, fwiw, and spent several years playing it. Just suggesting that when you remove that many consumers from a market, that the entire market suffers.) EM
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-Unreal-

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#31 -Unreal-
Member since 2004 • 24650 Posts

World of Warcraft for the sheer quality of the game and the work that's went into it. Blizzard created a game that appeals and is played by a large variety of players from young to old, male and female and hardcore to casual. They've introduced large amounts of free content and kept a high level of quality throughout its lifetime. The game has been maintained better than any other game even close to its scale and player base with regular patches, weekly maintenance, security and in-game support across hundreds of servers in the EU, America and Australia and Asia. It has gained fame throughout the world not just in gaming related media and has made appearances in TV shows and movies. It is a game which has made developers think about the genre, as well as developers outside of the MMO genre. The Warcraft story, characters, locations and history has been told and expanded upon through a new perspective and allowed players of the game to get a more up close look at the world. The most successful subscription based game ever developed and the most successful game of its genre ever released, it holds numerous awards from gaming publications as well as praise from reviewers. It has had record breaking sales for its expansion packs even years after release of the original game, as well a steady increase in subscribers over a long period of more than 6 years. It is also a well known game to bring non-games players to gaming despite it's massive scale and depth, this can be attributed to it's excellent interface and accessibility.

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AFBrat77

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#32 AFBrat77
Member since 2004 • 26848 Posts

World of Warcraft for the sheer quality of the game and the work that's went into it. Blizzard created a game that appeals and is played by a large variety of players from young to old, male and female and hardcore to casual. They've introduced large amounts of free content and kept a high level of quality throughout its lifetime. The game has been maintained better than any other game even close to its scale and player base with regular patches, weekly maintenance, security and in-game support across hundreds of servers in the EU, America and Australia and Asia. It has gained fame throughout the world not just in gaming related media and has made appearances in TV shows and movies. It is a game which has made developers think about the genre, as well as developers outside of the MMO genre. The Warcraft story, characters, locations and history has been told and expanded upon through a new perspective and allowed players of the game to get a more up close look at the world. The most successful subscription based game ever developed and the most successful game of its genre ever released, it holds numerous awards from gaming publications as well as praise from reviewers. It has had record breaking sales for its expansion packs even years after release of the original game, as well a steady increase in subscribers over a long period of more than 6 years. It is also a well known game to bring non-games players to gaming despite it's massive scale and depth, this can be attributed to it's excellent interface and accessibility.

-Unreal-

That being said, i still don't think it quite had the overall impact of Grand Theft Auto III

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AFBrat77

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#33 AFBrat77
Member since 2004 • 26848 Posts

[QUOTE="planetjumper"]

[QUOTE="pl4yer_f0und"]

whats the biggest genre in gaming now?? Online shooters of course, and who brought that to the forefront? Halo. No other game revolutionized fps like halo.

keech

false that was quake arena, ut and specifically cs 1.6 that brought online shooters to the forefront, halo brought attention to the consoles by creating a serious alternative to pc shooters

I would say world of warcraft (2004), Deus Ex(2000), GTA III(2001), Half Life 2 and with it steam(2004), Orange Box(2007), Warcraft 3(2002), CS 1.6(1999~2000), Halo 2 (2004)

Also worth pointing out almost everything the original Halo was praised for, Half-Life did first. Only reason Halo took off is because it was the first to do it on a console and had one of the most massive marketing campaigns in video game history at the time.

I like Halo and all. But it didn't really do anything new, it just took what FPS games had been doing on the PC and brought it to consoles.

This is true, the original Quake, Half-Life, Counterstrike, and UT 1999 are the major games that impacted FPS's in the late 90's, but Halo in 2001 wasn't really anything special, it did good with what was there though (at least co-op), though I still think the single-player level design was pitifully weak.

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pl4yer_f0und

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#34 pl4yer_f0und
Member since 2009 • 990 Posts
[QUOTE="nameless12345"]

[QUOTE="pl4yer_f0und"]

whats the biggest genre in gaming now?? Online shooters of course, and who brought that to the forefront? Halo. No other game revolutionized fps like halo.

Online shooters are nothing new though. Quake was already online enabled and highly popular back then. Halo was just a revolution for console shooters.

yea my bad, im a console player, so halo was relotionary to me
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Grammaton-Cleric

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#35 Grammaton-Cleric
Member since 2002 • 7515 Posts

It's impossible to distill an entire decade of gaming into a single title.

I'd actually submit it's impossible to distill the last ten remarkable years into ten or even twenty titles. There are simply too many important releases, many of which have had a lasting effect on the medium.

Most of the answers furnished thus far are great responses but for every quality game mentioned we automatically omit a dozen (or more) titles that deserve just as much praise.

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nbessiner

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#36 nbessiner
Member since 2009 • 731 Posts

GTA3 is the right answer

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allthatdown

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#37 allthatdown
Member since 2008 • 1229 Posts

Big Rigs: Over the road racing.RandoIph

In spite of this not being a joke thread and all, this is probably one of the most important games, it shows how even if you make a crappy game-as long as it's got an attractive cover it will sell.

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lasseeb

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#38 lasseeb
Member since 2010 • 1186 Posts

GTA 3 reveloutionized the whole sandbox game thingy, before there was only spiderman.

For FPS i gotta say COD 4.

You can argue with me, but you cant win.

