Heylo,
I'm sure you guys have been following Wasteland 2 and it's fan-based funding. But I have a question about the business end of it.
Normally with copyrighted works we see financial priority given to publishers rather than the creators themselves (http://www.openrightsgroup.org/orgc.../presentations). Maybe this is a good thing, maybe the grinding work of publishing is tougher than actually creating the work, maybe not.
BUT - my question is; how will such remuneration play out for Wasteland 2? Where a publisher would usually have funded such a project in the hope of a return on their investment, the fans have instead. I very much doubt that the fans will get a cut similar to that of a publisher... Will they? Will the price of the finished product simply go down substantially, with all profits going straight to the makers?
What I find most interesting is the shift in dynamic of the business model itself, Wasteland 2 seems to have totally shifted the middle man out of the picture, allowing for a simple two platform transaction; the fans want this game to be made, the makers will make it, it's all very Occupy Movement and exciting if you ask me!
Can anyone offer any insight? Sources and opinions would be extra awesome too!
Jim
DISCLAIMER - if the above illustrates a terrible understanding of the relationship between fans/creators/publishers, feel free to be condescending and correct me!
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