This topic is locked from further discussion.
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The list is huge, but I'm not even going to continue
[QUOTE="soapman72"]People still believe this?reviving the industry
Jakandsigz
Would you like to disprove it?
People still believe this?[QUOTE="Jakandsigz"][QUOTE="soapman72"]
reviving the industry
Blueresident87
Would you like to disprove it?
He made the claim first. Since you are backing him prove it did.1.Nope and Nope. It introduced Nintendos D-pad. Not THE D-pad. 2.No, there were others before then... 3.That is also not true, RDI 4. What does this even mean? 5. But they were not the first to do it, they just re-popularized it. I though you were listing firsts? 6. What does this even mean? 7. This is also not true. There were 3D graphics much earlier.Â
- Introduced the beloved 'D-pad' with the Game & Watch series in 1980, not to mention multi-screen capabilities here as well
- First mainstream video game icon since Pac-Man, this cannot be overstated
- The famicom featured a microphone in the controller that could be used during gameplay, most notably The Legend of Zelda, which had never been done before
- Home consoles. Nintendo released the first widely-approachable console in history with the NES/Famicom
- Motion Controls. Nintendo started that craze, love the idea or hate it, by integrating them into the entire structure of their Wii system
- Handhelds. Nothing else needs to be said here
- The SNES made 3d polygonal graphics possible for the first time on consoles by using the Super FX chip, and as mentioned above, shoulder buttons.
The list is huge, but I'm not even going to continue
Blueresident87
The Dpad, free-roam camera, rumble feature, and all controllers on the market (save the Wiimote) are based on the SNES design.
In reality, Nintendo's innovation doesn't really come down to introducing ideas, but improving on or downright perfecting older ideas that were once thought of as peculiar experiments at best.
[QUOTE="Blueresident87"]1.Nope and Nope. It introduced Nintendos D-pad. Not THE D-pad. 2.No, there were others before then... 3.That is also not true, RDI 4. What does this even mean? 5. But they were not the first to do it, they just re-popularized it. I though you were listing firsts? 6. What does this even mean? 7. This is also not true. There were 3D graphics much earlier.
- Introduced the beloved 'D-pad' with the Game & Watch series in 1980, not to mention multi-screen capabilities here as well
- First mainstream video game icon since Pac-Man, this cannot be overstated
- The famicom featured a microphone in the controller that could be used during gameplay, most notably The Legend of Zelda, which had never been done before
- Home consoles. Nintendo released the first widely-approachable console in history with the NES/Famicom
- Motion Controls. Nintendo started that craze, love the idea or hate it, by integrating them into the entire structure of their Wii system
- Handhelds. Nothing else needs to be said here
- The SNES made 3d polygonal graphics possible for the first time on consoles by using the Super FX chip, and as mentioned above, shoulder buttons.
The list is huge, but I'm not even going to continue
Jakandsigz
But regardless of what's first and what's not; that's not what really matters in the end. Atari was the first at a great many things, and look where they're at now; selling off their IPs. Nintendo's great games, and concern for quality is what makes them such a great company in gaming, IMO.
1.Nope and Nope. It introduced Nintendos D-pad. Not THE D-pad. 2.No, there were others before then... 3.That is also not true, RDI 4. What does this even mean? 5. But they were not the first to do it, they just re-popularized it. I though you were listing firsts? 6. What does this even mean? 7. This is also not true. There were 3D graphics much earlier.[QUOTE="Jakandsigz"][QUOTE="Blueresident87"]
- Introduced the beloved 'D-pad' with the Game & Watch series in 1980, not to mention multi-screen capabilities here as well
- First mainstream video game icon since Pac-Man, this cannot be overstated
- The famicom featured a microphone in the controller that could be used during gameplay, most notably The Legend of Zelda, which had never been done before
- Home consoles. Nintendo released the first widely-approachable console in history with the NES/Famicom
- Motion Controls. Nintendo started that craze, love the idea or hate it, by integrating them into the entire structure of their Wii system
- Handhelds. Nothing else needs to be said here
- The SNES made 3d polygonal graphics possible for the first time on consoles by using the Super FX chip, and as mentioned above, shoulder buttons.
The list is huge, but I'm not even going to continue
Emerald_Warrior
But regardless of what's first and what's not; that's not what really matters in the end. Atari was the first at a great many things, and look where they're at now; selling off their IPs. Nintendo's great games, and concern for quality is what makes them such a great company in gaming, IMO.
What is this Nintendo making the powerglove nonsense?1.Nope and Nope. It introduced Nintendos D-pad. Not THE D-pad. 2.No, there were others before then... 3.That is also not true, RDI 4. What does this even mean? 5. But they were not the first to do it, they just re-popularized it. I though you were listing firsts? 6. What does this even mean? 7. This is also not true. There were 3D graphics much earlier.[QUOTE="Jakandsigz"][QUOTE="Blueresident87"]
Â
- Introduced the beloved 'D-pad' with the Game & Watch series in 1980, not to mention multi-screen capabilities here as well
- First mainstream video game icon since Pac-Man, this cannot be overstated
- The famicom featured a microphone in the controller that could be used during gameplay, most notably The Legend of Zelda, which had never been done before
- Home consoles. Nintendo released the first widely-approachable console in history with the NES/Famicom
- Motion Controls. Nintendo started that craze, love the idea or hate it, by integrating them into the entire structure of their Wii system
- Handhelds. Nothing else needs to be said here
- The SNES made 3d polygonal graphics possible for the first time on consoles by using the Super FX chip, and as mentioned above, shoulder buttons.
