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You must realize the the Sega Saturn was a total failure. It had a very poor game libary in most contries now let me explain this real quick for you gys. The Saturn is a 4th gen console made of the left overs of the Gen and some failed projects. Like the all and 3, and the 32X (CD wasn't really a failure but was not doing as good as it should, but focus of hardware over software does that for you. It can't handle real 3D, and 2D wise, which is stronger than the others in some areas, is pretty much a slightly more powerful Neo-Geo arcade console. You can speak Shenmue tech demo all you want, but the Saturn would choke on that game as badly as it started to choke in some areas with viewpoint which effected its release on the console. (both the NEo and the PSX version were choked on.) The Saturn had a very complex architechture, but as many way you program you will always end up not being able to use all its power as you will always be limited unless you make a full 2D game. look at VF. not impressive at all even for the time. The Saturn also removed very easy BC with the GEN nd had the cart slot used for other things. Which included expanding memory since the Saturn was basiaclly a slightly more powerful 4th gen console. The system had terrible genre variety unlike its last 3 brothers. Most of the games are copies of other games doing similar things. Name some of your favorite saturn games, and I bet there's no real improvements or/and originality between them. The Saturn was a combination of the Sega CD and 32X with slightly more kick and no more. Even in the 2D field, it had some competition with the Neo-Geo and PSX even then, and non-arcade gaming platforms where able to combine the 2, not many effective 2.5 d games on the saturn right? The Saturn did nothing right,nothing a 5th gen console should do, and was a 4th gen console. Sega didn't have a 5th gen. If they had released a eal console instead of combining old tech together and claiming new, then maybe the Saturn would have been more impressive, especially with its dual wield technology. Sadly, this be not the case.NewJakandsig
Is there something your disagree with me on, because I am sure almost all of which I wrote has been universally accepted.[QUOTE="NewJakandsig"]You must realize the the Sega Saturn was a total failure. It had a very poor game libary in most contries now let me explain this real quick for you gys. The Saturn is a 4th gen console made of the left overs of the Gen and some failed projects. Like the all and 3, and the 32X (CD wasn't really a failure but was not doing as good as it should, but focus of hardware over software does that for you. It can't handle real 3D, and 2D wise, which is stronger than the others in some areas, is pretty much a slightly more powerful Neo-Geo arcade console. You can speak Shenmue tech demo all you want, but the Saturn would choke on that game as badly as it started to choke in some areas with viewpoint which effected its release on the console. (both the NEo and the PSX version were choked on.) The Saturn had a very complex architechture, but as many way you program you will always end up not being able to use all its power as you will always be limited unless you make a full 2D game. look at VF. not impressive at all even for the time. The Saturn also removed very easy BC with the GEN nd had the cart slot used for other things. Which included expanding memory since the Saturn was basiaclly a slightly more powerful 4th gen console. The system had terrible genre variety unlike its last 3 brothers. Most of the games are copies of other games doing similar things. Name some of your favorite saturn games, and I bet there's no real improvements or/and originality between them. The Saturn was a combination of the Sega CD and 32X with slightly more kick and no more. Even in the 2D field, it had some competition with the Neo-Geo and PSX even then, and non-arcade gaming platforms where able to combine the 2, not many effective 2.5 d games on the saturn right? The Saturn did nothing right,nothing a 5th gen console should do, and was a 4th gen console. Sega didn't have a 5th gen. If they had released a eal console instead of combining old tech together and claiming new, then maybe the Saturn would have been more impressive, especially with its dual wield technology. Sadly, this be not the case.Emerald_Warrior
You must realize the the Sega Saturn was a total failure. It had a very poor game libary in most contries now let me explain this real quick for you gys. The Saturn is a 4th gen console made of the left overs of the Gen and some failed projects. Like the all and 3, and the 32X (CD wasn't really a failure but was not doing as good as it should, but focus of hardware over software does that for you. It can't handle real 3D, and 2D wise, which is stronger than the others in some areas, is pretty much a slightly more powerful Neo-Geo arcade console. You can speak Shenmue tech demo all you want, but the Saturn would choke on that game as badly as it started to choke in some areas with viewpoint which effected its release on the console. (both the NEo and the PSX version were choked on.) The Saturn had a very complex architechture, but as many way you program you will always end up not being able to use all its power as you will always be limited unless you make a full 2D game. look at VF. not impressive at all even for the time. The Saturn also removed very easy BC with the GEN nd had the cart slot used for other things. Which included expanding memory since the Saturn was basiaclly a slightly more powerful 4th gen console. The system had terrible genre variety unlike its last 3 brothers. Most of the games are copies of other games doing similar things. Name some of your favorite saturn games, and I bet there's no real improvements or/and originality between them. The Saturn was a combination of the Sega CD and 32X with slightly more kick and no more. Even in the 2D field, it had some competition with the Neo-Geo and PSX even then, and non-arcade gaming platforms where able to combine the 2, not many effective 2.5 d games on the saturn right? The Saturn did nothing right,nothing a 5th gen console should do, and was a 4th gen console. Sega didn't have a 5th gen. If they had released a eal console instead of combining old tech together and claiming new, then maybe the Saturn would have been more impressive, especially with its dual wield technology. Sadly, this be not the case.NewJakandsigYou have to realize that you are a failure, not the Saturn
