Why do game developers make this feature available after ending a game? Just for replay value? I usually end the game once on normal since hard isn't available and don't bother with the newly unlocked harder mode because its the same game all over again with beefed up enemies.
What I would love to see is a game that completely changes depending on the level of difficulty selected. For example, if you play on normal, the game is located on the west coast where as if you play in hard the game is on the east coast making it two completely seperate adventures. It competely changes the game and reasoning behind Hard mode in my opinion. In addition, how about allowing you to continue from where the game ended in hard mode. Don't make us start from the beginning of the game but allow us to continue from the end of the game with new locations unlocked.
Do you guys really replay a game because hard mode was unlocked?
Thoughts? Suggestions?
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