The list is huge, but I'm not even going to continue
Emerald_Warrior
But regardless of what's first and what's not; that's not what really matters in the end. Atari was the first at a great many things, and look where they're at now; selling off their IPs. Nintendo's great games, and concern for quality is what makes them such a great company in gaming, IMO.
1) Yea, if there was any kind of D-pad prior, I'm not aware of it
3) Nintendo was the first widely approachable console ever made. Half of the Atari games are not even playable without instructions, and many other consoles at the time had nothing but arcade-like appeal. Nintendo simplified the whole thing, and made most of their games self-explanatory
4) The NES did not have any kind of microphone aspect that I know of, it was the Famicom and it was built into the second controller, not a peripheral like other systems that tried to do this
5) The Power Glove was developed by Mattel, not Nintendo
6) I never said they made the first handheld, just that they were the first to do it right. They brought a mass-appeal to handheld gaming that had never existed, which is innovation
7) Vector graphics absolutely, but they were 2D; the 3D imager was a peripheral.
1.Nope and Nope. It introduced Nintendos D-pad. Not THE D-pad. 2.No, there were others before then... 3.That is also not true, RDI 4. What does this even mean? 5. But they were not the first to do it, they just re-popularized it. I though you were listing firsts? 6. What does this even mean? 7. This is also not true. There were 3D graphics much earlier.[QUOTE="Jakandsigz"][QUOTE="Blueresident87"]
- Introduced the beloved 'D-pad' with the Game & Watch series in 1980, not to mention multi-screen capabilities here as well
- First mainstream video game icon since Pac-Man, this cannot be overstated
- The famicom featured a microphone in the controller that could be used during gameplay, most notably The Legend of Zelda, which had never been done before
- Home consoles. Nintendo released the first widely-approachable console in history with the NES/Famicom
- Motion Controls. Nintendo started that craze, love the idea or hate it, by integrating them into the entire structure of their Wii system
- Handhelds. Nothing else needs to be said here
- The SNES made 3d polygonal graphics possible for the first time on consoles by using the Super FX chip, and as mentioned above, shoulder buttons.
The list is huge, but I'm not even going to continue
Emerald_Warrior
But regardless of what's first and what's not; that's not what really matters in the end. Atari was the first at a great many things, and look where they're at now; selling off their IPs. Nintendo's great games, and concern for quality is what makes them such a great company in gaming, IMO.
1.Alot of people n a lot of objects? If you are one of those people that think Nintendo made the first "directional" pad then I have no clue how to break it to ya but no. 2.Before Mario, you have this issues looking at sentences that seems to be getting worse. He said since Pac-man, that meant non before SMB, which is not true. 3.What? Did you get 4 and 3 mixed up? 4. Ok 5. No they did not, there were some before it, and Nintendo did not even make the Powergloves, this is 5 year old gaming history, it says Mattel on the damn glove. lol. 6.No it was not the first handheld to be popular. 7.You are forgetting other consoles as well. Atari still has their Ips, they are selling the ips they stole just to sit on to make sure nobody else brought it. Nintendo did it with a couple to. Nintendo has no concern for quality, the seal of quality on all their systems that used it was just so people would no that the game would work and it was legally authorized to play. Which they spun into quality control in the earlier years. Speaking of, that goes for Atari as well, they did something similar with their computer, but actually lost the lawsuit instead of settling out of court with a butt wad of cash.Both were wrong for doing that in my opinion.[QUOTE="Emerald_Warrior"]
[QUOTE="Jakandsigz"] 1.Nope and Nope. It introduced Nintendos D-pad. Not THE D-pad. 2.No, there were others before then... 3.That is also not true, RDI 4. What does this even mean? 5. But they were not the first to do it, they just re-popularized it. I though you were listing firsts? 6. What does this even mean? 7. This is also not true. There were 3D graphics much earlier.Blueresident87
But regardless of what's first and what's not; that's not what really matters in the end. Atari was the first at a great many things, and look where they're at now; selling off their IPs. Nintendo's great games, and concern for quality is what makes them such a great company in gaming, IMO.
1) Yea, if there was any kind of D-pad prior, I'm not aware of it
3) Nintendo was the first widely approachable console ever made. Half of the Atari games are not even playable without instructions, and many other consoles at the time had nothing but arcade-like appeal. Nintendo simplified the whole thing, and made most of their games self-explanatory
4) The NES did not have any kind of microphone aspect that I know of, it was the Famicom and it was built into the second controller, not a peripheral like other systems that tried to do this
5) The Power Glove was developed by Mattel, not Nintendo
6) I never said they made the first handheld, just that they were the first to do it right. They brought a mass-appeal to handheld gaming that had never existed, which is innovation
7) Vector graphics absolutely, but they were 2D; the 3D imager was a peripheral.
None of us would be talking about video games if it wasn't for Nintendo.BigBen11111:roll: Alright let's not get carried away here. They won that generation and that's it.
[QUOTE="Blueresident87"][QUOTE="Emerald_Warrior"]
- Who had a d-pad before Nintendo's first Game & Watch in 1980?
