You know in videogames where, there has been certain characters who you've been attached to, and when they die you get a little emotional? The most notable incident of this happening is that Aeris or however you spelt her name from Final Fantasy 7, I mean her death is absolutely classic.
Well, we need a videogame developer that can produce largescale deaths in gaming, and you'll also get sad and emotional when it happens. So far nobody has succesfully linked a sad event that also has big a emotional side of it. Like for instance, 9/11. If somebody can make a game where, at some point in the game where you'll get sad and emotional when significantly large amount of people die...Then THAT would be epic. People get emotional over the deaths of certain events of WW2, but RARELY in videogames. Again, people have gotten emotional on certain single deaths in videogames, but never when a magnitutde of people have died. We need a game where we end up getting REALLY attached to a city or something, and then have that city get destroyed. Rather then get really attached toa character, and have that single character die.
Like I'm not some pessimistic, nihilistic freak or anything. I'm just saying that, if we got attached to a significantly large potion of people who ended up tragicially dying...Well, that would be a truly memorable part in gaming. Really, I truly think that would be a classic event in a game if done right...To get that emotional impact when somebody like Aeris died...Only have that emotional impact when a larger scale of people have died..Since I think it'd actually be more of an impact, really.
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