What Do You Think Makes A Game Fun?

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Mawy_Golomb

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#1 Mawy_Golomb
Member since 2008 • 1047 Posts

I like to think that learning lessons that can later be applied to one's main reality are fun rather than playing a game for no really good intentions (such that you eventually become addicted to them). To me, morality always is my judgement for what is fun within a game. The same can be said about art, cinema, and literature. For instance, I like decision-making or multiple paths since they can allow for all kinds of ways of experimenting and can allow you to see your main reality more clearly. Being an evil person, of course, feels guilty and wrong to me, but I will still do it, just so that I can compare the consequences found within a game to those which are found in reality. This means that going around and killing people in GTA IV while free-roaming or going to a strip club is not acceptable by me. Conversations, the relationships you have between others (enemies, friends, etc.) are the points where fun comes into play for me since I feel like I have established a great reason for being in a game's world.

And I don't find expressing one's pride through competing in multiplayer or one's greed through unlockables or trying to obtain as much possessions as possible within a video game as being my perception of fun either.

Everyone has had different experiences in his/her life, so we each have different ideas of what makes something fun. Take your time to share your thoughts about what makes a game fun for you to play.

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nikolai37

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#2 nikolai37
Member since 2005 • 630 Posts
I think each person will differ on what they believe is a fun game. I like a game with a good story and great gameplay, or a game like NHL 09 which Im playing now which has great gameplay and is addicting, and I love sports in real life and sports games as well. Also different styles of games may interest some more than others. For instance most people love Fallout 3 but I was somewhat disappointed with it, I thought it was good but was expecting great, but Im not a big RPG person, so it wasnt as fun for me as it is to others.
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#3 zassimick  Moderator
Member since 2004 • 10471 Posts

The gameplay is a big part of it of course, because with bad gameplay the game would just be a chore to play.

But what makes a game memorable for me is if the characters and story can make me feel emotionally. This is why I love RPGs so much, because they seem like the only genre that have consistently achieved this.

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LoG-Sacrament

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#4 LoG-Sacrament
Member since 2006 • 20397 Posts
[QUOTE="Mawy_Golomb"]

.

And I don't find expressing one's pride through competing in multiplayer or one's greed through unlockables or trying to obtain as much possessions as possible within a video game as being my perception of fun either.

Everyone has had different experiences in his/her life, so we each have different ideas of what makes something fun. Take your time to share your thoughts about what makes a game fun for you to play.

so you arent very good at gaming then? :P joking aside, there are lots of things in gaming that i find fun. they include a compelling story, great music, customization, exploration, depth, and numerous other things. its not really a question of how many of these things a game does, but how well it does a certain few of these things.
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TheUberKnight

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#5 TheUberKnight
Member since 2007 • 847 Posts

The gameplay is a big part of it of course, because with bad gameplay the game would just be a chore to play.

But what makes a game memorable for me is if the characters and story can make me feel emotionally. This is why I love RPGs so much, because they seem like the only genre that have consistently achieved this.

Zassimick

Same. Any game like Fallout 3, or Oblivion, where I can really be in it and be immersed, it's great. :D

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#6 zassimick  Moderator
Member since 2004 • 10471 Posts
[QUOTE="Zassimick"]

The gameplay is a big part of it of course, because with bad gameplay the game would just be a chore to play.

But what makes a game memorable for me is if the characters and story can make me feel emotionally. This is why I love RPGs so much, because they seem like the only genre that have consistently achieved this.

TheUberKnight

Same. Any game like Fallout 3, or Oblivion, where I can really be in it and be immersed, it's great. :D

Whether it is the WRPG like Oblivion or the JRPG like Lost Odyssey, each genre tugs at the heartstrings so well or makes you care about what is happening in the world. People may argue about what is better or if JRPGs should really be considered RPGs, but it seems like they both do it the best out of any other.

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#7 Simauskas
Member since 2008 • 25 Posts

I like feeling when your characters are humane. For example they can bleed become tired, show emotions, choose their own way.. And so on.

When you can establish relations withs NPC's, when game world shows trust to you. Things like these effects our emotions and makes us feel good :]

Naturally graphics and sounds and mechanics are important too..

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Mawy_Golomb

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#8 Mawy_Golomb
Member since 2008 • 1047 Posts
[QUOTE="Mawy_Golomb"]

.

And I don't find expressing one's pride through competing in multiplayer or one's greed through unlockables or trying to obtain as much possessions as possible within a video game as being my perception of fun either.

Everyone has had different experiences in his/her life, so we each have different ideas of what makes something fun. Take your time to share your thoughts about what makes a game fun for you to play.

LoG-Sacrament

so you arent very good at gaming then? :P joking aside, there are lots of things in gaming that i find fun. they include a compelling story, great music, customization, exploration, depth, and numerous other things. its not really a question of how many of these things a game does, but how well it does a certain few of these things.