- Before Pac-Man? Who? The ball in Pong? And when he means icon, I'm pretty sure he means icon not just within gaming, but also outside of it. Pac-Man and Mario are both recognized outside of gaming's realm due to mass popularity, mass marketing, mass merchandising, and other media such as cartoons, comic books, and kid's novels.
- Yeah, Nintendo wasn't the first one to do this. Magnavox Odyssey, Atari 2600, Fairchild Channel F, Intellivision, etc.
- Yeah, huh? I wouldn't be surprised if the NES did have a microphone accessory, but if it does it's not well-known or popular.
- Before the Wii even. The Power Glove, son. So yeah, Nintendo did do it first, failed at it, then tried again and popularized it.
- Again, not the first. First handheld system to be popular, sure. It does have that honor. But not THE first. Milton-Bradley gets that honor with the Microvision.
- Yeah, I have to give it to jak again. Not the first. Vectrex used vector graphics to make 3D polygons. Stripped down, bare-bones, skeletal 3D polygons; but they were there.
But regardless of what's first and what's not; that's not what really matters in the end. Atari was the first at a great many things, and look where they're at now; selling off their IPs. Nintendo's great games, and concern for quality is what makes them such a great company in gaming, IMO.
Jakandsigz
1) Yea, if there was any kind of D-pad prior, I'm not aware of it
3) Nintendo was the first widely approachable console ever made. Half of the Atari games are not even playable without instructions, and many other consoles at the time had nothing but arcade-like appeal. Nintendo simplified the whole thing, and made most of their games self-explanatory
4) The NES did not have any kind of microphone aspect that I know of, it was the Famicom and it was built into the second controller, not a peripheral like other systems that tried to do this
5) The Power Glove was developed by Mattel, not Nintendo
6) I never said they made the first handheld, just that they were the first to do it right. They brought a mass-appeal to handheld gaming that had never existed, which is innovation
7) Vector graphics absolutely, but they were 2D; the 3D imager was a peripheral.
You keep saying wrong, but say nothing else about it. A lot of it is a debate, but not the d-pad.
The modern 'cross' design for a directional pad seen in controllers today was designed by Nintendo's Gunpei Yokoi, and it's well documented. There were many precursors and other designs that existed prior, but none using the model we know and use today. That is the definition of innovation. So...wrong? No, not at all, and unless you can come up with some history-altering information, it's not even debatable.Â
1.wrong 3.Atari 2600 is has the most hombrew games produced of all time, Atari still has the highest collection rate of all time. YYou are also wrong about Atari games needing instructions to be playable which was only a handful of games. 4.RDI 5.This. 6.They were not the first to do it right, The Lynx and gameboy where on even ground until after the first year and all made tons of money at that time. 7.He forgot other systems with polygon graphics, heck, the 5200 had ploygon graphics in color with polygons.[QUOTE="Jakandsigz"][QUOTE="Blueresident87"]
1) Yea, if there was any kind of D-pad prior, I'm not aware of it
3) Nintendo was the first widely approachable console ever made. Half of the Atari games are not even playable without instructions, and many other consoles at the time had nothing but arcade-like appeal. Nintendo simplified the whole thing, and made most of their games self-explanatory
4) The NES did not have any kind of microphone aspect that I know of, it was the Famicom and it was built into the second controller, not a peripheral like other systems that tried to do this
5) The Power Glove was developed by Mattel, not Nintendo
6) I never said they made the first handheld, just that they were the first to do it right. They brought a mass-appeal to handheld gaming that had never existed, which is innovation
7) Vector graphics absolutely, but they were 2D; the 3D imager was a peripheral.Blueresident87
You keep saying wrong, but say nothing else about it. A lot of it is a debate, but not the d-pad.
The modern 'cross' design for a directional pad seen in controllers today was designed by Nintendo's Gunpei Yokoi, and it's well documented. There were many precursors and other designs that existed prior, but none using the model we know and use today. That is the definition of innovation. So...wrong? No, not at all, and unless you can come up with some history-altering information, it's not even debatable.Â
Like what everyone else does here. if I post links they will all just be ignored, I learned my lesson last time. Also, yes, wrong, you literally made a whole paragraph saying basically that I was right that they were not the first to make a D-pad. Also you are wrong about controllers today using a D-pad design from Gunpeis design which was PATENTED until RECENTLY which is why the XBOXONE D-PAD is shaped like it IS. I know you are not comparing a D-pad with buttons not connected to a connected cross shape? So no it's not innovation, at all, it's taking something that already existed and made it better. I mean let's look at controlers with Cross-connected Desings in the current gen. Wii? Yes. Xbox? Uses circle D-pad which is older than freaking dirt. PS3? Depends, Is it cross-shaped? no, is it connected? Depends I never looed under a PS3, but under a PSX controller it's for different switches so I would assume the DS 3 is the same. The closest you have are some circle pads putting a cross like design on top, otherwise not many use a variation of the design, and they can't use the design itself (until now) because it would not be legal whatsoever.[QUOTE="Blueresident87"][QUOTE="Jakandsigz"] 1.wrong 3.Atari 2600 is has the most hombrew games produced of all time, Atari still has the highest collection rate of all time. YYou are also wrong about Atari games needing instructions to be playable which was only a handful of games. 4.RDI 5.This. 6.They were not the first to do it right, The Lynx and gameboy where on even ground until after the first year and all made tons of money at that time. 7.He forgot other systems with polygon graphics, heck, the 5200 had ploygon graphics in color with polygons.Jakandsigz
You keep saying wrong, but say nothing else about it. A lot of it is a debate, but not the d-pad.