You have to realize that you are a failure, not the Saturn Yes, my opinion must be a failurethat's why you have failed to actually provide proof of anything wrong. Must of these are universal facts or universally agreed. So yes, i believe you may want to check ur histry first/ maybe actually play the console[QUOTE="NewJakandsig"]You must realize the the Sega Saturn was a total failure. It had a very poor game libary in most contries now let me explain this real quick for you gys. The Saturn is a 4th gen console made of the left overs of the Gen and some failed projects. Like the all and 3, and the 32X (CD wasn't really a failure but was not doing as good as it should, but focus of hardware over software does that for you. It can't handle real 3D, and 2D wise, which is stronger than the others in some areas, is pretty much a slightly more powerful Neo-Geo arcade console. You can speak Shenmue tech demo all you want, but the Saturn would choke on that game as badly as it started to choke in some areas with viewpoint which effected its release on the console. (both the NEo and the PSX version were choked on.) The Saturn had a very complex architechture, but as many way you program you will always end up not being able to use all its power as you will always be limited unless you make a full 2D game. look at VF. not impressive at all even for the time. The Saturn also removed very easy BC with the GEN nd had the cart slot used for other things. Which included expanding memory since the Saturn was basiaclly a slightly more powerful 4th gen console. The system had terrible genre variety unlike its last 3 brothers. Most of the games are copies of other games doing similar things. Name some of your favorite saturn games, and I bet there's no real improvements or/and originality between them. The Saturn was a combination of the Sega CD and 32X with slightly more kick and no more. Even in the 2D field, it had some competition with the Neo-Geo and PSX even then, and non-arcade gaming platforms where able to combine the 2, not many effective 2.5 d games on the saturn right? The Saturn did nothing right,nothing a 5th gen console should do, and was a 4th gen console. Sega didn't have a 5th gen. If they had released a eal console instead of combining old tech together and claiming new, then maybe the Saturn would have been more impressive, especially with its dual wield technology. Sadly, this be not the case.Stefan91x
You have to realize that you are a failure, not the Saturn[QUOTE="NewJakandsig"]You must realize the the Sega Saturn was a total failure. It had a very poor game libary in most contries now let me explain this real quick for you gys. The Saturn is a 4th gen console made of the left overs of the Gen and some failed projects. Like the all and 3, and the 32X (CD wasn't really a failure but was not doing as good as it should, but focus of hardware over software does that for you. It can't handle real 3D, and 2D wise, which is stronger than the others in some areas, is pretty much a slightly more powerful Neo-Geo arcade console. You can speak Shenmue tech demo all you want, but the Saturn would choke on that game as badly as it started to choke in some areas with viewpoint which effected its release on the console. (both the NEo and the PSX version were choked on.) The Saturn had a very complex architechture, but as many way you program you will always end up not being able to use all its power as you will always be limited unless you make a full 2D game. look at VF. not impressive at all even for the time. The Saturn also removed very easy BC with the GEN nd had the cart slot used for other things. Which included expanding memory since the Saturn was basiaclly a slightly more powerful 4th gen console. The system had terrible genre variety unlike its last 3 brothers. Most of the games are copies of other games doing similar things. Name some of your favorite saturn games, and I bet there's no real improvements or/and originality between them. The Saturn was a combination of the Sega CD and 32X with slightly more kick and no more. Even in the 2D field, it had some competition with the Neo-Geo and PSX even then, and non-arcade gaming platforms where able to combine the 2, not many effective 2.5 d games on the saturn right? The Saturn did nothing right,nothing a 5th gen console should do, and was a 4th gen console. Sega didn't have a 5th gen. If they had released a eal console instead of combining old tech together and claiming new, then maybe the Saturn would have been more impressive, especially with its dual wield technology. Sadly, this be not the case.Stefan91x
I agree with this guy. What the hell are you ranting about? I think you got a saturn instead of a PS and your pissed off at your parents for not knowing the difference. lol cut them some slack this was back in 94, im sure your a big boy now and can buy your own consoles.
You must realize the the Sega Saturn was a total failure. It had a very poor game libary in most contries now let me explain this real quick for you gys. The Saturn is a 4th gen console made of the left overs of the Gen and some failed projects. Like the all and 3, and the 32X (CD wasn't really a failure but was not doing as good as it should, but focus of hardware over software does that for you. It can't handle real 3D, and 2D wise, which is stronger than the others in some areas, is pretty much a slightly more powerful Neo-Geo arcade console. You can speak Shenmue tech demo all you want, but the Saturn would choke on that game as badly as it started to choke in some areas with viewpoint which effected its release on the console. (both the NEo and the PSX version were choked on.) The Saturn had a very complex architechture, but as many way you program you will always end up not being able to use all its power as you will always be limited unless you make a full 2D game. look at VF. not impressive at all even for the time. The Saturn also removed very easy BC with the GEN nd had the cart slot used for other things. Which included expanding memory since the Saturn was basiaclly a slightly more powerful 4th gen console. The system had terrible genre variety unlike its last 3 brothers. Most of the games are copies of other games doing similar things. Name some of your favorite saturn games, and I bet there's no real improvements or/and originality between them. The Saturn was a combination of the Sega CD and 32X with slightly more kick and no more. Even in the 2D field, it had some competition with the Neo-Geo and PSX even then, and non-arcade gaming platforms where able to combine the 2, not many effective 2.5 d games on the saturn right? The Saturn did nothing right,nothing a 5th gen console should do, and was a 4th gen console. Sega didn't have a 5th gen. If they had released a eal console instead of combining old tech together and claiming new, then maybe the Saturn would have been more impressive, especially with its dual wield technology. Sadly, this be not the case.NewJakandsig
Failure though it was, it wasn't a bad console. It had some games in full 3D (Sonic R), which even the PS1 didn't accomplish until Metal Gear Solid. It also had a lot of good rail-shooters like House of the Dead and Virtua Cop 2. The problem with the Sega CD, Sega 32X, Sega Saturn and Sega Dreamcast was first their timing (Sega CD and 32X were released when Saturn was already on its way, and Dreamcast was released in 1999 so it didn't fit into any generation) and the PlayStation and PlayStation 2, which killed the poor widdle consoles. :cry: :PSpinnerwebWait, the CD was not released when the Saturn was on its way, the CD was pretty sucessful. If they had actually made more focus on getting devs on board before releasing it, and made it a bit cheaper, it may have at least sold half of the total genesis sales. Well, till the 3DO came out.