I'm good at some games, while others may be hard for me to master. For instance, I've been able to beat MGS3 on the European Extreme difficulty, along with beating COD4 on Veteran (except for the last level, which I can beat on Hardened). I have played several other games on a higher than default difficulty and have been off pretty well. But multiplayer is a difficult thing for me to play and master. Over a few periods of months, I have been able to see things more clearly, thanks to some really talented journalists, who have raised important questions about video games as well as other things. I've even looked at the stereotypes & negative influences of mass media. When all of these things are put into use, I can easily judge whether something seems moral or not. To me, multiplayer is a virtual world of gladiatorial combat. It's the reliance on only winning through killing your opponents. As for other games, like racing, it simply glorifies driving illegally & dangerously. And I cannot compensate for that. I could, however, regard sports games as fine for multiplayer, but I am not a big sports fan, so it isn't an interest to me at all. There you go, LoG-Sacrament. These are the very reasons why I believe what I believe. You have your own perceptions of morality & fun, and I respect that. The question is, can you respect me for that as well?

And yes, I do believe that characters and storylines also are ways that can help me become interested in playing a certain game.

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LoG-Sacrament

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#9 LoG-Sacrament
Member since 2006 • 20397 Posts
[QUOTE="Mawy_Golomb"][QUOTE="LoG-Sacrament"][QUOTE="Mawy_Golomb"]

.

And I don't find expressing one's pride through competing in multiplayer or one's greed through unlockables or trying to obtain as much possessions as possible within a video game as being my perception of fun either.

Everyone has had different experiences in his/her life, so we each have different ideas of what makes something fun. Take your time to share your thoughts about what makes a game fun for you to play.

so you arent very good at gaming then? :P joking aside, there are lots of things in gaming that i find fun. they include a compelling story, great music, customization, exploration, depth, and numerous other things. its not really a question of how many of these things a game does, but how well it does a certain few of these things.

I'm good at some games, while others may be hard for me to master. For instance, I've been able to beat MGS3 on the European Extreme difficulty, along with beating COD4 on Veteran (except for the last level, which I can beat on Hardened). I have played several other games on a higher than default difficulty and have been off pretty well. But multiplayer is a difficult thing for me to play and master. Over a few periods of months, I have been able to see things more clearly, thanks to some really talented journalists, who have raised important questions about video games as well as other things. I've even looked at the stereotypes & negative influences of mass media. When all of these things are put into use, I can easily judge whether something seems moral or not. To me, multiplayer is a virtual world of gladiatorial combat. It's the reliance on only winning through killing your opponents. As for other games, like racing, it simply glorifies driving illegally & dangerously. And I cannot compensate for that. I could, however, regard sports games as fine for multiplayer, but I am not a big sports fan, so it isn't an interest to me at all. There you go, LoG-Sacrament. These are the very reasons why I believe what I believe. You have your own perceptions of morality & fun, and I respect that. The question is, can you respect me for that as well?

And yes, I do believe that characters and storylines also are ways that can help me become interested in playing a certain game.

lol i see you enjoyed my joke. it was never really a question of respect, but we might as well continue now that we are here. id never question what somebody finds fun in something so trivial as a videogame, but id say that you seem to be stereotyping large groups of video games. video game multiplayer about more than just seeing who is best. computer players simply cant hold a candle to real people. its much more fun to play against a person who can adapt stragetically than a cold and mechanical computer player. if you dont believe me, then go play counter strike with bots and with people (the experience is extremely different). and id have to imagine that your mp stigma is with competitive games, because there is a whole other world of coop gaming as well. you could even make the next step in the mp staircase and go to mmo's.
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#10 Video_Game_King
Member since 2003 • 27545 Posts
I'd say a feeling of accomplishment. What else need I say?
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#11 Mawy_Golomb
Member since 2008 • 1047 Posts
[QUOTE="Mawy_Golomb"][QUOTE="LoG-Sacrament"] so you arent very good at gaming then? :P joking aside, there are lots of things in gaming that i find fun. they include a compelling story, great music, customization, exploration, depth, and numerous other things. its not really a question of how many of these things a game does, but how well it does a certain few of these things. LoG-Sacrament
I'm good at some games, while others may be hard for me to master. For instance, I've been able to beat MGS3 on the European Extreme difficulty, along with beating COD4 on Veteran (except for the last level, which I can beat on Hardened). I have played several other games on a higher than default difficulty and have been off pretty well. But multiplayer is a difficult thing for me to play and master. Over a few periods of months, I have been able to see things more clearly, thanks to some really talented journalists, who have raised important questions about video games as well as other things. I've even looked at the stereotypes & negative influences of mass media. When all of these things are put into use, I can easily judge whether something seems moral or not. To me, multiplayer is a virtual world of gladiatorial combat. It's the reliance on only winning through killing your opponents. As for other games, like racing, it simply glorifies driving illegally & dangerously. And I cannot compensate for that. I could, however, regard sports games as fine for multiplayer, but I am not a big sports fan, so it isn't an interest to me at all. There you go, LoG-Sacrament. These are the very reasons why I believe what I believe. You have your own perceptions of morality & fun, and I respect that. The question is, can you respect me for that as well?

