Not long ago I found a copy of GAME magazine from the Summer of 99 I think it was. In it was an article about the most important characters in videogames. It's interesting to look back at who they chose and for what reasons. To spare some time I'll spare you all the details, but here's a rundown of who was chosen and why.
- Mario - the definitive videogame icon, and the icon of the entire industry
- Pac-Man - For being the first videogame icon and bringing about the rise of arcades
- Sonic the Hedgehog - The anti-Mario. He was everything that Mario wasn't and the symbol of Sega
- Lara Croft - The first major recognizable female videogame character
- Ryu - The symbol of fighting games and of Street Fighter, the game that helped revitalize arcades
- Leisuresuit Larry - First PC character to sell 1 million copies of his series, and first successful character targeted at adults
- Sarah Bryant - Recognizable female character in a male dominated genre
- Cloud Stryfe - Symbol of RPG's and the biggest RPG franchise
Pac-Man and Mario are unquestionably still deserving of this list. Mario is stronger of a force than ever, and no matter how many bad games Pac-Man is in it's impossible to deny the history and what that game and character did in the early 80's. I think the same can be said for Lara Croft. Despite a lot of average and bad games, she's still got a real strong record in the history books behind her.
I'm not so sure about Sonic anymore. Sega's not the same company they were in the 90's now that they're out of the console game, and Sonic hasn't had a must own game since then. On top of that he's not even going after that teen audience he was originally made for as a counter balance to Mario. Sonic seems to be really aimed at kids these days. THere's a lot of history behind him, but I'd have to take Sonic off the list.
Ryu is a tough call. He was the symbol of Street Fighter, but that series is as dead as it gets now. Unlikely to see it revived outside of classic collections now either. Not being current hurts his credibility. Still I think most gamers still know him, and how important Street Fighter and all fighting games were 15 years ago, so he can stay. For a couple more years anway.
Leisuresuit Larry is a no at first, but when you think about how gaming has really shifted towards an older demographic you have to look at him in a different light. And while he isn't exactly around, the franchise is still sort of there. Being a million game seller back in the 80's is pretty big too. Console gamers might not get it, but anyone who was gaming on a PC for many years can get it. So, Larry hangs around.
Sarah Bryant is a great big no. Never should have been on the list. If a recognizable female in fighting games deserves to be up there it's Chun-Li. But since Ryu was already up there I think the writers of that list felt they needed to go a different direction. As much as I like Virtua Fighter, Sarah just doesn't cut it.
And last we have Cloud. He's another tough call, since he's really only starred in one game. But through Advent CHildren and Kingdom Hearts he never quite goes away. And for what it did to the RPG genre (for good or bad) Final Fantasy should be addressed, and Cloud probably is the most recognizable character in all the games. So, he stays.
The industry is a couple years older now too, and some new characters need to be added to the list to at least replace the ones who shouldn't be there now. Right away I'd say Master Chief. He may not be the most interesting character, but he's the symbol of the X-box, and arguably the most recognizable FPS character. So there's no doubt he should be there.
Pikachu needs to be there too. The Pokemon franchise is too big to ignore whether you like it or not.
Any other thoughts?
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