The Quality of Games Today.

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Taloskai

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#1 Taloskai
Member since 2006 • 188 Posts

Doesn't it seem like some of the higher rated game today aren't nearly as good as the ones in the past?

I've seen the RPGs rated a bit higher today, for example, Oblivion. Does Oblivion really rank up to the Baldur Gates, to the Fallouts, to Chrono Trigger, to Planescape Torment, hell, even to Morrowind itself.

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ReddestSkies

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#2 ReddestSkies
Member since 2005 • 4087 Posts

It's not so much the quality of gaming as a whole that declined, but the focus of mainstream gamers that shifted from fairly deep, skill-based and sometimes purely cerebral types of games to completely mindless, dumbified and easy games. Oblivion gets AAA, GOTY, etc.; King's Bounty doesn't even get a Gamespot review. It's not that the quality games aren't there anymore; it's just that they're often disregarded by most people.

Just look at Gears of War. Remember left-leaning, right-leaning, crouching and sometimes proning? Well, this game offers automatic cover at the press of a button (as if I was some kind of AI and couldn't take cover myself). Oh, and it also offers recharging health so that you don't have to actually care about getting hurt in battle (and so that you don't have to learn the multiplayer maps). Let's not forget the uber-large character models to facilitate aiming, and the overall slow-pace of the game utterly limiting movement (to facilitate aiming). 10 years ago, Unreal Tournament and Quake 3 were fighting for FPS of the year, multiplayer game of the year, etc. You know, games that actually involved skills, movement and memory. These days, Gears of War is what the mainstream gamer wants. I have no example on the multiplayer side of things because people don't make skill-based multiplayer FPS anymore, but just look at STALKER: Clear Sky single-player wise. "Too hard!", said the reviewers. Awesome, says I.

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Archangel3371

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#3 Archangel3371
Member since 2004 • 46871 Posts
Not for me. I've been gaming ever since the Atari 2600 days and I'm having more fun now then I ever did. I've played most of the big name games such as Halo 3, Gears of War, Call of Duty 4, GTA IV, and Assassin's Creed and I felt they were all fantastic and well worth the praise they received.
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Video_Game_King

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#4 Video_Game_King
Member since 2003 • 27545 Posts
Yes, I think gaming is declining in quality, too. But the main cause is that the standards of reviewers is falling faster. The only one with high standards is Yahtzee, and his seem too high.
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gunswordfist

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#5 gunswordfist
Member since 2006 • 20262 Posts

Doesn't it seem like some of the higher rated game today aren't nearly as good as the ones in the past?

I've seen the RPGs rated a bit higher today, for example, Oblivion. Does Oblivion really rank up to the Baldur Gates, to the Fallouts, to Chrono Trigger, to Planescape Torment, hell, even to Morrowind itself.

Taloskai
I haven't played any of those games. I own Chrono Trigger but won't touch it until I playmy FF 1-6, Phantasy Star 1-4, Earthbound, Mario RPG and much more. So since I just play Oblivion these days and none of those games, I'm not sure what to compare it too. But I can honestly say that action/adventure games are better these days with titles like DMC4.
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Devourment423

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#6 Devourment423
Member since 2005 • 2163 Posts
First console I played on was the NES and I am having the best time gaming right now.
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Taloskai

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#7 Taloskai
Member since 2006 • 188 Posts

It's not so much the quality of gaming as a whole that declined, but the focus of mainstream gamers that shifted from fairly deep, skill-based and sometimes purely cerebral types of games to completely mindless, dumbified and easy games. Oblivion gets AAA, GOTY, etc.; King's Bounty doesn't even get a Gamespot review. It's not that the quality games aren't there anymore; it's just that they're often disregarded by most people.

Just look at Gears of War. Remember left-leaning, right-leaning, crouching and sometimes proning? Well, this game offers automatic cover at the press of a button (as if I was some kind of AI and couldn't take cover myself). Oh, and it also offers recharging health so that you don't have to actually care about getting hurt in battle (and so that you don't have to learn the multiplayer maps). Let's not forget the uber-large character models to facilitate aiming, and the overall slow-pace of the game utterly limiting movement (to facilitate aiming). 10 years ago, Unreal Tournament and Quake 3 were fighting for FPS of the year, multiplayer game of the year, etc. You know, games that actually involved skills, movement and memory. These days, Gears of War is what the mainstream gamer wants. I have no example on the multiplayer side of things because people don't make skill-based multiplayer FPS anymore, but just look at STALKER: Clear Sky single-player wise. "Too hard!", said the reviewers. Awesome, says I.

ReddestSkies

I agree with you. Don't get me wrong, I love Oblivion, but it seems made for mainstream gamers as well.

And yes, I do remember playing Unreal Tournament Classic. A much better experence then I had with Halo 3. Hell, Halo 1 gave me a better experence than 3.

I've rated things overly high in the past and I apologize, but I experenced first hand how a persons standards can change with the games being released.

I think the test of trials for the games released today is if fans can still play the same game with older graphics. Then you can really compare how the game's gameplay is.