And yes, I do believe that characters and storylines also are ways that can help me become interested in playing a certain game.

lol i see you enjoyed my joke. it was never really a question of respect, but we might as well continue now that we are here. id never question what somebody finds fun in something so trivial as a videogame, but id say that you seem to be stereotyping large groups of video games. video game multiplayer about more than just seeing who is best. computer players simply cant hold a candle to real people. its much more fun to play against a person who can adapt stragetically than a cold and mechanical computer player. if you dont believe me, then go play counter strike with bots and with people (the experience is extremely different). and id have to imagine that your mp stigma is with competitive games, because there is a whole other world of coop gaming as well. you could even make the next step in the mp staircase and go to mmo's.

Most video games with multiplayer deal with violence and the violence is at the core of the gameplay. That is what I'm talking about. Of course, there are games that go beyond FPS's, fighting games, action-adventure games, strategy games, tactics games, and any other known genre that deals with violence, but it is likely that those titles also don't appeal to me as much. Simulation titles are something that I'm interested in, besides that of any games which include violence since simulation elements are actually becoming possible to implement in games w/violence, which then not only makes a world come to life even more, but that gives a game more purpose than just killing someone/something to advance in the storyline. It's the dialogue, the decision-making, the paths which can be taken by a person that make the experience so interesting. The relationships which are built all around the paths, too, are certainly important.

The last comment which I will make about multiplayer is that I've been solely associated with video games, so co-op and multiplayer are less likely for me to focus on. MMOGs are way too addictive in most cases. I've played Runescape before and the experience has become repetitive for me. Co-op actually seems quite intriguing to me since you are playing for the purpose of going through a storyline as well as to work with another player or set of players. In fact, I must say that I have a unique concept in mind for co-op and multiplayer that I will desperately try to introduce once I am in the video game industry. And rest assured, when people do see it, they'll think to themselves, "why didn't anyone come up with such a brilliant idea?"

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#12 deactivated-59506133570df
Member since 2007 • 10348 Posts
I like a game with good gameplay and a good story. I also think challenge and reward is very big. If the rewards don't give you a sense of accomplishment for the challenge you completed then it discourages further play. I think a good story can make you want to keep playing also. A story with much suspense and twists in the story makes you want to keep playing the game. There are many things that can make games fun.
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#13 Mawy_Golomb
Member since 2008 • 1047 Posts
A great difference between me and most consumers of mass media is that I enjoy the kinds of things that are enjoyable in reality. When you look at violence in the real world, it is something that has been hurting us ever since the beginning of humanity. War is hell, and that must be emphasized in all forms of art (cinema, literature, music, fine arts, video games, etc.). The big problem with today's world is that violence and sex are so demanding by most people, that products which either glorify one or both of these things sell a lot of money. And the media brainwashes us to see the world in the ways which are portrayed within it. For instance, with movies, we often see the male gaze taking control, meaning that males are usually the protagonists and antagonists of the story. Rarely are there ever any women who have lead roles. This, along with many other forms of discrimination & sexism are blinding us from the truth, from reality, and are causing us to not be able to well distinguish fantasy from reality. Even some things which we apply from art is a form of fantasy, not reality, and that can cause some very big consequences for us in our lives. That's why I try to see the world as clearly as possible and see to it that there will at least be a few major visionaries (including myself) that will express in their works of art the horrible things & the deception (usually from mass media) which make up our world today.
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#14 LoG-Sacrament
Member since 2006 • 20397 Posts
[QUOTE="Mawy_Golomb"][QUOTE="LoG-Sacrament"][QUOTE="Mawy_Golomb"] I'm good at some games, while others may be hard for me to master. For instance, I've been able to beat MGS3 on the European Extreme difficulty, along with beating COD4 on Veteran (except for the last level, which I can beat on Hardened). I have played several other games on a higher than default difficulty and have been off pretty well. But multiplayer is a difficult thing for me to play and master. Over a few periods of months, I have been able to see things more clearly, thanks to some really talented journalists, who have raised important questions about video games as well as other things. I've even looked at the stereotypes & negative influences of mass media. When all of these things are put into use, I can easily judge whether something seems moral or not. To me, multiplayer is a virtual world of gladiatorial combat. It's the reliance on only winning through killing your opponents. As for other games, like racing, it simply glorifies driving illegally & dangerously. And I cannot compensate for that. I could, however, regard sports games as fine for multiplayer, but I am not a big sports fan, so it isn't an interest to me at all. There you go, LoG-Sacrament. These are the very reasons why I believe what I believe. You have your own perceptions of morality & fun, and I respect that. The question is, can you respect me for that as well?

And yes, I do believe that characters and storylines also are ways that can help me become interested in playing a certain game.

lol i see you enjoyed my joke. it was never really a question of respect, but we might as well continue now that we are here. id never question what somebody finds fun in something so trivial as a videogame, but id say that you seem to be stereotyping large groups of video games. video game multiplayer about more than just seeing who is best. computer players simply cant hold a candle to real people. its much more fun to play against a person who can adapt stragetically than a cold and mechanical computer player. if you dont believe me, then go play counter strike with bots and with people (the experience is extremely different). and id have to imagine that your mp stigma is with competitive games, because there is a whole other world of coop gaming as well. you could even make the next step in the mp staircase and go to mmo's.

