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For the multiplayer series, UT has been a little better. UT came with a lot more play modes right out of the box, whereas Quake III had to have an add on. Both games were a blast, though. But then UT also had 2004. Guess we'll see when UT3 and ET: Quake Wars come out.
When Unreal first came, I remember everyone raving about the graphics. For the time, it was a really good looking game. But the campaign wasn't so great beyond that. In particular, I didn't care for the repetitive structure of each area. Each group of levels seemed to unfold in roughly the same manner. It didn't take long to realize that they also could have pretty much been in any order, too.
Unreal 2 was rather mediocre. A follow up to the original game would have been more interesting than the set of bland characters we got. Some of the levels were neat, though. I found the first two Quake games to be fairly solid, if not all that exciting. I haven't played though much of Quake IV. The game was rather unambitious and had a lot of the qualities I'm getting tired of in many of the recent shooters.
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