[QUOTE="Spinnerweb"]Failure though it was, it wasn't a bad console. It had some games in full 3D (Sonic R), which even the PS1 didn't accomplish until Metal Gear Solid. It also had a lot of good rail-shooters like House of the Dead and Virtua Cop 2. The problem with the Sega CD, Sega 32X, Sega Saturn and Sega Dreamcast was first their timing (Sega CD and 32X were released when Saturn was already on its way, and Dreamcast was released in 1999 so it didn't fit into any generation) and the PlayStation and PlayStation 2, which killed the poor widdle consoles. :cry: :PContainmomentumWait, the CD was not released when the Saturn was on its way, the CD was pretty sucessful. If they had actually made more focus on getting devs on board before releasing it, and made it a bit cheaper, it may have at least sold half of the total genesis sales. Well, till the 3DO came out. the Mega CD was out when the Saturn was on its way, as far as I remember, the Mega CD came out in 1991 in Japan , wheres I reckon the Saturn was not in development until 1993 at the earliest.
You must realize the the Sega Saturn was a total failure. It had a very poor game libary in most contries now let me explain this real quick for you gys. The Saturn is a 4th gen console made of the left overs of the Gen and some failed projects. Like the all and 3, and the 32X (CD wasn't really a failure but was not doing as good as it should, but focus of hardware over software does that for you. It can't handle real 3D, and 2D wise, which is stronger than the others in some areas, is pretty much a slightly more powerful Neo-Geo arcade console. You can speak Shenmue tech demo all you want, but the Saturn would choke on that game as badly as it started to choke in some areas with viewpoint which effected its release on the console. (both the NEo and the PSX version were choked on.) The Saturn had a very complex architechture, but as many way you program you will always end up not being able to use all its power as you will always be limited unless you make a full 2D game. look at VF. not impressive at all even for the time. The Saturn also removed very easy BC with the GEN nd had the cart slot used for other things. Which included expanding memory since the Saturn was basiaclly a slightly more powerful 4th gen console. The system had terrible genre variety unlike its last 3 brothers. Most of the games are copies of other games doing similar things. Name some of your favorite saturn games, and I bet there's no real improvements or/and originality between them. The Saturn was a combination of the Sega CD and 32X with slightly more kick and no more. Even in the 2D field, it had some competition with the Neo-Geo and PSX even then, and non-arcade gaming platforms where able to combine the 2, not many effective 2.5 d games on the saturn right? The Saturn did nothing right,nothing a 5th gen console should do, and was a 4th gen console. Sega didn't have a 5th gen. If they had released a eal console instead of combining old tech together and claiming new, then maybe the Saturn would have been more impressive, especially with its dual wield technology. Sadly, this be not the case.NewJakandsig
And to think until we read this post we were going thru life thinking that the Saturn was a huge commercial success selling hundreds of millions of units world wide with a huge user base even to this day. Thank you for setting us straight with your incredible insight.:roll:
To set the record straight: No, the Saturn was not a failure. On the contrary, it was a huge success in Japan, where it in fact outsold the N64. But, much like the PC Engine / TurboGrafx-16 before it, the Saturn was a major success in Asia but a failure in the West.
In Japan, the Saturn in fact had a very large library of quality games, not only in terms of arcade games, but also when it came to RPGs. But, again like the TurboGrafx before it, much of the Saturn's games were never localized for the West, largely because Sega at the time made the mistake of under-estimating the potential RPG market in the West. By the time FF VII became a huge success worldwide and established a global mainstream audience, it was too late for Sega as they'd already started working on the Dreamcast, or else they could have capitalized on this by localizing some of the Saturn's large RPG library in the West.
Troll or not debatable of the creator of thy thread. >but< Saturn was not a success. it lost money in asia regardless, it would not have made much of a difference i believe with these role-playing gamesof which you are speaking. >However< There is one thing that is true stated in the opening wall of text presented by Mr.Sig. He may be wrong about the quality of saturns games, debatable even if he has even played a Saturn, but he was right about the lack of spread out genres. But again, that goes for the N64 as well, so that, i believe, is not the real problem. >Adding< Typing in thy riddles is tiring, won't do again.To set the record straight: No, the Saturn was not a failure. On the contrary, it was a huge success in Japan, where it in fact outsold the N64. But, much like the PC Engine / TurboGrafx-16 before it, the Saturn was a major success in Asia but a failure in the West.
