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Probably the most anti-climactic ever. All that build up for one of the most cliched, terribly shallow and bland boss fights ever... that also lead to one of the worst endings for such a narrative-driven game ever (either of the two).foxhound_fox
While I don't agree that it was a bad ending, I definitely think it was anti-climatic. Then again, I probably enjoyed more because of this. Most games have the predictable climatic end boss, and this one didn't.
the metroid prime 3 final boss was a letdown. 1 and 2 featured challenging marathon-like bosses. i beat mp3's final form in less than a minute...
People have already said them or two of them:
Gears of War 2 : I don't think you can die in that fight providing you actually try to shoot the Hammer of Dawn.
Halo 3 : "Like fighting a wheelchair bound hobbit with an M1 Abrams tank" or something like that is what Yahtzee described the fight with Guilty Spark as.
But also Yu Yevon from FFX : You get instantly revived if he knocks out a character.
Gears 2 is a good call, surprised they went with something so blah after the RAAM fight at the end of 1. Halo 3 is another that comes to mind, if what I'm thinking of can be counted as a final boss. Not sure if it does or not. kfjl
Exactly what I was thinking. And its not like the lead up to that fight was so intense that they needed a low energy leadout like that.
Fable 2 was perhaps the worst most recent game. However, Fallout 3 comes close. Seriously, open VATS, one shot from a good weapon to the head and it's done?
Halo 2 was pretty anticlimatic for me. The guy ran towards one of the allies, fell off the edge of the floor into the bottomless pit and died without me firing a shot at him.
From recent memory, Fable 2. After all that buildup, you simply have to shoot him once or twice. And he doesn't even put up a fight. And the final bosses of Halo 3 and Gears 2. I don't mean to pick on 360 games here, but those are the ones that came to mind.Floppy_JimThis ain't System Wars, you're just speaking the truth.
Easily Bioshock. It was so shallow, formulaic, cliched, and un-fun. All you do is circle-strafe and shoot him in the head with the crossbow. That's literally how simple it is. And Ken Levine even admitted that was just thrown in there because of changes that had to be made to the writing, as well as the misguided thought that "oh, well, we need to have some kind of boss battle to make this good".
The firstborn in Clive Barker's Jericho comes to mind. It's supposed to be the ultimate being, God's first mistake, and yet the solution to killing him is so formulaic and disappointing. Silent-Hal
This.
A bad ending to a misunderstood game.
RE4, one of the greatest games i played last gen but saddlers transformation was just so pathetic, iexpected him to turn into something so epic and horrifying but no just a spider lookin thing with a big eye
The final boss of Dead Space was rather disappointing, considering how we'd already killed about 20 enemies with the same attack patterns and weakpoints.
The fight with Yu Yevon in FFX was pretty silly, since you couldn't die; it was impossible to lose. The only way you couldn't win that abttle is if the power in your house goes out in the middle of the battle.
The battle beforehand with Jecht was cool, but very easy, that's mostly my fault though since I usually filled in alot of the sphere grid and got my characters pretty powerful. :P
Omniusha 4... after the first three which i loved i thought the final boss (and even the whole game itself) was incredibly dull
I agree that Bioshock's was lame, but I also want to call out Uncharted. Really, the whole last third of the game is disappointing, especially after it started so promising, but the final "boss" was straight cliche.
Fable 2 was perhaps the worst most recent game. However, Fallout 3 comes close. Seriously, open VATS, one shot from a good weapon to the head and it's done?
Halo 2 was pretty anticlimatic for me. The guy ran towards one of the allies, fell off the edge of the floor into the bottomless pit and died without me firing a shot at him.
argianas
Fallout 3 doesn't have an "end boss" per se. the closest thing to a boss in that game are the behemoths, but the ending is rather disappointing. It makes you think "really? is that it?" Most anti-climactic ending in recent memory, imo
necron in ff9.he wasn't even in the plot,the just threw him in the game in the last minute:P
Hate_Squad
Yeah, that's true too. They Should have just given Kuja a second, more powerful form to fight. :|
The firstborn in Clive Barker's Jericho comes to mind. It's supposed to be the ultimate being, God's first mistake, and yet the solution to killing him is so formulaic and disappointing. Silent-HalSeconded. The game had been great up until then, and then you found it, the prehistoric root of all evil - and then nothing. And I don't think we're going to see that ending resolved anytime soon either...
I'll go with this one too. I'd finally put paid to Kuja, thought I had the game in the bag - and then this...creature pops up. Needless to say he spanked me severely, and I was so downhearted at the prospect of slogging all the way to him again that I never did get around to finishing the game.necron in ff9.he wasn't even in the plot,the just threw him in the game in the last minute:P
Hate_Squad
Star Fox Adventures had to have one of the most laughable,eye-rolling final bosses I've seen.It felt like a desperate,final attempt for the developers to say "Hey,this is still a Star Fox game!See?" The ending was ruined.
I'm also surprised Twilight Princess's final boss hasn't been mentioned; it can take me less than a minute to beat him.
Sword of Vermilion's was pretty disappointing, and I looked at Contra videos and saw that heart thing is the final boss which is...yeah. It's like a hard game but the final boss is a piece of cake.Dragon_Rebel05Wow dude you are old school, I think besides you and me there is probably like 5 other people on Gamespot that know what that is, and yeah that final boss was not toobad compared to the other guys, the contra boss was also kind of lame.
Yea, if you didn't at least hop into a different part of the Sphere Grid by that point, then you weren't playing the game right. That game was only challenging up until Yunalesca, and even then only because of her dirty tactics.The fight with Yu Yevon in FFX was pretty silly, since you couldn't die; it was impossible to lose. The only way you couldn't win that abttle is if the power in your house goes out in the middle of the battle.
The battle beforehand with Jecht was cool, but very easy, that's mostly my fault though since I usually filled in alot of the sphere grid and got my characters pretty powerful. :P
DJ-Lafleur
[QUOTE="Gammit10"]Hm I'd have to disagree with this one. Sure the last 3rd of the game was a skeletal outline of what it should have been. But I thought the last boss had interesting motivations and was a pretty memorable character. Fighting 4 floating lightsabers was pretty rough, I had to divide and conquer to win that one.I amost forgot: KOTOR II. Blech.
dchan01
bioshock. it really went out with a whimper.
metroid zero mission. oh, metal-ridley...again!
all i can think of off the top of my head. will add some later.
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