The modern 'cross' design for a directional pad seen in controllers today was designed by Nintendo's Gunpei Yokoi, and it's well documented. There were many precursors and other designs that existed prior, but none using the model we know and use today. That is the definition of innovation. So...wrong? No, not at all, and unless you can come up with some history-altering information, it's not even debatable.
Like what everyone else does here. if I post links they will all just be ignored, I learned my lesson last time. Also, yes, wrong, you literally made a whole paragraph saying basically that I was right that they were not the first to make a D-pad. Also you are wrong about controllers today using a D-pad design from Gunpeis design which was PATENTED until RECENTLY which is why the XBOXONE D-PAD is shaped like it IS. I know you are not comparing a D-pad with buttons not connected to a connected cross shape? So no it's not innovation, at all, it's taking something that already existed and made it better. I mean let's look at controlers with Cross-connected Desings in the current gen. Wii? Yes. Xbox? Uses circle D-pad which is older than freaking dirt. PS3? Depends, Is it cross-shaped? no, is it connected? Depends I never looed under a PS3, but under a PSX controller it's for different switches so I would assume the DS 3 is the same. The closest you have are some circle pads putting a cross like design on top, otherwise not many use a variation of the design, and they can't use the design itself (until now) because it would not be legal whatsoever.So, if he's wrong, then show us a controller with a d-pad that was designed before 1980.
Like what everyone else does here. if I post links they will all just be ignored, I learned my lesson last time. Also, yes, wrong, you literally made a whole paragraph saying basically that I was right that they were not the first to make a D-pad. Also you are wrong about controllers today using a D-pad design from Gunpeis design which was PATENTED until RECENTLY which is why the XBOXONE D-PAD is shaped like it IS. I know you are not comparing a D-pad with buttons not connected to a connected cross shape? So no it's not innovation, at all, it's taking something that already existed and made it better. I mean let's look at controlers with Cross-connected Desings in the current gen. Wii? Yes. Xbox? Uses circle D-pad which is older than freaking dirt. PS3? Depends, Is it cross-shaped? no, is it connected? Depends I never looed under a PS3, but under a PSX controller it's for different switches so I would assume the DS 3 is the same. The closest you have are some circle pads putting a cross like design on top, otherwise not many use a variation of the design, and they can't use the design itself (until now) because it would not be legal whatsoever.[QUOTE="Jakandsigz"][QUOTE="Blueresident87"]
You keep saying wrong, but say nothing else about it. A lot of it is a debate, but not the d-pad.
The modern 'cross' design for a directional pad seen in controllers today was designed by Nintendo's Gunpei Yokoi, and it's well documented. There were many precursors and other designs that existed prior, but none using the model we know and use today. That is the definition of innovation. So...wrong? No, not at all, and unless you can come up with some history-altering information, it's not even debatable.
Emerald_Warrior
So, if he's wrong, then show us a controller with a d-pad that was designed before 1980.
I will when he comes in and asks the same thing. I learned by lesson posting links when you ask for them, i ain't falling for it.So, if he's wrong, then show us a controller with a d-pad that was designed before 1980.
Emerald_Warrior
I will when he comes in and asks the same thing. I learned by lesson posting links when you ask for them, i ain't falling for it.Jakandsigz
lol. So we can give you a year, a model, and even the name of the guy who is credited for it. But you give a cop out answer like this? Fail.
Atari still has their Ips, they are selling the ips they stole just to sit on to make sure nobody else brought it. Nintendo did it with a couple to. Nintendo has no concern for quality, the seal of quality on all their systems that used it was just so people would no that the game would work and it was legally authorized to play. Which they spun into quality control in the earlier years. Speaking of, that goes for Atari as well, they did something similar with their computer, but actually lost the lawsuit instead of settling out of court with a butt wad of cash.Both were wrong for doing that in my opinion.Jakandsigz
Atari recently filed for bankruptcy and a number of the IPs went up for auction. Some were bought by other game developers, others weren't.
[QUOTE="Emerald_Warrior"][QUOTE="Jakandsigz"] I will when he comes in and asks the same thing. I learned by lesson posting links when you ask for them, i ain't falling for it.Emerald_Warrior
lol. So we can give you a year, a model, and even the name of the guy who is credited for it. But you give a cop out answer like this? Fail.
Atari still has their Ips, they are selling the ips they stole just to sit on to make sure nobody else brought it. Nintendo did it with a couple to. Nintendo has no concern for quality, the seal of quality on all their systems that used it was just so people would no that the game would work and it was legally authorized to play. Which they spun into quality control in the earlier years. Speaking of, that goes for Atari as well, they did something similar with their computer, but actually lost the lawsuit instead of settling out of court with a butt wad of cash.Both were wrong for doing that in my opinion.Jakandsigz
Atari recently filed for bankruptcy and a number of the IPs went up for auction. Some were bought by other game developers, others weren't.
No, all of them were originally from another developer[QUOTE="Emerald_Warrior"][QUOTE="Emerald_Warrior"]
lol. So we can give you a year, a model, and even the name of the guy who is credited for it. But you give a cop out answer like this? Fail.