In Japan, the Saturn in fact had a very large library of quality games, not only in terms of arcade games, but also when it came to RPGs. But, again like the TurboGrafx before it, much of the Saturn's games were never localized for the West, largely because Sega at the time made the mistake of under-estimating the potential RPG market in the West. By the time FF VII became a huge success worldwide and established a global mainstream audience, it was too late for Sega as they'd already started working on the Dreamcast, or else they could have capitalized on this by localizing some of the Saturn's large RPG library in the West.
Jag85
[QUOTE="Jag85"]Troll or not debatable of the creator of thy thread. >but< Saturn was not a success. it lost money in asia regardless, it would not have made much of a difference i believe with these role-playing gamesof which you are speaking. >However< There is one thing that is true stated in the opening wall of text presented by Mr.Sig. He may be wrong about the quality of saturns games, debatable even if he has even played a Saturn, but he was right about the lack of spread out genres. But again, that goes for the N64 as well, so that, i believe, is not the real problem. >Adding< Typing in thy riddles is tiring, won't do again. The Saturn beat out the N64 in Asia. How is that not a success? It may not have been a global success, but it was most certainly a regional success.To set the record straight: No, the Saturn was not a failure. On the contrary, it was a huge success in Japan, where it in fact outsold the N64. But, much like the PC Engine / TurboGrafx-16 before it, the Saturn was a major success in Asia but a failure in the West.
In Japan, the Saturn in fact had a very large library of quality games, not only in terms of arcade games, but also when it came to RPGs. But, again like the TurboGrafx before it, much of the Saturn's games were never localized for the West, largely because Sega at the time made the mistake of under-estimating the potential RPG market in the West. By the time FF VII became a huge success worldwide and established a global mainstream audience, it was too late for Sega as they'd already started working on the Dreamcast, or else they could have capitalized on this by localizing some of the Saturn's large RPG library in the West.
The-GodTier
[QUOTE="The-GodTier"][QUOTE="Jag85"]Troll or not debatable of the creator of thy thread. >but< Saturn was not a success. it lost money in asia regardless, it would not have made much of a difference i believe with these role-playing gamesof which you are speaking. >However< There is one thing that is true stated in the opening wall of text presented by Mr.Sig. He may be wrong about the quality of saturns games, debatable even if he has even played a Saturn, but he was right about the lack of spread out genres. But again, that goes for the N64 as well, so that, i believe, is not the real problem. >Adding< Typing in thy riddles is tiring, won't do again. The Saturn beat out the N64 in Asia. How is that not a success? It may not have been a global success, but it was most certainly a regional success. Wow are you connecting number of physical copies of pieces of plastic sold to pieces of light paper with monetary value? It was not a success.To set the record straight: No, the Saturn was not a failure. On the contrary, it was a huge success in Japan, where it in fact outsold the N64. But, much like the PC Engine / TurboGrafx-16 before it, the Saturn was a major success in Asia but a failure in the West.
In Japan, the Saturn in fact had a very large library of quality games, not only in terms of arcade games, but also when it came to RPGs. But, again like the TurboGrafx before it, much of the Saturn's games were never localized for the West, largely because Sega at the time made the mistake of under-estimating the potential RPG market in the West. By the time FF VII became a huge success worldwide and established a global mainstream audience, it was too late for Sega as they'd already started working on the Dreamcast, or else they could have capitalized on this by localizing some of the Saturn's large RPG library in the West.
Jag85
The problem of the Saturn wasn't that it would have incapable hardware or bad games, the problem was that:
a.) Sega (of America) didn't advertise it well enough. The PS1's (or PSX as nostalgics may refer to the first PS) success was probably at least 80% because of great advertising.
b.) Sega (of America) refused to bring some great Saturn games from Japan. This was really a shame since some of the best Saturn games didn't make it over. And all this because SoA believed noone wanted to play JRPGs and the like (despite JRPGs being at the peak of popularity on the consoles after FFVII on the PS1 came out).
c.) Sega (of America) cut support far too soon resulting in general loss of 3rd party support and long-term damage which also affected the Dreamcast (for example EA refused to support it because Sega cut-off support for the Saturn too soon). The system was only symbolically supported untill 1999 but support started ceasing during the end of 1997.
d.) Complex and expensive architecture. Now this is one area where the design the SoA people wanted (SGI tech) would probably have been better than what SoJ picked. It seems SoJ wanted Saturn to be an arcade board in a console case and it was (ST-V). But this made the system expensive and more focused on 2D graphics. Getting good 3D performance out of the Saturn required good knowledge of the hardware whereas the PS1 was a far simpler and more effective design.
e.) Missing out on certain big 3rd party games. Popular games like Resident Evil 2, Tomb Raider 2 and the like never saw a Saturn release. This was because Saturn was hard to work with as well as Sony's exclusivity deals.
f.) Rushed launch, high launch price and a lack of impressive launch games. These all tarnished Saturn's reputation and gave people the impression that Saturn could only do poor 3D. Same with many multi-plat games which didn't really make good use of the hardware (due to complex architecture).
