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Depends on what you mean by "fully enjoying a game". Personally I used to pick up the guides for Final Fantasy games just so I know how to get the better weapons in the game. Sometimes I can find them on my own, but if I can't I'll use the book. It was actually very helpful for FFX since it had a full sphere grid and I could see where to spend my keys and whatnot.
But usually I don't buy the guides. Fighting games and sports games really don't need guides. Sure you may get something interesting quickly, but if you want to get better at those games trying things out is the way to go.
The only games I get guides for are RPGs and sandbox games. RPGs because I am a bit of a completionist, and I like knowing how to get everything, plus they are handy if you get stuck. Sandbox games because there are usually a few things to collect, like flags in Assassin's Creed, and I like to tick them off as I get them. spazzx625I didn't think sandbox because I don't play many of them. But if you need to get everything... yeah, I would totally get a guide for a GTA game. Though there is a nice interactive map for Saints Row 2 that I found online that has all the CD spots, tag locations and whatnot... so if every sandbox game did that... I wouldn't worry as much.
This is the lovely thing about having a nice wireless network in my house and a laptop... my strategy guide is wherever I want it to be.
IMO Bully had the best in-game system for collectibles...You unlocked the ability for them to show up on your map after completing Geography classes. Of course, I bought the guide before I knew that, but it still helped out a lot. I use the internet a lot, even if I have a guide because it's almost impossible to get all the info you need in one place.I didn't think sandbox because I don't play many of them. But if you need to get everything... yeah, I would totally get a guide for a GTA game. Though there is a nice interactive map for Saints Row 2 that I found online that has all the CD spots, tag locations and whatnot... so if every sandbox game did that... I wouldn't worry as much.
This is the lovely thing about having a nice wireless network in my house and a laptop... my strategy guide is wherever I want it to be.
LOEAnubis
I never use guides to get through the main story/mission/whatever unless I'm hopelessly stuck.
But I use them for games like Final Fantasy when I'm trying to find sidequests and secrets and things. I don't think I'd ever have been able to enjoy all the sidequests in FF7 for instance if I hadn't had a book at least telling me where to start looking.
I used to use guides to get the hidden stuff that I couldn't find, after FAQ's on the Internet failed me. But then after Assassin's Creed with its obnoxiously huge number of flags and then Grand Theft Auto IV with its 100 pidgeons I just dont' care anymore...
I generally buy the guides for the Final Fantasy games too, just a habit.
Definitely Siren.
The sequel even told you what to do ("Open room x," "find x" etc) as you played the game (although you could turn it off. It's really integral to playing the game because exploring is discouraged for the most part.
The Morrowind Prophecies. Awesome guide. I've read it by itself as well as using it for the game. Generally RPGs and sandboxes benefit from guides. Also, some action-adventure games that have have hidden items, etc. throughout the levels that might not otherwise be obvious.muthsera666
Agreed. I used a guide to find the various sidequests in Oblivion and other games like it.
On another note, I think that anybody who buys a strategy for a fighting game is completely wasting their money.
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