[QUOTE="Jakandsigz"]Atari still has their Ips, they are selling the ips they stole just to sit on to make sure nobody else brought it. Nintendo did it with a couple to. Nintendo has no concern for quality, the seal of quality on all their systems that used it was just so people would no that the game would work and it was legally authorized to play. Which they spun into quality control in the earlier years. Speaking of, that goes for Atari as well, they did something similar with their computer, but actually lost the lawsuit instead of settling out of court with a butt wad of cash.Both were wrong for doing that in my opinion.Jakandsigz
Atari recently filed for bankruptcy and a number of the IPs went up for auction. Some were bought by other game developers, others weren't.
No, all of them were originally from another developerAnd how does that change anything I said? My point was that Atari is bankrupt despite being the first at a number of things, and Nintendo is still going strong because they focused on quality. Atari is still bankrupt, and they still sold a number of IPs. I don't recall specifying where they came from.
But it seems you're right on the d-pad point.
No, all of them were originally from another developer[QUOTE="Jakandsigz"][QUOTE="Emerald_Warrior"]
Atari recently filed for bankruptcy and a number of the IPs went up for auction. Some were bought by other game developers, others weren't.
Emerald_Warrior
And how does that change anything I said? My point was that Atari is bankrupt despite being the first at a number of things, and Nintendo is still going strong because they focused on quality. Atari is still bankrupt, and they still sold a number of IPs. I don't recall specifying where they came from.
But it seems you're right on the d-pad point.
Atari is not bankrupt do to quality. Atari got owned and then dismantled with the name destroyed because the parent company randomly decided to fold the company name and then later that same company changes its mind, and by then the company already has financial troubles with its own issues. You also said it was theres so you did specific, and I corrected you saying the ones that were sold were not originally the original ataris, before it was folded and unfolded. You seem to be confused at Ataris easy to research history. Which has numerous PC and console successes. Current Atari is bankrupt but not from anything that Atari itself did before it was brought out again. Not to mention, currently a investor got them out of bankruptcy as well.My point was that Atari is bankrupt despite being the first at a number of thingsEmerald_WarriorYou never said this anywhere unless you managed to edit without me knowing. This was never something that came out your mouth. Unless you got me confused with some other post on this thread from which I see is unlikely. I also have no idea what it has to do with selling Ips or the D-pad. I also did not post pics of anything by Atari.
Also adding [QUOTE="Emerald_Warrior"] My point was that Atari is bankrupt despite being the first at a number of thingsJakandsigzYou never said this anywhere unless you managed to edit without me knowing. This was never something that came out your mouth. Unless you got me confused with some other post on this thread from which I see is unlikely. I also have no idea what it has to do with selling Ips or the D-pad. I also did not post pics of anything by Atari.
It was in my first post in this thread:
But regardless of what's first and what's not; that's not what really matters in the end. Atari was the first at a great many things, and look where they're at now; selling off their IPs. Nintendo's great games, and concern for quality is what makes them such a great company in gaming, IMO.Emerald_Warrior
You never said this anywhere unless you managed to edit without me knowing. This was never something that came out your mouth. Unless you got me confused with some other post on this thread from which I see is unlikely. I also have no idea what it has to do with selling Ips or the D-pad. I also did not post pics of anything by Atari.[QUOTE="Jakandsigz"]Also adding [QUOTE="Emerald_Warrior"] My point was that Atari is bankrupt despite being the first at a number of thingsEmerald_Warrior
It was in my first post in this thread:
Yeah but that's not what we were talking about which is why I questioned it. In fact, I fdon't think the TC did either.. But again, Atari is bankrupt for a completely unrelated reason to gaming anyway. Infact, I would like to know what you think Atari did first because that's another thing I am seeing A LOT OF. Like being the first cart system.But regardless of what's first and what's not; that's not what really matters in the end. Atari was the first at a great many things, and look where they're at now; selling off their IPs. Nintendo's great games, and concern for quality is what makes them such a great company in gaming, IMO.Emerald_Warrior
Â
And how does that change anything I said? My point was that Atari is bankrupt despite being the first at a number of things, and Nintendo is still going strong because they focused on quality. Atari is still bankrupt, and they still sold a number of IPs. I don't recall specifying where they came from.
But it seems you're right on the d-pad point.
Emerald_Warrior
Â
So by that analogy, if Nintendo who is in a bad spot right now goes broke we can discard anything they ever did ?
Â
Nintendo learned from Atari .
The Atari console division went bankrupt because they didn't take in consideration others would and could make games on their hardware and when they realised the mistake of not protecting their hardware use from others they could't do anything about it anymore, company's like Nintendo learned from this and prevented anyone from just releasing games on their systems but only because of Atari .
The best Atari programmers, not happy with their paycheck left and formed their own company's like Activision and in retrospect made the best games for the system, the 2600 became so successful everyone wanted a piece and tons of crap games flooded the market that made PacMan and E.T. look like masterpieces so consumers eventually lost interest until Nintedo sneaked the NES on the market two years after it launched in Japan and Atari refused to sell that Nes under their name believing their would never be a place for home consoles anymore in the US .
Nintendo redisiged the appearance of the Famicom to not look like a video game system that no shop would want to sell and they called it a entertainment system, they offered every shop their money back for every system that would stay unsold and when the US consumers that where still crazy about arcades realised this system produced ports that looked pretty much exactly like the actual arcade games they loved the system took off .