g.) Cancelled projects, bad reputation after the failure of 32X, lack of faith in the system. These all further contributed to the premature demise of the Saturn in the Western sphere. It seems Sega (of America) wanted to get rid of the Saturn and introduce a new console ASAP. This resulted in a general fall of reputation and trust into the Sega brand from both, developers and gamers-alike. This was also because Sega was rushing out new hardware like crazy during those times instead of just focusing on a particular system. There were a lot of unclear things regarding Sega in those times. One did not know if their new console is gonna succeed or not and a lack of support and the hype for fast 3D graphics certainly didn't help. Gamers and developers looked elsewhere, to systems that had the things they desired (like fast 3D graphics, tons of games and/or quality 1st party games, ect.). Tonned-down arcade ports and 2D graphics started loosing appeal, as did the Sonic franchise. This was a deeper problem for Sega at the time and they still didn't quite recover from it. Times have changed and they had/have to to adapt to new markets.
I think we can all agree that because of Sega's mistakes, they now have no place in the console market.
Now hopefully Microsoft can make those same mistakes...
Go Sony and Nintendo!!!
I think Saturn had this problem that it was viewed as the "2D fighters and arcade ports" machine. This is true to an extent since Saturn's better 2D capabilites, gamepad and memory expansions were all great for fans of the 2D fighter genre and the system did get a ton of arcade ports. But the problem was that the industry moved in other direction. People wanted exclusive games, not direct arcade ports with no extra content. PS1 had several exclusives that moved their respective genres in new directions such as Gran Turismo, Final Fantasy VII and MGS. Likewise, N64 also had games that moved their genres in new dimensions (Mario 64, GoldenEye, Ocarina, ect.). But what did Sega have? They had Virtua Fighter and Sega Rally. Yes, this is the ignorant view but there have to be reasons for that. Such as a lack of advertising and "heavy hittter" exclusives. Even I thought that Saturn only had Virtua Fighter and Sega Rally and knew it as "the expensive Sega" that costed 1000 German Marks (roughly 400 Euros these days) and for that money you could already get a Pentium PC instead which, coupled with a good 3D card, ran games better than the Saturn (so I rather waited for the N64 which costed a lot less and I was also a lot more excited about it).
Sega Rally paled even in comparison to V-Rally on the PS1 and Top Gear Rally on the N64 due to too little content, let alone did Sega have an answer to Gran Turismo. Sonic R was also a disappointment. People expected a "proper" Sonic adventure but all they got was Sonic 3D Blast/Sonic Jam (aka a port of a mediocre MD game and a compilation) and Sonic R, an average take on Mario Kart (while PS1 and N64 had Crash Team Racing, Mario Kart 64 and Diddy Kong Racing). The system also lacked JRPGs. Besides Grandia and Panzer Dragoon Saga it didn't really have much. Compared to PS1's JRPG library, this was poor. And the N64 altleast had the Zelda games which compensated atleast some general lack of the genre on the N64. It also didn't have any real 3D platformer to brag about which were also hot at the time while N64 and PS1 were filled with them. Besides that, the system was filled with ports from other systems which were usually running and looking worse than their competitors. The complex architecture did not help the system and it also missed on some big 3rd party games such as Resident Evil 2 and Tomb Raider 2, suffered game cancellations (Sonic Extreme, Virtua Fighter 3, Shenmue, ect.) and had few advantages over the competition (other than better 2D graphics and a few good exclusives not many cared about). Basically Sega was struggling with the system the whole time in the Western market and got completely overran by the PlayStation.
So while the system wasn't bad by any means, it's also not that hard to see why it flopped and contributed to Sega dropping out of the hardware business.
[QUOTE="Jag85"][QUOTE="The-GodTier"] TTroll or not debatable of the creator of thy thread.The Saturn beat out the N64 in Asia. How is that not a success? It may not have been a global success, but it was most certainly a regional success. Wow are you connecting number of physical copies of pieces of plastic sold to pieces of light paper with monetary value? It was not a success. The Sega Saturn was a financial success in Asia. It was only losing money in the West, not in the East.
>but<
Saturn was not a success. it lost money in asia regardless, it would not have made much of a difference i believe with these role-playing gamesof which you are speaking.
>However<
There is one thing that is true stated in the opening wall of text presented by Mr.Sig.
He may be wrong about the quality of saturns games, debatable even if he has even played a Saturn, but he was right about the lack of spread out genres.
But again, that goes for the N64 as well, so that, i believe, is not the real problem.
>Adding<
Typing in thy riddles is tiring, won't do again.The-GodTier
I second this :D But Sega weren't bad. Microsoft are! :PI think we can all agree that because of Sega's mistakes, they now have no place in the console market.
Now hopefully Microsoft can make those same mistakes...
Go Sony and Nintendo!!!
metalgrinch
[QUOTE="metalgrinch"]I second this :D But Sega weren't bad. Microsoft are! :PI think we can all agree that because of Sega's mistakes, they now have no place in the console market.
Now hopefully Microsoft can make those same mistakes...
Go Sony and Nintendo!!!
Spinnerweb
*sighs*
gotta love it when people want game companies to fail
here's a thought, if you don't like the xbox...then don't buy it?
I second this :D But Sega weren't bad. Microsoft are! :P[QUOTE="Spinnerweb"][QUOTE="metalgrinch"]
I think we can all agree that because of Sega's mistakes, they now have no place in the console market.