Most video games with multiplayer deal with violence and the violence is at the core of the gameplay. That is what I'm talking about. Of course, there are games that go beyond FPS's, fighting games, action-adventure games, strategy games, tactics games, and any other known genre that deals with violence, but it is likely that those titles also don't appeal to me as much. Simulation titles are something that I'm interested in, besides that of any games which include violence since simulation elements are actually becoming possible to implement in games w/violence, which then not only makes a world come to life even more, but that gives a game more purpose than just killing someone/something to advance in the storyline. It's the dialogue, the decision-making, the paths which can be taken by a person that make the experience so interesting. The relationships which are built all around the paths, too, are certainly important.

The last comment which I will make about multiplayer is that I've been solely associated with video games, so co-op and multiplayer are less likely for me to focus on. MMOGs are way too addictive in most cases. I've played Runescape before and the experience has become repetitive for me. Co-op actually seems quite intriguing to me since you are playing for the purpose of going through a storyline as well as to work with another player or set of players. In fact, I must say that I have a unique concept in mind for co-op and multiplayer that I will desperately try to introduce once I am in the video game industry. And rest assured, when people do see it, they'll think to themselves, "why didn't anyone come up with such a brilliant idea?"

for the love of all thats good left in the world, do not judge mmo's off of runescape. its like judging all of literature after just reading an archy comic. care to share with us your innovative idea? or maybe youve silenced yourself much like nintendo silenced miyamoto so competitors wouldnt steal his ideas?
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#15 Mawy_Golomb
Member since 2008 • 1047 Posts
I have played some other MMOs as well. But most of them have been free ones. Others that I've played include BOTS (made by Acclaim), Gaia Online, and this other one whose title I can't remember (much like Perfect World). As for telling you my idea, I simply cannot say anymore than that because than many others might see my idea and steal it. Not only might my idea be pretty profitable, but it certainly will be an original one, too. It's likely that nobody will figure it out until a game with such a concept is finally released.
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LoG-Sacrament

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#16 LoG-Sacrament
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I have played some other MMOs as well. But most of them have been free ones. Others that I've played include BOTS (made by Acclaim), Gaia Online, and this other one whose title I can't remember (much like Perfect World). As for telling you my idea, I simply cannot say anymore than that because than many others might see my idea and steal it. Not only might my idea be pretty profitable, but it certainly will be an original one, too. It's likely that nobody will figure it out until a game with such a concept is finally released.Mawy_Golomb
id say that the mmorpg for you is ffxi. its a great team-based mmo that sadly got overshadowed by more approachable mmo's like WoW and its clones. get with some good players and youll find theres much more to it than the click-and-wait system of runescape and most free mmo's.
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#17 tedisthebest
Member since 2004 • 25 Posts

when people do see it, they'll think to themselves, "why didn't anyone come up with such a brilliant idea?"

Mawy_Golomb

Err that probably wasn't the best quote but anyways...

From what I've read of you, I don't think you've experienced a vast variety of games yet. I say this because you play games like COD4 more than 2 times. Now I'm not saying there's anything wrong with that but I spend roughly 70% of my days playing games and I still have an endless list of games to play not to mention a lack of time to revisit games that had some kind of replay value. It's been almost 5 years now and the list of games I plan to play grows faster than the list of games that I've played. So my point is that I still get surprised at how innovative some games are and I'm sure I've played at least 5 times more titles than you. (I don't know the exact number but I'd estimate that I've played 300 different games and beat 250 of them) Your very lack of knowledge in the field of co-op gaming already closed off a giant portion of excellent gaming experience.

Err... sorry I probably shouldn't have started cause now I'm too lazy to finish formulating my opinion lol.

Anyways, one very valuable thing in gaming is the ability to compare with other people who are playing the same game either co-opertively, competetively(directly through skills or through collection of items), or just conversationally. To experience what I'm trying to say here, play a Nippon-Ichi game on the playstation 2, Disgaea 2 is a good one. These games have a lot of depth and you can grind and collect items for thousands of hours (for instance a level cap of 9999). When I first come to the realization on how much time I can spend in this game, I got extremely excited. However, Once I finished the story and all the bonus stages, I no longer feel the motivation to keep training my characters. This goes back to the challenge vs reward mentioned earlier by someone else.

Yeah my opinions are quite inconclusive but I currently do no feel to formally formulating a well written response. I may return to finish what I've started here on some later occasion but who knows where life takes me lol.

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#18 klusps
Member since 2005 • 10386 Posts
I say accomplishing things you really cannot do in real life?
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#19 Fredrick2003x
Member since 2005 • 2056 Posts

Stay away from MMOs, for your own sake.

It amazes me that people get addicted to these games... Don't understand it... They are so boring and nothing happens... They certainly arn't skill dependent... more like time dependent...

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#20 deon99
Member since 2007 • 677 Posts
gameplay and story graphics dont gotta be that good i play the gta games.
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#21 silentmage_245
Member since 2008 • 378 Posts
Interactivity, that is what games were made for.
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#22 skp_16
Member since 2005 • 3854 Posts

For me it's the easy-ness of the game. I don't find challenges and hard games fun.

IMO...the easier the game, the more fun it is.