None of us would be talking about video games if it wasn't for Nintendo.BigBen11111Lulz..what? You can't be serious :D
Lulz..what? You can't be serious :D During the 80's video games was on the verge of becoming the thing of the past after Atari failed. But Nintendo came along save the industry. So yeah, instead of younger generation talking about & debating vid games, we would be having 50-70 year olds retiries talking about "hey remember Atari before it went bust".[QUOTE="BigBen11111"]None of us would be talking about video games if it wasn't for Nintendo.AdrianWerner
[QUOTE="Emerald_Warrior"]
And how does that change anything I said? My point was that Atari is bankrupt despite being the first at a number of things, and Nintendo is still going strong because they focused on quality. Atari is still bankrupt, and they still sold a number of IPs. I don't recall specifying where they came from.
But it seems you're right on the d-pad point.
Caseytappy
So by that analogy, if Nintendo who is in a bad spot right now goes broke we can discard anything they ever did ?
Nintendo learned from Atari .
The Atari console division went bankrupt because they didn't take in consideration others would and could make games on their hardware and when they realised the mistake of not protecting their hardware use from others they could't do anything about it anymore, company's like Nintendo learned from this and prevented anyone from just releasing games on their systems but only because of Atari .
The best Atari programmers, not happy with their paycheck left and formed their own company's like Activision and in retrospect made the best games for the system, the 2600 became so successful everyone wanted a piece and tons of crap games flooded the market that made PacMan and E.T. look like masterpieces so consumers eventually lost interest until Nintedo sneaked the NES on the market two years after it launched in Japan and Atari refused to sell that Nes under their name believing their would never be a place for home consoles anymore in the US .
Nintendo redisiged the appearance of the Famicom to not look like a video game system that no shop would want to sell and they called it a entertainment system, they offered every shop their money back for every system that would stay unsold and when the US consumers that where still crazy about arcades realised this system produced ports that looked pretty much exactly like the actual arcade games they loved the system took off .
Yep, which proves my point that Nintendo's focus on quality is what kept them alive. If they had let other companies flood the market with crap games, and didn't have quality control, then Nintendo might be in the same place Atari is.
That doesn't mean we ignore what Atari did, don't recall saying that one, either. It just means that Nintendo is still alive and giving us great games and consoles, and Atari isn't.
[QUOTE="Caseytappy"]
[QUOTE="Emerald_Warrior"]
And how does that change anything I said? My point was that Atari is bankrupt despite being the first at a number of things, and Nintendo is still going strong because they focused on quality. Atari is still bankrupt, and they still sold a number of IPs. I don't recall specifying where they came from.
But it seems you're right on the d-pad point.
Emerald_Warrior
So by that analogy, if Nintendo who is in a bad spot right now goes broke we can discard anything they ever did ?
Nintendo learned from Atari .
The Atari console division went bankrupt because they didn't take in consideration others would and could make games on their hardware and when they realised the mistake of not protecting their hardware use from others they could't do anything about it anymore, company's like Nintendo learned from this and prevented anyone from just releasing games on their systems but only because of Atari .
The best Atari programmers, not happy with their paycheck left and formed their own company's like Activision and in retrospect made the best games for the system, the 2600 became so successful everyone wanted a piece and tons of crap games flooded the market that made PacMan and E.T. look like masterpieces so consumers eventually lost interest until Nintedo sneaked the NES on the market two years after it launched in Japan and Atari refused to sell that Nes under their name believing their would never be a place for home consoles anymore in the US .
Nintendo redisiged the appearance of the Famicom to not look like a video game system that no shop would want to sell and they called it a entertainment system, they offered every shop their money back for every system that would stay unsold and when the US consumers that where still crazy about arcades realised this system produced ports that looked pretty much exactly like the actual arcade games they loved the system took off .
Yep, which proves my point that Nintendo's focus on quality is what kept them alive. If they had let other companies flood the market with crap games, and didn't have quality control, then Nintendo might be in the same place Atari is.
That doesn't mean we ignore what Atari did, don't recall saying that one, either. It just means that Nintendo is still alive and giving us great games and consoles, and Atari isn't.
People who say crap games have no idea what they are talking about. There were no crap games, crap games are on the NES, THIS is why people got overblown: Asteroids: Astroids: Published by sears Asteroids: Published on the 2600 by Radioshack and put on the Astrocade with worse graphics. Asteroids: Published on Coleco and the 2600, 2600 version intentionally made to not look as good. Meteor shoot: Asteroids with a different name, on Intellivision and the 2600 with less colors for the latter. Asteroids 2: Same game by on the Odyssey 2, which is where the 2 came from. All the same game, and I believe I am missing a few.[QUOTE="AdrianWerner"]Lulz..what? You can't be serious :D During the 80's video games was on the verge of becoming the thing of the past after Atari failed. But Nintendo came along save the industry. So yeah, instead of younger generation talking about & debating vid games, we would be having 50-70 year olds retiries talking about "hey remember Atari before it went bust".Atari didn't fail they had nothing to do with the crash and one of the few survivors. not to mention it was them that technically slowly helped recover the crash they get blamed for because when the NES came out, the SMS and 7800 got just as much praise and took off just as much.[QUOTE="BigBen11111"]None of us would be talking about video games if it wasn't for Nintendo.BigBen11111
[QUOTE="AdrianWerner"]Lulz..what? You can't be serious :D During the 80's video games was on the verge of becoming the thing of the past after Atari failed. But Nintendo came along save the industry. So yeah, instead of younger generation talking about & debating vid games, we would be having 50-70 year olds retiries talking about "hey remember Atari before it went bust".Yes, because gaming exist solely on consoles. Nobody ever played games on those peculiar little things called computers..nope..never happened ;)[QUOTE="BigBen11111"]None of us would be talking about video games if it wasn't for Nintendo.BigBen11111
During 80s console gaming was on the verge of extinction. Computer gaming was booming and it was actually one of the contributors to console's collapse.