Now hopefully Microsoft can make those same mistakes...
Go Sony and Nintendo!!!
rilpas
*sighs*
gotta love it when people want game companies to fail
here's a thought, if you don't like the xbox...then don't buy it?
Of course. But it's a kind of annoyance. It won't let the PS2 go to 200 million D: :P[QUOTE="rilpas"][QUOTE="Spinnerweb"] I second this :D But Sega weren't bad. Microsoft are! :PSpinnerweb
*sighs*
gotta love it when people want game companies to fail
here's a thought, if you don't like the xbox...then don't buy it?
Of course. But it's a kind of annoyance. It won't let the PS2 go to 200 million D: :PI see that as a good thing
Of course. But it's a kind of annoyance. It won't let the PS2 go to 200 million D: :P[QUOTE="Spinnerweb"][QUOTE="rilpas"]
*sighs*
gotta love it when people want game companies to fail
here's a thought, if you don't like the xbox...then don't buy it?
rilpas
I see that as a good thing
See wrong then don't you Sonny Jim? WRONG :D[QUOTE="rilpas"][QUOTE="Spinnerweb"] Of course. But it's a kind of annoyance. It won't let the PS2 go to 200 million D: :PSpinnerweb
I see that as a good thing
See wrong then don't you Sonny Jim? WRONG :D was that supposed to be a new language or something? I couldn't understand what you just wrote :P[QUOTE="Spinnerweb"][QUOTE="rilpas"]See wrong then don't you Sonny Jim? WRONG :D was that supposed to be a new language or something? I couldn't understand what you just wrote :P Dun dun dunnnnnn The plot thickens \(^o^)/ Basically, I'm saying that the PS2 is awesome and you have a slight Valkyria Chronicles sig, which makes you awesome too :DI see that as a good thing
Darkman2007
[QUOTE="Darkman2007"][QUOTE="Spinnerweb"] Dun dun dunnnnnn The plot thickens \(^o^)/ Basically, I'm saying that the PS2 is awesome and you have a slight Valkyria Chronicles sig, which makes you awesome too :DSpinnerwebthe PS2 is great, though I don't think its the best or anything *me recoils in shock and dies*I have to agree with him, it's not even the best sony console. It's pretty overrated and honestly, the same goes to the PS3
*me recoils in shock and dies*I have to agree with him, it's not even the best sony console. It's pretty overrated and honestly, the same goes to the PS3 I feel like I'm gonna cry. Give me a moment... :cry: There, all done now :lol: I think it was; it has the largest and best library of any console I know. But then again, everyone can have their own opinion. It's a free site. Unless you're a GameSpot Plus or Total Access user :P[QUOTE="Spinnerweb"][QUOTE="Darkman2007"] the PS2 is great, though I don't think its the best or anythingrilpas
[QUOTE="rilpas"]I have to agree with him, it's not even the best sony console. It's pretty overrated and honestly, the same goes to the PS3 I feel like I'm gonna cry. Give me a moment... :cry: There, all done now :lol: I think it was; it has the largest and best library of any console I know. But then again, everyone can have their own opinion. It's a free site. Unless you're a GameSpot Plus or Total Access user :P[QUOTE="Spinnerweb"] *me recoils in shock and dies*Spinnerweb
Well, if it makes you feel better, my favourite console ever is either the Sega Megadrive or the PS1
I just feel that the PS2 was a step back for the Ps1 in many ways
I feel like I'm gonna cry. Give me a moment... :cry: There, all done now :lol: I think it was; it has the largest and best library of any console I know. But then again, everyone can have their own opinion. It's a free site. Unless you're a GameSpot Plus or Total Access user :P[QUOTE="Spinnerweb"][QUOTE="rilpas"]I have to agree with him, it's not even the best sony console. It's pretty overrated and honestly, the same goes to the PS3
rilpas
Well, if it makes you feel better, my favourite console ever is either the Sega Megadrive or the PS1
I just feel that the PS2 was a step back for the Ps1 in many ways
PS1 ad Genesis are my second and third favourite consoles respectively. I might buy a model of you from Craigslist after all :D[QUOTE="rilpas"][QUOTE="Spinnerweb"] I feel like I'm gonna cry. Give me a moment... :cry: There, all done now :lol: I think it was; it has the largest and best library of any console I know. But then again, everyone can have their own opinion. It's a free site. Unless you're a GameSpot Plus or Total Access user :PSpinnerweb
Well, if it makes you feel better, my favourite console ever is either the Sega Megadrive or the PS1
I just feel that the PS2 was a step back for the Ps1 in many ways
PS1 ad Genesis are my second and third favourite consoles respectively. I might buy a model of you from Craigslist after all :D I loled :Pseriously though, the PS2 had great exclusives, but it had less diversity then the PS1.
It also suffered from inferior multiplats when compared to... just about everything else, that wasn't true for the PS1 mostly due to CD-roms, but still, it was an advantage
PS1 ad Genesis are my second and third favourite consoles respectively. I might buy a model of you from Craigslist after all :D I loled :P[QUOTE="Spinnerweb"][QUOTE="rilpas"]
Well, if it makes you feel better, my favourite console ever is either the Sega Megadrive or the PS1
I just feel that the PS2 was a step back for the Ps1 in many ways
rilpas
seriously though, the PS2 had great exclusives, but it had less diversity then the PS1.
