EA owning the Command & Conquer brand is what seems to have happened. Instead of trying to make a great experience, like they did all the way up through CnC3 and RA3, now they just want to get in on that lucrative MOBA F2P model that LoL and DotA2 are using.
As is the norm for EA, they seem to be dead set on a flawed way of thinking. They seem to think that you can copy success by following the leader. CoD makes a ton of money, lets to that with Battlefield. LoL comes along, let's shoehorn that into our existing RTS brands even though it could alienate those who supported it for years. Rather than do something interesting and fill a niche, they want to follow the leader and pick up the scraps while wrecking everything that made their brands good in the first place.
But I digress. This thread isn't about EA bashing.
StarCraft 2 is a lone beacon in the night, keeping the classic tried and true RTS formula out there. And the folks who used to make up Westwood studios just announced that game Grey Goo, which hopefully will be in the mold of classic RTS games rather than yet another LoL chasing MOBA. So there is some possible good stuff on the horizon.
But man, I just don't like MOBA games. It's like an RTS with all the things I enjoyed about RTS games surgically removed. No bases, no real armies, no resource management or whatever. Just your hero character and a bunch of map monsters on a small wagon wheel. No offense to fans of the MOBAs of course. They have as much right to dig those games as I have to dislike them. But they are very unappealing to me personally. Even the DC Comics MOBA, which should in theory be a game I would adore since i'm such a nerd for comic book stuff, but even Infinite Crisis was just plain boring to me. Despite it's pretty graphics, interesting character models, fun powers to use; even with all of that it just ended up leaving me bored and eager to move on. So I did. I just fired up Command and Conquer 3 and played that instead.
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