So no..without Nintendo we would still be talking about videogames, just not console ones. Gaming would survive just fine without Ninty.
 Way to omany innovations, and most of them just made gaming harder.  I think AVGN had an episode about all those weird control pads.  I think a better title is "advancement," Nintendo pretty much makes no advances, they always just stay the way, but introduce no control styles to confuse people.
[QUOTE="Emerald_Warrior"][QUOTE="Caseytappy"]
So by that analogy, if Nintendo who is in a bad spot right now goes broke we can discard anything they ever did ?
Nintendo learned from Atari .
The Atari console division went bankrupt because they didn't take in consideration others would and could make games on their hardware and when they realised the mistake of not protecting their hardware use from others they could't do anything about it anymore, company's like Nintendo learned from this and prevented anyone from just releasing games on their systems but only because of Atari .
The best Atari programmers, not happy with their paycheck left and formed their own company's like Activision and in retrospect made the best games for the system, the 2600 became so successful everyone wanted a piece and tons of crap games flooded the market that made PacMan and E.T. look like masterpieces so consumers eventually lost interest until Nintedo sneaked the NES on the market two years after it launched in Japan and Atari refused to sell that Nes under their name believing their would never be a place for home consoles anymore in the US .
Nintendo redisiged the appearance of the Famicom to not look like a video game system that no shop would want to sell and they called it a entertainment system, they offered every shop their money back for every system that would stay unsold and when the US consumers that where still crazy about arcades realised this system produced ports that looked pretty much exactly like the actual arcade games they loved the system took off .
Jakandsigz
Yep, which proves my point that Nintendo's focus on quality is what kept them alive. If they had let other companies flood the market with crap games, and didn't have quality control, then Nintendo might be in the same place Atari is.
That doesn't mean we ignore what Atari did, don't recall saying that one, either. It just means that Nintendo is still alive and giving us great games and consoles, and Atari isn't.
People who say crap games have no idea what they are talking about. There were no crap games, crap games are on the NES, THIS is why people got overblown: Asteroids: Astroids: Published by sears Asteroids: Published on the 2600 by Radioshack and put on the Astrocade with worse graphics. Asteroids: Published on Coleco and the 2600, 2600 version intentionally made to not look as good. Meteor shoot: Asteroids with a different name, on Intellivision and the 2600 with less colors for the latter. Asteroids 2: Same game by on the Odyssey 2, which is where the 2 came from. All the same game, and I believe I am missing a few.Give me a break. How many Atari 2600 games have you played? I'd say if you pick up 10 random Atari games, 3-4 out of those 10 are actual good games.
Yeah, for sure the multiple games were part of it. Or the games that have two seperate names, but are the same game (often from Sears).
But there were also PLENTY of crap games. Any company that had their foot in toys or electronics were trying to make games. And a whole lot of them, had no idea what a good game was exactly. They just saw the insane sales, and slapped something together so they could get their piece of the video game pie.
Were there good games, too? Yeah, definetly. But to say Atari 2600 didn't have crap game is just denial.
And yeah, NES had it's fair share of shovelware, as well, no doubt. The difference being that Atari themselves were just as guilty for putting out bad games as the other companies. Nintendo themselves have a large focus on making quality games.
People who say crap games have no idea what they are talking about. There were no crap games, crap games are on the NES, THIS is why people got overblown: Asteroids: Astroids: Published by sears Asteroids: Published on the 2600 by Radioshack and put on the Astrocade with worse graphics. Asteroids: Published on Coleco and the 2600, 2600 version intentionally made to not look as good. Meteor shoot: Asteroids with a different name, on Intellivision and the 2600 with less colors for the latter. Asteroids 2: Same game by on the Odyssey 2, which is where the 2 came from. All the same game, and I believe I am missing a few.[QUOTE="Jakandsigz"][QUOTE="Emerald_Warrior"]
Yep, which proves my point that Nintendo's focus on quality is what kept them alive. If they had let other companies flood the market with crap games, and didn't have quality control, then Nintendo might be in the same place Atari is.
That doesn't mean we ignore what Atari did, don't recall saying that one, either. It just means that Nintendo is still alive and giving us great games and consoles, and Atari isn't.
Emerald_Warrior
Give me a break. How many Atari 2600 games have you played? I'd say if you pick up 10 random Atari games, 3-4 out of those 10 are actual good games.
Yeah, for sure the multiple games were part of it. Or the games that have two seperate names, but are the same game (often from Sears).
But there were also PLENTY of crap games. Any company that had their foot in toys or electronics were trying to make games. And a whole lot of them, had no idea what a good game was exactly. They just saw the insane sales, and slapped something together so they could get their piece of the video game pie.