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#23 ASK_Story
Member since 2006 • 11455 Posts
It really depends and this is tough to answer. There really is no answers to what makes games fun for me personally. Sometimes I like to relax with a slow grind like a JRPG, just playing through the slower-paced story and exploring every nook and cranny of the world I'm in. And sometimes, I feel like going all out and play a action game like Call of Duty 5 or Day of Defeat Source. I don't have to think or read any text, I just go in and shoot things without thinking too much. And sometimes I like to be kept on my edge with a good mystery game like Dead Space: the atmosphere, the surprises, it's all great fun. And then there are times I want to relax with a good puzzle game. I can sometimes play for hours on a puzzler like Puzzle Quest or Tetris Attack. But I can't find one single answer that sums up why I enjoy these types of games. I guess what matters most is how good the game is. There isn't a single aspect I like in a game, but if the game is good, I'll play it. I think that's all to it really.
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#24 kapow85
Member since 2008 • 32 Posts

It's just like ASK_Story said there is no answer, at least for the majority of people.

People are just too complex to nail it down to just one or two things, even to say it takes a combination of every aspect like gameplay, story, sound, graphics all added together I don't think would be true, otherwise how would you explain older games like tetris nad pac-man which were really fun and addictive and I could still happily play for hours today.

Plus the fact that people are moody creatures, certain games become more appealing depending on your mood, also people change over time what you consider fun now may seem baffling to you when you look back in 10 years time, although saying that the opposite can also happen you see it happening a lot with music, how sometimes older people still listening to the same stuff they did when they were younger and automatically dismissing everything new as rubbish without taking the time to form a proper opinion.

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#26 LoG-Sacrament
Member since 2006 • 20397 Posts
[QUOTE="kapow85"]

People are just too complex to nail it down to just one or two things, even to say it takes a combination of every aspect like gameplay, story, sound, graphics all added together I don't think would be true, otherwise how would you explain older games like tetris nad pac-man which were really fun and addictive and I could still happily play for hours today.

i certainly wouldnt play hours of pacman today when i could play games that have developed greatly in terms of technology and the creative freedom in which that provides.
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#27 kapow85
Member since 2008 • 32 Posts
[QUOTE="kapow85"]

People are just too complex to nail it down to just one or two things, even to say it takes a combination of every aspect like gameplay, story, sound, graphics all added together I don't think would be true, otherwise how would you explain older games like tetris nad pac-man which were really fun and addictive and I could still happily play for hours today.

LoG-Sacrament

i certainly wouldnt play hours of pacman today when i could play games that have developed greatly in terms of technology and the creative freedom in which that provides.

So does that mean that a more simple game will suddenly stop being fun to play as soon as something more complex turns up? No, it's still fun but just for different reasons.

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Dasrasimus1

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#28 Dasrasimus1
Member since 2004 • 61 Posts
gameplay aside I think that what makes a game fun is the sense of accomplishment achieved when necessary. Also I think a integral part of making a game fun is replayability. Makes you keep coming back
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sukraj

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#29 sukraj
Member since 2008 • 27859 Posts
Good gameplay that is all you need.
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LoG-Sacrament

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#30 LoG-Sacrament
Member since 2006 • 20397 Posts
[QUOTE="kapow85"][QUOTE="LoG-Sacrament"][QUOTE="kapow85"]

People are just too complex to nail it down to just one or two things, even to say it takes a combination of every aspect like gameplay, story, sound, graphics all added together I don't think would be true, otherwise how would you explain older games like tetris nad pac-man which were really fun and addictive and I could still happily play for hours today.

i certainly wouldnt play hours of pacman today when i could play games that have developed greatly in terms of technology and the creative freedom in which that provides.

So does that mean that a more simple game will suddenly stop being fun to play as soon as something more complex turns up? No, it's still fun but just for different reasons.

games nowadays simply have a greater chance to be more fun. maybe older games that made their gameplay elements extremely well could still be fun, but they dont have the same opportunities. enjoying hd graphics is fun. listening to fully orchestrated scores is fun. exploring 3d worlds is fun. caring about expressive and voice acted characters is fun. taking on the mountains of enemies now possible to put on screen is fun. its not that these games stop being fun. its that these games have much harder competition nowadays.
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kapow85

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#31 kapow85
Member since 2008 • 32 Posts

games nowadays simply have a greater chance to be more fun. maybe older games that made their gameplay elements extremely well could still be fun, but they dont have the same opportunities. enjoying hd graphics is fun. listening to fully orchestrated scores is fun. exploring 3d worlds is fun. caring about expressive and voice acted characters is fun. taking on the mountains of enemies now possible to put on screen is fun. its not that these games stop being fun. its that these games have much harder competition nowadays. LoG-Sacrament

I recently replayed all my monkey island games, comparing the first game in the series to the last, obviously the first game had much worse graphics all thew music was in midi format and there was no voice acting yet mokey island 1 was so much better than the fifth game. Graphics, music and voice acting mean nothing if the story and gameplay aren't up to scratch.