It also suffered from inferior multiplats when compared to... just about everything else, that wasn't true for the PS1 mostly due to CD-roms, but still, it was an advantage
The PS2 suffered in multiplats. That I can't deny no matter how much I want to. The GameCube version of Resident Evil 4 and the Xbox version of Splinter Cell were far, far superior to the PS2 versions due to its lower specs. Still, it had great exclusives :D[QUOTE="rilpas"]I loled :P[QUOTE="Spinnerweb"] PS1 ad Genesis are my second and third favourite consoles respectively. I might buy a model of you from Craigslist after all :DSpinnerweb
seriously though, the PS2 had great exclusives, but it had less diversity then the PS1.
It also suffered from inferior multiplats when compared to... just about everything else, that wasn't true for the PS1 mostly due to CD-roms, but still, it was an advantage
The PS2 suffered in multiplats. That I can't deny no matter how much I want to. The GameCube version of Resident Evil 4 and the Xbox version of Splinter Cell were far, far superior to the PS2 versions due to its lower specs. Still, it had great exclusives :Dyes it had a great line up in the RPG, platformer and Fighting deparment, but that was about it
and it doesn't help that I'm not a fan of 3D platformers and that I only like a select few fighters
The PS2 suffered in multiplats. That I can't deny no matter how much I want to. The GameCube version of Resident Evil 4 and the Xbox version of Splinter Cell were far, far superior to the PS2 versions due to its lower specs. Still, it had great exclusives :D[QUOTE="Spinnerweb"][QUOTE="rilpas"] I loled :P
seriously though, the PS2 had great exclusives, but it had less diversity then the PS1.
It also suffered from inferior multiplats when compared to... just about everything else, that wasn't true for the PS1 mostly due to CD-roms, but still, it was an advantage
rilpas
yes it had a great line up in the RPG, platformer and Fighting deparment, but that was about it
and it doesn't help that I'm not a fan of 3D platformers and that I only like a select few fighters
meh , in most ways I prefer the Saturn and PS1 over the PS2 (the 2 consoles I could call my favourites)[QUOTE="rilpas"][QUOTE="Spinnerweb"] The PS2 suffered in multiplats. That I can't deny no matter how much I want to. The GameCube version of Resident Evil 4 and the Xbox version of Splinter Cell were far, far superior to the PS2 versions due to its lower specs. Still, it had great exclusives :DDarkman2007
yes it had a great line up in the RPG, platformer and Fighting deparment, but that was about it
and it doesn't help that I'm not a fan of 3D platformers and that I only like a select few fighters
meh , in most ways I prefer the Saturn and PS1 over the PS2 (the 2 consoles I could call my favourites)I still haven't made up my mind about the saturn, I like it's arcade racing games but I don't play them for very long
I'm not a fan of most 3D fighters so even though I own the more famous 3D fighters for the Saturn I don't really play them much
I do own two of the shining games which are fun, specially Shining the Holy Ark
Nights into dreams is fun in shorts bursts too.
there are a lot of saturn games I want, problem is, most are damned expensive :P
meh , in most ways I prefer the Saturn and PS1 over the PS2 (the 2 consoles I could call my favourites)[QUOTE="Darkman2007"][QUOTE="rilpas"]
yes it had a great line up in the RPG, platformer and Fighting deparment, but that was about it
and it doesn't help that I'm not a fan of 3D platformers and that I only like a select few fighters
rilpas
I still haven't made up my mind about the saturn, I like it's arcade racing games but I don't play them for very long
I'm not a fan of most 3D fighters so even though I own the more famous 3D fighters for the Saturn I don't really play them much
I do own two of the shining games which are fun, specially Shining the Holy Ark
Nights into dreams is fun in shorts bursts too.
there are a lot of saturn games I want, problem is, most are damned expensive :P
Saturn is pretty weak in the racing genre, not terrible by any means, but beyond Daytona , Sega Rally , Wipeout 2097 and maybe Manx TT Superbike, there isn't much there. what it is good at are fighting games (due to my general apathy towards Tekken , and the lesser quality of DOA and SF on the PS1 vs the Saturn , I prefer the Saturn for fighters) along with other arcade like games , and some odd Japanese games and RPGs. and no , the whole "Saturn games are too expensive" thing is exaggerated, its not that bad for alot of games. the main problem is finfing the games in 2nd hand shops, which is why I generally rely on Ebay or other online sellers for Saturn games.[QUOTE="rilpas"][QUOTE="Darkman2007"] meh , in most ways I prefer the Saturn and PS1 over the PS2 (the 2 consoles I could call my favourites)Darkman2007
I still haven't made up my mind about the saturn, I like it's arcade racing games but I don't play them for very long
I'm not a fan of most 3D fighters so even though I own the more famous 3D fighters for the Saturn I don't really play them much
I do own two of the shining games which are fun, specially Shining the Holy Ark
Nights into dreams is fun in shorts bursts too.
