@kojimano1fan: Before I give my answer I want to mention, once again, why its important to understand the true issue that is plaguing the survival horror genre. If your interested in hearing what I have to say regarding the future of the survival horror genre then you can check the link listed below. Remember, scroll down to the #33 comment. That's the one I'm referring to.
Link: http://www.gamespot.com/forums/games-discussion-1000000/the-future-of-survival-horror-31958954/
With that said, let me start by giving a few examples of what you need in a survival horror game. But before that, I want to point out how truly difficult it is, from a financial standpoint, to create a high quality survival horror game or movie. And trust me, if I had the resources to do so then I would have already done both. But, the reality is that investors don't want to take an unnecessary risk. Simply put, investing into the action genre is far less risky, financially speaking, then the survival horror genre. This is why the action genre is so prevalent in our society.
But back to the initial question; what can be done to save survival horror? First and foremost, a great narrative is a step in the right direction. Now, I know that a good amount of people will say "screw that, I just want to shoot shit", but that's not going to make for a great survival horror game or movie. You see, a sound story needs to set the tone, the theme, the atmosphere of any survival horror game or film. Without a blue print to guide you then you might as well be constructing a building blind. Without a plan, without a blue print then you have no reason to be intrigued on an intellectual level.
Secondly, you'll need a cast of great characters. Personally, I cant stand walking, talking, stereotypical soldiers as characters, especially as protagonists. Now, if they were individuals and had a mind of their own and didn't make the same stupid mistakes we see all the time, then I would be fine with that. But that's what I prefer.
Thirdly, you'll need a fitting and consistent atmosphere. Does anyone remember when Milla Jovovich kick that damn zombiefied dog through a plate glass window in the first Resident Evil movie... anyone? Well, if you do remember then you may not have noticed at the time but that action scene was one of the more notable reason as to why the film had no consistent atmosphere. Horror mixed with cringe worthy dialogue, unrealistic CGI, nonsensical action and blaring techno music equals yet another mediocre movie, and trust me I'm being charitable. And on a side note, that's not the only, nor was it the last time that Paul WS. Anderson added inappropriate techno music to yet another one of his movies. But don't take my word for it, just watch the opening credits to Event Horizon, then come back here. Link located below.
Link: https://www.youtube.com/watch?v=rT7rlT19Hds
And yes, that was supposed to be an introduction to a sci-fi horror film. Anyway, that's just another example of what not to do with a sci-fi horror film. Put the point is this... if we had the right people in a position of power, then we wouldn't be in this forum discussing this issue. Take that as you will. But, as I said before in a previous post, make sure that you support independent developers and content creators. For we are the ones that have your best interest in mind. Why? Because we, much like yourselves, are consumers and we want better products, even if that means we have to make them ourselves.
With that said, I hope this has been of so help to someone. Thanks for reading. : )
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