Also looking at it another way because the game had worse graphics and no voice acting, you used you imagination a lot more to fill in the blanks, I remember when I played curse of monkey island and I heard guybrush speak it kind of ruined it a bit for me cos it wasn't how I'd imagined it. It's liek the difference between books and films, films show you how someone else imagined it, books let you do it for yourself. Not that I'm saying we should all go back to playing text based adventures or anything lol

I hope this isn't coming across that I just like older games and I think newer games aren't fun to play. Like I'm currently playing fallout 3 but sometimes I'm not in the mood to play it and I'll have more fun if I just go online and play something like bejewelled or one of those flash crazy golf games or something lol

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LoG-Sacrament

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#32 LoG-Sacrament
Member since 2006 • 20397 Posts
[QUOTE="kapow85"]

[QUOTE="LoG-Sacrament"]

games nowadays simply have a greater chance to be more fun. maybe older games that made their gameplay elements extremely well could still be fun, but they dont have the same opportunities. enjoying hd graphics is fun. listening to fully orchestrated scores is fun. exploring 3d worlds is fun. caring about expressive and voice acted characters is fun. taking on the mountains of enemies now possible to put on screen is fun. its not that these games stop being fun. its that these games have much harder competition nowadays.

I recently replayed all my monkey island games, comparing the first game in the series to the last, obviously the first game had much worse graphics all thew music was in midi format and there was no voice acting yet mokey island 1 was so much better than the fifth game. Graphics, music and voice acting mean nothing if the story and gameplay aren't up to scratch.

Also looking at it another way because the game had worse graphics and no voice acting, you used you imagination a lot more to fill in the blanks, I remember when I played curse of monkey island and I heard guybrush speak it kind of ruined it a bit for me cos it wasn't how I'd imagined it. It's liek the difference between books and films, films show you how someone else imagined it, books let you do it for yourself. Not that I'm saying we should all go back to playing text based adventures or anything lol

I hope this isn't coming across that I just like older games and I think newer games aren't fun to play. Like I'm currently playing fallout 3 but sometimes I'm not in the mood to play it and I'll have more fun if I just go online and play something like bejewelled or one of those flash crazy golf games or something lol

its not that i dont think older games cant be any fun to play. i felt that in my original post i made it pretty clear that deep and well designed gameplay is important in a fun game. its just that technology provides greater opportunities for fun gameplay as well as other incentives that make the whole game more enjoyable to play. and as for voice acting, i think its great for games. its not quite fair to compare text based games to fully developed novels. i love reading a good book, but ive never quite found a text based game that offers the amount of material and perspective required to match the character development of a good novel. facial expression and a talented voice actor can fill the gap left by mere text.
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kapow85

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#33 kapow85
Member since 2008 • 32 Posts
[QUOTE="kapow85"]

[QUOTE="LoG-Sacrament"]

games nowadays simply have a greater chance to be more fun. maybe older games that made their gameplay elements extremely well could still be fun, but they dont have the same opportunities. enjoying hd graphics is fun. listening to fully orchestrated scores is fun. exploring 3d worlds is fun. caring about expressive and voice acted characters is fun. taking on the mountains of enemies now possible to put on screen is fun. its not that these games stop being fun. its that these games have much harder competition nowadays. LoG-Sacrament

I recently replayed all my monkey island games, comparing the first game in the series to the last, obviously the first game had much worse graphics all thew music was in midi format and there was no voice acting yet mokey island 1 was so much better than the fifth game. Graphics, music and voice acting mean nothing if the story and gameplay aren't up to scratch.

Also looking at it another way because the game had worse graphics and no voice acting, you used you imagination a lot more to fill in the blanks, I remember when I played curse of monkey island and I heard guybrush speak it kind of ruined it a bit for me cos it wasn't how I'd imagined it. It's liek the difference between books and films, films show you how someone else imagined it, books let you do it for yourself. Not that I'm saying we should all go back to playing text based adventures or anything lol

I hope this isn't coming across that I just like older games and I think newer games aren't fun to play. Like I'm currently playing fallout 3 but sometimes I'm not in the mood to play it and I'll have more fun if I just go online and play something like bejewelled or one of those flash crazy golf games or something lol

its not that i dont think older games cant be any fun to play. i felt that in my original post i made it pretty clear that deep and well designed gameplay is important in a fun game. its just that technology provides greater opportunities for fun gameplay as well as other incentives that make the whole game more enjoyable to play. and as for voice acting, i think its great for games. its not quite fair to compare text based games to fully developed novels. i love reading a good book, but ive never quite found a text based game that offers the amount of material and perspective required to match the character development of a good novel. facial expression and a talented voice actor can fill the gap left by mere text.

I understand your saying that because of technology improvements newer games are more likely to be fun than older games, because as well as having good gameplay they also have good sound, voice acting, graphics as well as the gameplay. I just want to point out that I never said that older games were more likely to be fun than newer games, in my original post I just said that a game could still be fun even if it lacked good graphics, sound and story and used older games such as tetris and pacman as an example.

As for the text based adventures I said

"Not that I'm saying we should all go back to playing text based adventures or anything lol"

by that I meant that we shouldn't play text based adventures because they aren't like books, I only played a few and I never liked any of them.

