Well, considering the fact that games developed early on have the greater eventuality/potential to be much more influential than the later years' because there wouldn't have been a lot of old ideas already tossed into the drawing board to begin with, I guess you can say that, lol. I mean, nowadays, many games/game developers take old, established ideas/traditions and simply use their creativity to build a seamless, core gameplay experience on top of that, rather than actually work on the foundation itself, which makes innovative games that actually introduce something new/influential/unique to the table even more revered than ever these days, apparently. (Props to you, Dark Souls, Portal, Catherine, etc....)
On the other hand, a lot of other developers that actually attempt to make unique games tend to fail miserably sometimes, proving how good concepts can sometimes be executed so poorly, lol...(*cough* Mindjack *cough*) But nevertheless, I find any kind of game that could manage to catch my interest enjoyable, regardless of originality, imo. Of course, it would be crossing the line if a game implemented gameplay mechanics or plot synopses that were practically ripped off of another game (e.g. Secret Service :-P), though, although a handful have actually executed such tactics so well that they've become as good of a game as any other (e.g. Uncharted ;)); but of course, the latter is usually not something you'd want to constantly hope for, lol.
Whatever the case, that's my two cents, lol...sure, I suppose the majority of this generation's lineup of video games isn't as comparable to the sixth-generation's handful of unique products (which actually isn't completely true), but there's still been some pretty excellent releases in the past 7 years regardless, I'd think, and I'm more than fine with that. xP
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