UTIII PS3 will support keyboard and mouse

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D3s7rUc71oN

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#1 D3s7rUc71oN
Member since 2004 • 5180 Posts

http://www.joystiq.com/2007/08/03/keyboard-and-mouse-support-for-ut3-ps3/

Wow, that's great news for those that don't game on PC. Now they don't have the excuse of trying out the KB/M setup. If you think the RE4 Wii version is so much better than the GC controller, just wait until you try the Unreal series with a KB/M setup, you won't be going back to your controller pads:P

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rragnaar

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#2 rragnaar
Member since 2005 • 27023 Posts
That is sweet... between this news, and the mod support this game just keeps sounding better.
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HiResDes

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#3 HiResDes
Member since 2004 • 5919 Posts

08-03-2007

That is sweet... between this news, and the mod support this game just keeps sounding better.rragnaar

I'm worried about balancing, but as always I'm a negative nancy.

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erawsd

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#4 erawsd
Member since 2002 • 6930 Posts
Hmm.. wonder if this means they are going to go ahead and allow PC & PS3 players to play online together.
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duxup

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#5 duxup
Member since 2002 • 43443 Posts
They say they're going to balance it I find it hard to imagine how.
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SteelAttack

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#6 SteelAttack
Member since 2005 • 10520 Posts

They say they're going to balance it I find it hard to imagine how. duxup

Separate servers? Lol.

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duxup

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#7 duxup
Member since 2002 • 43443 Posts

[QUOTE="duxup"]They say they're going to balance it I find it hard to imagine how. SteelAttack

Separate servers? Lol.

Well that would work for sure ;) It is the only way I know how without seriously horking either keyboard and mouse or the gamepad controls.

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HiResDes

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#8 HiResDes
Member since 2004 • 5919 Posts

[QUOTE="duxup"]They say they're going to balance it I find it hard to imagine how. SteelAttack

Separate servers? Lol.

you joke, but I wouldn't mind

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D3s7rUc71oN

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#9 D3s7rUc71oN
Member since 2004 • 5180 Posts

They say they're going to balance it I find it hard to imagine how. duxup

Screw balancing:P It will be best if people see the benefits of playing with a mouse, they said you could allow/not players with a gamepad or mouse so I don't think there's the need to go through this process of balancing.

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trifecta_basic

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#10 trifecta_basic
Member since 2003 • 11542 Posts
Seems stupid...lets go ahead and segment an already small userbase
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Primevil702

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#11 Primevil702
Member since 2005 • 911 Posts

Seems stupid...lets go ahead and segment an already small userbasetrifecta_basic

The PS3 come this November should have at least 6-7 million consoles in gamers hands, if not more - Sony thinks they'll have 14 million on the market by March 08. If they are even partially right, and considering what a huge game UT3 should be, I don't think UT3 will have any issues garnering plenty of support on PS3.

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CarnageHeart

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#12 CarnageHeart
Member since 2002 • 18316 Posts
Sounds cool. I guess I will invest the money in a wireless keyboard/mouse. In the interests of balance, hopefully the input device will be one of the variables one can restrict when creating a room.
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trifecta_basic

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#13 trifecta_basic
Member since 2003 • 11542 Posts

[QUOTE="trifecta_basic"]Seems stupid...lets go ahead and segment an already small userbasePrimevil702

The PS3 come this November should have at least 6-7 million consoles in gamers hands, if not more - Sony thinks they'll have 14 million on the market by March 08. If they are even partially right, and considering what a huge game UT3 should be, I don't think UT3 will have any issues garnering plenty of support on PS3.

The game might sell 400K if it's lucky, 1/2 of that will never take it online. That doesn't even take into account the crowded FPS competition.

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#14 Macolele
Member since 2006 • 534 Posts

Sound sweet. M/KB is sole reason I hate to play FPS on console.

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CarnageHeart

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#15 CarnageHeart
Member since 2002 • 18316 Posts
[QUOTE="Primevil702"]

[QUOTE="trifecta_basic"]Seems stupid...lets go ahead and segment an already small userbasetrifecta_basic

The PS3 come this November should have at least 6-7 million consoles in gamers hands, if not more - Sony thinks they'll have 14 million on the market by March 08. If they are even partially right, and considering what a huge game UT3 should be, I don't think UT3 will have any issues garnering plenty of support on PS3.