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reawakened

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#34 reawakened
Member since 2008 • 272 Posts
well i only play mgs but what that makes it fun is the sexuel humour te graphics and the sad story line and in mgs3 you can do rude things to eva
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Mawy_Golomb

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#35 Mawy_Golomb
Member since 2008 • 1047 Posts
[QUOTE="Mawy_Golomb"] id say that the mmorpg for you is ffxi. its a great team-based mmo that sadly got overshadowed by more approachable mmo's like WoW and its clones. get with some good players and youll find theres much more to it than the click-and-wait system of runescape and most free mmo's.tedisthebest
I'm sorry, but I fear the idea of investing so much time into an RPG, especially an MMOG. To me, collecting things or leveling up isn't my idea of fine. It's way too time-consuming. I remember when I used to play Pokemon games. I grew out of them, eventually, due to how long it takes to level up one Pokemon and more Pokemon. It's not a good idea, especially if you're looking to level up as many Pokemon as possible to lv 100. I prefer RPGs like Fallout 3, Fable, and Fable 2. Even the Elder Scrolls games are better because they don't have such a huge focus on turn-based combat (I absolutely hate waiting a long while) and they aren't so focused on leveling up either. It's done in real-time and there is more to it than strengthening your charater(s) and receiving more item(s). [QUOTE="tedisthebest"][QUOTE="Mawy_Golomb"]

when people do see it, they'll think to themselves, "why didn't anyone come up with such a brilliant idea?"

Err that probably wasn't the best quote but anyways...

From what I've read of you, I don't think you've experienced a vast variety of games yet. I say this because you play games like COD4 more than 2 times. Now I'm not saying there's anything wrong with that but I spend roughly 70% of my days playing games and I still have an endless list of games to play not to mention a lack of time to revisit games that had some kind of replay value. It's been almost 5 years now and the list of games I plan to play grows faster than the list of games that I've played. So my point is that I still get surprised at how innovative some games are and I'm sure I've played at least 5 times more titles than you. (I don't know the exact number but I'd estimate that I've played 300 different games and beat 250 of them) Your very lack of knowledge in the field of co-op gaming already closed off a giant portion of excellent gaming experience.

Err... sorry I probably shouldn't have started cause now I'm too lazy to finish formulating my opinion lol.

Anyways, one very valuable thing in gaming is the ability to compare with other people who are playing the same game either co-opertively, competetively(directly through skills or through collection of items), or just conversationally. To experience what I'm trying to say here, play a Nippon-Ichi game on the playstation 2, Disgaea 2 is a good one. These games have a lot of depth and you can grind and collect items for thousands of hours (for instance a level cap of 9999). When I first come to the realization on how much time I can spend in this game, I got extremely excited. However, Once I finished the story and all the bonus stages, I no longer feel the motivation to keep training my characters. This goes back to the challenge vs reward mentioned earlier by someone else.

Yeah my opinions are quite inconclusive but I currently do no feel to formally formulating a well written response. I may return to finish what I've started here on some later occasion but who knows where life takes me lol.

Let me try to think of the genres which I've played, at the top of my head. They are: - Action-adventure - Adventure - Survival Horror - Stealth - Fighting - Beat 'em up - Shoot 'em up - Real-time tactics - Turn-based RPG - Real-time RPG - MMOG - Racing - Sports - Puzzle game - Card game - Light-gun shooter - FPS - Tactical Shooter - Vehicular combat (games like Twisted Metal, Mech Assault, etc.) - Simulation Those are the only ones that I remember having played. I've also watched numerous videos of games found within other genres. For instance, I have watched videos to understand what a maniac shooter is like. In actuality, I have experienced most of the genres. I know what an interactive fiction game looks like, a visual novel game, etc. The genres that I need more time with are the other strategy and tactics genres as well as the other simulation genres. For instance, I've just barely gotten to know how a space trading flight simulator plays. Luckily, I have GameTap, and this is allowing me to get to know a lot more genres. I'm playing X-2: The Threat, but I am just getting started. I've even read all of the history of video games (on Gamespot & some on Wikipedia), and I even know the history of cinema and art pretty clearly (from beginning to end). Some of the history of literature is also known by me. So I actually know a lot about most mass mediums. While I play for 1hr. or less of games right now, I used to play 2 hrs. or more several months ago, and I did this for most of my years as a gamer. I've played games for over 9 years already.
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Nerd_boy217

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#36 Nerd_boy217
Member since 2008 • 25 Posts

Not to be too detailed, But my frist thought for this question was Freedom and simplicity. You never want to feel trapped within a game and you never want it to be over-complicated to the point it becomes a chore.

There are many more, but i would say those are my two main ones.