Were there good games, too? Yeah, definetly. But to say Atari 2600 didn't have crap game is just denial.
And yeah, NES had it's fair share of shovelware, as well, no doubt. The difference being that Atari themselves were just as guilty for putting out bad games as the other companies. Nintendo themselves have a large focus on making quality games.
That is a load of bull. Nintendo has tons of games that they helped make or gave permission to with their supervision that are complete garbage. In comparison to the NES, the Atari 2600 had a better higher rated game ratio and not tons of youtube wannabees reviewing have the crap games. I Am I saying it was all god? no, you just kind of came up with that yourself. In fact, there are more licesened product trash game son the NES than on the 2600, they both had bad games, and both companies are responsible for bad games, take your head out the rose bush. Hell, shouldn't that hurt anyway? TO think game quality had anything to do with the crash as a primary cause is insanity. Especially since before the NES even was TEST LAUNCHED, the damn same system with "all that crap" ended up selling millions again all of a sudden huh. Also what is your beef with Atari anyway? you randomly mentioned it when no one talked about it, they do something to you?[QUOTE="Emerald_Warrior"][QUOTE="Jakandsigz"] People who say crap games have no idea what they are talking about. There were no crap games, crap games are on the NES, THIS is why people got overblown: Asteroids: Astroids: Published by sears Asteroids: Published on the 2600 by Radioshack and put on the Astrocade with worse graphics. Asteroids: Published on Coleco and the 2600, 2600 version intentionally made to not look as good. Meteor shoot: Asteroids with a different name, on Intellivision and the 2600 with less colors for the latter. Asteroids 2: Same game by on the Odyssey 2, which is where the 2 came from. All the same game, and I believe I am missing a few.Jakandsigz
Give me a break. How many Atari 2600 games have you played? I'd say if you pick up 10 random Atari games, 3-4 out of those 10 are actual good games.
Yeah, for sure the multiple games were part of it. Or the games that have two seperate names, but are the same game (often from Sears).
But there were also PLENTY of crap games. Any company that had their foot in toys or electronics were trying to make games. And a whole lot of them, had no idea what a good game was exactly. They just saw the insane sales, and slapped something together so they could get their piece of the video game pie.
Were there good games, too? Yeah, definetly. But to say Atari 2600 didn't have crap game is just denial.
And yeah, NES had it's fair share of shovelware, as well, no doubt. The difference being that Atari themselves were just as guilty for putting out bad games as the other companies. Nintendo themselves have a large focus on making quality games.
That is a load of bull. Nintendo has tons of games that they helped make or gave permission to with their supervision that are complete garbage. In comparison to the NES, the Atari 2600 had a better higher rated game ratio and not tons of youtube wannabees reviewing have the crap games. I Am I saying it was all god? no, you just kind of came up with that yourself. In fact, there are more licesened product trash game son the NES than on the 2600, they both had bad games, and both companies are responsible for bad games, take your head out the rose bush. Hell, shouldn't that hurt anyway? TO think game quality had anything to do with the crash as a primary cause is insanity. Especially since before the NES even was TEST LAUNCHED, the damn same system with "all that crap" ended up selling millions again all of a sudden huh. Also what is your beef with Atari anyway? you randomly mentioned it when no one talked about it, they do something to you?You did say, "There were no crap games", I even highlighted it in red. I didn't come up with it on my own, just responding to what you typed.
I also said that NES had it's share of shovelware, I'll go ahead and highlight that in red, as well.
As for "a ton" of crap games made by Nintendo, on NES, name em. Yeah, there was plenty of shovelware on NES, like I already said, but I can't think of any directly made by Nintendo. They're first party games were fantastic and is what sold many NES's.
And randomly brought Atari up? We were talking about the crash, right? Which Atari was a main player in.
And geez, to think that game quality had anything to do with the crash, what was I thinking? I mean, all the documented history and interviews say the same thing. Oh, that's right, you're a bigger authority than YouTube, Wikipedia, and countless books and websites.
I give up. If you morons want to believe a crash never happened, and want to sit around in your tinfoil hats thinking it's all some conspiracy by Nintendo and it's fans, you guys go right ahead. Atari, Intellivision, and ColecoVision brands are all still going so strong because the crash never happened; and Wikipedia and YouTube are in on it. It's everyone else that are wrong. :roll:
I give up. If you morons want to believe a crash never happened, and want to sit around in your tinfoil hats thinking it's all some conspiracy by Nintendo and it's fans, you guys go right ahead. Atari, Intellivision, and ColecoVision brands are all still going so strong because the crash never happened; and Wikipedia and YouTube are in on it. It's everyone else that are wrong.Emerald_WarriorI never said anything resembling what you wrote here, you have clearly gone mad.
And randomly brought Atari up? We were talking about the crash, right? Which Atari was a main player in.Emerald_WarriorNo you brought it up, not even the TC mentioned anything about Atari, he asked for innovations (a copy and pasted thread btw.) of Nintendo, had nothing to do with the Crash, You are completely lost. You are so enraged at something that was never talked about in a thread that was intended for you to be enraged in the first place. You need to calm down with this Nintendo/Atari stuff, it's not even mentioned. You have gone just as crazy if not more so than in the other thread where you ignored all the Links and also somehow lost track of the original subject.
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