Ultimate Gameplay Remakes

This topic is locked from further discussion.

Avatar image for gunnplay
gunnplay

228

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 gunnplay
Member since 2004 • 228 Posts

Alright, we've all seen topics where you're asked to state which games you'd like to be remade, but I wanna do something a little different. This is a place for you to put forth what games you'd like to see improved to their perfect state, gameplay-wise. You can talk about story and graphics and such, but what I'm really looking for here is gameplay improvements. What would it take to make it the perfect version? I really want some thinking here. What type of engine should it have? What developer would be perfect for it? What moves and features could turn this game into a killer app? Be thorough, this is the ultimate gameplay remake of your favorite games. I'll start.

Advent Rising
Best concept done incorrectly ever. The story is actually ok, it just needs some TLC. Real-time lighting and motion blur would give the abilities some kick. Add in an actual melee combat system with launchers, takedowns and power-based versions of each attack. Get some animators to really go to town on Gideon, giving him fluid, physics-based movement. Turn Gideon into an unstoppable force, and increase the difficulty by upping the numbers of enemies, rather than their specific abilities(Gideon vs. 100 seekers). Wallruns, long jumps and a precise locomotion engine to allow you to improvise. Give it to Force Unleashed guys with a ton of money and all the time in the world and watch the magic.

Dead or Alive
Still the best hand-to-hand fighting engine out there. A real fighting engine that emulates kung-fu movies. Blocking should be on a button, and should elicit a parry everytime it's tapped. Make the parries super easy to do and easy to transfer into an attack so you get that quick back and forth you see in martial arts movies. Perfect timing would result in a takedown. Also, allow parrying from laying on the ground or in the air. A hold button could be used to grab the arm and perform throws. SoulCalibur level graphics and a better 3D movement system with wallruns and aerial combos. Leave it with Team Ninja, and bring Itagaki-san back.

Driver
All vehicles, no filler. Just pure gameplay. Let Criterion go super-realistic this time, with a precise handling engine, full-body vehicle deformation (wrap your car around a pole, or tear it in two) and high-quality speed effects (think Split/Second). And go the Paradise route with a few full featured cities, not to mention the in-depth replay editor from the first with more options.

Spiderman
This should have happened already but, real-time physics-based animation, free-form acrobatics, rope physics for webs, and a focus on stopping crime and saving citizens. Allow the player to fire weblines below (like when soaring over a building), and let them web-zip in any direction. Just your friendly neighborhood Spider.

You get the idea. So, let's hear it, what is your ultimate gameplay remake?

Avatar image for gunnplay
gunnplay

228

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 gunnplay
Member since 2004 • 228 Posts

So, what? No thinkers on Gamespot? Come on, guys. The more we speak, the better chance someone will listen. You'd be surprised by how many developers read these kinda threads.

Avatar image for TGM_basic
TGM_basic

6299

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 TGM_basic
Member since 2003 • 6299 Posts

Spider-Man was already perfected last gen in Spider-Man 2.

Avatar image for Krelian-co
Krelian-co

13274

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#5 Krelian-co
Member since 2006 • 13274 Posts

they should just remake xenogears (ps one not xenosaga) best game ever with best story ever, that game for its time only lacked graphics

Avatar image for turtlethetaffer
turtlethetaffer

18973

Forum Posts

0

Wiki Points

0

Followers

Reviews: 144

User Lists: 0

#6 turtlethetaffer
Member since 2009 • 18973 Posts

How is the REmake not on there? The remake of Resident Evil on Gamecube added alot of freaky new environments, some good puzzles, and interesting new gameplay mechanics. It is the definition of a remake done right.

Avatar image for TGM_basic
TGM_basic

6299

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7 TGM_basic
Member since 2003 • 6299 Posts

How is the REmake not on there? The remake of Resident Evil on Gamecube added alot of freaky new environments, some good puzzles, and interesting new gameplay mechanics. It is the definition of a remake done right.

turtlethetaffer

Because this topic isn't about great remakes that already exist, it's about great remakes that you want to exist.

Avatar image for gunnplay
gunnplay

228

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 gunnplay
Member since 2004 • 228 Posts

I got another one.

River City Ransom

I vote for Team Ninja on this one. Make it purely skill-based, like Ninja Gaiden. Easy to play, hard to master. Keep it iso-2D, but with 3D cel-shaded characters. No need to stay in reality here, go way over the top with finishers, team attacks and team combos. It should be like an RPG where you're constantly unlocking and buying new moves and abilities, almost overwhelmingly, so you can find your own fighting style. Movement through the level would be screen-by-screen like the old game, let the camera zoom out to show everyone onscreen at the same time, allow you to create your own characters and schools to fight each other online and make it a cheap XBLA download. BAM!

Avatar image for gunnplay
gunnplay

228

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11 gunnplay
Member since 2004 • 228 Posts

Come on, gents. I'm keeping this bumped 'till you all wake up.

Avatar image for gunnplay
gunnplay

228

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#12 gunnplay
Member since 2004 • 228 Posts

Spider-Man was already perfected last gen in Spider-Man 2.

TGM_basic
I don't agree. Spidey couldn't even shoot web nets! He should be able to change in and out of his suit at will, while attempting to maintain his identity. Also, remember the Gwen Stacy rescue scene in Spiderman 3 where she fell from the high rise? Events like that are possible in-engine nowadays, in real time. Hell, Ezio has better climbing animations than Spidey! There are a ton of things that could be added. SM2 was excellent, but far from perfect.
Avatar image for winrehs_007
winrehs_007

549

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#13 winrehs_007
Member since 2006 • 549 Posts
LEGEND OF DRAGOON and LEGEND OF LEGAIA
Avatar image for gunnplay
gunnplay

228

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#14 gunnplay
Member since 2004 • 228 Posts

bump

Avatar image for gunnplay
gunnplay

228

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15 gunnplay
Member since 2004 • 228 Posts

I think I'm gonna bump this again, as I believe it has't been given it's due. Come on, guys!

Avatar image for c_rakestraw
c_rakestraw

14627

Forum Posts

0

Wiki Points

0

Followers

Reviews: 64

User Lists: 0

#16 c_rakestraw  Moderator
Member since 2007 • 14627 Posts

I think I'm gonna bump this again, as I believe it has't been given it's due. Come on, guys!gunnplay

Sorry the topic didn't take off, but please don't revive old threads. Once its more than a week old, it's beyond revival.