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#37 Rainbow_Lion
Member since 2007 • 1771 Posts

The killing :evil:

That is all

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#38 Pwnage_Dragon
Member since 2008 • 389 Posts
Something that challenges your reflexes and mind. Think half-life 2. God, I remember that one level where the huge sheet of plywood balanced on that concrete pipe. It took me an hour to figure out that I was supposed put a bunch of concrete blocks on one end to wheigh it down and lift up the other one to jump on a ledge. God, that's a good game! Anyway, a FPS/action and puzzle game is what I prefer.
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#39 Mawy_Golomb
Member since 2008 • 1047 Posts
[QUOTE="Mawy_Golomb"][QUOTE="LoG-Sacrament"] lol i see you enjoyed my joke. it was never really a question of respect, but we might as well continue now that we are here. id never question what somebody finds fun in something so trivial as a videogame, but id say that you seem to be stereotyping large groups of video games. video game multiplayer about more than just seeing who is best. computer players simply cant hold a candle to real people. its much more fun to play against a person who can adapt stragetically than a cold and mechanical computer player. if you dont believe me, then go play counter strike with bots and with people (the experience is extremely different). and id have to imagine that your mp stigma is with competitive games, because there is a whole other world of coop gaming as well. you could even make the next step in the mp staircase and go to mmo's. LoG-Sacrament
Most video games with multiplayer deal with violence and the violence is at the core of the gameplay. That is what I'm talking about. Of course, there are games that go beyond FPS's, fighting games, action-adventure games, strategy games, tactics games, and any other known genre that deals with violence, but it is likely that those titles also don't appeal to me as much. Simulation titles are something that I'm interested in, besides that of any games which include violence since simulation elements are actually becoming possible to implement in games w/violence, which then not only makes a world come to life even more, but that gives a game more purpose than just killing someone/something to advance in the storyline. It's the dialogue, the decision-making, the paths which can be taken by a person that make the experience so interesting. The relationships which are built all around the paths, too, are certainly important.

The last comment which I will make about multiplayer is that I've been solely associated with video games, so co-op and multiplayer are less likely for me to focus on. MMOGs are way too addictive in most cases. I've played Runescape before and the experience has become repetitive for me. Co-op actually seems quite intriguing to me since you are playing for the purpose of going through a storyline as well as to work with another player or set of players. In fact, I must say that I have a unique concept in mind for co-op and multiplayer that I will desperately try to introduce once I am in the video game industry. And rest assured, when people do see it, they'll think to themselves, "why didn't anyone come up with such a brilliant idea?"

for the love of all thats good left in the world, do not judge mmo's off of runescape. its like judging all of literature after just reading an archy comic. care to share with us your innovative idea? or maybe youve silenced yourself much like nintendo silenced miyamoto so competitors wouldnt steal his ideas?

Ahhh!!! There has already been a game in development for one year before my idea came into existence. I had might as well tell you my idea since it has already been thought up by someone else. The idea was to make a game/mod (I'm going to still try to make a low-budget mod of this concept) which allows the combination of co-op gameplay (playing w/others in a storyline) and multiplayer, such where the NPCs are actually all players, so there are no NPCs in a game at all. This idea of mine was started sometime in 2008 (maybe around the summer time) and not until today, when I was looking at 15 games that most people forgot (Driver 5, L.A. Noire, etc.) did I see that there was actually an idea like mine in mind for a game. And that game is known as The Crossing. It combines single-player (the story) with multiplayer, which gets you a new mode called "crossplayer." There are no NPCs in the single-player portion of the game. Instead, as you would've guessed, everyone within the world is a player. It's so unbelievably shocking to know how many people in the world can actually share similar ideas.

Before GTA:SA came out, I actually was interested in modding games. I brainstormed a lot of ideas and one of them was to have a parachute in the game. Out of nowhere, I found that GTA:SA made that possible. I couldn't believe my own eyes. Well, there you have it. Even if I kept my big mouth shut, it wouldn't make a difference because The Crossing already has such an extremely similar concept to that of mine, so it is impossible for me to get out such an idea before this game (unless it gets delayed for several years, which I doubt will happen).

In case you are interested in The Crossing, you can read about it on Wikipedia, or on this website:

http://www.gamesradar.com/pc/the-crossing/g-20070109103328574003

There is even an official website for the game, which can be found here: http://www.arkane-studios.com/en/the-crossing.php

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#40 gam3r3OOO
Member since 2003 • 1442 Posts
A) doing bad things that you can't lawfully do in real life (why do you think GTA games sell so well?) B) bending rules that Physics says you can't break in real life (examples: slowing stopping time, flying, shooting laser beams from your eyes) C) making the game as real/sureal as possible (both controls and experience) D) getting a sense that you are godly at a game (even though you may not be) E) playing something so twisted (not necesarily distubing) and original that it changes the way I look at life (examples: Braid, Portal, etc) F) Gameplay is much more important than plot or good graphics after all I buy games to play them not to watch them G) Options: there is something to be said about SSBB's multiplayer options or Halo 3's. The more possibilities the better. H) Characters that I can sympathize with. nothing is worse than playing a game where the main character acts nothing like you. there becomes this whole disconnect
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deactivated-5cf0a2e13dbde

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#41 deactivated-5cf0a2e13dbde
Member since 2005 • 12935 Posts
In my opinion, gameplay, style and story make a great game.
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bigd575

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#42 bigd575
Member since 2008 • 6192 Posts
I like most games to have great gameplay and a story.
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#43 slimdave21
Member since 2003 • 2646 Posts

Feeling of Freedom

Working Controls

Variation of Environments

Interesting Story

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PlayBox39

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#44 PlayBox39
Member since 2007 • 420 Posts
Well for me what makes a game fun is the gameplay and the levels
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sukraj

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#45 sukraj
Member since 2008 • 27859 Posts
Good gameplay story and graphics.