there are a lot of saturn games I want, problem is, most are damned expensive :P
Saturn is pretty weak in the racing genre, not terrible by any means, but beyond Daytona , Sega Rally , Wipeout 2097 and maybe Manx TT Superbike, there isn't much there. what it is good at are fighting games (due to my general apathy towards Tekken , and the lesser quality of DOA and SF on the PS1 vs the Saturn , I prefer the Saturn for fighters) along with other arcade like games , and some odd Japanese games and RPGs. and no , the whole "Saturn games are too expensive" thing is exaggerated, its not that bad for alot of games. the main problem is finfing the games in 2nd hand shops, which is why I generally rely on Ebay or other online sellers for Saturn games.you misinterpret me, what I meant was, the most of the saturn games I want are damned expensive. Games like Panzer Dragoon Saga, Radiant Silver Gun, Guardian Heroes, Burning Rangers, Dragon force
Saturn is pretty weak in the racing genre, not terrible by any means, but beyond Daytona , Sega Rally , Wipeout 2097 and maybe Manx TT Superbike, there isn't much there. what it is good at are fighting games (due to my general apathy towards Tekken , and the lesser quality of DOA and SF on the PS1 vs the Saturn , I prefer the Saturn for fighters) along with other arcade like games , and some odd Japanese games and RPGs. and no , the whole "Saturn games are too expensive" thing is exaggerated, its not that bad for alot of games. the main problem is finfing the games in 2nd hand shops, which is why I generally rely on Ebay or other online sellers for Saturn games.[QUOTE="Darkman2007"][QUOTE="rilpas"]
I still haven't made up my mind about the saturn, I like it's arcade racing games but I don't play them for very long
I'm not a fan of most 3D fighters so even though I own the more famous 3D fighters for the Saturn I don't really play them much
I do own two of the shining games which are fun, specially Shining the Holy Ark
Nights into dreams is fun in shorts bursts too.
there are a lot of saturn games I want, problem is, most are damned expensive :P
rilpas
you misinterpret me, what I meant was, the most of the saturn games I want are damned expensive. Games like Panzer Dragoon Saga, Radiant Silver Gun, Guardian Heroes, Burning Rangers, Dragon force
ah , I see, well looking at that list these are the expensive ones , but my advice would be to look for deals all the time, I managed to get Burning Rangers (PAL version) for less than £20, simply by looking for a good deal , same for Symphony of the Night on the Saturn. of course, the other thing is to try and go for the Japanese versions of various games.[QUOTE="rilpas"][QUOTE="Darkman2007"] Saturn is pretty weak in the racing genre, not terrible by any means, but beyond Daytona , Sega Rally , Wipeout 2097 and maybe Manx TT Superbike, there isn't much there. what it is good at are fighting games (due to my general apathy towards Tekken , and the lesser quality of DOA and SF on the PS1 vs the Saturn , I prefer the Saturn for fighters) along with other arcade like games , and some odd Japanese games and RPGs. and no , the whole "Saturn games are too expensive" thing is exaggerated, its not that bad for alot of games. the main problem is finfing the games in 2nd hand shops, which is why I generally rely on Ebay or other online sellers for Saturn games.Darkman2007
you misinterpret me, what I meant was, the most of the saturn games I want are damned expensive. Games like Panzer Dragoon Saga, Radiant Silver Gun, Guardian Heroes, Burning Rangers, Dragon force
ah , I see, well looking at that list these are the expensive ones , but my advice would be to look for deals all the time, I managed to get Burning Rangers (PAL version) for less than £20, simply by looking for a good deal , same for Symphony of the Night on the Saturn. of course, the other thing is to try and go for the Japanese versions of various games.yeah but I'm not into downloading guides and reading them to understand what the characters are saying :P
with that said there are some japanese and affordable saturn games I intend to get like the D&D collection and that mech game... I can never remembers it's name, not gungriffon, the other one
ah , I see, well looking at that list these are the expensive ones , but my advice would be to look for deals all the time, I managed to get Burning Rangers (PAL version) for less than £20, simply by looking for a good deal , same for Symphony of the Night on the Saturn. of course, the other thing is to try and go for the Japanese versions of various games.[QUOTE="Darkman2007"][QUOTE="rilpas"]
you misinterpret me, what I meant was, the most of the saturn games I want are damned expensive. Games like Panzer Dragoon Saga, Radiant Silver Gun, Guardian Heroes, Burning Rangers, Dragon force
rilpas
yeah but I'm not into downloading guides and reading them to understand what the characters are saying :P
with that said there are some japanese and affordable saturn games I intend to get like the D&D collection and that mech game... I can never remembers it's name, not gungriffon, the other one
for most games , the Japanese isnt even a big deal , unless its an RPG. as for that mech game, would that be mechwarrior? or is it a 3rd person game? in which case it might be Bulk Slash[QUOTE="rilpas"][QUOTE="Darkman2007"] ah , I see, well looking at that list these are the expensive ones , but my advice would be to look for deals all the time, I managed to get Burning Rangers (PAL version) for less than £20, simply by looking for a good deal , same for Symphony of the Night on the Saturn. of course, the other thing is to try and go for the Japanese versions of various games.Darkman2007
yeah but I'm not into downloading guides and reading them to understand what the characters are saying :P
with that said there are some japanese and affordable saturn games I intend to get like the D&D collection and that mech game... I can never remembers it's name, not gungriffon, the other one
for most games , the Japanese isnt even a big deal , unless its an RPG. as for that mech game, would that be mechwarrior? or is it a 3rd person game? in which case it might be Bulk SlashThat's it, Bulk Slash, for some reason I can never remember it's name
as for Japanese games, I don't know, I just like understanding everything :P
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