[QUOTE="nameless12345"][QUOTE="Darkman2007"][QUOTE="nameless12345"]
Well Soul Calibur had even better graphics than the arcade version and was pretty spectacular for a 1999 fighter. Same goes for Shenmue, which had amazing facial detail (you should try playing it in high res in Chankast). I'd say Shenmue 2 had the best graphics on the Dreamcast, but I don't think Dreamcast was "out of this world" tech-wise. Enthusiasm may blind people into believing that certain hardware was better than it actually was. The DC was a impressive piece of tech when it first came out in fall 1998, but you have to understand that a high-end PC from 1999 (Pentium 3, Geforce DDR, 128 megs of ram) was superior to the DC and PS2 was stronger than DC too. The DC graphics chip is somewhere in the range of nvidia Riva TNT 2 and it has 16 megs of system ram and 8 megs of video ram. I think a PS2 game like GTA 3 would already be too much for the DC.
to be honest , the PS2's specs were hyped alot , to the point where some of the specs given regarding its polygon ability , were exaggerated. yeah ,its a newer system, by over a year , but to be honest , the higher price was just as much due to the DVD drive , as much as newer tech. I can see GTA3 running on the Dreamcast, given a solid programming enviroment, Shenmue 2 has less characters on the screen but they are considerably more detailed then he characters of GTA3. very late PS2 games would have serious trouble running on a DC, but eariler ones such as GTA3 are quite possible.The PS2 could do 60 million polys in theory, but it had too limited VRAM to do so.
DC specs: 200 Mhz RISC CPU (three times stronger than Pentium 2 - in theory), 100 Mhz PowerVR GPU (comparable to nvidia Riva TNT 2), 16 megs system ram + 8 megs VRAM
PS2 specs: 299 Mhz "Emotion Engine" ("three times stronger than Pentium 3"), 147 Mhz "Graphics Synthesizer" (in between Geforce 256 and Geforce 2 GTS), 32 megs unified RDRAM
Maybe GTA 3 could run on the Dreamcast, but San Andreas clearly wouldn't. Atleast not without massive sacrifices.
I aree with you about DC, but I think it's more because of the open world environs than anything else. I think the DC could approximate GTA3 with limited sacrifices an a few less people onscreen. The big thing is the continous open world. The DC can't(at least it never had) do that AND have all those people onscreen. The DC would have to segment the stages too much. Every three minutes of driving the DC would be loading for 30 secs or so.
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