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Sounds like you never played RE4, kapa....
So I'm a little disappointed. It looks identical to RE4. Where's the evolution? The proper generational leap? It took three years for this? Mikami leaves and the series gets stale again.
Am I the only person who hates the addition of co-op to the game? I'll ignore the fact that it effectively removes any chance of this game being mistaken for a survival-horror title seeing as how RE seems to be only about action these days. Rather, what has me worried/angry is that unless you have a bunch of friends who you can get to play RE5 with you at a whim you're going to be stuck with an AI partner. Worse is that this AI partner has to use ammo like you do (meaning you'll have to share your ammo stockpiles with a partner who will more likely than not have terrible aim, take forever to take a shot, and have no idea of when and when not to shoot) and has a health meter. The health meter is bad because A) AI generally sucks when it comes to avoiding taking damage, B) the AI in this game has already shown in trailers that it's very prone to running in front of your line of fire meaning you're going to be headshotting your partner accidentally on a regular basis. Can someone please tell me why Capcom hasn't figured out yet that escort missions and idiot AI partners make games frustrating, not fun?
Anyway, I hate the direction the series is going in. There are no more freshly abandoned, rotting labs and other settings, instead all we get are still-inhabited third world villages. There's no "what the hell happened here?" atmosphere that you got with the classic RE games. For example, the documents in the classic REs were all left over from before whatever incident occured that resulted in a zombie outbreak and they all clued you in to the events that led up to the place becoming the current hellhole that you were stuck in. In RE4 almost every single document detailed what had happened only minutes ago and what you could expect to face in the very next area (why the villagers felt the need to write those things down instead of just spreading it by word of mouth seeing as how the documents couldn't be anymore than 20 minutes old is a question I always have when reading RE4's documents). The only ones that offered up anything interesting were Luis Sera's documents (though even those were pathetic) and one or two other ones (such as the Butler's Note). Hopefully RE5 will be better in this regard but after seeing how little they've changed the game from RE4 I'm not getting my hopes up (the only reason I think things might change for the better is that the devs have stated that this game is going to be heavy on plot. but at the same time they also claimed that the enemies wouldn't be ganados when it's painfully obvious from the trailers that the pathogen is still las plagas in RE5).
Semi-long postgameguy6700
Thank you! Those notes in RE4 made no sense. "Hmmm, the American seems to have made it past XXX...we should prepare for him by unleashing this even bigger monster. I just hope he doesn't notice that the monster will die quickly if he gets shot in the toes 4 times"
I really miss the old RE games, including the camera!
I just saw the Resident Evil 5...I am (or I was) a HUUUGE fan of this game but oncei saw the changes they made, i was disappointed...I mean now it is like a cheesy action game n the style of SOCOM with the camera standing behing the characters back all the time...As u remembered, RE2,3 ,and Code:Veronica was different gameplay with the camera on-top,or behind so u can have a better view of the environment and feel a mysterious and creepy atmosphere..Now its all walking staight-ahead type with NO mystery, only RUN and SHOOT whatever moves...YUK!!! the same happened with the NEW SILENT HILL!!!...What do u thinkkapa89
That was my first thought too...but RE5 looks at least like it won´t end up in a escort mission...that´s why I stopped playing RE4.
I think we just found someone more rare than Bigfoot and unicorns put together: someone who misses the old Resident Evil camera.ZentreniusI love the old Resident Evil and Silent Hill camera angles, that fact they you sometimes can't see the baddies make it a little more creepy.
As for the topic subject, I agree. Resident Evil 5 looks like something the producers of Resident Evil Extinction have helped make. I have little hope for it and I'm looking more forward to the CG movie Resident Evil: Degeneration.
I think we just found someone more rare than Bigfoot and unicorns put together: someone who misses the old Resident Evil camera.Zentrenius
*takes out camera" OOH! AHH! ^_^
I love the old Resident Evil and Silent Hill camera angles, that fact they you sometimes can't see the baddies make it a little more creepy.[QUOTE="Zentrenius"]I think we just found someone more rare than Bigfoot and unicorns put together: someone who misses the old Resident Evil camera.Treflis
No the camea just worked with the controls to make things frustrating. Static camera angles are a relic that can't die soon enough.
While RE4 had it's flaws it was a step in the right direction. My biggest complaint with RE5 so far is that they haven't done enough and reverted back to cranking out carbon copies.
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