I was a Saturn owner as a kid, and without any true 3D Sonic game released for it at the time(no, Sonic 3D Blast doesn't count :P), I guess you could say it was a given that I wouldend uppicking up a copy of the heavily anticipated game featuring Sega's brand new mascot. At the time it was heavily praised by critics and gamers alike, going on to do pretty well for itself in terms of sales. At the same time tought, even back then, my initial feeling was that the gameplay really missed the mark, at least in regards to how it was described in advertisements.
The game was hyped as being the first of its kind, where you'd be able to fly "freely" in full "3D". Anyone who played the game though knows that this couldn't be further from the truth. Although the flying aspect of the game was indeed fun, you were anything but "free", as outside of the boss battles, you were essentially playing a very linear, on-rails game. On top of that, having restrictions such as a time limit in order to complete the obstacles, really took away from the opportunity to actuall ENJOY the experience.
Although it deservingly has the title of being a classic Sega game, I personally don't feel that it provided anywhere near the kind of fix that Saturn owners would've gotten had a true 3D Sonic game (Sonic Extreme) actually be released. In my opinion, it was a rather overrated game that merely provided a very original concept, but fell short in terms of what gamers were actually being offered by Sega.
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