DISCLAIMER: I love video games and I don't want to come across as one of these whining "what is happening to my favorite hobby" kinda of people. I am simply wanting to see how other people who love video games (that's why we're here, right?) feel about these things. I'll try to keep this short. (EDIT: or not)
Long-Boring History (Read at Your Own Risk) of My Love and Dislike of Different Sandbox-Open World Games:
I love open world-sandbox games. My favorites being third-person ones. I also love arcade racing ones and like first person ones. My question is why do some open world games feel great and others not so much? I've been gaming for about 20 years (didn't get into gaming until I was 7 or 8) so I know that I do not need a review or other people to know whether or not a game is good. While I have often agreed with reviewers, other times I have disagreed. I watch gameplay videos to see if a game looks like something I'll enjoy.
I never played a Grand Theft Auto game (the grand-daddy of open world video games). I did not enjoy the first Assassins Creed. But loved the second one. It is the first game I platinumed. Assassins Creed: Brotherhood was also amazing and I loved the one-big-open-world without the smaller areas all connected by fast travel points. I love Burnout Paradise. It remains one of my favorite open world racing games to this day.
I love Red Dead Redemption. I love Batman Arkham City. Perhaps some of the best open world games to date. Engaging stories, fun things to do, lots of loved poured into each of those games. Both were some of the most engrossing games I have ever played. I enjoyed the infamous games because of the powers and abilities of the character where as the open world elements never felt up to par. The Amazing Spider-man was fun thanks to the webslinging and great robot-boss fights in the streets of NYC. Sleeping Dogs was tons of fun thanks to fantastic combat, a great story and robust driving. Elder Scrolls: Skyrim was another wonderful game I sank hours of my life into even though I never played an elder scrolls game before it. Kingdoms of Amalur was another fun game that never made me wish I could fast travel because the combat was engaging and the rewards for exploring were immense.
However, Assassins Creed III, Need for Speed: Most Wanted and Batman Arkham Origins were all fun, they each felt lifeless. AC:III had interesting ideas but were in my opinion sloppily executed. With so many new ideas it easily felt like one of the worst Assassins Creed games. NFS: Most Wanted felt like a complete copy and paste of Burnout Paradise just with cops which was fun but otherwise the game seemed to completely lack soul. BA: Origins had a fantastic story but the game-play just felt like a sloppy copy and paste with a few meaningless tweaks.
I never enjoyed the Far Cry games but I platinumed Far Cry 3, that's how much I loved it.
Assassins Creed 4: Black Flag was a master piece it totally felt like a breath of fresh air for the series. I sunk far too many hours into that game especially with the open-world-sea-ship combat. The story was needlessly terrible but the game was so fun that it didn't matter. Need for Speed: Rivals took what was fun from Most Wanted (2012) and Hot Pursuit (2010) and remains one of my favorite Need for Speed games to date. Watch Dogs was fun because it overcame the "formula" with fresh ideas such as the hacking and the fun side activities/missions. Infamous: Second Son was fun again because of the powers and the cool-engaging combat and not so much because of the open world missions. Shadows of Mordor was tons of fun due to the engaging combat and nemsis system, I loved that game and recently platinumed it as well.
Ok, the end of the history lesson...Back to Present Day...
(Summary of above, I love open world games even though there have been some duds.)
Earlier this year we got the Amazing Spider-Man 2 that was somehow baffling a step down from the first Amazing Spider-Man game that felt slapped together without care. Now I'm playing Assassins Creed Unity and it just feels somewhat formulaic. The open mission design is fun, the co-op has tons of potential but overall it just lacks anything fresh or engaging. I also popped in Far Cry 4 and it also feels formulaic. It feels that developers were forced to make sequels and without interesting-new stories But when I think about it there are other games that felt generic or formulaic that I had tons of fun with such as Batman: Arkham Origins, Need for Speed: Most Wanted (2012), Infamous: Second Son all lacked either good stories or anything really new to the table yet I completed them all and for the most part had a lot of fun. What is about open-world games (whether action, adventure, rpg or racing) that allows them to be fun or prevents them for doing so?
Does it take time to explore the world, level up your character, start to see progression that hooks you? If Assassins Creed Unity or Far Cry 4 seem boring after only a few hours will that change after ten hours once the story has had a chance to sink it's hooks into me and the sense of leveling-up-and-progression has got me working towards the next upgrade? Is it just that some games don't have enough fresh ideas or just that certain games don't connect with certain gamers?
What open-world sandbox games do you like, which ones did you love and which ones left you feeling "meh"? For the love of video games, I want to continue to love games and will continue to play unity and far cry 4 to see if it just takes time and investment to experience the "oh snap" moments and get engrossed into the game. I will always love video games and am loving all the open world sandbox games we're getting. But what is the future of open world video games?
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