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TerragonSix

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#39 TerragonSix
Member since 2010 • 390 Posts

In my opinion, the original Operation Flashpoint from 2001. The first real battlefield sim game with all sorts of playlable combat vehicles and the first game that proved that punishing realism can make a fun game too. Infact the core concept is so good they barely changed it for the unofficial successors (ArmA series).

nameless12345

Don't forget the expanision mods! :D

I thought I was alone in this regard. This game really brought a lot to the table for next generation games.

The thing that killed it was its prohibitively high system requirements.

In terms of importance, gotta also go with San Andreas. Do anything game.

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yellosnolvr

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#40 yellosnolvr
Member since 2005 • 19302 Posts
i cant really say which game was most important overall. in my opinion: no one game really dominated in each aspect to make it the most important; rather, there are several games that dominated in certain aspects and pushed envelopes so that it inspired other games.
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#41 NaveedLife
Member since 2010 • 17179 Posts

technically it should be between:

Diablo II

Battlefield 1942 (never actually played it, but its the first BF game)

MGS4

Uncharted 1/2

WoW

guitar hero

Halo CE

Resident Evil 4

But for me it would be Diablo II.

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m25105

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#42 m25105
Member since 2010 • 3135 Posts

I think a lot of fanboyism is starting to make this thread irrelevant. The most important game, is a game that shapes the future. Not more of the same.

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#43 trugs26
Member since 2004 • 7541 Posts

Wii Sports is my answer.

Wii and it's little companion Wii Sports gave rise to the "next generation" of sorts, that being Kinect and Move. And has got so many people into gaming.

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-Unreal-

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#44 -Unreal-
Member since 2004 • 24650 Posts

[QUOTE="-Unreal-"]

World of Warcraft for the sheer quality of the game and the work that's went into it. Blizzard created a game that appeals and is played by a large variety of players from young to old, male and female and hardcore to casual. They've introduced large amounts of free content and kept a high level of quality throughout its lifetime. The game has been maintained better than any other game even close to its scale and player base with regular patches, weekly maintenance, security and in-game support across hundreds of servers in the EU, America and Australia and Asia. It has gained fame throughout the world not just in gaming related media and has made appearances in TV shows and movies. It is a game which has made developers think about the genre, as well as developers outside of the MMO genre. The Warcraft story, characters, locations and history has been told and expanded upon through a new perspective and allowed players of the game to get a more up close look at the world. The most successful subscription based game ever developed and the most successful game of its genre ever released, it holds numerous awards from gaming publications as well as praise from reviewers. It has had record breaking sales for its expansion packs even years after release of the original game, as well a steady increase in subscribers over a long period of more than 6 years. It is also a well known game to bring non-games players to gaming despite it's massive scale and depth, this can be attributed to it's excellent interface and accessibility.

AFBrat77

That being said, i still don't think it quite had the overall impact of Grand Theft Auto III

Depends on how you define impact in this context.
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-Unreal-

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#45 -Unreal-
Member since 2004 • 24650 Posts

I think a lot of fanboyism is starting to make this thread irrelevant. The most important game, is a game that shapes the future. Not more of the same.

m25105
A game doesn't necessarily have to do a lot of things completely new to be important to gaming. Games which do a lot of things which have already been done and build upon it can still be important if they raise the bar high enough and inspire other developers and budding students, making them think more about their work in order to create games of higher quality. As I mentioned WoW is a prime example of this as you can see from other games of the same genre released from 2004 to the present, developers really need to think hard about their projects and work hard to produce something which shows a level of talent above almost everything else out there.
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face_ripper

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#46 face_ripper
Member since 2010 • 968 Posts
Unreal, it took FPS gaming to whole new level.
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#47 SteveTabernacle
Member since 2010 • 2584 Posts

[QUOTE="RandoIph"]Big Rigs: Over the road racing.allthatdown

In spite of this not being a joke thread and all, this is probably one of the most important games, it shows how even if you make a crappy game-as long as it's got an attractive cover it will sell.

That and it firmly established the absolute bottom of the barrel, which is very important. As for all the PC gamers having a fit and repeating the same things they've been saying since 2002, (seriously guys, we know) it should be common knowledge by now that people citing Halo for bringing FPS to the forefront are saying so in reference to the console gaming scene. Seriously. You're like the guys who go out of their way to tell a bunch of people who are yawning and stretching after a big thanksgiving meal "It's because of the tryptophane in the turkey". What you're saying is common knowledge, and is not the special and unique view you've continued fooling yourselves into thinking it is.

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Maroxad

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#48 Maroxad
Member since 2007 • 25292 Posts

Grand Theft Auto 3
World of Warcraft (as much as I hate it) for setting the standard for the modern Theme Park MMO
Halo: Combat Evolved for popularizing several concepts in the FPS genre and popularizing shooters on consoles

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iAtrocious

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#49 iAtrocious
Member since 2010 • 1567 Posts

Big Rigs: Over the road racing.RandoIph

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LowDownDirty

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#50 LowDownDirty
Member since 2009 • 96 Posts

It's GTA III no argument.

Not only did it create the sandbox genre, but it was the first truly IMMERSIVE 3D gaming experience. Not only did it spawn its own genre, but it has also influenced just about every action/crime game you can think of in some way.

WoW is successful and it is important, but MMO's in general are not very popular.

Just think back to the first time you play GTA III and how blown away you were. That game made me fall in love with gaming and it set the bar so high that it took years for other games to catch up.