The game might sell 400K if it's lucky, 1/2 of that will never take it online. That doesn't even take into account the crowded FPS competition.

Resistance has sold 1.5 million+ copies and has a strong online community, so there are quite a few fps loving PS3 owners. If UT3 meets or exceeds the quality of Gears of War offline and offers a quality online modeI expect it will do quite well.

Speaking of competition, am I the only guy who suspects a big part of the reason UT3 isn't hitting the X360 this Christmas is because its makers want to avoid a direct face-off with Halo 3?

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nuttybar

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#16 nuttybar
Member since 2005 • 9624 Posts
This sounds like a bad idea...balancing the two setups might not work well, like in Shadowrun where both schemes were sort of handicapped.
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D3s7rUc71oN

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#17 D3s7rUc71oN
Member since 2004 • 5180 Posts
[QUOTE="trifecta_basic"][QUOTE="Primevil702"]

[QUOTE="trifecta_basic"]Seems stupid...lets go ahead and segment an already small userbaseCarnageHeart

The PS3 come this November should have at least 6-7 million consoles in gamers hands, if not more - Sony thinks they'll have 14 million on the market by March 08. If they are even partially right, and considering what a huge game UT3 should be, I don't think UT3 will have any issues garnering plenty of support on PS3.

The game might sell 400K if it's lucky, 1/2 of that will never take it online. That doesn't even take into account the crowded FPS competition.

Resistance has sold 1.5 million+ copies and has a strong online community, so there are quite a few fps loving PS3 owners. If UT3 meets or exceeds the quality of Gears of War offline and offers a quality online modeI expect it will do quite well.

Speaking of competition, am I the only guy who suspects a big part of the reason UT3 isn't hitting the X360 this Christmas is because its makers want to avoid a direct face-off with Halo 3?

Epic has stated they're putting alot of effort into the single player this time, due to many gamers who solely play offline/don't have access to broadband. They want it to make it as enjoyable as playing online.

I don't know about UTIII not hitting this year on the 360 has to do with avoiding being overlooked because of the release of Halo 3. UTIII is sheduled to hit in November, with Call of Duty 4 and Crysis hitting a week next to each other I doubt that. I don't know, but it seems Epic and MS aren't in bed like they used to ( I think it was primarily due to the pricing of the new maps fiasco on XBL marketplace having something to do with it)

If you read one of the links highlighted, according to Rein the reason the new content on PC won't be available on the 360 due to the UE3 being different than the one they used for the 360, I'm no programmer but I think its bull...

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D3s7rUc71oN

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#18 D3s7rUc71oN
Member since 2004 • 5180 Posts

Here's the link to the lenghty interview:

http://www.joystiq.com/2007/08/03/joystiq-interviews-unreal-tournament-3s-mark-rein/

Will the release date be simultaneous for Europe and America?

Yeah. No reason to be any different. We're shooting for November, but we don't have a specific date yet.

Do you have anything to say about rumours that a game set in the Gears of War universe could be coming to PS3?

That's not going to happen, because Microsoft own the license to that series.

Will the extra content in Gears of War for the PC be ported over to the 360 at any point?

Probably not. The problem there is that the PC version was developed using a different version of Unreal Engine 3. A much later iteration, simply because it came later. The engine is constantly being improved, as I said. So the content just isn't compatible.

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#19 Teuf_
Member since 2004 • 30805 Posts

08-03-2007[QUOTE="rragnaar"]That is sweet... between this news, and the mod support this game just keeps sounding better.HiResDes

I'm worried about balancing, but as always I'm a negative nancy.



Epic said there's going to be options for filtering out different control types when creating matches.
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#20 Devouring_One
Member since 2004 • 32312 Posts
thats cool but im still playing it on the PC
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#21 wizdom
Member since 2003 • 10111 Posts

http://www.joystiq.com/2007/08/03/keyboard-and-mouse-support-for-ut3-ps3/

Wow, that's great news for those that don't game on PC. Now they don't have the excuse of trying out the KB/M setup. If you think the RE4 Wii version is so much better than the GC controller, just wait until you try the Unreal series with a KB/M setup, you won't be going back to your controller pads:P

D3s7rUc71oN

I'm wondering how much the KB&mouse setup is going to cost.